Files
coop/crates/ui/src/history.rs
reya 61cad5dd96 chore: refactor the input component (#165)
* refactor the input component

* fix clippy

* clean up
2025-09-25 08:03:14 +07:00

168 lines
4.3 KiB
Rust

use std::fmt::Debug;
use std::time::{Duration, Instant};
pub trait HistoryItem: Clone + PartialEq {
fn version(&self) -> usize;
fn set_version(&mut self, version: usize);
}
/// The History is used to keep track of changes to a model and to allow undo and redo operations.
///
/// This is now used in Input for undo/redo operations. You can also use this in
/// your own models to keep track of changes, for example to track the tab
/// history for prev/next features.
///
/// ## Use cases
///
/// - Undo/redo operations in Input
/// - Tracking tab history for prev/next features
#[derive(Debug)]
pub struct History<I: HistoryItem> {
undos: Vec<I>,
redos: Vec<I>,
last_changed_at: Instant,
version: usize,
max_undo: usize,
group_interval: Option<Duration>,
unique: bool,
pub ignore: bool,
}
impl<I> History<I>
where
I: HistoryItem,
{
pub fn new() -> Self {
Self {
undos: Default::default(),
redos: Default::default(),
ignore: false,
last_changed_at: Instant::now(),
version: 0,
max_undo: 1000,
group_interval: None,
unique: false,
}
}
/// Set the maximum number of undo steps to keep, defaults to 1000.
pub fn max_undo(mut self, max_undo: usize) -> Self {
self.max_undo = max_undo;
self
}
/// Set the history to be unique, defaults to false.
/// If set to true, the history will only keep unique changes.
pub fn unique(mut self) -> Self {
self.unique = true;
self
}
/// Set the interval in milliseconds to group changes, defaults to None.
pub fn group_interval(mut self, group_interval: Duration) -> Self {
self.group_interval = Some(group_interval);
self
}
/// Increment the version number if the last change was made more than `GROUP_INTERVAL` milliseconds ago.
fn inc_version(&mut self) -> usize {
let t = Instant::now();
if Some(self.last_changed_at.elapsed()) > self.group_interval {
self.version += 1;
}
self.last_changed_at = t;
self.version
}
/// Get the current version number.
pub fn version(&self) -> usize {
self.version
}
pub fn push(&mut self, item: I) {
let version = self.inc_version();
if self.undos.len() >= self.max_undo {
self.undos.remove(0);
}
if self.unique {
self.undos.retain(|c| *c != item);
self.redos.retain(|c| *c != item);
}
let mut item = item;
item.set_version(version);
self.undos.push(item);
}
/// Get the undo stack.
pub fn undos(&self) -> &Vec<I> {
&self.undos
}
/// Get the redo stack.
pub fn redos(&self) -> &Vec<I> {
&self.redos
}
/// Clear the undo and redo stacks.
pub fn clear(&mut self) {
self.undos.clear();
self.redos.clear();
}
pub fn undo(&mut self) -> Option<Vec<I>> {
if let Some(first_change) = self.undos.pop() {
let mut changes = vec![first_change.clone()];
// pick the next all changes with the same version
while self
.undos
.iter()
.filter(|c| c.version() == first_change.version())
.count()
> 0
{
let change = self.undos.pop().unwrap();
changes.push(change);
}
self.redos.extend(changes.clone());
Some(changes)
} else {
None
}
}
pub fn redo(&mut self) -> Option<Vec<I>> {
if let Some(first_change) = self.redos.pop() {
let mut changes = vec![first_change.clone()];
// pick the next all changes with the same version
while self
.redos
.iter()
.filter(|c| c.version() == first_change.version())
.count()
> 0
{
let change = self.redos.pop().unwrap();
changes.push(change);
}
self.undos.extend(changes.clone());
Some(changes)
} else {
None
}
}
}
impl<I> Default for History<I>
where
I: HistoryItem,
{
fn default() -> Self {
Self::new()
}
}