8 Commits

Author SHA1 Message Date
6d60726f27 chore: bump gpui 2026-04-25 07:01:14 +07:00
80186a79e5 chore: update deps and remove mobile crate 2026-04-17 07:41:52 +07:00
reya
cffcb4711d Merge pull request 'feat: add k tag to gift wraps and process only chat message rumors' (#30) from only-nip17 into master
Reviewed-on: #30
2026-04-10 02:41:20 +00:00
Ren Amamiya
44484d9992 . 2026-04-10 09:41:05 +07:00
Ren Amamiya
15ac8d6775 add k tag to gift wrap event 2026-04-10 09:34:24 +07:00
Ren Amamiya
6f0cefed33 only process nip17 rumor 2026-04-10 09:32:04 +07:00
Ren Amamiya
c239e351b8 feat: add support for rendering images in chat messages (#29)
Reviewed-on: #29
Co-authored-by: Ren Amamiya <reya@lume.nu>
Co-committed-by: Ren Amamiya <reya@lume.nu>
2026-04-10 02:00:18 +00:00
Ren Amamiya
9ff18aae35 chore: restruture 2026-04-07 11:46:08 +07:00
67 changed files with 940 additions and 1454 deletions

1203
Cargo.lock generated

File diff suppressed because it is too large Load Diff

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@@ -1,7 +1,7 @@
[workspace]
resolver = "2"
members = ["crates/*"]
default-members = ["crates/coop"]
members = ["crates/*", "desktop", "web"]
default-members = ["desktop"]
[workspace.package]
version = "1.0.0-beta3"

54
GEMINI.md Normal file
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@@ -0,0 +1,54 @@
# Coop - Gemini Context
## Project Overview
Coop is a simple, fast, and reliable Nostr client for secure messaging across all platforms. It is written in Rust and structured as a Cargo workspace. The project utilizes:
- **GPUI**: The GPU-accelerated UI framework developed by Zed Industries for cross-platform, high-performance user interfaces.
- **Rust Nostr SDK**: For handling the Nostr protocol (including NIPs like 44, 49, 59, 96).
The workspace is divided into several sub-crates under `crates/`, including the main application (`coop`), UI components (`ui`, `chat_ui`, `title_bar`, `theme`), and domain logic (`chat`, `person`, `relay_auth`, `state`, `device`).
## Building and Running
### Prerequisites
- **Rust Toolchain**: Use `rustup` to install the Rust toolchain.
- **System Dependencies**: Depending on your OS, you must run the provided setup scripts to install necessary libraries before compiling.
### Commands
- **Install Linux Dependencies**:
```bash
./script/linux
```
- **Install FreeBSD Dependencies**:
```bash
./script/freebsd
```
- **Install macOS Dependencies**:
```bash
./script/macos
```
- **Build the project** (debug mode):
```bash
cargo build
```
- **Run the application**:
```bash
cargo run
```
- **Build for Production** (optimized release binary):
```bash
cargo build --release
```
### Packaging
- Packaging scripts and manifests are available in the `script/` directory (e.g., `bundle-linux`, `bundle-snap`, `prepare-flathub`) and the `flathub/` directory.
## Development Conventions
- **Code Formatting**: The project enforces a strict Rust code formatting style via `rustfmt.toml`.
- **Edition**: 2024
- **Indentation**: Block style with 4 tab spaces.
- **Imports**: Grouped by `StdExternalCrate`, with module granularity and automatic reordering of imports, modules, and impl items.
- **Modularity**: Code is split into focused crates (e.g., separating UI code in `chat_ui` from core messaging logic in `chat`). When contributing, ensure your code respects these boundaries.
- **Contributing**: Contributions are made via Pull Requests on the `lumehq/coop` GitHub repository. Ensure all tests pass before submitting.
- **UI Architecture**: Because Coop uses GPUI, UI components are built using GPUI's element tree structure, event handling, and view contexts.

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@@ -253,6 +253,13 @@ impl ChatRegistry {
event_map.insert(rumor.id.unwrap(), (event.id, dekey));
}
if rumor.kind != Kind::PrivateDirectMessage
|| rumor.kind != Kind::Custom(15)
{
log::info!("Rumor is not releated to NIP17");
continue;
}
// Check if the rumor has a recipient
if rumor.tags.is_empty() {
let signal =

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@@ -1,8 +1,8 @@
use std::hash::Hash;
use std::ops::Range;
use common::{EventExt, NostrParser};
use gpui::SharedString;
use common::{EventExt, NostrParser, extract_and_remove_media_urls};
use gpui::{SharedString, SharedUri};
use nostr_sdk::prelude::*;
/// New message.
@@ -132,6 +132,8 @@ pub struct RenderedMessage {
pub author: PublicKey,
/// The content/text of the message
pub content: String,
/// List of media URLs in the message
pub media: Vec<SharedUri>,
/// Message created time as unix timestamp
pub created_at: Timestamp,
/// List of mentioned public keys in the message
@@ -144,11 +146,13 @@ impl From<&Event> for RenderedMessage {
fn from(val: &Event) -> Self {
let mentions = extract_mentions(&val.content);
let replies_to = extract_reply_ids(&val.tags);
let (media, string) = extract_and_remove_media_urls(&val.content);
Self {
id: val.id,
author: val.pubkey,
content: val.content.clone(),
content: string,
media,
created_at: val.created_at,
mentions,
replies_to,
@@ -160,12 +164,14 @@ impl From<&UnsignedEvent> for RenderedMessage {
fn from(val: &UnsignedEvent) -> Self {
let mentions = extract_mentions(&val.content);
let replies_to = extract_reply_ids(&val.tags);
let (media, string) = extract_and_remove_media_urls(&val.content);
Self {
// Event ID must be known
id: val.id.unwrap(),
author: val.pubkey,
content: val.content.clone(),
content: string,
media,
created_at: val.created_at,
mentions,
replies_to,
@@ -177,12 +183,14 @@ impl From<&NewMessage> for RenderedMessage {
fn from(val: &NewMessage) -> Self {
let mentions = extract_mentions(&val.rumor.content);
let replies_to = extract_reply_ids(&val.rumor.tags);
let (media, string) = extract_and_remove_media_urls(&val.rumor.content);
Self {
// Event ID must be known
id: val.rumor.id.unwrap(),
author: val.rumor.pubkey,
content: val.rumor.content.clone(),
content: string,
media,
created_at: val.rumor.created_at,
mentions,
replies_to,

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@@ -400,6 +400,10 @@ impl Room {
.await?
.into_iter()
.filter_map(|event| UnsignedEvent::from_json(&event.content).ok())
.filter(|event| {
// Only process private direct messages and file messages
event.kind == Kind::PrivateDirectMessage || event.kind == Kind::Custom(15)
})
.sorted_by_key(|message| message.created_at)
.collect();
@@ -598,7 +602,8 @@ async fn send_gift_wrap<T>(
where
T: NostrSigner + 'static,
{
let mut extra_tags = vec![];
let k_tag = Tag::custom(TagKind::k(), vec!["14"]);
let mut extra_tags = vec![k_tag];
// Determine the receiver public key based on the config
let receiver = match config {

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@@ -4,14 +4,14 @@ use std::sync::Arc;
pub use actions::*;
use anyhow::{Context as AnyhowContext, Error};
use chat::{ChatRegistry, Message, RenderedMessage, Room, RoomEvent, SendReport, SendStatus};
use common::TimestampExt;
use common::{TimestampExt, coop_cache};
use gpui::prelude::FluentBuilder;
use gpui::{
AnyElement, App, AppContext, ClipboardItem, Context, Entity, EventEmitter, FocusHandle,
Focusable, InteractiveElement, IntoElement, ListAlignment, ListOffset, ListState, MouseButton,
ObjectFit, ParentElement, PathPromptOptions, Render, SharedString, StatefulInteractiveElement,
Styled, StyledImage, Subscription, Task, WeakEntity, Window, deferred, div, img, list, px, red,
relative, svg, white,
ObjectFit, ParentElement, PathPromptOptions, Render, SharedString, SharedUri,
StatefulInteractiveElement, Styled, StyledImage, Subscription, Task, WeakEntity, Window,
deferred, div, img, list, px, red, relative, svg, white,
};
use itertools::Itertools;
use nostr_sdk::prelude::*;
@@ -914,7 +914,8 @@ impl ChatPanel {
.when(has_replies, |this| {
this.children(self.render_message_replies(replies, cx))
})
.child(rendered_text),
.child(rendered_text)
.child(self.render_media(&message.media, cx)),
),
)
.child(
@@ -941,6 +942,55 @@ impl ChatPanel {
.into_any_element()
}
fn render_media(&self, media: &[SharedUri], cx: &Context<Self>) -> impl IntoElement {
// No media: return empty div
if media.is_empty() {
return div();
};
// Single media item: render full-width image
if media.len() == 1 {
return div().child(
img(media[0].clone())
.border_1()
.border_color(cx.theme().border_variant)
.h(px(250.))
.object_fit(ObjectFit::Cover)
.rounded(cx.theme().radius),
);
}
// Multiple media items: render in a row
div()
.w_full()
.flex_1()
.flex()
.flex_row()
.flex_wrap()
.gap_2()
.children({
let mut items = vec![];
for (ix, item) in media.iter().enumerate() {
items.push(
div()
.id(format!("media-{ix}"))
.flex_grow_0()
.flex_shrink_0()
.child(
img(item.clone())
.h_32()
.border_1()
.border_color(cx.theme().border_variant)
.rounded(cx.theme().radius),
),
);
}
items
})
}
fn render_message_replies(
&self,
replies: &[EventId],
@@ -1371,7 +1421,7 @@ impl ChatPanel {
.icon(IconName::Emoji)
.ghost()
.large()
.dropdown_menu_with_anchor(gpui::Corner::BottomLeft, move |this, _window, _cx| {
.dropdown_menu_with_anchor(gpui::Anchor::BottomLeft, move |this, _window, _cx| {
this.horizontal()
.menu("👍", Box::new(Command::Insert("👍")))
.menu("👎", Box::new(Command::Insert("👎")))
@@ -1435,6 +1485,7 @@ impl Focusable for ChatPanel {
impl Render for ChatPanel {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
v_flex()
.image_cache(coop_cache(self.id.clone(), 100))
.on_action(cx.listener(Self::on_command))
.size_full()
.when(*self.subject_bar.read(cx), |this| {

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@@ -69,6 +69,7 @@ impl RenderedText {
pub fn element(&self, id: ElementId, window: &Window, cx: &App) -> AnyElement {
let code_background = cx.theme().elevated_surface_background;
let color = cx.theme().text_accent;
InteractiveText::new(
id,
@@ -100,6 +101,7 @@ impl RenderedText {
}
}
Highlight::Mention => HighlightStyle {
color: Some(color),
underline: Some(UnderlineStyle {
thickness: 1.0.into(),
..Default::default()

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@@ -20,3 +20,4 @@ log.workspace = true
dirs = "5.0"
qrcode = "0.14.1"
bech32 = "0.11.1"
regex = "1.10"

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@@ -0,0 +1,135 @@
use std::collections::{HashMap, VecDeque};
use std::mem::take;
use futures::FutureExt;
use gpui::{
App, AppContext, Asset, AssetLogger, ElementId, Entity, ImageAssetLoader, ImageCache,
ImageCacheItem, ImageCacheProvider, ImageSource, Resource, hash,
};
pub fn coop_cache(id: impl Into<ElementId>, max_items: usize) -> CoopImageCacheProvider {
CoopImageCacheProvider {
id: id.into(),
max_items,
}
}
pub struct CoopImageCacheProvider {
id: ElementId,
max_items: usize,
}
impl ImageCacheProvider for CoopImageCacheProvider {
fn provide(&mut self, window: &mut gpui::Window, cx: &mut App) -> gpui::AnyImageCache {
window
.with_global_id(self.id.clone(), |id, window| {
window.with_element_state(id, |cache, _| {
let cache = cache.unwrap_or_else(|| CoopImageCache::new(self.max_items, cx));
(cache.clone(), cache)
})
})
.into()
}
}
pub struct CoopImageCache {
max_items: usize,
usage_list: VecDeque<u64>,
cache: HashMap<u64, (ImageCacheItem, Resource)>,
}
impl CoopImageCache {
pub fn new(max_items: usize, cx: &mut App) -> Entity<Self> {
cx.new(|cx| {
log::info!("Creating CoopImageCache");
cx.on_release(|this: &mut Self, cx| {
for (ix, (mut image, resource)) in take(&mut this.cache) {
if let Some(Ok(image)) = image.get() {
log::info!("Dropping image {ix}");
cx.drop_image(image, None);
}
ImageSource::Resource(resource).remove_asset(cx);
}
})
.detach();
CoopImageCache {
max_items,
usage_list: VecDeque::with_capacity(max_items),
cache: HashMap::with_capacity(max_items),
}
})
}
}
impl ImageCache for CoopImageCache {
fn load(
&mut self,
resource: &Resource,
window: &mut gpui::Window,
cx: &mut gpui::App,
) -> Option<Result<std::sync::Arc<gpui::RenderImage>, gpui::ImageCacheError>> {
let hash = hash(resource);
if let Some(item) = self.cache.get_mut(&hash) {
let current_idx = self
.usage_list
.iter()
.position(|item| *item == hash)
.expect("cache has an item usage_list doesn't");
self.usage_list.remove(current_idx);
self.usage_list.push_front(hash);
return item.0.get();
}
let load_future = AssetLogger::<ImageAssetLoader>::load(resource.clone(), cx);
let task = cx.background_executor().spawn(load_future).shared();
if self.usage_list.len() >= self.max_items {
log::info!("Image cache is full, evicting oldest item");
if let Some(oldest) = self.usage_list.pop_back() {
let mut image = self
.cache
.remove(&oldest)
.expect("usage_list has an item cache doesn't");
if let Some(Ok(image)) = image.0.get() {
log::info!("requesting image to be dropped");
cx.drop_image(image, Some(window));
}
ImageSource::Resource(image.1).remove_asset(cx);
}
}
self.cache.insert(
hash,
(
gpui::ImageCacheItem::Loading(task.clone()),
resource.clone(),
),
);
self.usage_list.push_front(hash);
let entity = window.current_view();
window
.spawn(cx, async move |cx| {
let result = task.await;
if let Err(err) = result {
log::error!("error loading image into cache: {:?}", err);
}
cx.on_next_frame(move |_, cx| {
cx.notify(entity);
});
})
.detach();
None
}
}

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@@ -1,13 +1,17 @@
pub use caching::*;
pub use debounced_delay::*;
pub use display::*;
pub use event::*;
pub use media_extractor::*;
pub use parser::*;
pub use paths::*;
pub use range::*;
mod caching;
mod debounced_delay;
mod display;
mod event;
mod media_extractor;
mod parser;
mod paths;
mod range;

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@@ -0,0 +1,117 @@
use gpui::SharedUri;
use regex::Regex;
/// Extracts media URLs from a string and returns both the extracted URLs
/// and the string with media URLs removed
pub struct MediaExtractor {
image_regex: Regex,
video_regex: Regex,
}
impl MediaExtractor {
/// Creates a new MediaExtractor with compiled regex patterns
pub fn new() -> Self {
MediaExtractor {
// Match common image extensions
image_regex: Regex::new(
r#"(?i)\bhttps?://[^\s<>"']+\.(?:jpg|jpeg|png|gif|bmp|webp|svg|ico)(?:\?[^\s<>"']*)?\b"#,
).unwrap(),
// Match common video extensions
video_regex: Regex::new(
r#"(?i)\bhttps?://[^\s<>"']+\.(?:mp4|mov|avi|mkv|webm|flv|wmv|m4v|3gp)(?:\?[^\s<>"']*)?\b"#,
).unwrap(),
}
}
/// Extracts all media URLs from a string
pub fn extract_media_urls(&self, text: &str) -> Vec<SharedUri> {
let mut urls = Vec::new();
// Extract image URLs
for capture in self.image_regex.find_iter(text) {
urls.push(capture.as_str().to_string().into());
}
// Extract video URLs
// for capture in self.video_regex.find_iter(text) {
// urls.push(capture.as_str().to_string().into());
// }
urls
}
/// Removes all media URLs from a string and returns the cleaned text
pub fn remove_media_urls(&self, text: &str) -> String {
let mut result = text.to_string();
// Remove image URLs
result = self.image_regex.replace_all(&result, "").to_string();
// Remove video URLs
// result = self.video_regex.replace_all(&result, "").to_string();
// Clean up extra whitespace that might result from removal
self.cleanup_text(&result)
}
/// Extracts media URLs and removes them from the string, returning both
pub fn extract_and_remove(&self, text: &str) -> (Vec<SharedUri>, String) {
let urls = self.extract_media_urls(text);
let cleaned_text = self.remove_media_urls(text);
(urls, cleaned_text)
}
/// Helper function to clean up text after URL removal
fn cleanup_text(&self, text: &str) -> String {
let text = text.trim();
// Remove multiple consecutive spaces
let re = Regex::new(r"\s+").unwrap();
re.replace_all(text, " ").trim().to_string()
}
/// Validates if a URL is a valid media URL
pub fn is_media_url(&self, url: &str) -> bool {
self.image_regex.is_match(url) || self.video_regex.is_match(url)
}
/// Categorizes extracted URLs into images and videos
pub fn categorize_urls(&self, urls: &[SharedUri]) -> (Vec<SharedUri>, Vec<SharedUri>) {
let mut images = Vec::new();
let mut videos = Vec::new();
for url in urls {
if self.image_regex.is_match(url) {
images.push(url.clone());
} else if self.video_regex.is_match(url) {
videos.push(url.clone());
}
}
(images, videos)
}
}
impl Default for MediaExtractor {
fn default() -> Self {
Self::new()
}
}
/// Convenience function for one-time extraction and removal
pub fn extract_and_remove_media_urls(text: &str) -> (Vec<SharedUri>, String) {
let extractor = MediaExtractor::new();
extractor.extract_and_remove(text)
}
/// Convenience function for just extracting media URLs
pub fn extract_media_urls(text: &str) -> Vec<SharedUri> {
let extractor = MediaExtractor::new();
extractor.extract_media_urls(text)
}
/// Convenience function for just removing media URLs
pub fn remove_media_urls(text: &str) -> String {
let extractor = MediaExtractor::new();
extractor.remove_media_urls(text)
}

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@@ -1,36 +0,0 @@
[package]
name = "coop_mobile"
version.workspace = true
edition.workspace = true
publish.workspace = true
[dependencies]
assets = { path = "../assets" }
ui = { path = "../ui" }
theme = { path = "../theme" }
common = { path = "../common" }
state = { path = "../state" }
device = { path = "../device" }
chat = { path = "../chat" }
settings = { path = "../settings" }
person = { path = "../person" }
relay_auth = { path = "../relay_auth" }
gpui.workspace = true
gpui_platform.workspace = true
gpui_tokio.workspace = true
gpui-mobile = { git = "https://github.com/itsbalamurali/gpui-mobile" }
nostr-connect.workspace = true
nostr-sdk.workspace = true
anyhow.workspace = true
serde.workspace = true
serde_json.workspace = true
itertools.workspace = true
log.workspace = true
smallvec.workspace = true
smol.workspace = true
futures.workspace = true
oneshot.workspace = true
tracing-subscriber.workspace = true

View File

@@ -15,6 +15,9 @@ pub const KEYRING: &str = "Coop Safe Storage";
/// Default timeout for subscription
pub const TIMEOUT: u64 = 2;
/// Default image cache size
pub const IMAGE_CACHE_SIZE: usize = 20;
/// Default delay for searching
pub const FIND_DELAY: u64 = 600;

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@@ -1,6 +1,6 @@
use std::fmt::{self, Debug, Display, Formatter};
use gpui::{AbsoluteLength, Axis, Corner, Length, Pixels};
use gpui::{AbsoluteLength, Axis, Length, Pixels};
use serde::{Deserialize, Serialize};
/// A enum for defining the placement of the element.
@@ -49,141 +49,6 @@ impl Placement {
}
}
/// The anchor position of an element.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default, Serialize, Deserialize)]
pub enum Anchor {
#[default]
#[serde(rename = "top-left")]
TopLeft,
#[serde(rename = "top-center")]
TopCenter,
#[serde(rename = "top-right")]
TopRight,
#[serde(rename = "bottom-left")]
BottomLeft,
#[serde(rename = "bottom-center")]
BottomCenter,
#[serde(rename = "bottom-right")]
BottomRight,
}
impl Display for Anchor {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
match self {
Anchor::TopLeft => write!(f, "TopLeft"),
Anchor::TopCenter => write!(f, "TopCenter"),
Anchor::TopRight => write!(f, "TopRight"),
Anchor::BottomLeft => write!(f, "BottomLeft"),
Anchor::BottomCenter => write!(f, "BottomCenter"),
Anchor::BottomRight => write!(f, "BottomRight"),
}
}
}
impl Anchor {
/// Returns true if the anchor is at the top.
#[inline]
pub fn is_top(&self) -> bool {
matches!(self, Self::TopLeft | Self::TopCenter | Self::TopRight)
}
/// Returns true if the anchor is at the bottom.
#[inline]
pub fn is_bottom(&self) -> bool {
matches!(
self,
Self::BottomLeft | Self::BottomCenter | Self::BottomRight
)
}
/// Returns true if the anchor is at the left.
#[inline]
pub fn is_left(&self) -> bool {
matches!(self, Self::TopLeft | Self::BottomLeft)
}
/// Returns true if the anchor is at the right.
#[inline]
pub fn is_right(&self) -> bool {
matches!(self, Self::TopRight | Self::BottomRight)
}
/// Returns true if the anchor is at the center.
#[inline]
pub fn is_center(&self) -> bool {
matches!(self, Self::TopCenter | Self::BottomCenter)
}
/// Swaps the vertical position of the anchor.
pub fn swap_vertical(&self) -> Self {
match self {
Anchor::TopLeft => Anchor::BottomLeft,
Anchor::TopCenter => Anchor::BottomCenter,
Anchor::TopRight => Anchor::BottomRight,
Anchor::BottomLeft => Anchor::TopLeft,
Anchor::BottomCenter => Anchor::TopCenter,
Anchor::BottomRight => Anchor::TopRight,
}
}
/// Swaps the horizontal position of the anchor.
pub fn swap_horizontal(&self) -> Self {
match self {
Anchor::TopLeft => Anchor::TopRight,
Anchor::TopCenter => Anchor::TopCenter,
Anchor::TopRight => Anchor::TopLeft,
Anchor::BottomLeft => Anchor::BottomRight,
Anchor::BottomCenter => Anchor::BottomCenter,
Anchor::BottomRight => Anchor::BottomLeft,
}
}
pub fn other_side_corner_along(&self, axis: Axis) -> Anchor {
match axis {
Axis::Vertical => match self {
Self::TopLeft => Self::BottomLeft,
Self::TopCenter => Self::BottomCenter,
Self::TopRight => Self::BottomRight,
Self::BottomLeft => Self::TopLeft,
Self::BottomCenter => Self::TopCenter,
Self::BottomRight => Self::TopRight,
},
Axis::Horizontal => match self {
Self::TopLeft => Self::TopRight,
Self::TopCenter => Self::TopCenter,
Self::TopRight => Self::TopLeft,
Self::BottomLeft => Self::BottomRight,
Self::BottomCenter => Self::BottomCenter,
Self::BottomRight => Self::BottomLeft,
},
}
}
}
impl From<Corner> for Anchor {
fn from(corner: Corner) -> Self {
match corner {
Corner::TopLeft => Anchor::TopLeft,
Corner::TopRight => Anchor::TopRight,
Corner::BottomLeft => Anchor::BottomLeft,
Corner::BottomRight => Anchor::BottomRight,
}
}
}
impl From<Anchor> for Corner {
fn from(anchor: Anchor) -> Self {
match anchor {
Anchor::TopLeft => Corner::TopLeft,
Anchor::TopRight => Corner::TopRight,
Anchor::BottomLeft => Corner::BottomLeft,
Anchor::BottomRight => Corner::BottomRight,
Anchor::TopCenter => Corner::TopLeft,
Anchor::BottomCenter => Corner::BottomLeft,
}
}
}
/// A enum for defining the side of the element.
///
/// See also: [`Placement`] if you need to define the 4 edges.

View File

@@ -1,10 +1,9 @@
use gpui::{Pixels, px};
use serde::{Deserialize, Serialize};
use gpui::{Anchor, Pixels, px};
use crate::{Anchor, Edges, TITLEBAR_HEIGHT};
use crate::{Edges, TITLEBAR_HEIGHT};
/// The settings for notifications.
#[derive(Debug, Clone, Serialize, Deserialize)]
#[derive(Debug, Clone)]
pub struct NotificationSettings {
/// The placement of the notification, default: [`Anchor::TopRight`]
pub placement: Anchor,

View File

@@ -1,332 +0,0 @@
//! This is a fork of gpui's anchored element that adds support for offsetting
//! https://github.com/zed-industries/zed/blob/b06f4088a3565c5e30663106ff79c1ced645d87a/crates/gpui/src/elements/anchored.rs
use gpui::{
AnyElement, App, Axis, Bounds, Display, Edges, Element, GlobalElementId, Half,
InspectorElementId, IntoElement, LayoutId, ParentElement, Pixels, Point, Position, Size, Style,
Window, point, px,
};
use smallvec::SmallVec;
use theme::Anchor;
/// The state that the anchored element element uses to track its children.
pub struct AnchoredState {
child_layout_ids: SmallVec<[LayoutId; 4]>,
}
/// An anchored element that can be used to display UI that
/// will avoid overflowing the window bounds.
pub(crate) struct Anchored {
children: SmallVec<[AnyElement; 2]>,
anchor_corner: Anchor,
fit_mode: AnchoredFitMode,
anchor_position: Option<Point<Pixels>>,
position_mode: AnchoredPositionMode,
offset: Option<Point<Pixels>>,
}
/// anchored gives you an element that will avoid overflowing the window bounds.
/// Its children should have no margin to avoid measurement issues.
pub(crate) fn anchored() -> Anchored {
Anchored {
children: SmallVec::new(),
anchor_corner: Anchor::TopLeft,
fit_mode: AnchoredFitMode::SwitchAnchor,
anchor_position: None,
position_mode: AnchoredPositionMode::Window,
offset: None,
}
}
#[allow(dead_code)]
impl Anchored {
/// Sets which corner of the anchored element should be anchored to the current position.
pub fn anchor(mut self, anchor: Anchor) -> Self {
self.anchor_corner = anchor;
self
}
/// Sets the position in window coordinates
/// (otherwise the location the anchored element is rendered is used)
pub fn position(mut self, anchor: Point<Pixels>) -> Self {
self.anchor_position = Some(anchor);
self
}
/// Offset the final position by this amount.
/// Useful when you want to anchor to an element but offset from it, such as in PopoverMenu.
pub fn offset(mut self, offset: Point<Pixels>) -> Self {
self.offset = Some(offset);
self
}
/// Sets the position mode for this anchored element. Local will have this
/// interpret its [`Anchored::position`] as relative to the parent element.
/// While Window will have it interpret the position as relative to the window.
pub fn position_mode(mut self, mode: AnchoredPositionMode) -> Self {
self.position_mode = mode;
self
}
/// Snap to window edge instead of switching anchor corner when an overflow would occur.
pub fn snap_to_window(mut self) -> Self {
self.fit_mode = AnchoredFitMode::SnapToWindow;
self
}
/// Snap to window edge and leave some margins.
pub fn snap_to_window_with_margin(mut self, edges: impl Into<Edges<Pixels>>) -> Self {
self.fit_mode = AnchoredFitMode::SnapToWindowWithMargin(edges.into());
self
}
}
impl ParentElement for Anchored {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements)
}
}
impl Element for Anchored {
type PrepaintState = ();
type RequestLayoutState = AnchoredState;
fn id(&self) -> Option<gpui::ElementId> {
None
}
fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
None
}
fn request_layout(
&mut self,
_id: Option<&GlobalElementId>,
_inspector_id: Option<&InspectorElementId>,
window: &mut Window,
cx: &mut App,
) -> (gpui::LayoutId, Self::RequestLayoutState) {
let child_layout_ids = self
.children
.iter_mut()
.map(|child| child.request_layout(window, cx))
.collect::<SmallVec<_>>();
let anchored_style = Style {
position: Position::Absolute,
display: Display::Flex,
..Style::default()
};
let layout_id = window.request_layout(anchored_style, child_layout_ids.iter().copied(), cx);
(layout_id, AnchoredState { child_layout_ids })
}
fn prepaint(
&mut self,
_id: Option<&GlobalElementId>,
_inspector_id: Option<&InspectorElementId>,
bounds: Bounds<Pixels>,
request_layout: &mut Self::RequestLayoutState,
window: &mut Window,
cx: &mut App,
) {
if request_layout.child_layout_ids.is_empty() {
return;
}
let mut child_min = point(Pixels::MAX, Pixels::MAX);
let mut child_max = Point::default();
for child_layout_id in &request_layout.child_layout_ids {
let child_bounds = window.layout_bounds(*child_layout_id);
child_min = child_min.min(&child_bounds.origin);
child_max = child_max.max(&child_bounds.bottom_right());
}
let size: Size<Pixels> = (child_max - child_min).into();
let (origin, mut desired) = self.position_mode.get_position_and_bounds(
self.anchor_position,
self.anchor_corner,
size,
bounds,
self.offset,
);
let limits = Bounds {
origin: Point::default(),
size: window.viewport_size(),
};
if self.fit_mode == AnchoredFitMode::SwitchAnchor {
let mut anchor_corner = self.anchor_corner;
if desired.left() < limits.left() || desired.right() > limits.right() {
let switched = Bounds::from_corner_and_size(
anchor_corner
.other_side_corner_along(Axis::Horizontal)
.into(),
origin,
size,
);
if !(switched.left() < limits.left() || switched.right() > limits.right()) {
anchor_corner = anchor_corner.other_side_corner_along(Axis::Horizontal);
desired = switched
}
}
if desired.top() < limits.top() || desired.bottom() > limits.bottom() {
let switched = Bounds::from_corner_and_size(
anchor_corner.other_side_corner_along(Axis::Vertical).into(),
origin,
size,
);
if !(switched.top() < limits.top() || switched.bottom() > limits.bottom()) {
desired = switched;
}
}
}
let client_inset = window.client_inset().unwrap_or(px(0.));
let edges = match self.fit_mode {
AnchoredFitMode::SnapToWindowWithMargin(edges) => edges,
_ => Edges::default(),
}
.map(|edge| *edge + client_inset);
// Snap the horizontal edges of the anchored element to the horizontal edges of the window if
// its horizontal bounds overflow, aligning to the left if it is wider than the limits.
if desired.right() > limits.right() {
desired.origin.x -= desired.right() - limits.right() + edges.right;
}
if desired.left() < limits.left() {
desired.origin.x = limits.origin.x + edges.left;
}
// Snap the vertical edges of the anchored element to the vertical edges of the window if
// its vertical bounds overflow, aligning to the top if it is taller than the limits.
if desired.bottom() > limits.bottom() {
desired.origin.y -= desired.bottom() - limits.bottom() + edges.bottom;
}
if desired.top() < limits.top() {
desired.origin.y = limits.origin.y + edges.top;
}
let offset = desired.origin - bounds.origin;
let offset = point(offset.x.round(), offset.y.round());
window.with_element_offset(offset, |window| {
for child in &mut self.children {
child.prepaint(window, cx);
}
})
}
fn paint(
&mut self,
_id: Option<&GlobalElementId>,
_inspector_id: Option<&InspectorElementId>,
_bounds: Bounds<Pixels>,
_request_layout: &mut Self::RequestLayoutState,
_prepaint: &mut Self::PrepaintState,
window: &mut Window,
cx: &mut App,
) {
for child in &mut self.children {
child.paint(window, cx);
}
}
}
impl IntoElement for Anchored {
type Element = Self;
fn into_element(self) -> Self::Element {
self
}
}
/// Which algorithm to use when fitting the anchored element to be inside the window.
#[allow(dead_code)]
#[derive(Copy, Clone, PartialEq)]
pub enum AnchoredFitMode {
/// Snap the anchored element to the window edge.
SnapToWindow,
/// Snap to window edge and leave some margins.
SnapToWindowWithMargin(Edges<Pixels>),
/// Switch which corner anchor this anchored element is attached to.
SwitchAnchor,
}
/// Which algorithm to use when positioning the anchored element.
#[allow(dead_code)]
#[derive(Copy, Clone, PartialEq)]
pub enum AnchoredPositionMode {
/// Position the anchored element relative to the window.
Window,
/// Position the anchored element relative to its parent.
Local,
}
impl AnchoredPositionMode {
fn get_position_and_bounds(
&self,
anchor_position: Option<Point<Pixels>>,
anchor_corner: Anchor,
size: Size<Pixels>,
bounds: Bounds<Pixels>,
offset: Option<Point<Pixels>>,
) -> (Point<Pixels>, Bounds<Pixels>) {
let offset = offset.unwrap_or_default();
match self {
AnchoredPositionMode::Window => {
let anchor_position = anchor_position.unwrap_or(bounds.origin);
let bounds =
Self::from_corner_and_size(anchor_corner, anchor_position + offset, size);
(anchor_position, bounds)
}
AnchoredPositionMode::Local => {
let anchor_position = anchor_position.unwrap_or_default();
let bounds = Self::from_corner_and_size(
anchor_corner,
bounds.origin + anchor_position + offset,
size,
);
(anchor_position, bounds)
}
}
}
// Ref https://github.com/zed-industries/zed/blob/b06f4088a3565c5e30663106ff79c1ced645d87a/crates/gpui/src/geometry.rs#L863
fn from_corner_and_size(
anchor: Anchor,
origin: Point<Pixels>,
size: Size<Pixels>,
) -> Bounds<Pixels> {
let origin = match anchor {
Anchor::TopLeft => origin,
Anchor::TopCenter => Point {
x: origin.x - size.width.half(),
y: origin.y,
},
Anchor::TopRight => Point {
x: origin.x - size.width,
y: origin.y,
},
Anchor::BottomLeft => Point {
x: origin.x,
y: origin.y - size.height,
},
Anchor::BottomCenter => Point {
x: origin.x - size.width.half(),
y: origin.y - size.height,
},
Anchor::BottomRight => Point {
x: origin.x - size.width,
y: origin.y - size.height,
},
};
Bounds { origin, size }
}
}

View File

@@ -2,7 +2,7 @@ use std::sync::Arc;
use gpui::prelude::FluentBuilder;
use gpui::{
App, AppContext, Context, Corner, DefiniteLength, DismissEvent, DragMoveEvent, Empty, Entity,
Anchor, App, AppContext, Context, DefiniteLength, DismissEvent, DragMoveEvent, Empty, Entity,
EventEmitter, FocusHandle, Focusable, InteractiveElement as _, IntoElement, MouseButton,
ParentElement, Pixels, Render, ScrollHandle, SharedString, StatefulInteractiveElement, Styled,
WeakEntity, Window, div, px, rems,
@@ -460,7 +460,7 @@ impl TabPanel {
})
}
})
.anchor(Corner::TopRight),
.anchor(Anchor::TopRight),
)
}

View File

@@ -1,4 +1,3 @@
pub use anchored::*;
pub use element_ext::ElementExt;
pub use event::InteractiveElementExt;
pub use focusable::FocusableCycle;
@@ -34,7 +33,6 @@ pub mod switch;
pub mod tab;
pub mod tooltip;
mod anchored;
mod element_ext;
mod event;
mod focusable;

View File

@@ -1,14 +1,15 @@
use gpui::prelude::FluentBuilder;
use gpui::{
anchored, deferred, div, px, App, AppContext as _, ClickEvent, Context, DismissEvent, Entity,
Focusable, InteractiveElement as _, IntoElement, KeyBinding, MouseButton, OwnedMenu,
ParentElement, Render, SharedString, StatefulInteractiveElement, Styled, Subscription, Window,
App, AppContext as _, ClickEvent, Context, DismissEvent, Entity, Focusable,
InteractiveElement as _, IntoElement, KeyBinding, MouseButton, OwnedMenu, ParentElement,
Render, SharedString, StatefulInteractiveElement, Styled, Subscription, Window, anchored,
deferred, div, px,
};
use crate::actions::{Cancel, SelectLeft, SelectRight};
use crate::button::{Button, ButtonVariants};
use crate::menu::PopupMenu;
use crate::{h_flex, Selectable, Sizable};
use crate::{Selectable, Sizable, h_flex};
const CONTEXT: &str = "AppMenuBar";
@@ -241,7 +242,7 @@ impl Render for AppMenu {
.when(is_selected, |this| {
this.child(deferred(
anchored()
.anchor(gpui::Corner::TopLeft)
.anchor(gpui::Anchor::TopLeft)
.snap_to_window_with_margin(px(8.))
.child(
div()

View File

@@ -3,10 +3,10 @@ use std::rc::Rc;
use gpui::prelude::FluentBuilder;
use gpui::{
anchored, deferred, div, px, AnyElement, App, Context, Corner, DismissEvent, Element,
ElementId, Entity, Focusable, GlobalElementId, Hitbox, HitboxBehavior, InspectorElementId,
InteractiveElement, IntoElement, MouseButton, MouseDownEvent, ParentElement, Pixels, Point,
StyleRefinement, Styled, Subscription, Window,
Anchor, AnyElement, App, Context, DismissEvent, Element, ElementId, Entity, Focusable,
GlobalElementId, Hitbox, HitboxBehavior, InspectorElementId, InteractiveElement, IntoElement,
MouseButton, MouseDownEvent, ParentElement, Pixels, Point, StyleRefinement, Styled,
Subscription, Window, anchored, deferred, div, px,
};
use crate::menu::PopupMenu;
@@ -41,7 +41,7 @@ pub struct ContextMenu<E: ParentElement + Styled + Sized> {
menu: Option<Rc<dyn Fn(PopupMenu, &mut Window, &mut Context<PopupMenu>) -> PopupMenu>>,
// This is not in use, just for style refinement forwarding.
_ignore_style: StyleRefinement,
anchor: Corner,
anchor: Anchor,
}
impl<E: ParentElement + Styled> ContextMenu<E> {
@@ -51,7 +51,7 @@ impl<E: ParentElement + Styled> ContextMenu<E> {
id: id.into(),
element: Some(element),
menu: None,
anchor: Corner::TopLeft,
anchor: Anchor::TopLeft,
_ignore_style: StyleRefinement::default(),
}
}

View File

@@ -1,7 +1,7 @@
use std::rc::Rc;
use gpui::{
Context, Corner, DismissEvent, ElementId, Entity, Focusable, InteractiveElement, IntoElement,
Anchor, Context, DismissEvent, ElementId, Entity, Focusable, InteractiveElement, IntoElement,
RenderOnce, SharedString, StyleRefinement, Styled, Window,
};
@@ -18,13 +18,13 @@ pub trait DropdownMenu: Styled + Selectable + InteractiveElement + IntoElement +
self,
f: impl Fn(PopupMenu, &mut Window, &mut Context<PopupMenu>) -> PopupMenu + 'static,
) -> DropdownMenuPopover<Self> {
self.dropdown_menu_with_anchor(Corner::TopLeft, f)
self.dropdown_menu_with_anchor(Anchor::TopLeft, f)
}
/// Create a dropdown menu with the given items, anchored to the given corner
fn dropdown_menu_with_anchor(
mut self,
anchor: impl Into<Corner>,
anchor: impl Into<Anchor>,
f: impl Fn(PopupMenu, &mut Window, &mut Context<PopupMenu>) -> PopupMenu + 'static,
) -> DropdownMenuPopover<Self> {
let style = self.style().clone();
@@ -42,7 +42,7 @@ impl DropdownMenu for Avatar {}
pub struct DropdownMenuPopover<T: Selectable + IntoElement + 'static> {
id: ElementId,
style: StyleRefinement,
anchor: Corner,
anchor: Anchor,
trigger: T,
#[allow(clippy::type_complexity)]
builder: Rc<dyn Fn(PopupMenu, &mut Window, &mut Context<PopupMenu>) -> PopupMenu>,
@@ -54,7 +54,7 @@ where
{
fn new(
id: ElementId,
anchor: impl Into<Corner>,
anchor: impl Into<Anchor>,
trigger: T,
builder: impl Fn(PopupMenu, &mut Window, &mut Context<PopupMenu>) -> PopupMenu + 'static,
) -> Self {
@@ -68,7 +68,7 @@ where
}
/// Set the anchor corner for the dropdown menu popover.
pub fn anchor(mut self, anchor: impl Into<Corner>) -> Self {
pub fn anchor(mut self, anchor: impl Into<Anchor>) -> Self {
self.anchor = anchor.into();
self
}

View File

@@ -2,7 +2,7 @@ use std::rc::Rc;
use gpui::prelude::FluentBuilder;
use gpui::{
Action, AnyElement, App, AppContext, Axis, Bounds, ClickEvent, Context, Corner, DismissEvent,
Action, Anchor, AnyElement, App, AppContext, Axis, Bounds, ClickEvent, Context, DismissEvent,
Edges, Entity, EventEmitter, FocusHandle, Focusable, Half, InteractiveElement, IntoElement,
KeyBinding, MouseDownEvent, OwnedMenuItem, ParentElement, Pixels, Point, Render, ScrollHandle,
SharedString, StatefulInteractiveElement, Styled, Subscription, WeakEntity, Window, anchored,
@@ -299,7 +299,7 @@ pub struct PopupMenu {
scroll_handle: ScrollHandle,
/// This will update on render
submenu_anchor: (Corner, Pixels),
submenu_anchor: (Anchor, Pixels),
_subscriptions: Vec<Subscription>,
}
@@ -322,7 +322,7 @@ impl PopupMenu {
scroll_handle: ScrollHandle::default(),
external_link_icon: true,
size: Size::default(),
submenu_anchor: (Corner::TopLeft, Pixels::ZERO),
submenu_anchor: (Anchor::TopLeft, Pixels::ZERO),
_subscriptions: vec![],
}
}
@@ -840,7 +840,7 @@ impl PopupMenu {
}
fn select_left(&mut self, _: &SelectLeft, window: &mut Window, cx: &mut Context<Self>) {
let handled = if matches!(self.submenu_anchor.0, Corner::TopLeft | Corner::BottomLeft) {
let handled = if matches!(self.submenu_anchor.0, Anchor::TopLeft | Anchor::BottomLeft) {
self._unselect_submenu(window, cx)
} else {
self._select_submenu(window, cx)
@@ -861,7 +861,7 @@ impl PopupMenu {
}
fn select_right(&mut self, _: &SelectRight, window: &mut Window, cx: &mut Context<Self>) {
let handled = if matches!(self.submenu_anchor.0, Corner::TopLeft | Corner::BottomLeft) {
let handled = if matches!(self.submenu_anchor.0, Anchor::TopLeft | Anchor::BottomLeft) {
self._select_submenu(window, cx)
} else {
self._unselect_submenu(window, cx)
@@ -930,8 +930,9 @@ impl PopupMenu {
};
match parent.read(cx).submenu_anchor.0 {
Corner::TopLeft | Corner::BottomLeft => Side::Left,
Corner::TopRight | Corner::BottomRight => Side::Right,
Anchor::TopLeft | Anchor::BottomLeft => Side::Left,
Anchor::TopRight | Anchor::BottomRight => Side::Right,
_ => Side::Left,
}
}
@@ -1041,14 +1042,14 @@ impl PopupMenu {
let bounds = self.bounds;
let max_width = self.max_width();
let (anchor, left) = if max_width + bounds.origin.x > window.bounds().size.width {
(Corner::TopRight, -px(16.))
(Anchor::TopRight, -px(16.))
} else {
(Corner::TopLeft, bounds.size.width - px(8.))
(Anchor::TopLeft, bounds.size.width - px(8.))
};
let is_bottom_pos = bounds.origin.y + bounds.size.height > window.bounds().size.height;
self.submenu_anchor = if is_bottom_pos {
(anchor.other_side_corner_along(gpui::Axis::Vertical), left)
(anchor.other_side_along(gpui::Axis::Vertical), left)
} else {
(anchor, left)
};
@@ -1230,7 +1231,7 @@ impl PopupMenu {
this.child({
let (anchor, left) = self.submenu_anchor;
let is_bottom_pos =
matches!(anchor, Corner::BottomLeft | Corner::BottomRight);
matches!(anchor, Anchor::BottomLeft | Anchor::BottomRight);
anchored()
.anchor(anchor)
.child(

View File

@@ -5,12 +5,12 @@ use std::time::Duration;
use gpui::prelude::FluentBuilder;
use gpui::{
Animation, AnimationExt, AnyElement, App, AppContext, ClickEvent, Context, DismissEvent,
ElementId, Entity, EventEmitter, InteractiveElement as _, IntoElement, ParentElement as _,
Render, SharedString, StatefulInteractiveElement, StyleRefinement, Styled, Subscription,
Window, div, px, relative,
Anchor, Animation, AnimationExt, AnyElement, App, AppContext, ClickEvent, Context,
DismissEvent, ElementId, Entity, EventEmitter, InteractiveElement as _, IntoElement,
ParentElement as _, Render, SharedString, StatefulInteractiveElement, StyleRefinement, Styled,
Subscription, Window, div, px, relative,
};
use theme::{ActiveTheme, Anchor};
use theme::ActiveTheme;
use crate::animation::cubic_bezier;
use crate::button::{Button, ButtonVariants as _};
@@ -288,6 +288,7 @@ impl Styled for Notification {
&mut self.style
}
}
impl Render for Notification {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let content = self
@@ -423,12 +424,17 @@ impl Render for Notification {
let y_offset = px(0.) + delta * px(45.);
that.top(px(0.) + y_offset)
}
_ => that,
}
} else {
let opacity = delta;
let y_offset = match placement {
placement if placement.is_top() => px(-45.) + delta * px(45.),
placement if placement.is_bottom() => px(45.) - delta * px(45.),
Anchor::TopLeft | Anchor::TopRight | Anchor::TopCenter => {
px(-45.) + delta * px(45.)
}
Anchor::BottomLeft | Anchor::BottomRight | Anchor::BottomCenter => {
px(45.) - delta * px(45.)
}
_ => px(0.),
};
this.top(px(0.) + y_offset)

View File

@@ -2,15 +2,14 @@ use std::rc::Rc;
use gpui::prelude::FluentBuilder as _;
use gpui::{
AnyElement, App, Bounds, Context, Deferred, DismissEvent, Div, ElementId, EventEmitter,
FocusHandle, Focusable, Half, InteractiveElement as _, IntoElement, KeyBinding, MouseButton,
Anchor, AnyElement, App, Bounds, Context, Deferred, DismissEvent, Div, ElementId, EventEmitter,
FocusHandle, Focusable, InteractiveElement as _, IntoElement, KeyBinding, MouseButton,
ParentElement, Pixels, Point, Render, RenderOnce, Stateful, StyleRefinement, Styled,
Subscription, Window, deferred, div, px,
Subscription, Window, anchored, deferred, div, px,
};
use theme::Anchor;
use crate::actions::Cancel;
use crate::{ElementExt, Selectable, StyledExt as _, anchored, v_flex};
use crate::{ElementExt, Selectable, StyledExt as _, v_flex};
const CONTEXT: &str = "Popover";
@@ -175,18 +174,25 @@ impl Popover {
self
}
fn resolved_corner(anchor: Anchor, trigger_bounds: Bounds<Pixels>) -> Point<Pixels> {
let offset = if anchor.is_center() {
gpui::point(trigger_bounds.size.width.half(), px(0.))
} else {
Point::default()
};
trigger_bounds.corner(anchor.swap_vertical().into())
+ offset
+ Point {
x: px(0.),
y: -trigger_bounds.size.height,
pub(crate) fn resolved_corner(anchor: Anchor, trigger_bounds: Bounds<Pixels>) -> Point<Pixels> {
match anchor {
Anchor::TopLeft => trigger_bounds.origin,
Anchor::TopCenter => trigger_bounds.top_center(),
Anchor::TopRight => trigger_bounds.top_right(),
Anchor::BottomLeft => Point {
x: trigger_bounds.origin.x,
y: trigger_bounds.origin.y - trigger_bounds.size.height,
},
Anchor::BottomCenter => Point {
x: trigger_bounds.top_center().x,
y: trigger_bounds.origin.y - trigger_bounds.size.height,
},
Anchor::BottomRight => Point {
x: trigger_bounds.top_right().x,
y: trigger_bounds.origin.y - trigger_bounds.size.height,
},
// Fallback for LeftCenter/RightCenter adjust as needed.
_ => trigger_bounds.origin,
}
}
}
@@ -330,6 +336,7 @@ impl Popover {
.map(|this| match anchor {
Anchor::TopLeft | Anchor::TopCenter | Anchor::TopRight => this.top_1(),
Anchor::BottomLeft | Anchor::BottomCenter | Anchor::BottomRight => this.bottom_1(),
Anchor::LeftCenter | Anchor::RightCenter => this.top_1(), // Fallback for centered
})
}
}

View File

@@ -5,7 +5,7 @@ use std::rc::Rc;
use std::time::{Duration, Instant};
use gpui::{
App, Axis, BorderStyle, Bounds, ContentMask, Corner, CursorStyle, Edges, Element, ElementId,
Anchor, App, Axis, BorderStyle, Bounds, ContentMask, CursorStyle, Edges, Element, ElementId,
GlobalElementId, Hitbox, HitboxBehavior, Hsla, InspectorElementId, IntoElement, IsZero,
LayoutId, ListState, MouseDownEvent, MouseMoveEvent, MouseUpEvent, PaintQuad, Pixels, Point,
Position, ScrollHandle, ScrollWheelEvent, Size, Style, UniformListScrollHandle, Window, fill,
@@ -648,14 +648,14 @@ impl Element for Scrollbar {
// The clickable area of the thumb
let thumb_length = thumb_end - thumb_start - inset * 2;
let thumb_bounds = if is_vertical {
Bounds::from_corner_and_size(
Corner::TopRight,
Bounds::from_anchor_and_size(
Anchor::TopRight,
bounds.top_right() + point(-inset, inset + thumb_start),
size(WIDTH, thumb_length),
)
} else {
Bounds::from_corner_and_size(
Corner::BottomLeft,
Bounds::from_anchor_and_size(
Anchor::BottomLeft,
bounds.bottom_left() + point(inset + thumb_start, -inset),
size(thumb_length, WIDTH),
)
@@ -663,14 +663,14 @@ impl Element for Scrollbar {
// The actual render area of the thumb
let thumb_fill_bounds = if is_vertical {
Bounds::from_corner_and_size(
Corner::TopRight,
Bounds::from_anchor_and_size(
Anchor::TopRight,
bounds.top_right() + point(-inset, inset + thumb_start),
size(thumb_width, thumb_length),
)
} else {
Bounds::from_corner_and_size(
Corner::BottomLeft,
Bounds::from_anchor_and_size(
Anchor::BottomLeft,
bounds.bottom_left() + point(inset + thumb_start, -inset),
size(thumb_length, thumb_width),
)

View File

@@ -2,7 +2,7 @@ use std::rc::Rc;
use gpui::prelude::FluentBuilder as _;
use gpui::{
AnyElement, App, Corner, Div, Edges, ElementId, InteractiveElement, IntoElement, ParentElement,
Anchor, AnyElement, App, Div, Edges, ElementId, InteractiveElement, IntoElement, ParentElement,
RenderOnce, ScrollHandle, Stateful, StatefulInteractiveElement as _, StyleRefinement, Styled,
Window, div, px,
};
@@ -282,7 +282,7 @@ impl RenderOnce for TabBar {
this
})
.anchor(Corner::TopRight),
.anchor(Anchor::TopRight),
)
})
.when_some(self.suffix, |this, suffix| this.child(suffix))

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@@ -15,7 +15,7 @@ description = "Chat Freely, Stay Private on Nostr"
identifier = "su.reya.coop"
category = "SocialNetworking"
version = "1.0.0-beta3"
out-dir = "../../dist"
out-dir = "../dist"
before-packaging-command = "cargo build --release"
resources = ["Cargo.toml", "src"]
icons = [
@@ -27,19 +27,19 @@ icons = [
]
[dependencies]
assets = { path = "../assets" }
ui = { path = "../ui" }
title_bar = { path = "../title_bar" }
theme = { path = "../theme" }
common = { path = "../common" }
state = { path = "../state" }
device = { path = "../device" }
chat = { path = "../chat" }
chat_ui = { path = "../chat_ui" }
settings = { path = "../settings" }
auto_update = { path = "../auto_update" }
person = { path = "../person" }
relay_auth = { path = "../relay_auth" }
assets = { path = "../crates/assets" }
ui = { path = "../crates/ui" }
title_bar = { path = "../crates/title_bar" }
theme = { path = "../crates/theme" }
common = { path = "../crates/common" }
state = { path = "../crates/state" }
device = { path = "../crates/device" }
chat = { path = "../crates/chat" }
chat_ui = { path = "../crates/chat_ui" }
settings = { path = "../crates/settings" }
auto_update = { path = "../crates/auto_update" }
person = { path = "../crates/person" }
relay_auth = { path = "../crates/relay_auth" }
gpui.workspace = true
gpui_platform.workspace = true

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@@ -50,7 +50,7 @@
},
{
"type": "dir",
"path": "./crates/coop/resources"
"path": "./desktop/resources"
}
]
}

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@@ -4,18 +4,18 @@ use std::time::Duration;
use anyhow::{Context as AnyhowContext, Error};
use chat::{ChatEvent, ChatRegistry, Room, RoomKind};
use common::{DebouncedDelay, TimestampExt};
use common::{DebouncedDelay, TimestampExt, coop_cache};
use entry::RoomEntry;
use gpui::prelude::FluentBuilder;
use gpui::{
App, AppContext, Context, Entity, EventEmitter, FocusHandle, Focusable, IntoElement,
ParentElement, Render, RetainAllImageCache, SharedString, Styled, Subscription, Task,
UniformListScrollHandle, Window, div, uniform_list,
ParentElement, Render, SharedString, Styled, Subscription, Task, UniformListScrollHandle,
Window, div, uniform_list,
};
use nostr_sdk::prelude::*;
use person::PersonRegistry;
use smallvec::{SmallVec, smallvec};
use state::{FIND_DELAY, NostrRegistry};
use state::{FIND_DELAY, IMAGE_CACHE_SIZE, NostrRegistry};
use theme::{ActiveTheme, SIDEBAR_WIDTH, TABBAR_HEIGHT};
use ui::button::{Button, ButtonVariants};
use ui::dock::{Panel, PanelEvent};
@@ -39,9 +39,6 @@ pub struct Sidebar {
focus_handle: FocusHandle,
scroll_handle: UniformListScrollHandle,
/// Image cache
image_cache: Entity<RetainAllImageCache>,
/// Find input state
find_input: Entity<InputState>,
@@ -141,7 +138,6 @@ impl Sidebar {
name: "Sidebar".into(),
focus_handle: cx.focus_handle(),
scroll_handle: UniformListScrollHandle::new(),
image_cache: RetainAllImageCache::new(cx),
find_input,
find_debouncer: DebouncedDelay::new(),
find_results,
@@ -507,7 +503,7 @@ impl Render for Sidebar {
};
v_flex()
.image_cache(self.image_cache.clone())
.image_cache(coop_cache("sidebar", IMAGE_CACHE_SIZE))
.size_full()
.gap_2()
.child(

View File

@@ -2,19 +2,19 @@ use std::sync::Arc;
use ::settings::AppSettings;
use chat::{ChatEvent, ChatRegistry};
use common::download_dir;
use common::{CoopImageCache, download_dir};
use device::{DeviceEvent, DeviceRegistry};
use gpui::prelude::FluentBuilder;
use gpui::{
Action, App, AppContext, Axis, Context, Entity, InteractiveElement, IntoElement, ParentElement,
Render, SharedString, StatefulInteractiveElement, Styled, Subscription, Window, div, px,
relative,
Render, SharedString, StatefulInteractiveElement, Styled, Subscription, Window, div,
image_cache, px, relative,
};
use nostr_sdk::prelude::*;
use person::{PersonRegistry, shorten_pubkey};
use serde::Deserialize;
use smallvec::{SmallVec, smallvec};
use state::{NostrRegistry, StateEvent};
use state::{IMAGE_CACHE_SIZE, NostrRegistry, StateEvent};
use theme::{ActiveTheme, SIDEBAR_WIDTH, Theme, ThemeRegistry};
use title_bar::TitleBar;
use ui::avatar::Avatar;
@@ -70,6 +70,9 @@ pub struct Workspace {
/// App's Dock Area
dock: Entity<DockArea>,
/// App's Image Cache
image_cache: Entity<CoopImageCache>,
/// Event subscriptions
_subscriptions: SmallVec<[Subscription; 5]>,
}
@@ -82,6 +85,7 @@ impl Workspace {
let titlebar = cx.new(|_| TitleBar::new());
let dock = cx.new(|cx| DockArea::new(window, cx));
let image_cache = CoopImageCache::new(IMAGE_CACHE_SIZE, cx);
let mut subscriptions = smallvec![];
@@ -231,6 +235,7 @@ impl Workspace {
Self {
titlebar,
dock,
image_cache,
_subscriptions: subscriptions,
}
}
@@ -848,13 +853,17 @@ impl Render for Workspace {
.relative()
.size_full()
.child(
v_flex()
image_cache(self.image_cache.clone())
.relative()
.size_full()
.child(
v_flex()
.size_full()
// Title Bar
.child(self.titlebar.clone())
// Dock
.child(self.dock.clone()),
),
)
// Notifications
.children(notification_layer)

View File

@@ -98,9 +98,9 @@ cp $(find_libs) "${coop_dir}/lib"
# Icons
mkdir -p "${coop_dir}/share/icons/hicolor/512x512/apps"
cp "crates/coop/resources/icon.png" "${coop_dir}/share/icons/hicolor/512x512/apps/coop.png"
cp "desktop/resources/icon.png" "${coop_dir}/share/icons/hicolor/512x512/apps/coop.png"
mkdir -p "${coop_dir}/share/icons/hicolor/1024x1024/apps"
cp "crates/coop/resources/icon@2x.png" "${coop_dir}/share/icons/hicolor/1024x1024/apps/coop.png"
cp "desktop/resources/icon@2x.png" "${coop_dir}/share/icons/hicolor/1024x1024/apps/coop.png"
# .desktop
export DO_STARTUP_NOTIFY="true"
@@ -110,7 +110,7 @@ export APP_ARGS="%U"
export APP_NAME="Coop"
mkdir -p "${coop_dir}/share/applications"
envsubst < "crates/coop/resources/coop.desktop.in" > "${coop_dir}/share/applications/coop.desktop"
envsubst < "desktop/resources/coop.desktop.in" > "${coop_dir}/share/applications/coop.desktop"
# Create archive out of everything that's in the temp directory
arch=$(uname -m)

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@@ -21,11 +21,11 @@ export DO_STARTUP_NOTIFY="true"
export APP_NAME="Coop"
export APP_ICON="\${SNAP}/meta/gui/coop.png"
export APP_ARGS="%U"
envsubst < "crates/coop/resources/coop.desktop.in" > "snap/gui/coop.desktop"
cp "crates/coop/resources/icon.png" "snap/gui/coop.png"
envsubst < "desktop/resources/coop.desktop.in" > "snap/gui/coop.desktop"
cp "desktop/resources/icon.png" "snap/gui/coop.png"
# Generate snapcraft.yaml with version and architecture
RELEASE_VERSION="$1" ARCH_SUFFIX="$ARCH_SUFFIX" envsubst < crates/coop/resources/snap/snapcraft.yaml.in > snap/snapcraft.yaml
RELEASE_VERSION="$1" ARCH_SUFFIX="$ARCH_SUFFIX" envsubst < desktop/resources/snap/snapcraft.yaml.in > snap/snapcraft.yaml
# Clean previous builds
snapcraft clean

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@@ -24,7 +24,7 @@ export ICON_FILE="icon"
export CHANNEL="stable"
# Generate manifest
envsubst < "crates/coop/resources/flatpak/manifest-template.json" > "$APP_ID.json"
envsubst < "desktop/resources/flatpak/manifest-template.json" > "$APP_ID.json"
# Build Flatpak
flatpak-builder --user --install --force-clean build "$APP_ID.json"

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@@ -93,7 +93,7 @@ echo " Created flathub/release-info.xml"
# Step 4: Generate the metainfo file with release info
echo "[4/5] Generating metainfo.xml..."
export APP_ID APP_NAME BRANDING_LIGHT BRANDING_DARK
cat crates/coop/resources/flatpak/coop.metainfo.xml.in | \
cat desktop/resources/flatpak/coop.metainfo.xml.in | \
sed -e "/@release_info@/r flathub/release-info.xml" -e '/@release_info@/d' \
> flathub/${APP_ID}.metainfo.xml
echo " Created flathub/${APP_ID}.metainfo.xml"
@@ -153,8 +153,8 @@ modules:
- install -Dm755 target/release/coop /app/bin/coop
# Install icons
- install -Dm644 crates/coop/resources/icon.png /app/share/icons/hicolor/512x512/apps/su.reya.coop.png
- install -Dm644 crates/coop/resources/icon@2x.png /app/share/icons/hicolor/1024x1024/apps/su.reya.coop.png
- install -Dm644 desktop/resources/icon.png /app/share/icons/hicolor/512x512/apps/su.reya.coop.png
- install -Dm644 desktop/resources/icon@2x.png /app/share/icons/hicolor/1024x1024/apps/su.reya.coop.png
# Install desktop file
- |
@@ -164,7 +164,7 @@ modules:
export APP_CLI="coop"
export APP_ARGS="%U"
export DO_STARTUP_NOTIFY="true"
envsubst < crates/coop/resources/coop.desktop.in > coop.desktop
envsubst < desktop/resources/coop.desktop.in > coop.desktop
install -Dm644 coop.desktop /app/share/applications/su.reya.coop.desktop
# Install metainfo (use pre-generated one with release info)

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@@ -13,7 +13,7 @@ fi
NEW_VERSION="$1"
WORKSPACE_CARGO="Cargo.toml"
CRATE_CARGO="crates/coop/Cargo.toml"
CRATE_CARGO="desktop/Cargo.toml"
# Check if both Cargo.toml files exist
if [ ! -f "$WORKSPACE_CARGO" ]; then

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@@ -5,16 +5,16 @@ edition.workspace = true
publish.workspace = true
[dependencies]
assets = { path = "../assets" }
ui = { path = "../ui" }
theme = { path = "../theme" }
common = { path = "../common" }
state = { path = "../state" }
device = { path = "../device" }
chat = { path = "../chat" }
settings = { path = "../settings" }
person = { path = "../person" }
relay_auth = { path = "../relay_auth" }
assets = { path = "../crates/assets" }
ui = { path = "../crates/ui" }
theme = { path = "../crates/theme" }
common = { path = "../crates/common" }
state = { path = "../crates/state" }
device = { path = "../crates/device" }
chat = { path = "../crates/chat" }
settings = { path = "../crates/settings" }
person = { path = "../crates/person" }
relay_auth = { path = "../crates/relay_auth" }
gpui.workspace = true
gpui_platform.workspace = true