refactor root component
This commit is contained in:
@@ -30,8 +30,8 @@ use ui::input::{InputEvent, InputState, TextInput};
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use ui::notification::Notification;
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use ui::popup_menu::PopupMenuExt;
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use ui::{
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h_flex, v_flex, ContextModal, Disableable, Icon, IconName, InteractiveElementExt, Sizable,
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StyledExt,
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h_flex, v_flex, Disableable, Icon, IconName, InteractiveElementExt, Sizable, StyledExt,
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WindowExtension,
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};
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use crate::emoji::EmojiPicker;
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@@ -25,7 +25,7 @@ use ui::dock_area::panel::PanelView;
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use ui::dock_area::{ClosePanel, DockArea, DockItem};
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use ui::modal::ModalButtonProps;
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use ui::popup_menu::PopupMenuExt;
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use ui::{h_flex, v_flex, ContextModal, IconName, Root, Sizable, StyledExt};
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use ui::{h_flex, v_flex, IconName, Root, Sizable, StyledExt, WindowExtension};
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use crate::actions::{
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reset, DarkMode, KeyringPopup, Logout, Settings, Themes, ViewProfile, ViewRelays,
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@@ -16,7 +16,7 @@ use ui::button::{Button, ButtonVariants};
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use ui::dock_area::panel::{Panel, PanelEvent};
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use ui::input::{InputEvent, InputState, TextInput};
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use ui::notification::Notification;
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use ui::{v_flex, ContextModal, Disableable, StyledExt};
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use ui::{v_flex, Disableable, StyledExt, WindowExtension};
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use crate::actions::CoopAuthUrlHandler;
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@@ -4,7 +4,7 @@ use assets::Assets;
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use common::{APP_ID, CLIENT_NAME};
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use gpui::{
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point, px, size, AppContext, Application, Bounds, KeyBinding, Menu, MenuItem, SharedString,
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TitlebarOptions, WindowBackgroundAppearance, WindowBounds, WindowDecorations, WindowKind,
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Size, TitlebarOptions, WindowBackgroundAppearance, WindowBounds, WindowDecorations, WindowKind,
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WindowOptions,
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};
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use ui::Root;
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@@ -58,6 +58,7 @@ fn main() {
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window_background: WindowBackgroundAppearance::Opaque,
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window_decorations: Some(WindowDecorations::Client),
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window_bounds: Some(WindowBounds::Windowed(bounds)),
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window_min_size: Some(Size::new(px(640.), px(480.))),
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kind: WindowKind::Normal,
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app_id: Some(APP_ID.to_owned()),
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titlebar: Some(TitlebarOptions {
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@@ -15,7 +15,7 @@ use ui::button::{Button, ButtonVariants};
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use ui::dock_area::panel::{Panel, PanelEvent};
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use ui::input::{InputState, TextInput};
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use ui::modal::ModalButtonProps;
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use ui::{divider, v_flex, ContextModal, Disableable, IconName, Sizable};
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use ui::{divider, v_flex, Disableable, IconName, Sizable, WindowExtension};
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mod backup;
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@@ -14,7 +14,7 @@ use ui::avatar::Avatar;
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use ui::context_menu::ContextMenuExt;
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use ui::modal::ModalButtonProps;
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use ui::skeleton::Skeleton;
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use ui::{h_flex, ContextModal, StyledExt};
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use ui::{h_flex, StyledExt, WindowExtension};
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use crate::views::screening;
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@@ -20,7 +20,7 @@ use ui::button::{Button, ButtonVariants};
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use ui::dock_area::panel::{Panel, PanelEvent};
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use ui::input::{InputEvent, InputState, TextInput};
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use ui::popup_menu::PopupMenuExt;
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use ui::{h_flex, v_flex, ContextModal, Icon, IconName, Selectable, Sizable, StyledExt};
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use ui::{h_flex, v_flex, Icon, IconName, Selectable, Sizable, StyledExt, WindowExtension};
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use crate::actions::{RelayStatus, Reload};
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@@ -18,7 +18,7 @@ use state::NostrRegistry;
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use theme::ActiveTheme;
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use ui::button::{Button, ButtonVariants};
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use ui::input::{InputState, TextInput};
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use ui::{h_flex, v_flex, ContextModal, Disableable, IconName, Sizable, StyledExt};
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use ui::{h_flex, v_flex, Disableable, IconName, Sizable, StyledExt, WindowExtension};
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pub mod viewer;
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@@ -21,7 +21,7 @@ use ui::button::{Button, ButtonVariants};
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use ui::input::{InputEvent, InputState, TextInput};
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use ui::modal::ModalButtonProps;
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use ui::notification::Notification;
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use ui::{h_flex, v_flex, ContextModal, Disableable, Icon, IconName, Sizable, StyledExt};
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use ui::{h_flex, v_flex, Disableable, Icon, IconName, Sizable, StyledExt, WindowExtension};
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pub fn compose_button() -> impl IntoElement {
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div().child(
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@@ -16,7 +16,7 @@ use theme::ActiveTheme;
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use ui::button::{Button, ButtonVariants};
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use ui::dock_area::panel::{Panel, PanelEvent};
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use ui::notification::Notification;
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use ui::{divider, h_flex, v_flex, ContextModal, Icon, IconName, Sizable, StyledExt};
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use ui::{divider, h_flex, v_flex, Icon, IconName, Sizable, StyledExt, WindowExtension};
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use crate::chatspace::{self};
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@@ -15,7 +15,7 @@ use theme::ActiveTheme;
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use ui::avatar::Avatar;
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use ui::button::{Button, ButtonVariants};
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use ui::indicator::Indicator;
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use ui::{h_flex, v_flex, ContextModal, Icon, IconName, Sizable, StyledExt};
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use ui::{h_flex, v_flex, Icon, IconName, Sizable, StyledExt, WindowExtension};
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pub fn init(public_key: PublicKey, window: &mut Window, cx: &mut App) -> Entity<Screening> {
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cx.new(|cx| Screening::new(public_key, window, cx))
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@@ -14,7 +14,7 @@ use state::NostrRegistry;
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use theme::ActiveTheme;
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use ui::button::{Button, ButtonVariants};
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use ui::input::{InputEvent, InputState, TextInput};
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use ui::{h_flex, v_flex, ContextModal, IconName, Sizable};
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use ui::{h_flex, v_flex, IconName, Sizable, WindowExtension};
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pub fn init(window: &mut Window, cx: &mut App) -> Entity<SetupRelay> {
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cx.new(|cx| SetupRelay::new(window, cx))
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@@ -18,7 +18,7 @@ use ui::avatar::Avatar;
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use ui::button::{Button, ButtonVariants};
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use ui::dock_area::panel::{Panel, PanelEvent};
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use ui::indicator::Indicator;
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use ui::{h_flex, v_flex, ContextModal, Sizable, StyledExt};
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use ui::{h_flex, v_flex, Sizable, StyledExt, WindowExtension};
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use crate::actions::{reset, CoopAuthUrlHandler};
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@@ -16,7 +16,7 @@ use state::{tracker, NostrRegistry};
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use theme::ActiveTheme;
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use ui::button::{Button, ButtonVariants};
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use ui::notification::Notification;
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use ui::{v_flex, ContextModal, Disableable, IconName, Sizable};
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use ui::{v_flex, Disableable, IconName, Sizable, WindowExtension};
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const AUTH_MESSAGE: &str =
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"Approve the authentication request to allow Coop to continue sending or receiving events.";
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@@ -243,7 +243,7 @@ impl RelayAuth {
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Ok(_) => {
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this.update_in(cx, |this, window, cx| {
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// Clear the current notification
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window.clear_notification_by_id(SharedString::from(&challenge), cx);
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window.clear_notification(challenge, cx);
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// Push a new notification
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window.push_notification(format!("{url} has been authenticated"), cx);
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@@ -21,6 +21,9 @@ pub const CLIENT_SIDE_DECORATION_ROUNDING: Pixels = px(10.0);
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/// Defines window shadow size for platforms that use client side decorations.
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pub const CLIENT_SIDE_DECORATION_SHADOW: Pixels = px(10.0);
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/// Defines window border size for platforms that use client side decorations.
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pub const CLIENT_SIDE_DECORATION_BORDER: Pixels = px(1.0);
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pub fn init(cx: &mut App) {
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registry::init(cx);
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@@ -3,9 +3,9 @@ pub use focusable::FocusableCycle;
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pub use icon::*;
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pub use kbd::*;
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pub use menu::{context_menu, popup_menu};
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pub use root::{ContextModal, Root};
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pub use root::Root;
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pub use styled::*;
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pub use window_border::{window_border, WindowBorder};
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pub use window_ext::*;
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pub use crate::Disableable;
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@@ -38,7 +38,7 @@ mod icon;
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mod kbd;
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mod root;
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mod styled;
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mod window_border;
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mod window_ext;
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/// Initialize the UI module.
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///
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@@ -13,7 +13,7 @@ use theme::ActiveTheme;
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use crate::actions::{Cancel, Confirm};
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use crate::animation::cubic_bezier;
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use crate::button::{Button, ButtonCustomVariant, ButtonVariant, ButtonVariants as _};
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use crate::{h_flex, v_flex, ContextModal, IconName, Root, Sizable, StyledExt};
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use crate::{h_flex, v_flex, IconName, Root, Sizable, StyledExt, WindowExtension};
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const CONTEXT: &str = "Modal";
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@@ -97,9 +97,9 @@ pub struct Modal {
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button_props: ModalButtonProps,
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/// This will be change when open the modal, the focus handle is create when open the modal.
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pub(crate) focus_handle: FocusHandle,
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pub(crate) layer_ix: usize,
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pub(crate) overlay_visible: bool,
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pub focus_handle: FocusHandle,
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pub layer_ix: usize,
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pub overlay_visible: bool,
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}
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impl Modal {
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@@ -255,7 +255,7 @@ impl Modal {
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self
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}
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pub(crate) fn has_overlay(&self) -> bool {
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pub fn has_overlay(&self) -> bool {
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self.overlay
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}
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}
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@@ -341,7 +341,7 @@ impl RenderOnce for Modal {
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}
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});
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let window_paddings = crate::window_border::window_paddings(window, cx);
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let window_paddings = crate::root::window_paddings(window, cx);
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let radius = (cx.theme().radius_lg * 2.).min(px(20.));
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let view_size = window.viewport_size()
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@@ -425,7 +425,7 @@ impl NotificationList {
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cx.notify();
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}
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pub(crate) fn close<T>(&mut self, key: T, window: &mut Window, cx: &mut Context<Self>)
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pub fn close<T>(&mut self, key: T, window: &mut Window, cx: &mut Context<Self>)
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where
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T: Into<ElementId>,
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{
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@@ -2,168 +2,63 @@ use std::rc::Rc;
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use gpui::prelude::FluentBuilder;
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use gpui::{
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div, AnyView, App, AppContext, Context, Decorations, Entity, FocusHandle, InteractiveElement,
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IntoElement, ParentElement as _, Render, SharedString, Styled, Window,
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canvas, div, point, px, AnyView, App, AppContext, Bounds, Context, CursorStyle, Decorations,
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Edges, Entity, FocusHandle, HitboxBehavior, Hsla, InteractiveElement, IntoElement, MouseButton,
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ParentElement as _, Pixels, Point, Render, ResizeEdge, SharedString, Size, Styled,
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WeakFocusHandle, Window,
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};
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use theme::{
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ActiveTheme, CLIENT_SIDE_DECORATION_BORDER, CLIENT_SIDE_DECORATION_ROUNDING,
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CLIENT_SIDE_DECORATION_SHADOW,
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};
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use theme::{ActiveTheme, CLIENT_SIDE_DECORATION_ROUNDING};
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use crate::input::InputState;
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use crate::modal::Modal;
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use crate::notification::{Notification, NotificationList};
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use crate::window_border;
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/// Extension trait for [`WindowContext`] and [`ViewContext`] to add drawer functionality.
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pub trait ContextModal: Sized {
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/// Opens a Modal.
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fn open_modal<F>(&mut self, cx: &mut App, build: F)
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where
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F: Fn(Modal, &mut Window, &mut App) -> Modal + 'static;
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/// Return true, if there is an active Modal.
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fn has_active_modal(&mut self, cx: &mut App) -> bool;
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/// Closes the last active Modal.
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fn close_modal(&mut self, cx: &mut App);
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/// Closes all active Modals.
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fn close_all_modals(&mut self, cx: &mut App);
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/// Returns number of notifications.
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fn notifications(&mut self, cx: &mut App) -> Rc<Vec<Entity<Notification>>>;
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/// Pushes a notification to the notification list.
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fn push_notification(&mut self, note: impl Into<Notification>, cx: &mut App);
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/// Clears a notification by its ID.
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fn clear_notification_by_id(&mut self, id: SharedString, cx: &mut App);
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/// Clear all notifications
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fn clear_notifications(&mut self, cx: &mut App);
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/// Return current focused Input entity.
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fn focused_input(&mut self, cx: &mut App) -> Option<Entity<InputState>>;
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/// Returns true if there is a focused Input entity.
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fn has_focused_input(&mut self, cx: &mut App) -> bool;
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}
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impl ContextModal for Window {
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fn open_modal<F>(&mut self, cx: &mut App, build: F)
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where
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F: Fn(Modal, &mut Window, &mut App) -> Modal + 'static,
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{
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Root::update(self, cx, move |root, window, cx| {
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// Only save focus handle if there are no active modals.
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// This is used to restore focus when all modals are closed.
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if root.active_modals.is_empty() {
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root.previous_focus_handle = window.focused(cx);
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}
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let focus_handle = cx.focus_handle();
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focus_handle.focus(window, cx);
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root.active_modals.push(ActiveModal {
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focus_handle,
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builder: Rc::new(build),
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});
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cx.notify();
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})
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}
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fn has_active_modal(&mut self, cx: &mut App) -> bool {
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!Root::read(self, cx).active_modals.is_empty()
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}
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fn close_modal(&mut self, cx: &mut App) {
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Root::update(self, cx, move |root, window, cx| {
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root.active_modals.pop();
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if let Some(top_modal) = root.active_modals.last() {
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// Focus the next modal.
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top_modal.focus_handle.focus(window, cx);
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} else {
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// Restore focus if there are no more modals.
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root.focus_back(window, cx);
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}
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cx.notify();
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})
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}
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fn close_all_modals(&mut self, cx: &mut App) {
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Root::update(self, cx, |root, window, cx| {
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root.active_modals.clear();
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root.focus_back(window, cx);
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cx.notify();
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})
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}
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fn push_notification(&mut self, note: impl Into<Notification>, cx: &mut App) {
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let note = note.into();
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Root::update(self, cx, move |root, window, cx| {
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root.notification
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.update(cx, |view, cx| view.push(note, window, cx));
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cx.notify();
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})
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}
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fn clear_notifications(&mut self, cx: &mut App) {
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Root::update(self, cx, move |root, window, cx| {
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root.notification
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.update(cx, |view, cx| view.clear(window, cx));
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cx.notify();
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})
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}
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fn clear_notification_by_id(&mut self, id: SharedString, cx: &mut App) {
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Root::update(self, cx, move |root, window, cx| {
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root.notification.update(cx, |view, cx| {
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view.close(id.clone(), window, cx);
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});
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cx.notify();
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})
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}
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fn notifications(&mut self, cx: &mut App) -> Rc<Vec<Entity<Notification>>> {
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let entity = Root::read(self, cx).notification.clone();
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Rc::new(entity.read(cx).notifications())
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}
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fn has_focused_input(&mut self, cx: &mut App) -> bool {
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Root::read(self, cx).focused_input.is_some()
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}
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fn focused_input(&mut self, cx: &mut App) -> Option<Entity<InputState>> {
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Root::read(self, cx).focused_input.clone()
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}
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}
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type Builder = Rc<dyn Fn(Modal, &mut Window, &mut App) -> Modal + 'static>;
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#[derive(Clone)]
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pub(crate) struct ActiveModal {
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#[allow(clippy::type_complexity)]
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pub struct ActiveModal {
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focus_handle: FocusHandle,
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builder: Builder,
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/// The previous focused handle before opening the modal.
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previous_focused_handle: Option<WeakFocusHandle>,
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builder: Rc<dyn Fn(Modal, &mut Window, &mut App) -> Modal + 'static>,
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}
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impl ActiveModal {
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fn new(
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focus_handle: FocusHandle,
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previous_focused_handle: Option<WeakFocusHandle>,
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builder: impl Fn(Modal, &mut Window, &mut App) -> Modal + 'static,
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) -> Self {
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Self {
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focus_handle,
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previous_focused_handle,
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builder: Rc::new(builder),
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}
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}
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}
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/// Root is a view for the App window for as the top level view (Must be the first view in the window).
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///
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/// It is used to manage the Modal, and Notification.
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pub struct Root {
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/// All active models
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pub(crate) active_modals: Vec<ActiveModal>,
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pub notification: Entity<NotificationList>,
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pub focused_input: Option<Entity<InputState>>,
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/// Used to store the focus handle of the previous view.
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///
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/// When the Modal closes, we will focus back to the previous view.
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previous_focus_handle: Option<FocusHandle>,
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/// Notification layer
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pub(crate) notification: Entity<NotificationList>,
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/// Current focused input
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pub(crate) focused_input: Option<Entity<InputState>>,
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/// App view
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view: AnyView,
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}
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impl Root {
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pub fn new(view: AnyView, window: &mut Window, cx: &mut Context<Self>) -> Self {
|
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Self {
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previous_focus_handle: None,
|
||||
focused_input: None,
|
||||
active_modals: Vec::new(),
|
||||
notification: cx.new(|cx| NotificationList::new(window, cx)),
|
||||
@@ -188,13 +83,11 @@ impl Root {
|
||||
.read(cx)
|
||||
}
|
||||
|
||||
fn focus_back(&mut self, window: &mut Window, cx: &mut App) {
|
||||
if let Some(handle) = self.previous_focus_handle.clone() {
|
||||
window.focus(&handle, cx);
|
||||
}
|
||||
pub fn view(&self) -> &AnyView {
|
||||
&self.view
|
||||
}
|
||||
|
||||
/// Render Notification layer.
|
||||
/// Render the notification layer.
|
||||
pub fn render_notification_layer(
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
@@ -210,10 +103,9 @@ impl Root {
|
||||
)
|
||||
}
|
||||
|
||||
/// Render the Modal layer.
|
||||
/// Render the modal layer.
|
||||
pub fn render_modal_layer(window: &mut Window, cx: &mut App) -> Option<impl IntoElement> {
|
||||
let root = window.root::<Root>()??;
|
||||
|
||||
let active_modals = root.read(cx).active_modals.clone();
|
||||
|
||||
if active_modals.is_empty() {
|
||||
@@ -255,50 +147,271 @@ impl Root {
|
||||
Some(div().children(modals))
|
||||
}
|
||||
|
||||
/// Return the root view of the Root.
|
||||
pub fn view(&self) -> &AnyView {
|
||||
&self.view
|
||||
/// Open a modal.
|
||||
pub fn open_modal<F>(&mut self, builder: F, window: &mut Window, cx: &mut Context<'_, Self>)
|
||||
where
|
||||
F: Fn(Modal, &mut Window, &mut App) -> Modal + 'static,
|
||||
{
|
||||
let previous_focused_handle = window.focused(cx).map(|h| h.downgrade());
|
||||
let focus_handle = cx.focus_handle();
|
||||
focus_handle.focus(window, cx);
|
||||
|
||||
self.active_modals.push(ActiveModal::new(
|
||||
focus_handle,
|
||||
previous_focused_handle,
|
||||
builder,
|
||||
));
|
||||
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Replace the root view of the Root.
|
||||
pub fn replace_view(&mut self, view: AnyView) {
|
||||
self.view = view;
|
||||
/// Close the topmost modal.
|
||||
pub fn close_modal(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.focused_input = None;
|
||||
|
||||
if let Some(handle) = self
|
||||
.active_modals
|
||||
.pop()
|
||||
.and_then(|d| d.previous_focused_handle)
|
||||
.and_then(|h| h.upgrade())
|
||||
{
|
||||
window.focus(&handle, cx);
|
||||
}
|
||||
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Close all modals.
|
||||
pub fn close_all_modals(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.focused_input = None;
|
||||
self.active_modals.clear();
|
||||
|
||||
let previous_focused_handle = self
|
||||
.active_modals
|
||||
.first()
|
||||
.and_then(|d| d.previous_focused_handle.clone());
|
||||
|
||||
if let Some(handle) = previous_focused_handle.and_then(|h| h.upgrade()) {
|
||||
window.focus(&handle, cx);
|
||||
}
|
||||
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Check if there are any active modals.
|
||||
pub fn has_active_modals(&self) -> bool {
|
||||
!self.active_modals.is_empty()
|
||||
}
|
||||
|
||||
/// Push a notification to the notification layer.
|
||||
pub fn push_notification<T>(&mut self, note: T, window: &mut Window, cx: &mut Context<'_, Root>)
|
||||
where
|
||||
T: Into<Notification>,
|
||||
{
|
||||
self.notification
|
||||
.update(cx, |view, cx| view.push(note, window, cx));
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
pub fn clear_notification<T>(&mut self, id: T, window: &mut Window, cx: &mut Context<Self>)
|
||||
where
|
||||
T: Into<SharedString>,
|
||||
{
|
||||
self.notification
|
||||
.update(cx, |view, cx| view.close(id.into(), window, cx));
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Clear all notifications from the notification layer.
|
||||
pub fn clear_notifications(&mut self, window: &mut Window, cx: &mut Context<'_, Root>) {
|
||||
self.notification
|
||||
.update(cx, |view, cx| view.clear(window, cx));
|
||||
cx.notify();
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for Root {
|
||||
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
let base_font_size = cx.theme().font_size;
|
||||
let rem_size = cx.theme().font_size;
|
||||
let font_family = cx.theme().font_family.clone();
|
||||
let decorations = window.window_decorations();
|
||||
|
||||
window.set_rem_size(base_font_size);
|
||||
// Set the base font size
|
||||
window.set_rem_size(rem_size);
|
||||
|
||||
window_border().child(
|
||||
div()
|
||||
.id("root")
|
||||
.map(|this| match decorations {
|
||||
Decorations::Server => this,
|
||||
Decorations::Client { tiling, .. } => this
|
||||
.when(!(tiling.top || tiling.right), |el| {
|
||||
el.rounded_tr(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.top || tiling.left), |el| {
|
||||
el.rounded_tl(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.bottom || tiling.right), |el| {
|
||||
el.rounded_br(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.bottom || tiling.left), |el| {
|
||||
el.rounded_bl(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
}),
|
||||
})
|
||||
.relative()
|
||||
.size_full()
|
||||
.font_family(font_family)
|
||||
.bg(cx.theme().background)
|
||||
.text_color(cx.theme().text)
|
||||
.child(self.view.clone()),
|
||||
)
|
||||
// Set the client inset (linux only)
|
||||
window.set_client_inset(CLIENT_SIDE_DECORATION_SHADOW);
|
||||
|
||||
div()
|
||||
.id("window")
|
||||
.size_full()
|
||||
.bg(gpui::transparent_black())
|
||||
.map(|div| match decorations {
|
||||
Decorations::Server => div,
|
||||
Decorations::Client { tiling } => div
|
||||
.bg(gpui::transparent_black())
|
||||
.child(
|
||||
canvas(
|
||||
|_bounds, window, _cx| {
|
||||
window.insert_hitbox(
|
||||
Bounds::new(
|
||||
point(px(0.0), px(0.0)),
|
||||
window.window_bounds().get_bounds().size,
|
||||
),
|
||||
HitboxBehavior::Normal,
|
||||
)
|
||||
},
|
||||
move |_bounds, hitbox, window, _cx| {
|
||||
let mouse = window.mouse_position();
|
||||
let size = window.window_bounds().get_bounds().size;
|
||||
|
||||
let Some(edge) =
|
||||
resize_edge(mouse, CLIENT_SIDE_DECORATION_SHADOW, size)
|
||||
else {
|
||||
return;
|
||||
};
|
||||
|
||||
window.set_cursor_style(
|
||||
match edge {
|
||||
ResizeEdge::Top | ResizeEdge::Bottom => {
|
||||
CursorStyle::ResizeUpDown
|
||||
}
|
||||
ResizeEdge::Left | ResizeEdge::Right => {
|
||||
CursorStyle::ResizeLeftRight
|
||||
}
|
||||
ResizeEdge::TopLeft | ResizeEdge::BottomRight => {
|
||||
CursorStyle::ResizeUpLeftDownRight
|
||||
}
|
||||
ResizeEdge::TopRight | ResizeEdge::BottomLeft => {
|
||||
CursorStyle::ResizeUpRightDownLeft
|
||||
}
|
||||
},
|
||||
&hitbox,
|
||||
);
|
||||
},
|
||||
)
|
||||
.size_full()
|
||||
.absolute(),
|
||||
)
|
||||
.when(!(tiling.top || tiling.right), |div| {
|
||||
div.rounded_tr(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.top || tiling.left), |div| {
|
||||
div.rounded_tl(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.bottom || tiling.right), |div| {
|
||||
div.rounded_br(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.bottom || tiling.left), |div| {
|
||||
div.rounded_bl(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!tiling.top, |div| div.pt(CLIENT_SIDE_DECORATION_SHADOW))
|
||||
.when(!tiling.bottom, |div| div.pb(CLIENT_SIDE_DECORATION_SHADOW))
|
||||
.when(!tiling.left, |div| div.pl(CLIENT_SIDE_DECORATION_SHADOW))
|
||||
.when(!tiling.right, |div| div.pr(CLIENT_SIDE_DECORATION_SHADOW))
|
||||
.on_mouse_down(MouseButton::Left, move |e, window, _cx| {
|
||||
let size = window.window_bounds().get_bounds().size;
|
||||
let pos = e.position;
|
||||
|
||||
match resize_edge(pos, CLIENT_SIDE_DECORATION_SHADOW, size) {
|
||||
Some(edge) => window.start_window_resize(edge),
|
||||
None => window.start_window_move(),
|
||||
};
|
||||
}),
|
||||
})
|
||||
.child(
|
||||
div()
|
||||
.map(|div| match decorations {
|
||||
Decorations::Server => div,
|
||||
Decorations::Client { tiling } => div
|
||||
.border_color(cx.theme().window_border)
|
||||
.when(!(tiling.bottom || tiling.right), |div| {
|
||||
div.rounded_br(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.bottom || tiling.left), |div| {
|
||||
div.rounded_bl(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!tiling.top, |div| {
|
||||
div.border_t(CLIENT_SIDE_DECORATION_BORDER)
|
||||
})
|
||||
.when(!tiling.bottom, |div| {
|
||||
div.border_b(CLIENT_SIDE_DECORATION_BORDER)
|
||||
})
|
||||
.when(!tiling.left, |div| {
|
||||
div.border_l(CLIENT_SIDE_DECORATION_BORDER)
|
||||
})
|
||||
.when(!tiling.right, |div| {
|
||||
div.border_r(CLIENT_SIDE_DECORATION_BORDER)
|
||||
})
|
||||
.when(!tiling.is_tiled(), |div| {
|
||||
div.shadow(vec![gpui::BoxShadow {
|
||||
color: Hsla {
|
||||
h: 0.,
|
||||
s: 0.,
|
||||
l: 0.,
|
||||
a: 0.4,
|
||||
},
|
||||
blur_radius: CLIENT_SIDE_DECORATION_SHADOW / 2.,
|
||||
spread_radius: px(0.),
|
||||
offset: point(px(0.0), px(0.0)),
|
||||
}])
|
||||
}),
|
||||
})
|
||||
.on_mouse_move(|_e, _, cx| {
|
||||
cx.stop_propagation();
|
||||
})
|
||||
.size_full()
|
||||
.font_family(font_family)
|
||||
.bg(cx.theme().background)
|
||||
.text_color(cx.theme().text)
|
||||
.child(self.view.clone()),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the window paddings.
|
||||
pub(crate) fn window_paddings(window: &Window, _cx: &App) -> Edges<Pixels> {
|
||||
match window.window_decorations() {
|
||||
Decorations::Server => Edges::all(px(0.0)),
|
||||
Decorations::Client { tiling } => {
|
||||
let mut paddings = Edges::all(CLIENT_SIDE_DECORATION_SHADOW);
|
||||
if tiling.top {
|
||||
paddings.top = px(0.0);
|
||||
}
|
||||
if tiling.bottom {
|
||||
paddings.bottom = px(0.0);
|
||||
}
|
||||
if tiling.left {
|
||||
paddings.left = px(0.0);
|
||||
}
|
||||
if tiling.right {
|
||||
paddings.right = px(0.0);
|
||||
}
|
||||
paddings
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the window resize edge.
|
||||
fn resize_edge(pos: Point<Pixels>, shadow_size: Pixels, size: Size<Pixels>) -> Option<ResizeEdge> {
|
||||
let edge = if pos.y < shadow_size && pos.x < shadow_size {
|
||||
ResizeEdge::TopLeft
|
||||
} else if pos.y < shadow_size && pos.x > size.width - shadow_size {
|
||||
ResizeEdge::TopRight
|
||||
} else if pos.y < shadow_size {
|
||||
ResizeEdge::Top
|
||||
} else if pos.y > size.height - shadow_size && pos.x < shadow_size {
|
||||
ResizeEdge::BottomLeft
|
||||
} else if pos.y > size.height - shadow_size && pos.x > size.width - shadow_size {
|
||||
ResizeEdge::BottomRight
|
||||
} else if pos.y > size.height - shadow_size {
|
||||
ResizeEdge::Bottom
|
||||
} else if pos.x < shadow_size {
|
||||
ResizeEdge::Left
|
||||
} else if pos.x > size.width - shadow_size {
|
||||
ResizeEdge::Right
|
||||
} else {
|
||||
return None;
|
||||
};
|
||||
Some(edge)
|
||||
}
|
||||
|
||||
@@ -1,204 +0,0 @@
|
||||
use gpui::prelude::FluentBuilder as _;
|
||||
use gpui::{
|
||||
canvas, div, point, px, AnyElement, App, Bounds, CursorStyle, Decorations, Edges,
|
||||
HitboxBehavior, Hsla, InteractiveElement as _, IntoElement, MouseButton, ParentElement, Pixels,
|
||||
Point, RenderOnce, ResizeEdge, Size, Styled as _, Window,
|
||||
};
|
||||
use theme::{CLIENT_SIDE_DECORATION_ROUNDING, CLIENT_SIDE_DECORATION_SHADOW};
|
||||
|
||||
const WINDOW_BORDER_WIDTH: Pixels = px(1.0);
|
||||
|
||||
/// Create a new window border.
|
||||
pub fn window_border() -> WindowBorder {
|
||||
WindowBorder::new()
|
||||
}
|
||||
|
||||
/// Window border use to render a custom window border and shadow for Linux.
|
||||
#[derive(IntoElement, Default)]
|
||||
pub struct WindowBorder {
|
||||
children: Vec<AnyElement>,
|
||||
}
|
||||
|
||||
/// Get the window paddings.
|
||||
pub fn window_paddings(window: &Window, _cx: &App) -> Edges<Pixels> {
|
||||
match window.window_decorations() {
|
||||
Decorations::Server => Edges::all(px(0.0)),
|
||||
Decorations::Client { tiling } => {
|
||||
let mut paddings = Edges::all(CLIENT_SIDE_DECORATION_SHADOW);
|
||||
if tiling.top {
|
||||
paddings.top = px(0.0);
|
||||
}
|
||||
if tiling.bottom {
|
||||
paddings.bottom = px(0.0);
|
||||
}
|
||||
if tiling.left {
|
||||
paddings.left = px(0.0);
|
||||
}
|
||||
if tiling.right {
|
||||
paddings.right = px(0.0);
|
||||
}
|
||||
paddings
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl WindowBorder {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl ParentElement for WindowBorder {
|
||||
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
|
||||
self.children.extend(elements);
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for WindowBorder {
|
||||
fn render(self, window: &mut Window, _cx: &mut App) -> impl IntoElement {
|
||||
let decorations = window.window_decorations();
|
||||
window.set_client_inset(CLIENT_SIDE_DECORATION_SHADOW);
|
||||
|
||||
div()
|
||||
.id("window-backdrop")
|
||||
.bg(gpui::transparent_black())
|
||||
.map(|div| match decorations {
|
||||
Decorations::Server => div,
|
||||
Decorations::Client { tiling, .. } => div
|
||||
.bg(gpui::transparent_black())
|
||||
.child(
|
||||
canvas(
|
||||
|_bounds, window, _cx| {
|
||||
window.insert_hitbox(
|
||||
Bounds::new(
|
||||
point(px(0.0), px(0.0)),
|
||||
window.window_bounds().get_bounds().size,
|
||||
),
|
||||
HitboxBehavior::Normal,
|
||||
)
|
||||
},
|
||||
move |_bounds, hitbox, window, _cx| {
|
||||
let mouse = window.mouse_position();
|
||||
let size = window.window_bounds().get_bounds().size;
|
||||
let Some(edge) =
|
||||
resize_edge(mouse, CLIENT_SIDE_DECORATION_SHADOW, size)
|
||||
else {
|
||||
return;
|
||||
};
|
||||
window.set_cursor_style(
|
||||
match edge {
|
||||
ResizeEdge::Top | ResizeEdge::Bottom => {
|
||||
CursorStyle::ResizeUpDown
|
||||
}
|
||||
ResizeEdge::Left | ResizeEdge::Right => {
|
||||
CursorStyle::ResizeLeftRight
|
||||
}
|
||||
ResizeEdge::TopLeft | ResizeEdge::BottomRight => {
|
||||
CursorStyle::ResizeUpLeftDownRight
|
||||
}
|
||||
ResizeEdge::TopRight | ResizeEdge::BottomLeft => {
|
||||
CursorStyle::ResizeUpRightDownLeft
|
||||
}
|
||||
},
|
||||
&hitbox,
|
||||
);
|
||||
},
|
||||
)
|
||||
.size_full()
|
||||
.absolute(),
|
||||
)
|
||||
.when(!(tiling.top || tiling.right), |div| {
|
||||
div.rounded_tr(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.top || tiling.left), |div| {
|
||||
div.rounded_tl(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.bottom || tiling.right), |div| {
|
||||
div.rounded_br(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.bottom || tiling.left), |div| {
|
||||
div.rounded_bl(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!tiling.top, |div| div.pt(CLIENT_SIDE_DECORATION_SHADOW))
|
||||
.when(!tiling.bottom, |div| div.pb(CLIENT_SIDE_DECORATION_SHADOW))
|
||||
.when(!tiling.left, |div| div.pl(CLIENT_SIDE_DECORATION_SHADOW))
|
||||
.when(!tiling.right, |div| div.pr(CLIENT_SIDE_DECORATION_SHADOW))
|
||||
.on_mouse_down(MouseButton::Left, move |_, window, _cx| {
|
||||
let size = window.window_bounds().get_bounds().size;
|
||||
let pos = window.mouse_position();
|
||||
|
||||
if let Some(edge) = resize_edge(pos, CLIENT_SIDE_DECORATION_SHADOW, size) {
|
||||
window.start_window_resize(edge)
|
||||
};
|
||||
}),
|
||||
})
|
||||
.size_full()
|
||||
.child(
|
||||
div()
|
||||
.map(|div| match decorations {
|
||||
Decorations::Server => div,
|
||||
Decorations::Client { tiling } => div
|
||||
.when(!(tiling.top || tiling.right), |div| {
|
||||
div.rounded_tr(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.top || tiling.left), |div| {
|
||||
div.rounded_tl(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.bottom || tiling.right), |div| {
|
||||
div.rounded_br(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!(tiling.bottom || tiling.left), |div| {
|
||||
div.rounded_bl(CLIENT_SIDE_DECORATION_ROUNDING)
|
||||
})
|
||||
.when(!tiling.top, |div| div.border_t(WINDOW_BORDER_WIDTH))
|
||||
.when(!tiling.bottom, |div| div.border_b(WINDOW_BORDER_WIDTH))
|
||||
.when(!tiling.left, |div| div.border_l(WINDOW_BORDER_WIDTH))
|
||||
.when(!tiling.right, |div| div.border_r(WINDOW_BORDER_WIDTH))
|
||||
.when(!tiling.is_tiled(), |div| {
|
||||
div.shadow(vec![gpui::BoxShadow {
|
||||
color: Hsla {
|
||||
h: 0.,
|
||||
s: 0.,
|
||||
l: 0.,
|
||||
a: 0.3,
|
||||
},
|
||||
blur_radius: CLIENT_SIDE_DECORATION_SHADOW / 2.,
|
||||
spread_radius: px(0.),
|
||||
offset: point(px(0.0), px(0.0)),
|
||||
}])
|
||||
}),
|
||||
})
|
||||
.on_mouse_move(|_e, _window, cx| {
|
||||
cx.stop_propagation();
|
||||
})
|
||||
.bg(gpui::transparent_black())
|
||||
.size_full()
|
||||
.children(self.children),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fn resize_edge(pos: Point<Pixels>, shadow_size: Pixels, size: Size<Pixels>) -> Option<ResizeEdge> {
|
||||
let edge = if pos.y < shadow_size && pos.x < shadow_size {
|
||||
ResizeEdge::TopLeft
|
||||
} else if pos.y < shadow_size && pos.x > size.width - shadow_size {
|
||||
ResizeEdge::TopRight
|
||||
} else if pos.y < shadow_size {
|
||||
ResizeEdge::Top
|
||||
} else if pos.y > size.height - shadow_size && pos.x < shadow_size {
|
||||
ResizeEdge::BottomLeft
|
||||
} else if pos.y > size.height - shadow_size && pos.x > size.width - shadow_size {
|
||||
ResizeEdge::BottomRight
|
||||
} else if pos.y > size.height - shadow_size {
|
||||
ResizeEdge::Bottom
|
||||
} else if pos.x < shadow_size {
|
||||
ResizeEdge::Left
|
||||
} else if pos.x > size.width - shadow_size {
|
||||
ResizeEdge::Right
|
||||
} else {
|
||||
return None;
|
||||
};
|
||||
Some(edge)
|
||||
}
|
||||
120
crates/ui/src/window_ext.rs
Normal file
120
crates/ui/src/window_ext.rs
Normal file
@@ -0,0 +1,120 @@
|
||||
use std::rc::Rc;
|
||||
|
||||
use gpui::{App, Entity, SharedString, Window};
|
||||
|
||||
use crate::input::InputState;
|
||||
use crate::modal::Modal;
|
||||
use crate::notification::Notification;
|
||||
use crate::Root;
|
||||
|
||||
/// Extension trait for [`Window`] to add modal, notification .. functionality.
|
||||
pub trait WindowExtension: Sized {
|
||||
/// Opens a Modal.
|
||||
fn open_modal<F>(&mut self, cx: &mut App, builder: F)
|
||||
where
|
||||
F: Fn(Modal, &mut Window, &mut App) -> Modal + 'static;
|
||||
|
||||
/// Return true, if there is an active Modal.
|
||||
fn has_active_modal(&mut self, cx: &mut App) -> bool;
|
||||
|
||||
/// Closes the last active Modal.
|
||||
fn close_modal(&mut self, cx: &mut App);
|
||||
|
||||
/// Closes all active Modals.
|
||||
fn close_all_modals(&mut self, cx: &mut App);
|
||||
|
||||
/// Returns number of notifications.
|
||||
fn notifications(&mut self, cx: &mut App) -> Rc<Vec<Entity<Notification>>>;
|
||||
|
||||
/// Pushes a notification to the notification list.
|
||||
fn push_notification<T>(&mut self, note: T, cx: &mut App)
|
||||
where
|
||||
T: Into<Notification>;
|
||||
|
||||
/// Clears a notification by its ID.
|
||||
fn clear_notification<T>(&mut self, id: T, cx: &mut App)
|
||||
where
|
||||
T: Into<SharedString>;
|
||||
|
||||
/// Clear all notifications
|
||||
fn clear_notifications(&mut self, cx: &mut App);
|
||||
|
||||
/// Return current focused Input entity.
|
||||
fn focused_input(&mut self, cx: &mut App) -> Option<Entity<InputState>>;
|
||||
|
||||
/// Returns true if there is a focused Input entity.
|
||||
fn has_focused_input(&mut self, cx: &mut App) -> bool;
|
||||
}
|
||||
|
||||
impl WindowExtension for Window {
|
||||
#[inline]
|
||||
fn open_modal<F>(&mut self, cx: &mut App, builder: F)
|
||||
where
|
||||
F: Fn(Modal, &mut Window, &mut App) -> Modal + 'static,
|
||||
{
|
||||
Root::update(self, cx, move |root, window, cx| {
|
||||
root.open_modal(builder, window, cx);
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn has_active_modal(&mut self, cx: &mut App) -> bool {
|
||||
Root::read(self, cx).has_active_modals()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn close_modal(&mut self, cx: &mut App) {
|
||||
Root::update(self, cx, move |root, window, cx| {
|
||||
root.close_modal(window, cx);
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn close_all_modals(&mut self, cx: &mut App) {
|
||||
Root::update(self, cx, |root, window, cx| {
|
||||
root.close_all_modals(window, cx);
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn push_notification<T>(&mut self, note: T, cx: &mut App)
|
||||
where
|
||||
T: Into<Notification>,
|
||||
{
|
||||
let note = note.into();
|
||||
Root::update(self, cx, move |root, window, cx| {
|
||||
root.push_notification(note, window, cx);
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn clear_notification<T>(&mut self, id: T, cx: &mut App)
|
||||
where
|
||||
T: Into<SharedString>,
|
||||
{
|
||||
let id = id.into();
|
||||
Root::update(self, cx, move |root, window, cx| {
|
||||
root.clear_notification(id, window, cx);
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn clear_notifications(&mut self, cx: &mut App) {
|
||||
Root::update(self, cx, move |root, window, cx| {
|
||||
root.clear_notifications(window, cx);
|
||||
})
|
||||
}
|
||||
|
||||
fn notifications(&mut self, cx: &mut App) -> Rc<Vec<Entity<Notification>>> {
|
||||
let entity = Root::read(self, cx).notification.clone();
|
||||
Rc::new(entity.read(cx).notifications())
|
||||
}
|
||||
|
||||
fn has_focused_input(&mut self, cx: &mut App) -> bool {
|
||||
Root::read(self, cx).focused_input.is_some()
|
||||
}
|
||||
|
||||
fn focused_input(&mut self, cx: &mut App) -> Option<Entity<InputState>> {
|
||||
Root::read(self, cx).focused_input.clone()
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user