move gpui-components to ui crate
This commit is contained in:
18
crates/ui/src/resizable/mod.rs
Normal file
18
crates/ui/src/resizable/mod.rs
Normal file
@@ -0,0 +1,18 @@
|
||||
use gpui::{Axis, ViewContext};
|
||||
|
||||
mod panel;
|
||||
mod resize_handle;
|
||||
pub use panel::*;
|
||||
pub(crate) use resize_handle::*;
|
||||
|
||||
pub fn h_resizable(cx: &mut ViewContext<ResizablePanelGroup>) -> ResizablePanelGroup {
|
||||
ResizablePanelGroup::new(cx).axis(Axis::Horizontal)
|
||||
}
|
||||
|
||||
pub fn v_resizable(cx: &mut ViewContext<ResizablePanelGroup>) -> ResizablePanelGroup {
|
||||
ResizablePanelGroup::new(cx).axis(Axis::Vertical)
|
||||
}
|
||||
|
||||
pub fn resizable_panel() -> ResizablePanel {
|
||||
ResizablePanel::new()
|
||||
}
|
||||
487
crates/ui/src/resizable/panel.rs
Normal file
487
crates/ui/src/resizable/panel.rs
Normal file
@@ -0,0 +1,487 @@
|
||||
use std::rc::Rc;
|
||||
|
||||
use gpui::{
|
||||
canvas, div, prelude::FluentBuilder, px, relative, Along, AnyElement, AnyView, Axis, Bounds,
|
||||
Element, Entity, EntityId, EventEmitter, IntoElement, IsZero, MouseMoveEvent, MouseUpEvent,
|
||||
ParentElement, Pixels, Render, StatefulInteractiveElement as _, Style, Styled, View,
|
||||
ViewContext, VisualContext as _, WeakView, WindowContext,
|
||||
};
|
||||
|
||||
use crate::{h_flex, v_flex, AxisExt};
|
||||
|
||||
use super::resize_handle;
|
||||
|
||||
pub(crate) const PANEL_MIN_SIZE: Pixels = px(100.);
|
||||
|
||||
pub enum ResizablePanelEvent {
|
||||
Resized,
|
||||
}
|
||||
|
||||
#[derive(Clone, Render)]
|
||||
pub struct DragPanel(pub (EntityId, usize, Axis));
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct ResizablePanelGroup {
|
||||
panels: Vec<View<ResizablePanel>>,
|
||||
sizes: Vec<Pixels>,
|
||||
axis: Axis,
|
||||
size: Option<Pixels>,
|
||||
bounds: Bounds<Pixels>,
|
||||
resizing_panel_ix: Option<usize>,
|
||||
}
|
||||
|
||||
impl ResizablePanelGroup {
|
||||
pub(super) fn new(_cx: &mut ViewContext<Self>) -> Self {
|
||||
Self {
|
||||
axis: Axis::Horizontal,
|
||||
sizes: Vec::new(),
|
||||
panels: Vec::new(),
|
||||
size: None,
|
||||
bounds: Bounds::default(),
|
||||
resizing_panel_ix: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn load(&mut self, sizes: Vec<Pixels>, panels: Vec<View<ResizablePanel>>) {
|
||||
self.sizes = sizes;
|
||||
self.panels = panels;
|
||||
}
|
||||
|
||||
/// Set the axis of the resizable panel group, default is horizontal.
|
||||
pub fn axis(mut self, axis: Axis) -> Self {
|
||||
self.axis = axis;
|
||||
self
|
||||
}
|
||||
|
||||
pub(crate) fn set_axis(&mut self, axis: Axis, cx: &mut ViewContext<Self>) {
|
||||
self.axis = axis;
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Add a resizable panel to the group.
|
||||
pub fn child(mut self, panel: ResizablePanel, cx: &mut ViewContext<Self>) -> Self {
|
||||
self.add_child(panel, cx);
|
||||
self
|
||||
}
|
||||
|
||||
/// Add a ResizablePanelGroup as a child to the group.
|
||||
pub fn group(self, group: ResizablePanelGroup, cx: &mut ViewContext<Self>) -> Self {
|
||||
let group: ResizablePanelGroup = group;
|
||||
let size = group.size;
|
||||
let panel = ResizablePanel::new()
|
||||
.content_view(cx.new_view(|_| group).into())
|
||||
.when_some(size, |this, size| this.size(size));
|
||||
self.child(panel, cx)
|
||||
}
|
||||
|
||||
/// Set size of the resizable panel group
|
||||
///
|
||||
/// - When the axis is horizontal, the size is the height of the group.
|
||||
/// - When the axis is vertical, the size is the width of the group.
|
||||
pub fn size(mut self, size: Pixels) -> Self {
|
||||
self.size = Some(size);
|
||||
self
|
||||
}
|
||||
|
||||
/// Returns the sizes of the resizable panels.
|
||||
pub(crate) fn sizes(&self) -> Vec<Pixels> {
|
||||
self.sizes.clone()
|
||||
}
|
||||
|
||||
/// Calculates the sum of all panel sizes within the group.
|
||||
pub fn total_size(&self) -> Pixels {
|
||||
self.sizes.iter().fold(px(0.0), |acc, &size| acc + size)
|
||||
}
|
||||
|
||||
pub fn add_child(&mut self, panel: ResizablePanel, cx: &mut ViewContext<Self>) {
|
||||
let mut panel = panel;
|
||||
panel.axis = self.axis;
|
||||
panel.group = Some(cx.view().downgrade());
|
||||
self.sizes.push(panel.initial_size.unwrap_or_default());
|
||||
self.panels.push(cx.new_view(|_| panel));
|
||||
}
|
||||
|
||||
pub fn insert_child(&mut self, panel: ResizablePanel, ix: usize, cx: &mut ViewContext<Self>) {
|
||||
let mut panel = panel;
|
||||
panel.axis = self.axis;
|
||||
panel.group = Some(cx.view().downgrade());
|
||||
|
||||
self.sizes
|
||||
.insert(ix, panel.initial_size.unwrap_or_default());
|
||||
self.panels.insert(ix, cx.new_view(|_| panel));
|
||||
cx.notify()
|
||||
}
|
||||
|
||||
/// Replace a child panel with a new panel at the given index.
|
||||
pub(crate) fn replace_child(
|
||||
&mut self,
|
||||
panel: ResizablePanel,
|
||||
ix: usize,
|
||||
cx: &mut ViewContext<Self>,
|
||||
) {
|
||||
let mut panel = panel;
|
||||
|
||||
let old_panel = self.panels[ix].clone();
|
||||
let old_panel_initial_size = old_panel.read(cx).initial_size;
|
||||
let old_panel_size_ratio = old_panel.read(cx).size_ratio;
|
||||
|
||||
panel.initial_size = old_panel_initial_size;
|
||||
panel.size_ratio = old_panel_size_ratio;
|
||||
panel.axis = self.axis;
|
||||
panel.group = Some(cx.view().downgrade());
|
||||
self.sizes[ix] = panel.initial_size.unwrap_or_default();
|
||||
self.panels[ix] = cx.new_view(|_| panel);
|
||||
cx.notify()
|
||||
}
|
||||
|
||||
pub fn remove_child(&mut self, ix: usize, cx: &mut ViewContext<Self>) {
|
||||
self.sizes.remove(ix);
|
||||
self.panels.remove(ix);
|
||||
cx.notify()
|
||||
}
|
||||
|
||||
pub(crate) fn remove_all_children(&mut self, cx: &mut ViewContext<Self>) {
|
||||
self.sizes.clear();
|
||||
self.panels.clear();
|
||||
cx.notify()
|
||||
}
|
||||
|
||||
fn render_resize_handle(&self, ix: usize, cx: &mut ViewContext<Self>) -> impl IntoElement {
|
||||
let view = cx.view().clone();
|
||||
resize_handle(("resizable-handle", ix), self.axis).on_drag(
|
||||
DragPanel((cx.entity_id(), ix, self.axis)),
|
||||
move |drag_panel, _, cx| {
|
||||
cx.stop_propagation();
|
||||
// Set current resizing panel ix
|
||||
view.update(cx, |view, _| {
|
||||
view.resizing_panel_ix = Some(ix);
|
||||
});
|
||||
cx.new_view(|_| drag_panel.clone())
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn done_resizing(&mut self, cx: &mut ViewContext<Self>) {
|
||||
cx.emit(ResizablePanelEvent::Resized);
|
||||
self.resizing_panel_ix = None;
|
||||
}
|
||||
|
||||
fn sync_real_panel_sizes(&mut self, cx: &WindowContext) {
|
||||
for (i, panel) in self.panels.iter().enumerate() {
|
||||
self.sizes[i] = panel.read(cx).bounds.size.along(self.axis)
|
||||
}
|
||||
}
|
||||
|
||||
/// The `ix`` is the index of the panel to resize,
|
||||
/// and the `size` is the new size for the panel.
|
||||
fn resize_panels(&mut self, ix: usize, size: Pixels, cx: &mut ViewContext<Self>) {
|
||||
let mut ix = ix;
|
||||
// Only resize the left panels.
|
||||
if ix >= self.panels.len() - 1 {
|
||||
return;
|
||||
}
|
||||
let size = size.floor();
|
||||
let container_size = self.bounds.size.along(self.axis);
|
||||
|
||||
self.sync_real_panel_sizes(cx);
|
||||
|
||||
let mut changed = size - self.sizes[ix];
|
||||
let is_expand = changed > px(0.);
|
||||
|
||||
let main_ix = ix;
|
||||
let mut new_sizes = self.sizes.clone();
|
||||
|
||||
if is_expand {
|
||||
new_sizes[ix] = size;
|
||||
|
||||
// Now to expand logic is correct.
|
||||
while changed > px(0.) && ix < self.panels.len() - 1 {
|
||||
ix += 1;
|
||||
let available_size = (new_sizes[ix] - PANEL_MIN_SIZE).max(px(0.));
|
||||
let to_reduce = changed.min(available_size);
|
||||
new_sizes[ix] -= to_reduce;
|
||||
changed -= to_reduce;
|
||||
}
|
||||
} else {
|
||||
let new_size = size.max(PANEL_MIN_SIZE);
|
||||
new_sizes[ix] = new_size;
|
||||
changed = size - PANEL_MIN_SIZE;
|
||||
new_sizes[ix + 1] += self.sizes[ix] - new_size;
|
||||
|
||||
while changed < px(0.) && ix > 0 {
|
||||
ix -= 1;
|
||||
let available_size = self.sizes[ix] - PANEL_MIN_SIZE;
|
||||
let to_increase = (changed).min(available_size);
|
||||
new_sizes[ix] += to_increase;
|
||||
changed += to_increase;
|
||||
}
|
||||
}
|
||||
|
||||
// If total size exceeds container size, adjust the main panel
|
||||
let total_size: Pixels = new_sizes.iter().map(|s| s.0).sum::<f32>().into();
|
||||
if total_size > container_size {
|
||||
let overflow = total_size - container_size;
|
||||
new_sizes[main_ix] = (new_sizes[main_ix] - overflow).max(PANEL_MIN_SIZE);
|
||||
}
|
||||
|
||||
let total_size = new_sizes.iter().fold(px(0.0), |acc, &size| acc + size);
|
||||
self.sizes = new_sizes;
|
||||
for (i, panel) in self.panels.iter().enumerate() {
|
||||
let size = self.sizes[i];
|
||||
if size > px(0.) {
|
||||
panel.update(cx, |this, _| {
|
||||
this.size = Some(size);
|
||||
this.size_ratio = Some(size / total_size);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
impl EventEmitter<ResizablePanelEvent> for ResizablePanelGroup {}
|
||||
impl Render for ResizablePanelGroup {
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
|
||||
let view = cx.view().clone();
|
||||
let container = if self.axis.is_horizontal() {
|
||||
h_flex()
|
||||
} else {
|
||||
v_flex()
|
||||
};
|
||||
|
||||
container
|
||||
.size_full()
|
||||
.children(self.panels.iter().enumerate().map(|(ix, panel)| {
|
||||
if ix > 0 {
|
||||
let handle = self.render_resize_handle(ix - 1, cx);
|
||||
panel.update(cx, |view, _| {
|
||||
view.resize_handle = Some(handle.into_any_element())
|
||||
});
|
||||
}
|
||||
|
||||
panel.clone()
|
||||
}))
|
||||
.child({
|
||||
canvas(
|
||||
move |bounds, cx| view.update(cx, |r, _| r.bounds = bounds),
|
||||
|_, _, _| {},
|
||||
)
|
||||
.absolute()
|
||||
.size_full()
|
||||
})
|
||||
.child(ResizePanelGroupElement {
|
||||
view: cx.view().clone(),
|
||||
axis: self.axis,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ResizablePanel {
|
||||
group: Option<WeakView<ResizablePanelGroup>>,
|
||||
/// Initial size is the size that the panel has when it is created.
|
||||
initial_size: Option<Pixels>,
|
||||
/// size is the size that the panel has when it is resized or adjusted by flex layout.
|
||||
size: Option<Pixels>,
|
||||
/// the size ratio that the panel has relative to its group
|
||||
size_ratio: Option<f32>,
|
||||
axis: Axis,
|
||||
content_builder: Option<Rc<dyn Fn(&mut WindowContext) -> AnyElement>>,
|
||||
content_view: Option<AnyView>,
|
||||
/// The bounds of the resizable panel, when render the bounds will be updated.
|
||||
bounds: Bounds<Pixels>,
|
||||
resize_handle: Option<AnyElement>,
|
||||
}
|
||||
|
||||
impl ResizablePanel {
|
||||
pub(super) fn new() -> Self {
|
||||
Self {
|
||||
group: None,
|
||||
initial_size: None,
|
||||
size: None,
|
||||
size_ratio: None,
|
||||
axis: Axis::Horizontal,
|
||||
content_builder: None,
|
||||
content_view: None,
|
||||
bounds: Bounds::default(),
|
||||
resize_handle: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn content<F>(mut self, content: F) -> Self
|
||||
where
|
||||
F: Fn(&mut WindowContext) -> AnyElement + 'static,
|
||||
{
|
||||
self.content_builder = Some(Rc::new(content));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn content_view(mut self, content: AnyView) -> Self {
|
||||
self.content_view = Some(content);
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the initial size of the panel.
|
||||
pub fn size(mut self, size: Pixels) -> Self {
|
||||
self.initial_size = Some(size);
|
||||
self
|
||||
}
|
||||
|
||||
/// Save the real panel size, and update group sizes
|
||||
fn update_size(&mut self, bounds: Bounds<Pixels>, cx: &mut ViewContext<Self>) {
|
||||
let new_size = bounds.size.along(self.axis);
|
||||
self.bounds = bounds;
|
||||
self.size = Some(new_size);
|
||||
|
||||
let panel_view = cx.view().clone();
|
||||
if let Some(group) = self.group.as_ref() {
|
||||
_ = group.update(cx, |view, _| {
|
||||
if let Some(ix) = view
|
||||
.panels
|
||||
.iter()
|
||||
.position(|v| v.entity_id() == panel_view.entity_id())
|
||||
{
|
||||
view.sizes[ix] = new_size;
|
||||
}
|
||||
});
|
||||
}
|
||||
cx.notify();
|
||||
}
|
||||
}
|
||||
|
||||
impl FluentBuilder for ResizablePanel {}
|
||||
|
||||
impl Render for ResizablePanel {
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
|
||||
let view = cx.view().clone();
|
||||
let total_size = self
|
||||
.group
|
||||
.as_ref()
|
||||
.and_then(|group| group.upgrade())
|
||||
.map(|group| group.read(cx).total_size());
|
||||
|
||||
div()
|
||||
.flex()
|
||||
.flex_grow()
|
||||
.size_full()
|
||||
.relative()
|
||||
.when(self.initial_size.is_none(), |this| this.flex_shrink())
|
||||
.when(self.axis.is_vertical(), |this| this.min_h(PANEL_MIN_SIZE))
|
||||
.when(self.axis.is_horizontal(), |this| this.min_w(PANEL_MIN_SIZE))
|
||||
.when_some(self.initial_size, |this, size| {
|
||||
if size.is_zero() {
|
||||
this
|
||||
} else {
|
||||
// The `self.size` is None, that mean the initial size for the panel, so we need set flex_shrink_0
|
||||
// To let it keep the initial size.
|
||||
this.when(self.size.is_none() && size > px(0.), |this| {
|
||||
this.flex_shrink_0()
|
||||
})
|
||||
.flex_basis(size)
|
||||
}
|
||||
})
|
||||
.map(|this| match (self.size_ratio, self.size, total_size) {
|
||||
(Some(size_ratio), _, _) => this.flex_basis(relative(size_ratio)),
|
||||
(None, Some(size), Some(total_size)) => {
|
||||
this.flex_basis(relative(size / total_size))
|
||||
}
|
||||
(None, Some(size), None) => this.flex_basis(size),
|
||||
_ => this,
|
||||
})
|
||||
.child({
|
||||
canvas(
|
||||
move |bounds, cx| view.update(cx, |r, cx| r.update_size(bounds, cx)),
|
||||
|_, _, _| {},
|
||||
)
|
||||
.absolute()
|
||||
.size_full()
|
||||
})
|
||||
.when_some(self.content_builder.clone(), |this, c| this.child(c(cx)))
|
||||
.when_some(self.content_view.clone(), |this, c| this.child(c))
|
||||
.when_some(self.resize_handle.take(), |this, c| this.child(c))
|
||||
}
|
||||
}
|
||||
|
||||
struct ResizePanelGroupElement {
|
||||
axis: Axis,
|
||||
view: View<ResizablePanelGroup>,
|
||||
}
|
||||
|
||||
impl IntoElement for ResizePanelGroupElement {
|
||||
type Element = Self;
|
||||
|
||||
fn into_element(self) -> Self::Element {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl Element for ResizePanelGroupElement {
|
||||
type RequestLayoutState = ();
|
||||
type PrepaintState = ();
|
||||
|
||||
fn id(&self) -> Option<gpui::ElementId> {
|
||||
None
|
||||
}
|
||||
|
||||
fn request_layout(
|
||||
&mut self,
|
||||
_: Option<&gpui::GlobalElementId>,
|
||||
cx: &mut WindowContext,
|
||||
) -> (gpui::LayoutId, Self::RequestLayoutState) {
|
||||
(cx.request_layout(Style::default(), None), ())
|
||||
}
|
||||
|
||||
fn prepaint(
|
||||
&mut self,
|
||||
_: Option<&gpui::GlobalElementId>,
|
||||
_: Bounds<Pixels>,
|
||||
_: &mut Self::RequestLayoutState,
|
||||
_: &mut WindowContext,
|
||||
) -> Self::PrepaintState {
|
||||
()
|
||||
}
|
||||
|
||||
fn paint(
|
||||
&mut self,
|
||||
_: Option<&gpui::GlobalElementId>,
|
||||
_: Bounds<Pixels>,
|
||||
_: &mut Self::RequestLayoutState,
|
||||
_: &mut Self::PrepaintState,
|
||||
cx: &mut WindowContext,
|
||||
) {
|
||||
cx.on_mouse_event({
|
||||
let view = self.view.clone();
|
||||
let axis = self.axis;
|
||||
let current_ix = view.read(cx).resizing_panel_ix;
|
||||
move |e: &MouseMoveEvent, phase, cx| {
|
||||
if phase.bubble() {
|
||||
if let Some(ix) = current_ix {
|
||||
view.update(cx, |view, cx| {
|
||||
let panel = view
|
||||
.panels
|
||||
.get(ix)
|
||||
.expect("BUG: invalid panel index")
|
||||
.read(cx);
|
||||
|
||||
match axis {
|
||||
Axis::Horizontal => {
|
||||
view.resize_panels(ix, e.position.x - panel.bounds.left(), cx)
|
||||
}
|
||||
Axis::Vertical => {
|
||||
view.resize_panels(ix, e.position.y - panel.bounds.top(), cx);
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// When any mouse up, stop dragging
|
||||
cx.on_mouse_event({
|
||||
let view = self.view.clone();
|
||||
move |_: &MouseUpEvent, phase, cx| {
|
||||
if phase.bubble() {
|
||||
view.update(cx, |view, cx| view.done_resizing(cx));
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
72
crates/ui/src/resizable/resize_handle.rs
Normal file
72
crates/ui/src/resizable/resize_handle.rs
Normal file
@@ -0,0 +1,72 @@
|
||||
use gpui::{
|
||||
div, prelude::FluentBuilder as _, px, Axis, Div, ElementId, InteractiveElement, IntoElement,
|
||||
ParentElement as _, Pixels, RenderOnce, Stateful, StatefulInteractiveElement, Styled as _,
|
||||
WindowContext,
|
||||
};
|
||||
|
||||
use crate::{theme::ActiveTheme as _, AxisExt as _};
|
||||
|
||||
pub(crate) const HANDLE_PADDING: Pixels = px(4.);
|
||||
pub(crate) const HANDLE_SIZE: Pixels = px(1.);
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub(crate) struct ResizeHandle {
|
||||
base: Stateful<Div>,
|
||||
axis: Axis,
|
||||
}
|
||||
|
||||
impl ResizeHandle {
|
||||
fn new(id: impl Into<ElementId>, axis: Axis) -> Self {
|
||||
Self {
|
||||
base: div().id(id.into()),
|
||||
axis,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a resize handle for a resizable panel.
|
||||
pub(crate) fn resize_handle(id: impl Into<ElementId>, axis: Axis) -> ResizeHandle {
|
||||
ResizeHandle::new(id, axis)
|
||||
}
|
||||
|
||||
impl InteractiveElement for ResizeHandle {
|
||||
fn interactivity(&mut self) -> &mut gpui::Interactivity {
|
||||
self.base.interactivity()
|
||||
}
|
||||
}
|
||||
impl StatefulInteractiveElement for ResizeHandle {}
|
||||
|
||||
impl RenderOnce for ResizeHandle {
|
||||
fn render(self, cx: &mut WindowContext) -> impl IntoElement {
|
||||
let neg_offset = -HANDLE_PADDING;
|
||||
|
||||
self.base
|
||||
.occlude()
|
||||
.absolute()
|
||||
.flex_shrink_0()
|
||||
.when(self.axis.is_horizontal(), |this| {
|
||||
this.cursor_col_resize()
|
||||
.top_0()
|
||||
.left(neg_offset)
|
||||
.h_full()
|
||||
.w(HANDLE_SIZE)
|
||||
.px(HANDLE_PADDING)
|
||||
})
|
||||
.when(self.axis.is_vertical(), |this| {
|
||||
this.cursor_row_resize()
|
||||
.top(neg_offset)
|
||||
.left_0()
|
||||
.w_full()
|
||||
.h(HANDLE_SIZE)
|
||||
.py(HANDLE_PADDING)
|
||||
})
|
||||
.child(
|
||||
div()
|
||||
.bg(cx.theme().border)
|
||||
.when(self.axis.is_horizontal(), |this| {
|
||||
this.h_full().w(HANDLE_SIZE)
|
||||
})
|
||||
.when(self.axis.is_vertical(), |this| this.w_full().h(HANDLE_SIZE)),
|
||||
)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user