move gpui-components to ui crate
This commit is contained in:
94
crates/ui/src/label.rs
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94
crates/ui/src/label.rs
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use gpui::{
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div, prelude::FluentBuilder, rems, Div, IntoElement, ParentElement, RenderOnce, SharedString,
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Styled, WindowContext,
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};
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use crate::{h_flex, theme::ActiveTheme};
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const MASKED: &str = "•";
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#[derive(Default, PartialEq, Eq)]
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pub enum TextAlign {
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#[default]
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Left,
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Center,
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Right,
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}
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#[derive(IntoElement)]
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pub struct Label {
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base: Div,
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label: SharedString,
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align: TextAlign,
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marked: bool,
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}
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impl Label {
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pub fn new(label: impl Into<SharedString>) -> Self {
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Self {
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base: h_flex().line_height(rems(1.25)),
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label: label.into(),
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align: TextAlign::default(),
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marked: false,
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}
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}
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pub fn text_align(mut self, align: TextAlign) -> Self {
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self.align = align;
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self
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}
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pub fn text_left(mut self) -> Self {
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self.align = TextAlign::Left;
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self
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}
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pub fn text_center(mut self) -> Self {
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self.align = TextAlign::Center;
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self
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}
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pub fn text_right(mut self) -> Self {
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self.align = TextAlign::Right;
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self
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}
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pub fn masked(mut self, masked: bool) -> Self {
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self.marked = masked;
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self
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}
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}
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impl Styled for Label {
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fn style(&mut self) -> &mut gpui::StyleRefinement {
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self.base.style()
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}
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}
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impl RenderOnce for Label {
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fn render(self, cx: &mut WindowContext) -> impl IntoElement {
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let text = self.label;
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let text_display = if self.marked {
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MASKED.repeat(text.chars().count())
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} else {
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text.to_string()
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};
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div().text_color(cx.theme().foreground).child(
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self.base
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.map(|this| match self.align {
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TextAlign::Left => this.justify_start(),
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TextAlign::Center => this.justify_center(),
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TextAlign::Right => this.justify_end(),
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})
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.map(|this| {
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if self.align == TextAlign::Left {
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this.child(div().size_full().child(text_display))
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} else {
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this.child(text_display)
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}
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}),
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)
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}
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}
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