move gpui-components to ui crate

This commit is contained in:
2024-12-10 09:40:27 +07:00
parent 9f0e367527
commit 516eb0e8bc
91 changed files with 20957 additions and 231 deletions

443
crates/ui/src/dock/dock.rs Normal file
View File

@@ -0,0 +1,443 @@
//! Dock is a fixed container that places at left, bottom, right of the Windows.
use std::sync::Arc;
use gpui::{
div, prelude::FluentBuilder as _, px, Axis, Element, Entity, InteractiveElement as _,
IntoElement, MouseMoveEvent, MouseUpEvent, ParentElement as _, Pixels, Point, Render,
StatefulInteractiveElement, Style, Styled as _, View, ViewContext, VisualContext as _,
WeakView, WindowContext,
};
use serde::{Deserialize, Serialize};
use crate::{
resizable::{HANDLE_PADDING, HANDLE_SIZE, PANEL_MIN_SIZE},
theme::ActiveTheme as _,
AxisExt as _, StyledExt,
};
use super::{DockArea, DockItem, PanelView, TabPanel};
#[derive(Clone, Render)]
struct ResizePanel;
#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq)]
pub enum DockPlacement {
#[serde(rename = "center")]
Center,
#[serde(rename = "left")]
Left,
#[serde(rename = "bottom")]
Bottom,
#[serde(rename = "right")]
Right,
}
impl DockPlacement {
fn axis(&self) -> Axis {
match self {
Self::Left | Self::Right => Axis::Horizontal,
Self::Bottom => Axis::Vertical,
Self::Center => unreachable!(),
}
}
pub fn is_left(&self) -> bool {
matches!(self, Self::Left)
}
pub fn is_bottom(&self) -> bool {
matches!(self, Self::Bottom)
}
pub fn is_right(&self) -> bool {
matches!(self, Self::Right)
}
}
/// The Dock is a fixed container that places at left, bottom, right of the Windows.
///
/// This is unlike Panel, it can't be move or add any other panel.
pub struct Dock {
pub(super) placement: DockPlacement,
dock_area: WeakView<DockArea>,
pub(crate) panel: DockItem,
/// The size is means the width or height of the Dock, if the placement is left or right, the size is width, otherwise the size is height.
pub(super) size: Pixels,
pub(super) open: bool,
/// Whether the Dock is collapsible, default: true
pub(super) collapsible: bool,
// Runtime state
/// Whether the Dock is resizing
is_resizing: bool,
}
impl Dock {
pub(crate) fn new(
dock_area: WeakView<DockArea>,
placement: DockPlacement,
cx: &mut ViewContext<Self>,
) -> Self {
let panel = cx.new_view(|cx| {
let mut tab = TabPanel::new(None, dock_area.clone(), cx);
tab.closeable = false;
tab
});
let panel = DockItem::Tabs {
items: Vec::new(),
active_ix: 0,
view: panel.clone(),
};
Self::subscribe_panel_events(dock_area.clone(), &panel, cx);
Self {
placement,
dock_area,
panel,
open: true,
collapsible: true,
size: px(200.0),
is_resizing: false,
}
}
pub fn left(dock_area: WeakView<DockArea>, cx: &mut ViewContext<Self>) -> Self {
Self::new(dock_area, DockPlacement::Left, cx)
}
pub fn bottom(dock_area: WeakView<DockArea>, cx: &mut ViewContext<Self>) -> Self {
Self::new(dock_area, DockPlacement::Bottom, cx)
}
pub fn right(dock_area: WeakView<DockArea>, cx: &mut ViewContext<Self>) -> Self {
Self::new(dock_area, DockPlacement::Right, cx)
}
/// Update the Dock to be collapsible or not.
///
/// And if the Dock is not collapsible, it will be open.
pub fn set_collapsible(&mut self, collapsible: bool, cx: &mut ViewContext<Self>) {
self.collapsible = collapsible;
if !collapsible {
self.open = true
}
cx.notify();
}
pub(super) fn from_state(
dock_area: WeakView<DockArea>,
placement: DockPlacement,
size: Pixels,
panel: DockItem,
open: bool,
cx: &mut WindowContext,
) -> Self {
Self::subscribe_panel_events(dock_area.clone(), &panel, cx);
if !open {
if let DockItem::Tabs { view, .. } = panel.clone() {
view.update(cx, |panel, cx| {
panel.set_collapsed(true, cx);
});
}
}
Self {
placement,
dock_area,
panel,
open,
size,
collapsible: true,
is_resizing: false,
}
}
fn subscribe_panel_events(
dock_area: WeakView<DockArea>,
panel: &DockItem,
cx: &mut WindowContext,
) {
match panel {
DockItem::Tabs { view, .. } => {
cx.defer({
let view = view.clone();
move |cx| {
_ = dock_area.update(cx, |this, cx| {
this.subscribe_panel(&view, cx);
});
}
});
}
DockItem::Split { items, view, .. } => {
for item in items {
Self::subscribe_panel_events(dock_area.clone(), item, cx);
}
cx.defer({
let view = view.clone();
move |cx| {
_ = dock_area.update(cx, |this, cx| {
this.subscribe_panel(&view, cx);
});
}
});
}
DockItem::Panel { .. } => {
// Not supported
}
}
}
pub fn set_panel(&mut self, panel: DockItem, cx: &mut ViewContext<Self>) {
self.panel = panel;
cx.notify();
}
pub fn is_open(&self) -> bool {
self.open
}
pub fn toggle_open(&mut self, cx: &mut ViewContext<Self>) {
self.set_open(!self.open, cx);
}
/// Returns the size of the Dock, the size is means the width or height of
/// the Dock, if the placement is left or right, the size is width,
/// otherwise the size is height.
pub fn size(&self) -> Pixels {
self.size
}
/// Set the size of the Dock.
pub fn set_size(&mut self, size: Pixels, cx: &mut ViewContext<Self>) {
self.size = size.max(PANEL_MIN_SIZE);
cx.notify();
}
/// Set the open state of the Dock.
pub fn set_open(&mut self, open: bool, cx: &mut ViewContext<Self>) {
self.open = open;
let item = self.panel.clone();
cx.defer(move |_, cx| {
item.set_collapsed(!open, cx);
});
cx.notify();
}
/// Add item to the Dock.
pub fn add_panel(&mut self, panel: Arc<dyn PanelView>, cx: &mut ViewContext<Self>) {
self.panel.add_panel(panel, &self.dock_area, cx);
cx.notify();
}
fn render_resize_handle(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
let axis = self.placement.axis();
let neg_offset = -HANDLE_PADDING;
let view = cx.view().clone();
div()
.id("resize-handle")
.occlude()
.absolute()
.flex_shrink_0()
.when(self.placement.is_left(), |this| {
// FIXME: Improve this to let the scroll bar have px(HANDLE_PADDING)
this.cursor_col_resize()
.top_0()
.right(px(1.))
.h_full()
.w(HANDLE_SIZE)
.pl(HANDLE_PADDING)
})
.when(self.placement.is_right(), |this| {
this.cursor_col_resize()
.top_0()
.left(neg_offset)
.h_full()
.w(HANDLE_SIZE)
.px(HANDLE_PADDING)
})
.when(self.placement.is_bottom(), |this| {
this.cursor_row_resize()
.top(neg_offset)
.left_0()
.w_full()
.h(HANDLE_SIZE)
.py(HANDLE_PADDING)
})
.child(
div()
.bg(cx.theme().border)
.when(axis.is_horizontal(), |this| this.h_full().w(HANDLE_SIZE))
.when(axis.is_vertical(), |this| this.w_full().h(HANDLE_SIZE)),
)
.on_drag(ResizePanel {}, move |info, _, cx| {
cx.stop_propagation();
view.update(cx, |view, _| {
view.is_resizing = true;
});
cx.new_view(|_| info.clone())
})
}
fn resize(&mut self, mouse_position: Point<Pixels>, cx: &mut ViewContext<Self>) {
if !self.is_resizing {
return;
}
let dock_area = self
.dock_area
.upgrade()
.expect("DockArea is missing")
.read(cx);
let area_bounds = dock_area.bounds;
let mut left_dock_size = Pixels(0.0);
let mut right_dock_size = Pixels(0.0);
// Get the size of the left dock if it's open and not the current dock
if let Some(left_dock) = &dock_area.left_dock {
if left_dock.entity_id() != cx.view().entity_id() {
let left_dock_read = left_dock.read(cx);
if left_dock_read.is_open() {
left_dock_size = left_dock_read.size;
}
}
}
// Get the size of the right dock if it's open and not the current dock
if let Some(right_dock) = &dock_area.right_dock {
if right_dock.entity_id() != cx.view().entity_id() {
let right_dock_read = right_dock.read(cx);
if right_dock_read.is_open() {
right_dock_size = right_dock_read.size;
}
}
}
let size = match self.placement {
DockPlacement::Left => mouse_position.x - area_bounds.left(),
DockPlacement::Right => area_bounds.right() - mouse_position.x,
DockPlacement::Bottom => area_bounds.bottom() - mouse_position.y,
DockPlacement::Center => unreachable!(),
};
match self.placement {
DockPlacement::Left => {
let max_size = area_bounds.size.width - PANEL_MIN_SIZE - right_dock_size;
self.size = size.clamp(PANEL_MIN_SIZE, max_size);
}
DockPlacement::Right => {
let max_size = area_bounds.size.width - PANEL_MIN_SIZE - left_dock_size;
self.size = size.clamp(PANEL_MIN_SIZE, max_size);
}
DockPlacement::Bottom => {
let max_size = area_bounds.size.height - PANEL_MIN_SIZE;
self.size = size.clamp(PANEL_MIN_SIZE, max_size);
}
DockPlacement::Center => unreachable!(),
}
cx.notify();
}
fn done_resizing(&mut self, _: &mut ViewContext<Self>) {
self.is_resizing = false;
}
}
impl Render for Dock {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl gpui::IntoElement {
if !self.open && !self.placement.is_bottom() {
return div();
}
div()
.relative()
.overflow_hidden()
.map(|this| match self.placement {
DockPlacement::Left | DockPlacement::Right => this.h_flex().h_full().w(self.size),
DockPlacement::Bottom => this.w_full().h(self.size),
DockPlacement::Center => unreachable!(),
})
// Bottom Dock should keep the title bar, then user can click the Toggle button
.when(!self.open && self.placement.is_bottom(), |this| {
this.h(px(29.))
})
.map(|this| match &self.panel {
DockItem::Split { view, .. } => this.child(view.clone()),
DockItem::Tabs { view, .. } => this.child(view.clone()),
DockItem::Panel { view, .. } => this.child(view.clone().view()),
})
.child(self.render_resize_handle(cx))
.child(DockElement {
view: cx.view().clone(),
})
}
}
struct DockElement {
view: View<Dock>,
}
impl IntoElement for DockElement {
type Element = Self;
fn into_element(self) -> Self::Element {
self
}
}
impl Element for DockElement {
type RequestLayoutState = ();
type PrepaintState = ();
fn id(&self) -> Option<gpui::ElementId> {
None
}
fn request_layout(
&mut self,
_: Option<&gpui::GlobalElementId>,
cx: &mut gpui::WindowContext,
) -> (gpui::LayoutId, Self::RequestLayoutState) {
(cx.request_layout(Style::default(), None), ())
}
fn prepaint(
&mut self,
_: Option<&gpui::GlobalElementId>,
_: gpui::Bounds<Pixels>,
_: &mut Self::RequestLayoutState,
_: &mut gpui::WindowContext,
) -> Self::PrepaintState {
}
fn paint(
&mut self,
_: Option<&gpui::GlobalElementId>,
_: gpui::Bounds<Pixels>,
_: &mut Self::RequestLayoutState,
_: &mut Self::PrepaintState,
cx: &mut gpui::WindowContext,
) {
cx.on_mouse_event({
let view = self.view.clone();
move |e: &MouseMoveEvent, phase, cx| {
if phase.bubble() {
view.update(cx, |view, cx| view.resize(e.position, cx))
}
}
});
// When any mouse up, stop dragging
cx.on_mouse_event({
let view = self.view.clone();
move |_: &MouseUpEvent, phase, cx| {
if phase.bubble() {
view.update(cx, |view, cx| view.done_resizing(cx));
}
}
})
}
}

View File

@@ -0,0 +1,55 @@
use gpui::{
AppContext, EventEmitter, FocusHandle, FocusableView, ParentElement as _, Render, SharedString,
Styled as _, WindowContext,
};
use crate::theme::ActiveTheme as _;
use super::{DockItemState, Panel, PanelEvent};
pub(crate) struct InvalidPanel {
name: SharedString,
focus_handle: FocusHandle,
old_state: DockItemState,
}
impl InvalidPanel {
pub(crate) fn new(name: &str, state: DockItemState, cx: &mut WindowContext) -> Self {
Self {
focus_handle: cx.focus_handle(),
name: SharedString::from(name.to_owned()),
old_state: state,
}
}
}
impl Panel for InvalidPanel {
fn panel_name(&self) -> &'static str {
"InvalidPanel"
}
fn dump(&self, _cx: &AppContext) -> super::DockItemState {
self.old_state.clone()
}
}
impl EventEmitter<PanelEvent> for InvalidPanel {}
impl FocusableView for InvalidPanel {
fn focus_handle(&self, _: &AppContext) -> FocusHandle {
self.focus_handle.clone()
}
}
impl Render for InvalidPanel {
fn render(&mut self, cx: &mut gpui::ViewContext<Self>) -> impl gpui::IntoElement {
gpui::div()
.size_full()
.my_6()
.flex()
.flex_col()
.items_center()
.justify_center()
.text_color(cx.theme().muted_foreground)
.child(format!(
"The `{}` panel type is not registered in PanelRegistry.",
self.name.clone()
))
}
}

811
crates/ui/src/dock/mod.rs Normal file
View File

@@ -0,0 +1,811 @@
mod dock;
mod invalid_panel;
mod panel;
mod stack_panel;
mod state;
mod tab_panel;
use anyhow::Result;
pub use dock::*;
use gpui::{
actions, canvas, div, prelude::FluentBuilder, AnyElement, AnyView, AppContext, Axis, Bounds,
Edges, Entity as _, EntityId, EventEmitter, InteractiveElement as _, IntoElement,
ParentElement as _, Pixels, Render, SharedString, Styled, Subscription, View, ViewContext,
VisualContext, WeakView, WindowContext,
};
use std::sync::Arc;
pub use panel::*;
pub use stack_panel::*;
pub use state::*;
pub use tab_panel::*;
pub fn init(cx: &mut AppContext) {
cx.set_global(PanelRegistry::new());
}
actions!(dock, [ToggleZoom, ClosePanel]);
pub enum DockEvent {
/// The layout of the dock has changed, subscribers this to save the layout.
///
/// This event is emitted when every time the layout of the dock has changed,
/// So it emits may be too frequently, you may want to debounce the event.
LayoutChanged,
}
/// The main area of the dock.
pub struct DockArea {
id: SharedString,
/// The version is used to special the default layout, this is like the `panel_version` in [`Panel`](Panel).
version: Option<usize>,
pub(crate) bounds: Bounds<Pixels>,
/// The center view of the dockarea.
items: DockItem,
/// The entity_id of the [`TabPanel`](TabPanel) where each toggle button should be displayed,
toggle_button_panels: Edges<Option<EntityId>>,
/// The left dock of the dock_area.
left_dock: Option<View<Dock>>,
/// The bottom dock of the dock_area.
bottom_dock: Option<View<Dock>>,
/// The right dock of the dock_area.
right_dock: Option<View<Dock>>,
/// The top zoom view of the dock_area, if any.
zoom_view: Option<AnyView>,
/// Lock panels layout, but allow to resize.
is_locked: bool,
/// The panel style, default is [`PanelStyle::Default`](PanelStyle::Default).
pub(crate) panel_style: PanelStyle,
_subscriptions: Vec<Subscription>,
}
/// DockItem is a tree structure that represents the layout of the dock.
#[derive(Clone)]
pub enum DockItem {
/// Split layout
Split {
axis: gpui::Axis,
items: Vec<DockItem>,
sizes: Vec<Option<Pixels>>,
view: View<StackPanel>,
},
/// Tab layout
Tabs {
items: Vec<Arc<dyn PanelView>>,
active_ix: usize,
view: View<TabPanel>,
},
/// Panel layout
Panel { view: Arc<dyn PanelView> },
}
impl DockItem {
/// Create DockItem with split layout, each item of panel have equal size.
pub fn split(
axis: Axis,
items: Vec<DockItem>,
dock_area: &WeakView<DockArea>,
cx: &mut WindowContext,
) -> Self {
let sizes = vec![None; items.len()];
Self::split_with_sizes(axis, items, sizes, dock_area, cx)
}
/// Create DockItem with split layout, each item of panel have specified size.
///
/// Please note that the `items` and `sizes` must have the same length.
/// Set `None` in `sizes` to make the index of panel have auto size.
pub fn split_with_sizes(
axis: Axis,
items: Vec<DockItem>,
sizes: Vec<Option<Pixels>>,
dock_area: &WeakView<DockArea>,
cx: &mut WindowContext,
) -> Self {
let mut items = items;
let stack_panel = cx.new_view(|cx| {
let mut stack_panel = StackPanel::new(axis, cx);
for (i, item) in items.iter_mut().enumerate() {
let view = item.view();
let size = sizes.get(i).copied().flatten();
stack_panel.add_panel(view.clone(), size, dock_area.clone(), cx)
}
for (i, item) in items.iter().enumerate() {
let view = item.view();
let size = sizes.get(i).copied().flatten();
stack_panel.add_panel(view.clone(), size, dock_area.clone(), cx)
}
stack_panel
});
cx.defer({
let stack_panel = stack_panel.clone();
let dock_area = dock_area.clone();
move |cx| {
_ = dock_area.update(cx, |this, cx| {
this.subscribe_panel(&stack_panel, cx);
});
}
});
Self::Split {
axis,
items,
sizes,
view: stack_panel,
}
}
/// Create DockItem with panel layout
pub fn panel(panel: Arc<dyn PanelView>) -> Self {
Self::Panel { view: panel }
}
/// Create DockItem with tabs layout, items are displayed as tabs.
///
/// The `active_ix` is the index of the active tab, if `None` the first tab is active.
pub fn tabs(
items: Vec<Arc<dyn PanelView>>,
active_ix: Option<usize>,
dock_area: &WeakView<DockArea>,
cx: &mut WindowContext,
) -> Self {
let mut new_items: Vec<Arc<dyn PanelView>> = vec![];
for item in items.into_iter() {
new_items.push(item)
}
Self::new_tabs(new_items, active_ix, dock_area, cx)
}
pub fn tab<P: Panel>(
item: View<P>,
dock_area: &WeakView<DockArea>,
cx: &mut WindowContext,
) -> Self {
Self::new_tabs(vec![Arc::new(item.clone())], None, dock_area, cx)
}
fn new_tabs(
items: Vec<Arc<dyn PanelView>>,
active_ix: Option<usize>,
dock_area: &WeakView<DockArea>,
cx: &mut WindowContext,
) -> Self {
let active_ix = active_ix.unwrap_or(0);
let tab_panel = cx.new_view(|cx| {
let mut tab_panel = TabPanel::new(None, dock_area.clone(), cx);
for item in items.iter() {
tab_panel.add_panel(item.clone(), cx)
}
tab_panel.active_ix = active_ix;
tab_panel
});
Self::Tabs {
items,
active_ix,
view: tab_panel,
}
}
/// Returns the views of the dock item.
fn view(&self) -> Arc<dyn PanelView> {
match self {
Self::Split { view, .. } => Arc::new(view.clone()),
Self::Tabs { view, .. } => Arc::new(view.clone()),
Self::Panel { view, .. } => view.clone(),
}
}
/// Find existing panel in the dock item.
pub fn find_panel(&self, panel: Arc<dyn PanelView>) -> Option<Arc<dyn PanelView>> {
match self {
Self::Split { items, .. } => {
items.iter().find_map(|item| item.find_panel(panel.clone()))
}
Self::Tabs { items, .. } => items.iter().find(|item| *item == &panel).cloned(),
Self::Panel { view } => Some(view.clone()),
}
}
/// Add a panel to the dock item.
pub fn add_panel(
&mut self,
panel: Arc<dyn PanelView>,
dock_area: &WeakView<DockArea>,
cx: &mut WindowContext,
) {
match self {
Self::Tabs { view, items, .. } => {
items.push(panel.clone());
view.update(cx, |tab_panel, cx| {
tab_panel.add_panel(panel, cx);
});
}
Self::Split { view, items, .. } => {
// Iter items to add panel to the first tabs
for item in items.into_iter() {
if let DockItem::Tabs { view, .. } = item {
view.update(cx, |tab_panel, cx| {
tab_panel.add_panel(panel.clone(), cx);
});
return;
}
}
// Unable to find tabs, create new tabs
let new_item = Self::tabs(vec![panel.clone()], None, dock_area, cx);
items.push(new_item.clone());
view.update(cx, |stack_panel, cx| {
stack_panel.add_panel(new_item.view(), None, dock_area.clone(), cx);
});
}
Self::Panel { .. } => {}
}
}
pub fn set_collapsed(&self, collapsed: bool, cx: &mut WindowContext) {
match self {
DockItem::Tabs { view, .. } => {
view.update(cx, |tab_panel, cx| {
tab_panel.set_collapsed(collapsed, cx);
});
}
DockItem::Split { items, .. } => {
// For each child item, set collapsed state
for item in items {
item.set_collapsed(collapsed, cx);
}
}
DockItem::Panel { .. } => {}
}
}
/// Recursively traverses to find the left-most and top-most TabPanel.
pub(crate) fn left_top_tab_panel(&self, cx: &AppContext) -> Option<View<TabPanel>> {
match self {
DockItem::Tabs { view, .. } => Some(view.clone()),
DockItem::Split { view, .. } => view.read(cx).left_top_tab_panel(true, cx),
DockItem::Panel { .. } => None,
}
}
/// Recursively traverses to find the right-most and top-most TabPanel.
pub(crate) fn right_top_tab_panel(&self, cx: &AppContext) -> Option<View<TabPanel>> {
match self {
DockItem::Tabs { view, .. } => Some(view.clone()),
DockItem::Split { view, .. } => view.read(cx).right_top_tab_panel(true, cx),
DockItem::Panel { .. } => None,
}
}
}
impl DockArea {
pub fn new(
id: impl Into<SharedString>,
version: Option<usize>,
cx: &mut ViewContext<Self>,
) -> Self {
let stack_panel = cx.new_view(|cx| StackPanel::new(Axis::Horizontal, cx));
let dock_item = DockItem::Split {
axis: Axis::Horizontal,
items: vec![],
sizes: vec![],
view: stack_panel.clone(),
};
let mut this = Self {
id: id.into(),
version,
bounds: Bounds::default(),
items: dock_item,
zoom_view: None,
toggle_button_panels: Edges::default(),
left_dock: None,
right_dock: None,
bottom_dock: None,
is_locked: false,
panel_style: PanelStyle::Default,
_subscriptions: vec![],
};
this.subscribe_panel(&stack_panel, cx);
this
}
/// Set the panel style of the dock area.
pub fn panel_style(mut self, style: PanelStyle) -> Self {
self.panel_style = style;
self
}
/// Set version of the dock area.
pub fn set_version(&mut self, version: usize, cx: &mut ViewContext<Self>) {
self.version = Some(version);
cx.notify();
}
// FIXME: Remove this method after 2025-01-01
#[deprecated(note = "Use `set_center` instead")]
pub fn set_root(&mut self, item: DockItem, cx: &mut ViewContext<Self>) {
self.set_center(item, cx);
}
/// The the DockItem as the center of the dock area.
///
/// This is used to render at the Center of the DockArea.
pub fn set_center(&mut self, item: DockItem, cx: &mut ViewContext<Self>) {
self.subscribe_item(&item, cx);
self.items = item;
self.update_toggle_button_tab_panels(cx);
cx.notify();
}
pub fn set_left_dock(
&mut self,
panel: DockItem,
size: Option<Pixels>,
open: bool,
cx: &mut ViewContext<Self>,
) {
self.subscribe_item(&panel, cx);
let weak_self = cx.view().downgrade();
self.left_dock = Some(cx.new_view(|cx| {
let mut dock = Dock::left(weak_self.clone(), cx);
if let Some(size) = size {
dock.set_size(size, cx);
}
dock.set_panel(panel, cx);
dock.set_open(open, cx);
dock
}));
self.update_toggle_button_tab_panels(cx);
}
pub fn set_bottom_dock(
&mut self,
panel: DockItem,
size: Option<Pixels>,
open: bool,
cx: &mut ViewContext<Self>,
) {
self.subscribe_item(&panel, cx);
let weak_self = cx.view().downgrade();
self.bottom_dock = Some(cx.new_view(|cx| {
let mut dock = Dock::bottom(weak_self.clone(), cx);
if let Some(size) = size {
dock.set_size(size, cx);
}
dock.set_panel(panel, cx);
dock.set_open(open, cx);
dock
}));
self.update_toggle_button_tab_panels(cx);
}
pub fn set_right_dock(
&mut self,
panel: DockItem,
size: Option<Pixels>,
open: bool,
cx: &mut ViewContext<Self>,
) {
self.subscribe_item(&panel, cx);
let weak_self = cx.view().downgrade();
self.right_dock = Some(cx.new_view(|cx| {
let mut dock = Dock::right(weak_self.clone(), cx);
if let Some(size) = size {
dock.set_size(size, cx);
}
dock.set_panel(panel, cx);
dock.set_open(open, cx);
dock
}));
self.update_toggle_button_tab_panels(cx);
}
/// Set locked state of the dock area, if locked, the dock area cannot be split or move, but allows to resize panels.
pub fn set_locked(&mut self, locked: bool, _: &mut WindowContext) {
self.is_locked = locked;
}
/// Determine if the dock area is locked.
pub fn is_locked(&self) -> bool {
self.is_locked
}
/// Determine if the dock area has a dock at the given placement.
pub fn has_dock(&self, placement: DockPlacement) -> bool {
match placement {
DockPlacement::Left => self.left_dock.is_some(),
DockPlacement::Bottom => self.bottom_dock.is_some(),
DockPlacement::Right => self.right_dock.is_some(),
DockPlacement::Center => false,
}
}
/// Determine if the dock at the given placement is open.
pub fn is_dock_open(&self, placement: DockPlacement, cx: &AppContext) -> bool {
match placement {
DockPlacement::Left => self
.left_dock
.as_ref()
.map(|dock| dock.read(cx).is_open())
.unwrap_or(false),
DockPlacement::Bottom => self
.bottom_dock
.as_ref()
.map(|dock| dock.read(cx).is_open())
.unwrap_or(false),
DockPlacement::Right => self
.right_dock
.as_ref()
.map(|dock| dock.read(cx).is_open())
.unwrap_or(false),
DockPlacement::Center => false,
}
}
/// Set the dock at the given placement to be open or closed.
///
/// Only the left, bottom, right dock can be toggled.
pub fn set_dock_collapsible(
&mut self,
collapsible_edges: Edges<bool>,
cx: &mut ViewContext<Self>,
) {
if let Some(left_dock) = self.left_dock.as_ref() {
left_dock.update(cx, |dock, cx| {
dock.set_collapsible(collapsible_edges.left, cx);
});
}
if let Some(bottom_dock) = self.bottom_dock.as_ref() {
bottom_dock.update(cx, |dock, cx| {
dock.set_collapsible(collapsible_edges.bottom, cx);
});
}
if let Some(right_dock) = self.right_dock.as_ref() {
right_dock.update(cx, |dock, cx| {
dock.set_collapsible(collapsible_edges.right, cx);
});
}
}
/// Determine if the dock at the given placement is collapsible.
pub fn is_dock_collapsible(&self, placement: DockPlacement, cx: &AppContext) -> bool {
match placement {
DockPlacement::Left => self
.left_dock
.as_ref()
.map(|dock| dock.read(cx).collapsible)
.unwrap_or(false),
DockPlacement::Bottom => self
.bottom_dock
.as_ref()
.map(|dock| dock.read(cx).collapsible)
.unwrap_or(false),
DockPlacement::Right => self
.right_dock
.as_ref()
.map(|dock| dock.read(cx).collapsible)
.unwrap_or(false),
DockPlacement::Center => false,
}
}
pub fn toggle_dock(&self, placement: DockPlacement, cx: &mut ViewContext<Self>) {
let dock = match placement {
DockPlacement::Left => &self.left_dock,
DockPlacement::Bottom => &self.bottom_dock,
DockPlacement::Right => &self.right_dock,
DockPlacement::Center => return,
};
if let Some(dock) = dock {
dock.update(cx, |view, cx| {
view.toggle_open(cx);
})
}
}
/// Add a panel item to the dock area at the given placement.
///
/// If the left, bottom, right dock is not present, it will set the dock at the placement.
pub fn add_panel(
&mut self,
panel: Arc<dyn PanelView>,
placement: DockPlacement,
cx: &mut ViewContext<Self>,
) {
let weak_self = cx.view().downgrade();
match placement {
DockPlacement::Left => {
if let Some(dock) = self.left_dock.as_ref() {
dock.update(cx, |dock, cx| dock.add_panel(panel, cx))
} else {
self.set_left_dock(
DockItem::tabs(vec![panel], None, &weak_self, cx),
None,
true,
cx,
);
}
}
DockPlacement::Bottom => {
if let Some(dock) = self.bottom_dock.as_ref() {
dock.update(cx, |dock, cx| dock.add_panel(panel, cx))
} else {
self.set_bottom_dock(
DockItem::tabs(vec![panel], None, &weak_self, cx),
None,
true,
cx,
);
}
}
DockPlacement::Right => {
if let Some(dock) = self.right_dock.as_ref() {
dock.update(cx, |dock, cx| dock.add_panel(panel, cx))
} else {
self.set_right_dock(
DockItem::tabs(vec![panel], None, &weak_self, cx),
None,
true,
cx,
);
}
}
DockPlacement::Center => {
self.items.add_panel(panel, &cx.view().downgrade(), cx);
}
}
}
/// Load the state of the DockArea from the DockAreaState.
///
/// See also [DockeArea::dump].
pub fn load(&mut self, state: DockAreaState, cx: &mut ViewContext<Self>) -> Result<()> {
self.version = state.version;
let weak_self = cx.view().downgrade();
if let Some(left_dock_state) = state.left_dock {
self.left_dock = Some(left_dock_state.to_dock(weak_self.clone(), cx));
}
if let Some(right_dock_state) = state.right_dock {
self.right_dock = Some(right_dock_state.to_dock(weak_self.clone(), cx));
}
if let Some(bottom_dock_state) = state.bottom_dock {
self.bottom_dock = Some(bottom_dock_state.to_dock(weak_self.clone(), cx));
}
self.items = state.center.to_item(weak_self, cx);
self.update_toggle_button_tab_panels(cx);
Ok(())
}
/// Dump the dock panels layout to DockItemState.
///
/// See also [DockArea::load].
pub fn dump(&self, cx: &AppContext) -> DockAreaState {
let root = self.items.view();
let center = root.dump(cx);
let left_dock = self
.left_dock
.as_ref()
.map(|dock| DockState::new(dock.clone(), cx));
let right_dock = self
.right_dock
.as_ref()
.map(|dock| DockState::new(dock.clone(), cx));
let bottom_dock = self
.bottom_dock
.as_ref()
.map(|dock| DockState::new(dock.clone(), cx));
DockAreaState {
version: self.version,
center,
left_dock,
right_dock,
bottom_dock,
}
}
/// Subscribe event on the panels
#[allow(clippy::only_used_in_recursion)]
fn subscribe_item(&mut self, item: &DockItem, cx: &mut ViewContext<Self>) {
match item {
DockItem::Split { items, view, .. } => {
for item in items {
self.subscribe_item(item, cx);
}
self._subscriptions
.push(cx.subscribe(view, move |_, _, event, cx| match event {
PanelEvent::LayoutChanged => {
let dock_area = cx.view().clone();
cx.spawn(|_, mut cx| async move {
let _ = cx.update(|cx| {
let _ = dock_area.update(cx, |view, cx| {
view.update_toggle_button_tab_panels(cx)
});
});
})
.detach();
cx.emit(DockEvent::LayoutChanged);
}
_ => {}
}));
}
DockItem::Tabs { .. } => {
// We subscribe to the tab panel event in StackPanel's insert_panel
}
DockItem::Panel { .. } => {
// Not supported
}
}
}
/// Subscribe zoom event on the panel
pub(crate) fn subscribe_panel<P: Panel>(
&mut self,
view: &View<P>,
cx: &mut ViewContext<DockArea>,
) {
let subscription = cx.subscribe(view, move |_, panel, event, cx| match event {
PanelEvent::ZoomIn => {
let dock_area = cx.view().clone();
let panel = panel.clone();
cx.spawn(|_, mut cx| async move {
let _ = cx.update(|cx| {
let _ = dock_area.update(cx, |dock, cx| {
dock.set_zoomed_in(panel, cx);
cx.notify();
});
});
})
.detach();
}
PanelEvent::ZoomOut => {
let dock_area = cx.view().clone();
cx.spawn(|_, mut cx| async move {
let _ = cx.update(|cx| {
let _ = dock_area.update(cx, |view, cx| view.set_zoomed_out(cx));
});
})
.detach()
}
PanelEvent::LayoutChanged => {
let dock_area = cx.view().clone();
cx.spawn(|_, mut cx| async move {
let _ = cx.update(|cx| {
let _ = dock_area
.update(cx, |view, cx| view.update_toggle_button_tab_panels(cx));
});
})
.detach();
cx.emit(DockEvent::LayoutChanged);
}
});
self._subscriptions.push(subscription);
}
/// Returns the ID of the dock area.
pub fn id(&self) -> SharedString {
self.id.clone()
}
pub fn set_zoomed_in<P: Panel>(&mut self, panel: View<P>, cx: &mut ViewContext<Self>) {
self.zoom_view = Some(panel.into());
cx.notify();
}
pub fn set_zoomed_out(&mut self, cx: &mut ViewContext<Self>) {
self.zoom_view = None;
cx.notify();
}
fn render_items(&self, _cx: &mut ViewContext<Self>) -> AnyElement {
match &self.items {
DockItem::Split { view, .. } => view.clone().into_any_element(),
DockItem::Tabs { view, .. } => view.clone().into_any_element(),
DockItem::Panel { view, .. } => view.clone().view().into_any_element(),
}
}
pub fn update_toggle_button_tab_panels(&mut self, cx: &mut ViewContext<Self>) {
// Left toggle button
self.toggle_button_panels.left = self
.items
.left_top_tab_panel(cx)
.map(|view| view.entity_id());
// Right toggle button
self.toggle_button_panels.right = self
.items
.right_top_tab_panel(cx)
.map(|view| view.entity_id());
// Bottom toggle button
self.toggle_button_panels.bottom = self
.bottom_dock
.as_ref()
.and_then(|dock| dock.read(cx).panel.left_top_tab_panel(cx))
.map(|view| view.entity_id());
}
}
impl EventEmitter<DockEvent> for DockArea {}
impl Render for DockArea {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
let view = cx.view().clone();
div()
.id("dock-area")
.relative()
.size_full()
.overflow_hidden()
.child(
canvas(
move |bounds, cx| view.update(cx, |r, _| r.bounds = bounds),
|_, _, _| {},
)
.absolute()
.size_full(),
)
.map(|this| {
if let Some(zoom_view) = self.zoom_view.clone() {
this.child(zoom_view)
} else {
this.child(
div()
.flex()
.flex_row()
.h_full()
// Left dock
.when_some(self.left_dock.clone(), |this, dock| {
this.child(div().flex().flex_none().child(dock))
})
// Center
.child(
div()
.flex()
.flex_1()
.flex_col()
.overflow_hidden()
// Top center
.child(
div()
.flex_1()
.overflow_hidden()
.child(self.render_items(cx)),
)
// Bottom Dock
.when_some(self.bottom_dock.clone(), |this, dock| {
this.child(dock)
}),
)
// Right Dock
.when_some(self.right_dock.clone(), |this, dock| {
this.child(div().flex().flex_none().child(dock))
}),
)
}
})
}
}

186
crates/ui/src/dock/panel.rs Normal file
View File

@@ -0,0 +1,186 @@
use gpui::{
AnyElement, AnyView, AppContext, EventEmitter, FocusHandle, FocusableView, Global, Hsla,
IntoElement, SharedString, View, WeakView, WindowContext,
};
use std::{collections::HashMap, sync::Arc};
use super::{DockArea, DockItemInfo, DockItemState};
use crate::{button::Button, popup_menu::PopupMenu};
pub enum PanelEvent {
ZoomIn,
ZoomOut,
LayoutChanged,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum PanelStyle {
/// Display the TabBar when there are multiple tabs, otherwise display the simple title.
Default,
/// Always display the tab bar.
TabBar,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct TitleStyle {
pub background: Hsla,
pub foreground: Hsla,
}
pub trait Panel: EventEmitter<PanelEvent> + FocusableView {
/// The name of the panel used to serialize, deserialize and identify the panel.
///
/// This is used to identify the panel when deserializing the panel.
/// Once you have defined a panel name, this must not be changed.
fn panel_name(&self) -> &'static str;
/// The title of the panel
fn title(&self, _cx: &WindowContext) -> AnyElement {
SharedString::from("Unnamed").into_any_element()
}
/// The theme of the panel title, default is `None`.
fn title_style(&self, _cx: &WindowContext) -> Option<TitleStyle> {
None
}
/// Whether the panel can be closed, default is `true`.
fn closeable(&self, _cx: &WindowContext) -> bool {
true
}
/// Return true if the panel is zoomable, default is `false`.
fn zoomable(&self, _cx: &WindowContext) -> bool {
true
}
/// The addition popup menu of the panel, default is `None`.
fn popup_menu(&self, this: PopupMenu, _cx: &WindowContext) -> PopupMenu {
this
}
/// The addition toolbar buttons of the panel used to show in the right of the title bar, default is `None`.
fn toolbar_buttons(&self, _cx: &WindowContext) -> Vec<Button> {
vec![]
}
/// Dump the panel, used to serialize the panel.
fn dump(&self, _cx: &AppContext) -> DockItemState {
DockItemState::new(self)
}
}
pub trait PanelView: 'static + Send + Sync {
fn panel_name(&self, _cx: &WindowContext) -> &'static str;
fn title(&self, _cx: &WindowContext) -> AnyElement;
fn title_style(&self, _cx: &WindowContext) -> Option<TitleStyle>;
fn closeable(&self, cx: &WindowContext) -> bool;
fn zoomable(&self, cx: &WindowContext) -> bool;
fn popup_menu(&self, menu: PopupMenu, cx: &WindowContext) -> PopupMenu;
fn toolbar_buttons(&self, cx: &WindowContext) -> Vec<Button>;
fn view(&self) -> AnyView;
fn focus_handle(&self, cx: &AppContext) -> FocusHandle;
fn dump(&self, cx: &AppContext) -> DockItemState;
}
impl<T: Panel> PanelView for View<T> {
fn panel_name(&self, cx: &WindowContext) -> &'static str {
self.read(cx).panel_name()
}
fn title(&self, cx: &WindowContext) -> AnyElement {
self.read(cx).title(cx)
}
fn title_style(&self, cx: &WindowContext) -> Option<TitleStyle> {
self.read(cx).title_style(cx)
}
fn closeable(&self, cx: &WindowContext) -> bool {
self.read(cx).closeable(cx)
}
fn zoomable(&self, cx: &WindowContext) -> bool {
self.read(cx).zoomable(cx)
}
fn popup_menu(&self, menu: PopupMenu, cx: &WindowContext) -> PopupMenu {
self.read(cx).popup_menu(menu, cx)
}
fn toolbar_buttons(&self, cx: &WindowContext) -> Vec<Button> {
self.read(cx).toolbar_buttons(cx)
}
fn view(&self) -> AnyView {
self.clone().into()
}
fn focus_handle(&self, cx: &AppContext) -> FocusHandle {
self.read(cx).focus_handle(cx)
}
fn dump(&self, cx: &AppContext) -> DockItemState {
self.read(cx).dump(cx)
}
}
impl From<&dyn PanelView> for AnyView {
fn from(handle: &dyn PanelView) -> Self {
handle.view()
}
}
impl<T: Panel> From<&dyn PanelView> for View<T> {
fn from(value: &dyn PanelView) -> Self {
value.view().downcast::<T>().unwrap()
}
}
impl PartialEq for dyn PanelView {
fn eq(&self, other: &Self) -> bool {
self.view() == other.view()
}
}
pub struct PanelRegistry {
pub(super) items: HashMap<
String,
Arc<
dyn Fn(
WeakView<DockArea>,
&DockItemState,
&DockItemInfo,
&mut WindowContext,
) -> Box<dyn PanelView>,
>,
>,
}
impl PanelRegistry {
pub fn new() -> Self {
Self {
items: HashMap::new(),
}
}
}
impl Global for PanelRegistry {}
/// Register the Panel init by panel_name to global registry.
pub fn register_panel<F>(cx: &mut AppContext, panel_name: &str, deserialize: F)
where
F: Fn(
WeakView<DockArea>,
&DockItemState,
&DockItemInfo,
&mut WindowContext,
) -> Box<dyn PanelView>
+ 'static,
{
if let None = cx.try_global::<PanelRegistry>() {
cx.set_global(PanelRegistry::new());
}
cx.global_mut::<PanelRegistry>()
.items
.insert(panel_name.to_string(), Arc::new(deserialize));
}

View File

@@ -0,0 +1,379 @@
use std::sync::Arc;
use crate::{
dock::DockItemInfo,
h_flex,
resizable::{
h_resizable, resizable_panel, v_resizable, ResizablePanel, ResizablePanelEvent,
ResizablePanelGroup,
},
theme::ActiveTheme,
AxisExt as _, Placement,
};
use super::{DockArea, DockItemState, Panel, PanelEvent, PanelView, TabPanel};
use gpui::{
prelude::FluentBuilder as _, AppContext, Axis, DismissEvent, EventEmitter, FocusHandle,
FocusableView, IntoElement, ParentElement, Pixels, Render, Styled, Subscription, View,
ViewContext, VisualContext, WeakView,
};
use smallvec::SmallVec;
pub struct StackPanel {
pub(super) parent: Option<WeakView<StackPanel>>,
pub(super) axis: Axis,
focus_handle: FocusHandle,
pub(crate) panels: SmallVec<[Arc<dyn PanelView>; 2]>,
panel_group: View<ResizablePanelGroup>,
_subscriptions: Vec<Subscription>,
}
impl Panel for StackPanel {
fn panel_name(&self) -> &'static str {
"StackPanel"
}
fn title(&self, _cx: &gpui::WindowContext) -> gpui::AnyElement {
"StackPanel".into_any_element()
}
fn dump(&self, cx: &AppContext) -> DockItemState {
let sizes = self.panel_group.read(cx).sizes();
let mut state = DockItemState::new(self);
for panel in &self.panels {
state.add_child(panel.dump(cx));
state.info = DockItemInfo::stack(sizes.clone(), self.axis);
}
state
}
}
impl StackPanel {
pub fn new(axis: Axis, cx: &mut ViewContext<Self>) -> Self {
let panel_group = cx.new_view(|cx| {
if axis == Axis::Horizontal {
h_resizable(cx)
} else {
v_resizable(cx)
}
});
// Bubble up the resize event.
let _subscriptions = vec![cx
.subscribe(&panel_group, |_, _, _: &ResizablePanelEvent, cx| {
cx.emit(PanelEvent::LayoutChanged)
})];
Self {
axis,
parent: None,
focus_handle: cx.focus_handle(),
panels: SmallVec::new(),
panel_group,
_subscriptions,
}
}
/// The first level of the stack panel is root, will not have a parent.
fn is_root(&self) -> bool {
self.parent.is_none()
}
/// Return true if self or parent only have last panel.
pub(super) fn is_last_panel(&self, cx: &AppContext) -> bool {
if self.panels.len() > 1 {
return false;
}
if let Some(parent) = &self.parent {
if let Some(parent) = parent.upgrade() {
return parent.read(cx).is_last_panel(cx);
}
}
true
}
pub(super) fn panels_len(&self) -> usize {
self.panels.len()
}
/// Return the index of the panel.
pub(crate) fn index_of_panel(&self, panel: Arc<dyn PanelView>) -> Option<usize> {
self.panels.iter().position(|p| p == &panel)
}
/// Add a panel at the end of the stack.
pub fn add_panel(
&mut self,
panel: Arc<dyn PanelView>,
size: Option<Pixels>,
dock_area: WeakView<DockArea>,
cx: &mut ViewContext<Self>,
) {
self.insert_panel(panel, self.panels.len(), size, dock_area, cx);
}
pub fn add_panel_at(
&mut self,
panel: Arc<dyn PanelView>,
placement: Placement,
size: Option<Pixels>,
dock_area: WeakView<DockArea>,
cx: &mut ViewContext<Self>,
) {
self.insert_panel_at(panel, self.panels_len(), placement, size, dock_area, cx);
}
pub fn insert_panel_at(
&mut self,
panel: Arc<dyn PanelView>,
ix: usize,
placement: Placement,
size: Option<Pixels>,
dock_area: WeakView<DockArea>,
cx: &mut ViewContext<Self>,
) {
match placement {
Placement::Top | Placement::Left => {
self.insert_panel_before(panel, ix, size, dock_area, cx)
}
Placement::Right | Placement::Bottom => {
self.insert_panel_after(panel, ix, size, dock_area, cx)
}
}
}
/// Insert a panel at the index.
pub fn insert_panel_before(
&mut self,
panel: Arc<dyn PanelView>,
ix: usize,
size: Option<Pixels>,
dock_area: WeakView<DockArea>,
cx: &mut ViewContext<Self>,
) {
self.insert_panel(panel, ix, size, dock_area, cx);
}
/// Insert a panel after the index.
pub fn insert_panel_after(
&mut self,
panel: Arc<dyn PanelView>,
ix: usize,
size: Option<Pixels>,
dock_area: WeakView<DockArea>,
cx: &mut ViewContext<Self>,
) {
self.insert_panel(panel, ix + 1, size, dock_area, cx);
}
fn new_resizable_panel(panel: Arc<dyn PanelView>, size: Option<Pixels>) -> ResizablePanel {
resizable_panel()
.content_view(panel.view())
.when_some(size, |this, size| this.size(size))
}
fn insert_panel(
&mut self,
panel: Arc<dyn PanelView>,
ix: usize,
size: Option<Pixels>,
dock_area: WeakView<DockArea>,
cx: &mut ViewContext<Self>,
) {
// If the panel is already in the stack, return.
if let Some(_) = self.index_of_panel(panel.clone()) {
return;
}
let view = cx.view().clone();
cx.window_context().defer({
let panel = panel.clone();
move |cx| {
// If the panel is a TabPanel, set its parent to this.
if let Ok(tab_panel) = panel.view().downcast::<TabPanel>() {
tab_panel.update(cx, |tab_panel, _| tab_panel.set_parent(view.downgrade()));
} else if let Ok(stack_panel) = panel.view().downcast::<Self>() {
stack_panel.update(cx, |stack_panel, _| {
stack_panel.parent = Some(view.downgrade())
});
}
// Subscribe to the panel's layout change event.
_ = dock_area.update(cx, |this, cx| {
if let Ok(tab_panel) = panel.view().downcast::<TabPanel>() {
this.subscribe_panel(&tab_panel, cx);
} else if let Ok(stack_panel) = panel.view().downcast::<Self>() {
this.subscribe_panel(&stack_panel, cx);
}
});
}
});
let ix = if ix > self.panels.len() {
self.panels.len()
} else {
ix
};
self.panels.insert(ix, panel.clone());
self.panel_group.update(cx, |view, cx| {
view.insert_child(Self::new_resizable_panel(panel.clone(), size), ix, cx)
});
cx.emit(PanelEvent::LayoutChanged);
cx.notify();
}
/// Remove panel from the stack.
pub fn remove_panel(&mut self, panel: Arc<dyn PanelView>, cx: &mut ViewContext<Self>) {
if let Some(ix) = self.index_of_panel(panel.clone()) {
self.panels.remove(ix);
self.panel_group.update(cx, |view, cx| {
view.remove_child(ix, cx);
});
cx.emit(PanelEvent::LayoutChanged);
self.remove_self_if_empty(cx);
} else {
println!("Panel not found in stack panel.");
}
}
/// Replace the old panel with the new panel at same index.
pub(super) fn replace_panel(
&mut self,
old_panel: Arc<dyn PanelView>,
new_panel: View<StackPanel>,
cx: &mut ViewContext<Self>,
) {
if let Some(ix) = self.index_of_panel(old_panel.clone()) {
self.panels[ix] = Arc::new(new_panel.clone());
self.panel_group.update(cx, |view, cx| {
view.replace_child(
Self::new_resizable_panel(Arc::new(new_panel.clone()), None),
ix,
cx,
);
});
cx.emit(PanelEvent::LayoutChanged);
}
}
/// If children is empty, remove self from parent view.
pub(crate) fn remove_self_if_empty(&mut self, cx: &mut ViewContext<Self>) {
if self.is_root() {
return;
}
if !self.panels.is_empty() {
return;
}
let view = cx.view().clone();
if let Some(parent) = self.parent.as_ref() {
_ = parent.update(cx, |parent, cx| {
parent.remove_panel(Arc::new(view.clone()), cx);
});
}
cx.emit(PanelEvent::LayoutChanged);
cx.notify();
}
/// Find the first top left in the stack.
pub(super) fn left_top_tab_panel(
&self,
check_parent: bool,
cx: &AppContext,
) -> Option<View<TabPanel>> {
if check_parent {
if let Some(parent) = self.parent.as_ref().and_then(|parent| parent.upgrade()) {
if let Some(panel) = parent.read(cx).left_top_tab_panel(true, cx) {
return Some(panel);
}
}
}
let first_panel = self.panels.first();
if let Some(view) = first_panel {
if let Ok(tab_panel) = view.view().downcast::<TabPanel>() {
Some(tab_panel)
} else if let Ok(stack_panel) = view.view().downcast::<StackPanel>() {
stack_panel.read(cx).left_top_tab_panel(false, cx)
} else {
None
}
} else {
None
}
}
/// Find the first top right in the stack.
pub(super) fn right_top_tab_panel(
&self,
check_parent: bool,
cx: &AppContext,
) -> Option<View<TabPanel>> {
if check_parent {
if let Some(parent) = self.parent.as_ref().and_then(|parent| parent.upgrade()) {
if let Some(panel) = parent.read(cx).right_top_tab_panel(true, cx) {
return Some(panel);
}
}
}
let panel = if self.axis.is_vertical() {
self.panels.first()
} else {
self.panels.last()
};
if let Some(view) = panel {
if let Ok(tab_panel) = view.view().downcast::<TabPanel>() {
Some(tab_panel)
} else if let Ok(stack_panel) = view.view().downcast::<StackPanel>() {
stack_panel.read(cx).right_top_tab_panel(false, cx)
} else {
None
}
} else {
None
}
}
/// Remove all panels from the stack.
pub(super) fn remove_all_panels(&mut self, cx: &mut ViewContext<Self>) {
self.panels.clear();
self.panel_group
.update(cx, |view, cx| view.remove_all_children(cx));
}
/// Change the axis of the stack panel.
pub(super) fn set_axis(&mut self, axis: Axis, cx: &mut ViewContext<Self>) {
self.axis = axis;
self.panel_group
.update(cx, |view, cx| view.set_axis(axis, cx));
cx.notify();
}
}
impl FocusableView for StackPanel {
fn focus_handle(&self, _cx: &AppContext) -> FocusHandle {
self.focus_handle.clone()
}
}
impl EventEmitter<PanelEvent> for StackPanel {}
impl EventEmitter<DismissEvent> for StackPanel {}
impl Render for StackPanel {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
h_flex()
.size_full()
.overflow_hidden()
.bg(cx.theme().tab_bar)
.child(self.panel_group.clone())
}
}

201
crates/ui/src/dock/state.rs Normal file
View File

@@ -0,0 +1,201 @@
use gpui::{AppContext, Axis, Pixels, View, VisualContext as _, WeakView, WindowContext};
use itertools::Itertools as _;
use serde::{Deserialize, Serialize};
use super::{
invalid_panel::InvalidPanel, Dock, DockArea, DockItem, DockPlacement, Panel, PanelRegistry,
};
/// Used to serialize and deserialize the DockArea
#[derive(Debug, Default, Clone, Serialize, Deserialize, PartialEq)]
pub struct DockAreaState {
/// The version is used to mark this persisted state is compatible with the current version
/// For example, some times we many totally changed the structure of the Panel,
/// then we can compare the version to decide whether we can use the state or ignore.
#[serde(default)]
pub version: Option<usize>,
pub center: DockItemState,
pub left_dock: Option<DockState>,
pub right_dock: Option<DockState>,
pub bottom_dock: Option<DockState>,
}
/// Used to serialize and deserialize the Dock
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
pub struct DockState {
panel: DockItemState,
placement: DockPlacement,
size: Pixels,
open: bool,
}
impl DockState {
pub fn new(dock: View<Dock>, cx: &AppContext) -> Self {
let dock = dock.read(cx);
Self {
placement: dock.placement,
size: dock.size,
open: dock.open,
panel: dock.panel.view().dump(cx),
}
}
/// Convert the DockState to Dock
pub fn to_dock(&self, dock_area: WeakView<DockArea>, cx: &mut WindowContext) -> View<Dock> {
let item = self.panel.to_item(dock_area.clone(), cx);
cx.new_view(|cx| {
Dock::from_state(
dock_area.clone(),
self.placement,
self.size,
item,
self.open,
cx,
)
})
}
}
/// Used to serialize and deserialize the DockerItem
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
pub struct DockItemState {
pub panel_name: String,
pub children: Vec<DockItemState>,
pub info: DockItemInfo,
}
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub enum DockItemInfo {
#[serde(rename = "stack")]
Stack {
sizes: Vec<Pixels>,
/// The axis of the stack, 0 is horizontal, 1 is vertical
axis: usize,
},
#[serde(rename = "tabs")]
Tabs { active_index: usize },
#[serde(rename = "panel")]
Panel(serde_json::Value),
}
impl DockItemInfo {
pub fn stack(sizes: Vec<Pixels>, axis: Axis) -> Self {
Self::Stack {
sizes,
axis: if axis == Axis::Horizontal { 0 } else { 1 },
}
}
pub fn tabs(active_index: usize) -> Self {
Self::Tabs { active_index }
}
pub fn panel(value: serde_json::Value) -> Self {
Self::Panel(value)
}
pub fn axis(&self) -> Option<Axis> {
match self {
Self::Stack { axis, .. } => Some(if *axis == 0 {
Axis::Horizontal
} else {
Axis::Vertical
}),
_ => None,
}
}
pub fn sizes(&self) -> Option<&Vec<Pixels>> {
match self {
Self::Stack { sizes, .. } => Some(sizes),
_ => None,
}
}
pub fn active_index(&self) -> Option<usize> {
match self {
Self::Tabs { active_index } => Some(*active_index),
_ => None,
}
}
}
impl Default for DockItemState {
fn default() -> Self {
Self {
panel_name: "".to_string(),
children: Vec::new(),
info: DockItemInfo::Panel(serde_json::Value::Null),
}
}
}
impl DockItemState {
pub fn new<P: Panel>(panel: &P) -> Self {
Self {
panel_name: panel.panel_name().to_string(),
..Default::default()
}
}
pub fn add_child(&mut self, panel: DockItemState) {
self.children.push(panel);
}
pub fn to_item(&self, dock_area: WeakView<DockArea>, cx: &mut WindowContext) -> DockItem {
let info = self.info.clone();
let items: Vec<DockItem> = self
.children
.iter()
.map(|child| child.to_item(dock_area.clone(), cx))
.collect();
match info {
DockItemInfo::Stack { sizes, axis } => {
let axis = if axis == 0 {
Axis::Horizontal
} else {
Axis::Vertical
};
let sizes = sizes.iter().map(|s| Some(*s)).collect_vec();
DockItem::split_with_sizes(axis, items, sizes, &dock_area, cx)
}
DockItemInfo::Tabs { active_index } => {
if items.len() == 1 {
return items[0].clone();
}
let items = items
.iter()
.flat_map(|item| match item {
DockItem::Tabs { items, .. } => items.clone(),
_ => {
unreachable!("Invalid DockItem type in DockItemInfo::Tabs")
}
})
.collect_vec();
DockItem::tabs(items, Some(active_index), &dock_area, cx)
}
DockItemInfo::Panel(_) => {
let view = if let Some(f) = cx
.global::<PanelRegistry>()
.items
.get(&self.panel_name)
.cloned()
{
f(dock_area.clone(), self, &info, cx)
} else {
// Show an invalid panel if the panel is not registered.
Box::new(
cx.new_view(|cx| InvalidPanel::new(&self.panel_name, self.clone(), cx)),
)
};
DockItem::tabs(vec![view.into()], None, &dock_area, cx)
}
}
}
}

View File

@@ -0,0 +1,888 @@
use std::sync::Arc;
use gpui::{
div, prelude::FluentBuilder, px, rems, AnchorCorner, AppContext, DefiniteLength, DismissEvent,
DragMoveEvent, Empty, Entity, EventEmitter, FocusHandle, FocusableView,
InteractiveElement as _, IntoElement, ParentElement, Pixels, Render, ScrollHandle,
SharedString, StatefulInteractiveElement, Styled, View, ViewContext, VisualContext as _,
WeakView, WindowContext,
};
use crate::{
button::{Button, ButtonVariants as _},
dock::DockItemInfo,
h_flex,
popup_menu::{PopupMenu, PopupMenuExt},
tab::{Tab, TabBar},
theme::ActiveTheme,
v_flex, AxisExt, IconName, Placement, Selectable, Sizable,
};
use super::{
ClosePanel, DockArea, DockItemState, DockPlacement, Panel, PanelEvent, PanelStyle, PanelView,
StackPanel, ToggleZoom,
};
#[derive(Clone, Copy)]
struct TabState {
closeable: bool,
zoomable: bool,
draggable: bool,
droppable: bool,
}
#[derive(Clone)]
pub(crate) struct DragPanel {
pub(crate) panel: Arc<dyn PanelView>,
pub(crate) tab_panel: View<TabPanel>,
}
impl DragPanel {
pub(crate) fn new(panel: Arc<dyn PanelView>, tab_panel: View<TabPanel>) -> Self {
Self { panel, tab_panel }
}
}
impl Render for DragPanel {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
div()
.id("drag-panel")
.cursor_grab()
.py_1()
.px_3()
.w_24()
.overflow_hidden()
.whitespace_nowrap()
.border_1()
.border_color(cx.theme().border)
.rounded_md()
.text_color(cx.theme().tab_foreground)
.bg(cx.theme().tab_active)
.opacity(0.75)
.child(self.panel.title(cx))
}
}
pub struct TabPanel {
focus_handle: FocusHandle,
dock_area: WeakView<DockArea>,
/// The stock_panel can be None, if is None, that means the panels can't be split or move
stack_panel: Option<WeakView<StackPanel>>,
pub(crate) panels: Vec<Arc<dyn PanelView>>,
pub(crate) active_ix: usize,
/// If this is true, the Panel closeable will follow the active panel's closeable,
/// otherwise this TabPanel will not able to close
pub(crate) closeable: bool,
tab_bar_scroll_handle: ScrollHandle,
is_zoomed: bool,
is_collapsed: bool,
/// When drag move, will get the placement of the panel to be split
will_split_placement: Option<Placement>,
}
impl Panel for TabPanel {
fn panel_name(&self) -> &'static str {
"TabPanel"
}
fn title(&self, cx: &WindowContext) -> gpui::AnyElement {
self.active_panel()
.map(|panel| panel.title(cx))
.unwrap_or("Empty Tab".into_any_element())
}
fn closeable(&self, cx: &WindowContext) -> bool {
if !self.closeable {
return false;
}
self.active_panel()
.map(|panel| panel.closeable(cx))
.unwrap_or(false)
}
fn zoomable(&self, cx: &WindowContext) -> bool {
self.active_panel()
.map(|panel| panel.zoomable(cx))
.unwrap_or(false)
}
fn popup_menu(&self, menu: PopupMenu, cx: &WindowContext) -> PopupMenu {
if let Some(panel) = self.active_panel() {
panel.popup_menu(menu, cx)
} else {
menu
}
}
fn toolbar_buttons(&self, cx: &WindowContext) -> Vec<Button> {
if let Some(panel) = self.active_panel() {
panel.toolbar_buttons(cx)
} else {
vec![]
}
}
fn dump(&self, cx: &AppContext) -> DockItemState {
let mut state = DockItemState::new(self);
for panel in self.panels.iter() {
state.add_child(panel.dump(cx));
state.info = DockItemInfo::tabs(self.active_ix);
}
state
}
}
impl TabPanel {
pub fn new(
stack_panel: Option<WeakView<StackPanel>>,
dock_area: WeakView<DockArea>,
cx: &mut ViewContext<Self>,
) -> Self {
Self {
focus_handle: cx.focus_handle(),
dock_area,
stack_panel,
panels: Vec::new(),
active_ix: 0,
tab_bar_scroll_handle: ScrollHandle::new(),
will_split_placement: None,
is_zoomed: false,
is_collapsed: false,
closeable: true,
}
}
pub(super) fn set_parent(&mut self, view: WeakView<StackPanel>) {
self.stack_panel = Some(view);
}
/// Return current active_panel View
pub fn active_panel(&self) -> Option<Arc<dyn PanelView>> {
self.panels.get(self.active_ix).cloned()
}
fn set_active_ix(&mut self, ix: usize, cx: &mut ViewContext<Self>) {
self.active_ix = ix;
self.tab_bar_scroll_handle.scroll_to_item(ix);
self.focus_active_panel(cx);
cx.emit(PanelEvent::LayoutChanged);
cx.notify();
}
/// Add a panel to the end of the tabs
pub fn add_panel(&mut self, panel: Arc<dyn PanelView>, cx: &mut ViewContext<Self>) {
assert_ne!(
panel.panel_name(cx),
"StackPanel",
"can not allows add `StackPanel` to `TabPanel`"
);
if self
.panels
.iter()
.any(|p| p.view().entity_id() == panel.view().entity_id())
{
return;
}
self.panels.push(panel);
// set the active panel to the new panel
self.set_active_ix(self.panels.len() - 1, cx);
cx.emit(PanelEvent::LayoutChanged);
cx.notify();
}
/// Add panel to try to split
pub fn add_panel_at(
&mut self,
panel: Arc<dyn PanelView>,
placement: Placement,
size: Option<Pixels>,
cx: &mut ViewContext<Self>,
) {
cx.spawn(|view, mut cx| async move {
cx.update(|cx| {
view.update(cx, |view, cx| {
view.will_split_placement = Some(placement);
view.split_panel(panel, placement, size, cx)
})
.ok()
})
.ok()
})
.detach();
cx.emit(PanelEvent::LayoutChanged);
cx.notify();
}
fn insert_panel_at(
&mut self,
panel: Arc<dyn PanelView>,
ix: usize,
cx: &mut ViewContext<Self>,
) {
if self
.panels
.iter()
.any(|p| p.view().entity_id() == panel.view().entity_id())
{
return;
}
self.panels.insert(ix, panel);
self.set_active_ix(ix, cx);
cx.emit(PanelEvent::LayoutChanged);
cx.notify();
}
/// Remove a panel from the tab panel
pub fn remove_panel(&mut self, panel: Arc<dyn PanelView>, cx: &mut ViewContext<Self>) {
self.detach_panel(panel, cx);
self.remove_self_if_empty(cx);
cx.emit(PanelEvent::ZoomOut);
cx.emit(PanelEvent::LayoutChanged);
}
fn detach_panel(&mut self, panel: Arc<dyn PanelView>, cx: &mut ViewContext<Self>) {
let panel_view = panel.view();
self.panels.retain(|p| p.view() != panel_view);
if self.active_ix >= self.panels.len() {
self.set_active_ix(self.panels.len().saturating_sub(1), cx)
}
}
/// Check to remove self from the parent StackPanel, if there is no panel left
fn remove_self_if_empty(&self, cx: &mut ViewContext<Self>) {
if !self.panels.is_empty() {
return;
}
let tab_view = cx.view().clone();
if let Some(stack_panel) = self.stack_panel.as_ref() {
_ = stack_panel.update(cx, |view, cx| {
view.remove_panel(Arc::new(tab_view), cx);
});
}
}
pub(super) fn set_collapsed(&mut self, collapsed: bool, cx: &mut ViewContext<Self>) {
self.is_collapsed = collapsed;
cx.notify();
}
fn is_locked(&self, cx: &AppContext) -> bool {
let Some(dock_area) = self.dock_area.upgrade() else {
return true;
};
if dock_area.read(cx).is_locked() {
return true;
}
if self.is_zoomed {
return true;
}
self.stack_panel.is_none()
}
/// Return true if self or parent only have last panel.
fn is_last_panel(&self, cx: &AppContext) -> bool {
if let Some(parent) = &self.stack_panel {
if let Some(stack_panel) = parent.upgrade() {
if !stack_panel.read(cx).is_last_panel(cx) {
return false;
}
}
}
self.panels.len() <= 1
}
/// Return true if the tab panel is draggable.
///
/// E.g. if the parent and self only have one panel, it is not draggable.
fn draggable(&self, cx: &AppContext) -> bool {
!self.is_locked(cx) && !self.is_last_panel(cx)
}
/// Return true if the tab panel is droppable.
///
/// E.g. if the tab panel is locked, it is not droppable.
fn droppable(&self, cx: &AppContext) -> bool {
!self.is_locked(cx)
}
fn render_toolbar(&self, state: TabState, cx: &mut ViewContext<Self>) -> impl IntoElement {
let is_zoomed = self.is_zoomed && state.zoomable;
let view = cx.view().clone();
let build_popup_menu = move |this, cx: &WindowContext| view.read(cx).popup_menu(this, cx);
// TODO: Do not show MenuButton if there is no menu items
h_flex()
.gap_2()
.occlude()
.items_center()
.children(
self.toolbar_buttons(cx)
.into_iter()
.map(|btn| btn.xsmall().ghost()),
)
.when(self.is_zoomed, |this| {
this.child(
Button::new("zoom")
.icon(IconName::Minimize)
.xsmall()
.ghost()
.tooltip("Zoom Out")
.on_click(
cx.listener(|view, _, cx| view.on_action_toggle_zoom(&ToggleZoom, cx)),
),
)
})
.child(
Button::new("menu")
.icon(IconName::Ellipsis)
.xsmall()
.ghost()
.popup_menu(move |this, cx| {
build_popup_menu(this, cx)
.when(state.zoomable, |this| {
let name = if is_zoomed { "Zoom Out" } else { "Zoom In" };
this.separator().menu(name, Box::new(ToggleZoom))
})
.when(state.closeable, |this| {
this.separator().menu("Close", Box::new(ClosePanel))
})
})
.anchor(AnchorCorner::TopRight),
)
}
fn render_dock_toggle_button(
&self,
placement: DockPlacement,
cx: &mut ViewContext<Self>,
) -> Option<impl IntoElement> {
if self.is_zoomed {
return None;
}
let dock_area = self.dock_area.upgrade()?.read(cx);
if !dock_area.is_dock_collapsible(placement, cx) {
return None;
}
let view_entity_id = cx.view().entity_id();
let toggle_button_panels = dock_area.toggle_button_panels;
// Check if current TabPanel's entity_id matches the one stored in DockArea for this placement
if !match placement {
DockPlacement::Left => {
dock_area.left_dock.is_some() && toggle_button_panels.left == Some(view_entity_id)
}
DockPlacement::Right => {
dock_area.right_dock.is_some() && toggle_button_panels.right == Some(view_entity_id)
}
DockPlacement::Bottom => {
dock_area.bottom_dock.is_some()
&& toggle_button_panels.bottom == Some(view_entity_id)
}
DockPlacement::Center => unreachable!(),
} {
return None;
}
let is_open = dock_area.is_dock_open(placement, cx);
let icon = match placement {
DockPlacement::Left => {
if is_open {
IconName::PanelLeft
} else {
IconName::PanelLeftOpen
}
}
DockPlacement::Right => {
if is_open {
IconName::PanelRight
} else {
IconName::PanelRightOpen
}
}
DockPlacement::Bottom => {
if is_open {
IconName::PanelBottom
} else {
IconName::PanelBottomOpen
}
}
DockPlacement::Center => unreachable!(),
};
Some(
Button::new(SharedString::from(format!("toggle-dock:{:?}", placement)))
.icon(icon)
.xsmall()
.ghost()
.tooltip(match is_open {
true => "Collapse",
false => "Expand",
})
.on_click(cx.listener({
let dock_area = self.dock_area.clone();
move |_, _, cx| {
_ = dock_area.update(cx, |dock_area, cx| {
dock_area.toggle_dock(placement, cx);
});
}
})),
)
}
fn render_title_bar(&self, state: TabState, cx: &mut ViewContext<Self>) -> impl IntoElement {
let view = cx.view().clone();
let Some(dock_area) = self.dock_area.upgrade() else {
return div().into_any_element();
};
let panel_style = dock_area.read(cx).panel_style;
let left_dock_button = self.render_dock_toggle_button(DockPlacement::Left, cx);
let bottom_dock_button = self.render_dock_toggle_button(DockPlacement::Bottom, cx);
let right_dock_button = self.render_dock_toggle_button(DockPlacement::Right, cx);
if self.panels.len() == 1 && panel_style == PanelStyle::Default {
let panel = self.panels.get(0).unwrap();
let title_style = panel.title_style(cx);
return h_flex()
.justify_between()
.items_center()
.line_height(rems(1.0))
.h(px(30.))
.py_2()
.px_3()
.when(left_dock_button.is_some(), |this| this.pl_2())
.when(right_dock_button.is_some(), |this| this.pr_2())
.when_some(title_style, |this, theme| {
this.bg(theme.background).text_color(theme.foreground)
})
.when(
left_dock_button.is_some() || bottom_dock_button.is_some(),
|this| {
this.child(
h_flex()
.flex_shrink_0()
.mr_1()
.gap_1()
.children(left_dock_button)
.children(bottom_dock_button),
)
},
)
.child(
div()
.id("tab")
.flex_1()
.min_w_16()
.overflow_hidden()
.text_ellipsis()
.whitespace_nowrap()
.child(panel.title(cx))
.when(state.draggable, |this| {
this.on_drag(
DragPanel {
panel: panel.clone(),
tab_panel: view,
},
|drag, _, cx| {
cx.stop_propagation();
cx.new_view(|_| drag.clone())
},
)
}),
)
.child(
h_flex()
.flex_shrink_0()
.ml_1()
.gap_1()
.child(self.render_toolbar(state, cx))
.children(right_dock_button),
)
.into_any_element();
}
let tabs_count = self.panels.len();
TabBar::new("tab-bar")
.track_scroll(self.tab_bar_scroll_handle.clone())
.when(
left_dock_button.is_some() || bottom_dock_button.is_some(),
|this| {
this.prefix(
h_flex()
.items_center()
.top_0()
// Right -1 for avoid border overlap with the first tab
.right(-px(1.))
.border_r_1()
.border_b_1()
.h_full()
.border_color(cx.theme().border)
.bg(cx.theme().tab_bar)
.px_2()
.children(left_dock_button)
.children(bottom_dock_button),
)
},
)
.children(self.panels.iter().enumerate().map(|(ix, panel)| {
let mut active = ix == self.active_ix;
// Always not show active tab style, if the panel is collapsed
if self.is_collapsed {
active = false;
}
Tab::new(("tab", ix), panel.title(cx))
.py_2()
.selected(active)
.on_click(cx.listener(move |view, _, cx| {
view.set_active_ix(ix, cx);
}))
.when(state.draggable, |this| {
this.on_drag(
DragPanel::new(panel.clone(), view.clone()),
|drag, _, cx| {
cx.stop_propagation();
cx.new_view(|_| drag.clone())
},
)
})
.when(state.droppable, |this| {
this.drag_over::<DragPanel>(|this, _, cx| {
this.rounded_l_none()
.border_l_2()
.border_r_0()
.border_color(cx.theme().drag_border)
})
.on_drop(cx.listener(
move |this, drag: &DragPanel, cx| {
this.will_split_placement = None;
this.on_drop(drag, Some(ix), cx)
},
))
})
}))
.child(
// empty space to allow move to last tab right
div()
.id("tab-bar-empty-space")
.h_full()
.flex_grow()
.min_w_16()
.when(state.droppable, |this| {
this.drag_over::<DragPanel>(|this, _, cx| this.bg(cx.theme().drop_target))
.on_drop(cx.listener(move |this, drag: &DragPanel, cx| {
this.will_split_placement = None;
let ix = if drag.tab_panel == view {
Some(tabs_count - 1)
} else {
None
};
this.on_drop(drag, ix, cx)
}))
}),
)
.suffix(
h_flex()
.items_center()
.top_0()
.right_0()
.border_l_1()
.border_b_1()
.h_full()
.border_color(cx.theme().border)
.bg(cx.theme().tab_bar)
.px_2()
.gap_1()
.child(self.render_toolbar(state, cx))
.when_some(right_dock_button, |this, btn| this.child(btn)),
)
.into_any_element()
}
fn render_active_panel(&self, state: TabState, cx: &mut ViewContext<Self>) -> impl IntoElement {
self.active_panel()
.map(|panel| {
div()
.id("tab-content")
.group("")
.overflow_y_scroll()
.overflow_x_hidden()
.flex_1()
.child(panel.view())
.when(state.droppable, |this| {
this.on_drag_move(cx.listener(Self::on_panel_drag_move))
.child(
div()
.invisible()
.absolute()
.bg(cx.theme().drop_target)
.map(|this| match self.will_split_placement {
Some(placement) => {
let size = DefiniteLength::Fraction(0.35);
match placement {
Placement::Left => {
this.left_0().top_0().bottom_0().w(size)
}
Placement::Right => {
this.right_0().top_0().bottom_0().w(size)
}
Placement::Top => {
this.top_0().left_0().right_0().h(size)
}
Placement::Bottom => {
this.bottom_0().left_0().right_0().h(size)
}
}
}
None => this.top_0().left_0().size_full(),
})
.group_drag_over::<DragPanel>("", |this| this.visible())
.on_drop(cx.listener(|this, drag: &DragPanel, cx| {
this.on_drop(drag, None, cx)
})),
)
})
.into_any_element()
})
.unwrap_or(Empty {}.into_any_element())
}
/// Calculate the split direction based on the current mouse position
fn on_panel_drag_move(&mut self, drag: &DragMoveEvent<DragPanel>, cx: &mut ViewContext<Self>) {
let bounds = drag.bounds;
let position = drag.event.position;
// Check the mouse position to determine the split direction
if position.x < bounds.left() + bounds.size.width * 0.35 {
self.will_split_placement = Some(Placement::Left);
} else if position.x > bounds.left() + bounds.size.width * 0.65 {
self.will_split_placement = Some(Placement::Right);
} else if position.y < bounds.top() + bounds.size.height * 0.35 {
self.will_split_placement = Some(Placement::Top);
} else if position.y > bounds.top() + bounds.size.height * 0.65 {
self.will_split_placement = Some(Placement::Bottom);
} else {
// center to merge into the current tab
self.will_split_placement = None;
}
cx.notify()
}
fn on_drop(&mut self, drag: &DragPanel, ix: Option<usize>, cx: &mut ViewContext<Self>) {
let panel = drag.panel.clone();
let is_same_tab = drag.tab_panel == *cx.view();
// If target is same tab, and it is only one panel, do nothing.
if is_same_tab && ix.is_none() {
if self.will_split_placement.is_none() {
return;
} else if self.panels.len() == 1 {
return;
}
}
// Here is looks like remove_panel on a same item, but it difference.
//
// We must to split it to remove_panel, unless it will be crash by error:
// Cannot update ui::dock::tab_panel::TabPanel while it is already being updated
if is_same_tab {
self.detach_panel(panel.clone(), cx);
} else {
let _ = drag.tab_panel.update(cx, |view, cx| {
view.detach_panel(panel.clone(), cx);
view.remove_self_if_empty(cx);
});
}
// Insert into new tabs
if let Some(placement) = self.will_split_placement {
self.split_panel(panel, placement, None, cx);
} else if let Some(ix) = ix {
self.insert_panel_at(panel, ix, cx)
} else {
self.add_panel(panel, cx)
}
self.remove_self_if_empty(cx);
cx.emit(PanelEvent::LayoutChanged);
}
/// Add panel with split placement
fn split_panel(
&self,
panel: Arc<dyn PanelView>,
placement: Placement,
size: Option<Pixels>,
cx: &mut ViewContext<Self>,
) {
let dock_area = self.dock_area.clone();
// wrap the panel in a TabPanel
let new_tab_panel = cx.new_view(|cx| Self::new(None, dock_area.clone(), cx));
new_tab_panel.update(cx, |view, cx| {
view.add_panel(panel, cx);
});
let stack_panel = match self.stack_panel.as_ref().and_then(|panel| panel.upgrade()) {
Some(panel) => panel,
None => return,
};
let parent_axis = stack_panel.read(cx).axis;
let ix = stack_panel
.read(cx)
.index_of_panel(Arc::new(cx.view().clone()))
.unwrap_or_default();
if parent_axis.is_vertical() && placement.is_vertical() {
stack_panel.update(cx, |view, cx| {
view.insert_panel_at(
Arc::new(new_tab_panel),
ix,
placement,
size,
dock_area.clone(),
cx,
);
});
} else if parent_axis.is_horizontal() && placement.is_horizontal() {
stack_panel.update(cx, |view, cx| {
view.insert_panel_at(
Arc::new(new_tab_panel),
ix,
placement,
size,
dock_area.clone(),
cx,
);
});
} else {
// 1. Create new StackPanel with new axis
// 2. Move cx.view() from parent StackPanel to the new StackPanel
// 3. Add the new TabPanel to the new StackPanel at the correct index
// 4. Add new StackPanel to the parent StackPanel at the correct index
let tab_panel = cx.view().clone();
// Try to use the old stack panel, not just create a new one, to avoid too many nested stack panels
let new_stack_panel = if stack_panel.read(cx).panels_len() <= 1 {
stack_panel.update(cx, |view, cx| {
view.remove_all_panels(cx);
view.set_axis(placement.axis(), cx);
});
stack_panel.clone()
} else {
cx.new_view(|cx| {
let mut panel = StackPanel::new(placement.axis(), cx);
panel.parent = Some(stack_panel.downgrade());
panel
})
};
new_stack_panel.update(cx, |view, cx| match placement {
Placement::Left | Placement::Top => {
view.add_panel(Arc::new(new_tab_panel), size, dock_area.clone(), cx);
view.add_panel(Arc::new(tab_panel.clone()), None, dock_area.clone(), cx);
}
Placement::Right | Placement::Bottom => {
view.add_panel(Arc::new(tab_panel.clone()), None, dock_area.clone(), cx);
view.add_panel(Arc::new(new_tab_panel), size, dock_area.clone(), cx);
}
});
if stack_panel != new_stack_panel {
stack_panel.update(cx, |view, cx| {
view.replace_panel(Arc::new(tab_panel.clone()), new_stack_panel.clone(), cx);
});
}
cx.spawn(|_, mut cx| async move {
cx.update(|cx| tab_panel.update(cx, |view, cx| view.remove_self_if_empty(cx)))
})
.detach()
}
cx.emit(PanelEvent::LayoutChanged);
}
fn focus_active_panel(&self, cx: &mut ViewContext<Self>) {
if let Some(active_panel) = self.active_panel() {
active_panel.focus_handle(cx).focus(cx);
}
}
fn on_action_toggle_zoom(&mut self, _: &ToggleZoom, cx: &mut ViewContext<Self>) {
if !self.zoomable(cx) {
return;
}
if !self.is_zoomed {
cx.emit(PanelEvent::ZoomIn)
} else {
cx.emit(PanelEvent::ZoomOut)
}
self.is_zoomed = !self.is_zoomed;
}
fn on_action_close_panel(&mut self, _: &ClosePanel, cx: &mut ViewContext<Self>) {
if let Some(panel) = self.active_panel() {
self.remove_panel(panel, cx);
}
}
}
impl FocusableView for TabPanel {
fn focus_handle(&self, cx: &AppContext) -> gpui::FocusHandle {
if let Some(active_panel) = self.active_panel() {
active_panel.focus_handle(cx)
} else {
self.focus_handle.clone()
}
}
}
impl EventEmitter<DismissEvent> for TabPanel {}
impl EventEmitter<PanelEvent> for TabPanel {}
impl Render for TabPanel {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl gpui::IntoElement {
let focus_handle = self.focus_handle(cx);
let mut state = TabState {
closeable: self.closeable(cx),
draggable: self.draggable(cx),
droppable: self.droppable(cx),
zoomable: self.zoomable(cx),
};
if !state.draggable {
state.closeable = false;
}
v_flex()
.id("tab-panel")
.track_focus(&focus_handle)
.on_action(cx.listener(Self::on_action_toggle_zoom))
.on_action(cx.listener(Self::on_action_close_panel))
.size_full()
.overflow_hidden()
.bg(cx.theme().background)
.child(self.render_title_bar(state, cx))
.child(self.render_active_panel(state, cx))
}
}