fix clippy issues
This commit is contained in:
@@ -2,14 +2,31 @@ use std::{cell::Cell, rc::Rc, time::Instant};
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use crate::theme::ActiveTheme;
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use gpui::{
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fill, point, px, relative, Bounds, ContentMask, Edges, Element, EntityId, Hitbox, IntoElement,
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MouseDownEvent, MouseMoveEvent, MouseUpEvent, PaintQuad, Pixels, Point, Position, ScrollHandle,
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ScrollWheelEvent, Style, UniformListScrollHandle,
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fill, point, px, relative, AppContext, Bounds, ContentMask, CursorStyle, Edges, Element,
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EntityId, Hitbox, Hsla, IntoElement, MouseDownEvent, MouseMoveEvent, MouseUpEvent, PaintQuad,
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Pixels, Point, Position, ScrollHandle, ScrollWheelEvent, Style, UniformListScrollHandle,
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};
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use serde::{Deserialize, Serialize};
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/// Scrollbar show mode.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize, Hash, Default)]
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pub enum ScrollbarShow {
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#[default]
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Scrolling,
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Hover,
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}
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impl ScrollbarShow {
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fn is_hover(&self) -> bool {
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matches!(self, Self::Hover)
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}
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}
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const MIN_THUMB_SIZE: f32 = 80.;
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const THUMB_RADIUS: Pixels = Pixels(3.0);
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const THUMB_INSET: Pixels = Pixels(4.);
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const FADE_OUT_DURATION: f32 = 3.0;
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const FADE_OUT_DELAY: f32 = 2.0;
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pub trait ScrollHandleOffsetable {
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fn offset(&self) -> Point<Pixels>;
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@@ -92,6 +109,9 @@ impl ScrollbarState {
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fn with_hovered(&self, axis: Option<ScrollbarAxis>) -> Self {
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let mut state = *self;
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state.hovered_axis = axis;
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if self.is_scrollbar_visible() {
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state.last_scroll_time = Some(Instant::now());
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}
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state
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}
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@@ -111,6 +131,21 @@ impl ScrollbarState {
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state.last_scroll_time = last_scroll_time;
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state
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}
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fn with_last_scroll_time(&self, t: Option<Instant>) -> Self {
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let mut state = *self;
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state.last_scroll_time = t;
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state
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}
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fn is_scrollbar_visible(&self) -> bool {
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if let Some(last_time) = self.last_scroll_time {
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let elapsed = Instant::now().duration_since(last_time).as_secs_f32();
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elapsed < FADE_OUT_DURATION
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} else {
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false
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}
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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@@ -257,6 +292,52 @@ impl Scrollbar {
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self.axis = axis;
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self
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}
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fn style_for_active(cx: &AppContext) -> (Hsla, Hsla, Hsla, Pixels, Pixels) {
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(
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cx.theme().scrollbar_thumb_hover,
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cx.theme().scrollbar,
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cx.theme().border,
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THUMB_INSET - px(1.),
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THUMB_RADIUS,
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)
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}
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fn style_for_hovered_thumb(cx: &AppContext) -> (Hsla, Hsla, Hsla, Pixels, Pixels) {
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(
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cx.theme().scrollbar_thumb_hover,
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cx.theme().scrollbar,
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cx.theme().border,
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THUMB_INSET - px(1.),
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THUMB_RADIUS,
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)
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}
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fn style_for_hovered_bar(cx: &AppContext) -> (Hsla, Hsla, Hsla, Pixels, Pixels) {
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let (inset, radius) = if cx.theme().scrollbar_show.is_hover() {
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(THUMB_INSET, THUMB_RADIUS - px(1.))
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} else {
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(THUMB_INSET - px(1.), THUMB_RADIUS)
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};
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(
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cx.theme().scrollbar_thumb,
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cx.theme().scrollbar,
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gpui::transparent_black(),
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inset,
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radius,
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)
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}
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fn style_for_idle(_: &AppContext) -> (Hsla, Hsla, Hsla, Pixels, Pixels) {
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(
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gpui::transparent_black(),
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gpui::transparent_black(),
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gpui::transparent_black(),
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THUMB_INSET,
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THUMB_RADIUS - px(1.),
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)
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}
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}
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impl IntoElement for Scrollbar {
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@@ -267,10 +348,31 @@ impl IntoElement for Scrollbar {
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}
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}
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pub struct PrepaintState {
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hitbox: Hitbox,
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states: Vec<AxisPrepaintState>,
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}
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pub struct AxisPrepaintState {
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axis: ScrollbarAxis,
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bar_hitbox: Hitbox,
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bounds: Bounds<Pixels>,
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border_width: Pixels,
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radius: Pixels,
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bg: Hsla,
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border: Hsla,
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thumb_bounds: Bounds<Pixels>,
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thumb_bg: Hsla,
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scroll_size: Pixels,
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container_size: Pixels,
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thumb_size: Pixels,
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margin_end: Pixels,
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}
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impl Element for Scrollbar {
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type RequestLayoutState = ();
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type PrepaintState = Hitbox;
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type PrepaintState = PrepaintState;
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fn id(&self) -> Option<gpui::ElementId> {
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None
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@@ -281,12 +383,16 @@ impl Element for Scrollbar {
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_: Option<&gpui::GlobalElementId>,
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cx: &mut gpui::WindowContext,
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) -> (gpui::LayoutId, Self::RequestLayoutState) {
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let mut style = Style::default();
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style.position = Position::Absolute;
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style.flex_grow = 1.0;
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style.flex_shrink = 1.0;
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style.size.width = relative(1.).into();
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style.size.height = relative(1.).into();
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let style = Style {
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position: Position::Absolute,
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flex_grow: 1.0,
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flex_shrink: 1.0,
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size: gpui::Size {
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width: relative(1.).into(),
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height: relative(1.).into(),
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},
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..Default::default()
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};
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(cx.request_layout(style, None), ())
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}
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@@ -298,36 +404,26 @@ impl Element for Scrollbar {
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_: &mut Self::RequestLayoutState,
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cx: &mut gpui::WindowContext,
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) -> Self::PrepaintState {
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cx.with_content_mask(Some(ContentMask { bounds }), |cx| {
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let hitbox = cx.with_content_mask(Some(ContentMask { bounds }), |cx| {
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cx.insert_hitbox(bounds, false)
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})
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}
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});
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let mut states = vec![];
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fn paint(
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&mut self,
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_: Option<&gpui::GlobalElementId>,
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_: Bounds<Pixels>,
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_: &mut Self::RequestLayoutState,
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hitbox: &mut Self::PrepaintState,
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cx: &mut gpui::WindowContext,
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) {
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let hitbox_bounds = hitbox.bounds;
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let mut has_both = self.axis.is_both();
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for axis in self.axis.all().into_iter() {
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const NORMAL_OPACITY: f32 = 0.6;
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let is_vertical = axis.is_vertical();
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let (scroll_area_size, container_size, scroll_position) = if is_vertical {
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(
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self.scroll_size.height,
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hitbox_bounds.size.height,
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hitbox.size.height,
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self.scroll_handle.offset().y,
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)
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} else {
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(
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self.scroll_size.width,
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hitbox_bounds.size.width,
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hitbox.size.width,
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self.scroll_handle.offset().x,
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)
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};
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@@ -354,23 +450,23 @@ impl Element for Scrollbar {
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let bounds = Bounds {
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origin: if is_vertical {
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point(
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hitbox_bounds.origin.x + hitbox_bounds.size.width - self.width,
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hitbox_bounds.origin.y,
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hitbox.origin.x + hitbox.size.width - self.width,
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hitbox.origin.y,
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)
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} else {
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point(
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hitbox_bounds.origin.x,
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hitbox_bounds.origin.y + hitbox_bounds.size.height - self.width,
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hitbox.origin.x,
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hitbox.origin.y + hitbox.size.height - self.width,
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)
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},
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size: gpui::Size {
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width: if is_vertical {
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self.width
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} else {
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hitbox_bounds.size.width
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hitbox.size.width
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},
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height: if is_vertical {
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hitbox_bounds.size.height
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hitbox.size.height
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} else {
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self.width
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},
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@@ -378,49 +474,46 @@ impl Element for Scrollbar {
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};
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let state = self.state.clone();
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let is_hover_to_show = cx.theme().scrollbar_show.is_hover();
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let is_hovered_on_bar = state.get().hovered_axis == Some(axis);
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let is_hovered_on_thumb = state.get().hovered_on_thumb == Some(axis);
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let (thumb_bg, bar_bg, bar_border, inset, radius) =
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if state.get().dragged_axis == Some(axis) {
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(
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cx.theme().scrollbar_thumb,
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cx.theme().scrollbar,
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cx.theme().border,
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THUMB_INSET - px(1.),
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THUMB_RADIUS,
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)
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} else if state.get().hovered_axis == Some(axis) {
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if state.get().hovered_on_thumb == Some(axis) {
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(
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cx.theme().scrollbar_thumb,
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cx.theme().scrollbar,
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cx.theme().border,
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THUMB_INSET - px(1.),
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THUMB_RADIUS,
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)
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Self::style_for_active(cx)
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} else if is_hover_to_show && is_hovered_on_bar {
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if is_hovered_on_thumb {
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Self::style_for_hovered_thumb(cx)
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} else {
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(
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cx.theme().scrollbar_thumb.opacity(NORMAL_OPACITY),
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gpui::transparent_black(),
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gpui::transparent_black(),
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THUMB_INSET,
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THUMB_RADIUS,
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)
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Self::style_for_hovered_bar(cx)
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}
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} else {
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let mut idle_state = (
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gpui::transparent_black(),
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gpui::transparent_black(),
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gpui::transparent_black(),
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THUMB_INSET,
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THUMB_RADIUS - px(1.),
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);
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let mut idle_state = Self::style_for_idle(cx);
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// Delay 2s to fade out the scrollbar thumb (in 1s)
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if let Some(last_time) = state.get().last_scroll_time {
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let elapsed = Instant::now().duration_since(last_time).as_secs_f32();
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if elapsed < 1.0 {
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let y_value = NORMAL_OPACITY - elapsed.powi(10); // y = 1 - x^10
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idle_state.0 = cx.theme().scrollbar_thumb.opacity(y_value);
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cx.request_animation_frame();
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if elapsed < FADE_OUT_DURATION {
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if is_hovered_on_bar {
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state.set(state.get().with_last_scroll_time(Some(Instant::now())));
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idle_state = if is_hovered_on_thumb {
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Self::style_for_hovered_thumb(cx)
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} else {
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Self::style_for_hovered_bar(cx)
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};
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} else {
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if elapsed < FADE_OUT_DELAY {
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idle_state.0 = cx.theme().scrollbar_thumb;
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} else {
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// opacity = 1 - (x - 2)^10
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let opacity = 1.0 - (elapsed - FADE_OUT_DELAY).powi(10);
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idle_state.0 = cx.theme().scrollbar_thumb.opacity(opacity);
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};
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cx.request_animation_frame();
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}
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}
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}
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idle_state
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};
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@@ -449,8 +542,57 @@ impl Element for Scrollbar {
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)
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};
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let bar_hitbox = cx.with_content_mask(Some(ContentMask { bounds }), |cx| {
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cx.insert_hitbox(bounds, false)
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});
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states.push(AxisPrepaintState {
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axis,
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bar_hitbox,
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bounds,
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border_width,
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radius,
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bg: bar_bg,
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border: bar_border,
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thumb_bounds,
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thumb_bg,
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scroll_size: scroll_area_size,
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container_size,
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thumb_size: thumb_length,
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margin_end,
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})
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}
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PrepaintState { hitbox, states }
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}
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fn paint(
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&mut self,
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_: Option<&gpui::GlobalElementId>,
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_: Bounds<Pixels>,
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_: &mut Self::RequestLayoutState,
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prepaint: &mut Self::PrepaintState,
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cx: &mut gpui::WindowContext,
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) {
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let hitbox_bounds = prepaint.hitbox.bounds;
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let is_visible = self.state.get().is_scrollbar_visible();
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let is_hover_to_show = cx.theme().scrollbar_show.is_hover();
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for state in prepaint.states.iter() {
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let axis = state.axis;
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let radius = state.radius;
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let bounds = state.bounds;
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let thumb_bounds = state.thumb_bounds;
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let scroll_area_size = state.scroll_size;
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let container_size = state.container_size;
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let thumb_size = state.thumb_size;
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let margin_end = state.margin_end;
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let is_vertical = axis.is_vertical();
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cx.set_cursor_style(CursorStyle::default(), &state.bar_hitbox);
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cx.paint_layer(hitbox_bounds, |cx| {
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cx.paint_quad(fill(bounds, bar_bg));
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cx.paint_quad(fill(state.bounds, state.bg));
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cx.paint_quad(PaintQuad {
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bounds,
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@@ -461,20 +603,20 @@ impl Element for Scrollbar {
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top: px(0.),
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right: px(0.),
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bottom: px(0.),
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left: border_width,
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left: state.border_width,
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}
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} else {
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Edges {
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top: border_width,
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top: state.border_width,
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right: px(0.),
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bottom: px(0.),
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left: px(0.),
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}
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},
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border_color: bar_border,
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border_color: state.border,
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});
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cx.paint_quad(fill(thumb_bounds, thumb_bg).corner_radii(radius));
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cx.paint_quad(fill(thumb_bounds, state.thumb_bg).corner_radii(radius));
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});
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cx.on_mouse_event({
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@@ -483,67 +625,70 @@ impl Element for Scrollbar {
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let scroll_handle = self.scroll_handle.clone();
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move |event: &ScrollWheelEvent, phase, cx| {
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if phase.bubble() && hitbox_bounds.contains(&event.position) {
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if scroll_handle.offset() != state.get().last_scroll_offset {
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state.set(
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state
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.get()
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.with_last_scroll(scroll_handle.offset(), Some(Instant::now())),
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);
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cx.notify(Some(view_id));
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}
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if phase.bubble()
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&& hitbox_bounds.contains(&event.position)
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&& scroll_handle.offset() != state.get().last_scroll_offset
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{
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state.set(
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state
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.get()
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.with_last_scroll(scroll_handle.offset(), Some(Instant::now())),
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);
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cx.notify(Some(view_id));
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}
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}
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});
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let safe_range = (-scroll_area_size + container_size)..px(0.);
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cx.on_mouse_event({
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let state = self.state.clone();
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let view_id = self.view_id;
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let scroll_handle = self.scroll_handle.clone();
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if is_hover_to_show || is_visible {
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cx.on_mouse_event({
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let state = self.state.clone();
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let view_id = self.view_id;
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let scroll_handle = self.scroll_handle.clone();
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move |event: &MouseDownEvent, phase, cx| {
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if phase.bubble() && bounds.contains(&event.position) {
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cx.stop_propagation();
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move |event: &MouseDownEvent, phase, cx| {
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if phase.bubble() && bounds.contains(&event.position) {
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cx.stop_propagation();
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if thumb_bounds.contains(&event.position) {
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// click on the thumb bar, set the drag position
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let pos = event.position - thumb_bounds.origin;
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if thumb_bounds.contains(&event.position) {
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// click on the thumb bar, set the drag position
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let pos = event.position - thumb_bounds.origin;
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state.set(state.get().with_drag_pos(axis, pos));
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state.set(state.get().with_drag_pos(axis, pos));
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cx.notify(Some(view_id));
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} else {
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// click on the scrollbar, jump to the position
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// Set the thumb bar center to the click position
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let offset = scroll_handle.offset();
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let percentage = if is_vertical {
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(event.position.y - thumb_length / 2. - bounds.origin.y)
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/ (bounds.size.height - thumb_length)
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cx.notify(Some(view_id));
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} else {
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(event.position.x - thumb_length / 2. - bounds.origin.x)
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/ (bounds.size.width - thumb_length)
|
||||
}
|
||||
.min(1.);
|
||||
// click on the scrollbar, jump to the position
|
||||
// Set the thumb bar center to the click position
|
||||
let offset = scroll_handle.offset();
|
||||
let percentage = if is_vertical {
|
||||
(event.position.y - thumb_size / 2. - bounds.origin.y)
|
||||
/ (bounds.size.height - thumb_size)
|
||||
} else {
|
||||
(event.position.x - thumb_size / 2. - bounds.origin.x)
|
||||
/ (bounds.size.width - thumb_size)
|
||||
}
|
||||
.min(1.);
|
||||
|
||||
if is_vertical {
|
||||
scroll_handle.set_offset(point(
|
||||
offset.x,
|
||||
(-scroll_area_size * percentage)
|
||||
.clamp(safe_range.start, safe_range.end),
|
||||
));
|
||||
} else {
|
||||
scroll_handle.set_offset(point(
|
||||
(-scroll_area_size * percentage)
|
||||
.clamp(safe_range.start, safe_range.end),
|
||||
offset.y,
|
||||
));
|
||||
if is_vertical {
|
||||
scroll_handle.set_offset(point(
|
||||
offset.x,
|
||||
(-scroll_area_size * percentage)
|
||||
.clamp(safe_range.start, safe_range.end),
|
||||
));
|
||||
} else {
|
||||
scroll_handle.set_offset(point(
|
||||
(-scroll_area_size * percentage)
|
||||
.clamp(safe_range.start, safe_range.end),
|
||||
offset.y,
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
cx.on_mouse_event({
|
||||
let scroll_handle = self.scroll_handle.clone();
|
||||
@@ -557,13 +702,11 @@ impl Element for Scrollbar {
|
||||
state.set(state.get().with_hovered(Some(axis)));
|
||||
cx.notify(Some(view_id));
|
||||
}
|
||||
} else {
|
||||
if state.get().hovered_axis == Some(axis) {
|
||||
if state.get().hovered_axis.is_some() {
|
||||
state.set(state.get().with_hovered(None));
|
||||
cx.notify(Some(view_id));
|
||||
}
|
||||
}
|
||||
} else if state.get().hovered_axis == Some(axis)
|
||||
&& state.get().hovered_axis.is_some()
|
||||
{
|
||||
state.set(state.get().with_hovered(None));
|
||||
cx.notify(Some(view_id));
|
||||
}
|
||||
|
||||
// Update hovered state for scrollbar thumb
|
||||
@@ -572,11 +715,9 @@ impl Element for Scrollbar {
|
||||
state.set(state.get().with_hovered_on_thumb(Some(axis)));
|
||||
cx.notify(Some(view_id));
|
||||
}
|
||||
} else {
|
||||
if state.get().hovered_on_thumb == Some(axis) {
|
||||
state.set(state.get().with_hovered_on_thumb(None));
|
||||
cx.notify(Some(view_id));
|
||||
}
|
||||
} else if state.get().hovered_on_thumb == Some(axis) {
|
||||
state.set(state.get().with_hovered_on_thumb(None));
|
||||
cx.notify(Some(view_id));
|
||||
}
|
||||
|
||||
// Move thumb position on dragging
|
||||
@@ -587,10 +728,10 @@ impl Element for Scrollbar {
|
||||
|
||||
let percentage = (if is_vertical {
|
||||
(event.position.y - drag_pos.y - bounds.origin.y)
|
||||
/ (bounds.size.height - thumb_length)
|
||||
/ (bounds.size.height - thumb_size)
|
||||
} else {
|
||||
(event.position.x - drag_pos.x - bounds.origin.x)
|
||||
/ (bounds.size.width - thumb_length - margin_end)
|
||||
/ (bounds.size.width - thumb_size - margin_end)
|
||||
})
|
||||
.clamp(0., 1.);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user