customize traffic light on macOS
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@@ -3,15 +3,25 @@
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windows_subsystem = "windows"
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)]
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use tauri::Manager;
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#[cfg(target_os = "macos")]
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#[macro_use]
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extern crate objc;
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use std::time::Duration;
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use tauri::{Manager, WindowEvent};
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use tauri_plugin_autostart::MacosLauncher;
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use tauri_plugin_sql::{Migration, MigrationKind};
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use webpage::{Webpage, WebpageOptions};
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use std::time::Duration;
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#[cfg(target_os = "macos")]
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use window_vibrancy::{apply_vibrancy, NSVisualEffectMaterial};
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#[cfg(target_os = "macos")]
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use traffic_light::TrafficLight;
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#[cfg(target_os = "macos")]
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mod traffic_light;
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#[derive(Clone, serde::Serialize)]
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struct Payload {
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args: Vec<String>,
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@@ -102,8 +112,18 @@ fn main() {
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apply_vibrancy(&window, NSVisualEffectMaterial::HudWindow, None, None)
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.expect("Unsupported platform! 'apply_vibrancy' is only supported on macOS");
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#[cfg(target_os = "macos")]
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window.set_transparent_titlebar(true);
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window.position_traffic_lights(16.0, 25.0);
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Ok(())
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})
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.on_window_event(|e| {
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if let WindowEvent::Resized(..) = e.event() {
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let window = e.window();
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window.position_traffic_lights(16., 25.);
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}
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})
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.plugin(
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tauri_plugin_sql::Builder::default()
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.add_migrations(
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