feat: add custom traffic light inset for macos
This commit is contained in:
@@ -5,12 +5,21 @@
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pub mod commands;
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pub mod nostr;
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pub mod traffic_light;
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pub mod tray;
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#[cfg(target_os = "macos")]
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extern crate cocoa;
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#[cfg(target_os = "macos")]
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#[macro_use]
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extern crate objc;
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use nostr_sdk::prelude::*;
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use std::fs;
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use tauri::Manager;
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use tauri_plugin_autostart::MacosLauncher;
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use traffic_light::setup_traffic_light_positioner;
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pub struct Nostr {
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client: Client,
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@@ -22,6 +31,9 @@ fn main() {
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#[cfg(target_os = "macos")]
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app.set_activation_policy(tauri::ActivationPolicy::Regular);
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#[cfg(target_os = "macos")]
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setup_traffic_light_positioner(app.get_window("main").unwrap());
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let _tray = tray::create_tray(app.handle()).unwrap();
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let handle = app.handle().clone();
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let home_dir = handle.path().home_dir().unwrap();
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342
src-tauri/src/traffic_light.rs
Normal file
342
src-tauri/src/traffic_light.rs
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@@ -0,0 +1,342 @@
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use objc::{msg_send, sel, sel_impl};
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use rand::{distributions::Alphanumeric, Rng};
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use tauri::{
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plugin::{Builder, TauriPlugin},
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Manager, Runtime, Window,
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}; // 0.8
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const WINDOW_CONTROL_PAD_X: f64 = 8.0;
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const WINDOW_CONTROL_PAD_Y: f64 = 16.0;
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struct UnsafeWindowHandle(*mut std::ffi::c_void);
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unsafe impl Send for UnsafeWindowHandle {}
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unsafe impl Sync for UnsafeWindowHandle {}
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pub fn init<R: Runtime>() -> TauriPlugin<R> {
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Builder::new("traffic_light_positioner")
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.on_window_ready(|window| {
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#[cfg(target_os = "macos")]
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setup_traffic_light_positioner(window);
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return;
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})
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.build()
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}
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#[cfg(target_os = "macos")]
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fn position_traffic_lights(ns_window_handle: UnsafeWindowHandle, x: f64, y: f64) {
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use cocoa::appkit::{NSView, NSWindow, NSWindowButton};
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use cocoa::foundation::NSRect;
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let ns_window = ns_window_handle.0 as cocoa::base::id;
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unsafe {
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let close = ns_window.standardWindowButton_(NSWindowButton::NSWindowCloseButton);
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let miniaturize = ns_window.standardWindowButton_(NSWindowButton::NSWindowMiniaturizeButton);
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let zoom = ns_window.standardWindowButton_(NSWindowButton::NSWindowZoomButton);
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let title_bar_container_view = close.superview().superview();
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let close_rect: NSRect = msg_send![close, frame];
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let button_height = close_rect.size.height;
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let title_bar_frame_height = button_height + y;
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let mut title_bar_rect = NSView::frame(title_bar_container_view);
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title_bar_rect.size.height = title_bar_frame_height;
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title_bar_rect.origin.y = NSView::frame(ns_window).size.height - title_bar_frame_height;
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let _: () = msg_send![title_bar_container_view, setFrame: title_bar_rect];
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let window_buttons = vec![close, miniaturize, zoom];
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let space_between = NSView::frame(miniaturize).origin.x - NSView::frame(close).origin.x;
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for (i, button) in window_buttons.into_iter().enumerate() {
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let mut rect: NSRect = NSView::frame(button);
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rect.origin.x = x + (i as f64 * space_between);
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button.setFrameOrigin(rect.origin);
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}
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}
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}
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#[cfg(target_os = "macos")]
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#[derive(Debug)]
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struct WindowState<R: Runtime> {
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window: Window<R>,
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}
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#[cfg(target_os = "macos")]
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pub fn setup_traffic_light_positioner<R: Runtime>(window: Window<R>) {
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use cocoa::appkit::NSWindow;
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use cocoa::base::{id, BOOL};
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use cocoa::foundation::NSUInteger;
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use objc::runtime::{Object, Sel};
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use std::ffi::c_void;
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// Do the initial positioning
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position_traffic_lights(
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UnsafeWindowHandle(window.ns_window().expect("Failed to create window handle")),
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WINDOW_CONTROL_PAD_X,
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WINDOW_CONTROL_PAD_Y,
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);
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// Ensure they stay in place while resizing the window.
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fn with_window_state<R: Runtime, F: FnOnce(&mut WindowState<R>) -> T, T>(this: &Object, func: F) {
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let ptr = unsafe {
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let x: *mut c_void = *this.get_ivar("app_box");
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&mut *(x as *mut WindowState<R>)
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};
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func(ptr);
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}
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unsafe {
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let ns_win = window
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.ns_window()
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.expect("NS Window should exist to mount traffic light delegate.") as id;
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let current_delegate: id = ns_win.delegate();
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extern "C" fn on_window_should_close(this: &Object, _cmd: Sel, sender: id) -> BOOL {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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msg_send![super_del, windowShouldClose: sender]
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}
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}
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extern "C" fn on_window_will_close(this: &Object, _cmd: Sel, notification: id) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowWillClose: notification];
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}
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}
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extern "C" fn on_window_did_resize<R: Runtime>(this: &Object, _cmd: Sel, notification: id) {
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unsafe {
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with_window_state(&*this, |state: &mut WindowState<R>| {
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let id = state
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.window
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.ns_window()
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.expect("NS window should exist on state to handle resize") as id;
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#[cfg(target_os = "macos")]
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position_traffic_lights(
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UnsafeWindowHandle(id as *mut std::ffi::c_void),
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WINDOW_CONTROL_PAD_X,
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WINDOW_CONTROL_PAD_Y,
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);
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});
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowDidResize: notification];
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}
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}
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extern "C" fn on_window_did_move(this: &Object, _cmd: Sel, notification: id) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowDidMove: notification];
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}
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}
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extern "C" fn on_window_did_change_backing_properties(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowDidChangeBackingProperties: notification];
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}
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}
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extern "C" fn on_window_did_become_key(this: &Object, _cmd: Sel, notification: id) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowDidBecomeKey: notification];
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}
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}
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extern "C" fn on_window_did_resign_key(this: &Object, _cmd: Sel, notification: id) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowDidResignKey: notification];
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}
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}
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extern "C" fn on_dragging_entered(this: &Object, _cmd: Sel, notification: id) -> BOOL {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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msg_send![super_del, draggingEntered: notification]
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}
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}
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extern "C" fn on_prepare_for_drag_operation(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) -> BOOL {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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msg_send![super_del, prepareForDragOperation: notification]
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}
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}
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extern "C" fn on_perform_drag_operation(this: &Object, _cmd: Sel, sender: id) -> BOOL {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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msg_send![super_del, performDragOperation: sender]
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}
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}
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extern "C" fn on_conclude_drag_operation(this: &Object, _cmd: Sel, notification: id) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, concludeDragOperation: notification];
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}
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}
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extern "C" fn on_dragging_exited(this: &Object, _cmd: Sel, notification: id) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, draggingExited: notification];
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}
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}
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extern "C" fn on_window_will_use_full_screen_presentation_options(
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this: &Object,
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_cmd: Sel,
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window: id,
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proposed_options: NSUInteger,
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) -> NSUInteger {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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msg_send![super_del, window: window willUseFullScreenPresentationOptions: proposed_options]
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}
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}
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extern "C" fn on_window_did_enter_full_screen<R: Runtime>(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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with_window_state(&*this, |state: &mut WindowState<R>| {
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state
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.window
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.emit("did-enter-fullscreen", ())
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.expect("Failed to emit event");
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});
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowDidEnterFullScreen: notification];
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}
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}
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extern "C" fn on_window_will_enter_full_screen<R: Runtime>(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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with_window_state(&*this, |state: &mut WindowState<R>| {
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state
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.window
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.emit("will-enter-fullscreen", ())
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.expect("Failed to emit event");
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});
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowWillEnterFullScreen: notification];
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}
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}
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extern "C" fn on_window_did_exit_full_screen<R: Runtime>(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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with_window_state(&*this, |state: &mut WindowState<R>| {
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state
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.window
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.emit("did-exit-fullscreen", ())
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.expect("Failed to emit event");
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let id = state.window.ns_window().expect("Failed to emit event") as id;
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position_traffic_lights(
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UnsafeWindowHandle(id as *mut std::ffi::c_void),
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WINDOW_CONTROL_PAD_X,
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WINDOW_CONTROL_PAD_Y,
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);
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});
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowDidExitFullScreen: notification];
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}
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}
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extern "C" fn on_window_will_exit_full_screen<R: Runtime>(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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with_window_state(&*this, |state: &mut WindowState<R>| {
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state
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.window
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.emit("will-exit-fullscreen", ())
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.expect("Failed to emit event");
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});
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowWillExitFullScreen: notification];
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}
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}
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extern "C" fn on_window_did_fail_to_enter_full_screen(this: &Object, _cmd: Sel, window: id) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, windowDidFailToEnterFullScreen: window];
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}
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}
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extern "C" fn on_effective_appearance_did_change(this: &Object, _cmd: Sel, notification: id) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![super_del, effectiveAppearanceDidChange: notification];
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}
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}
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extern "C" fn on_effective_appearance_did_changed_on_main_thread(
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this: &Object,
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_cmd: Sel,
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notification: id,
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) {
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unsafe {
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let super_del: id = *this.get_ivar("super_delegate");
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let _: () = msg_send![
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super_del,
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effectiveAppearanceDidChangedOnMainThread: notification
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];
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}
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}
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// Are we deallocing this properly ? (I miss safe Rust :( )
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let window_label = window.label().to_string();
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let app_state = WindowState { window };
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let app_box = Box::into_raw(Box::new(app_state)) as *mut c_void;
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let random_str: String = rand::thread_rng()
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.sample_iter(&Alphanumeric)
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.take(20)
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.map(char::from)
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.collect();
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// We need to ensure we have a unique delegate name, otherwise we will panic while trying to create a duplicate
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// delegate with the same name.
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let delegate_name = format!("windowDelegate_{}_{}", window_label, random_str);
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ns_win.setDelegate_(cocoa::delegate!(&delegate_name, {
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window: id = ns_win,
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app_box: *mut c_void = app_box,
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toolbar: id = cocoa::base::nil,
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super_delegate: id = current_delegate,
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(windowShouldClose:) => on_window_should_close as extern fn(&Object, Sel, id) -> BOOL,
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(windowWillClose:) => on_window_will_close as extern fn(&Object, Sel, id),
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(windowDidResize:) => on_window_did_resize::<R> as extern fn(&Object, Sel, id),
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(windowDidMove:) => on_window_did_move as extern fn(&Object, Sel, id),
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(windowDidChangeBackingProperties:) => on_window_did_change_backing_properties as extern fn(&Object, Sel, id),
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(windowDidBecomeKey:) => on_window_did_become_key as extern fn(&Object, Sel, id),
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(windowDidResignKey:) => on_window_did_resign_key as extern fn(&Object, Sel, id),
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(draggingEntered:) => on_dragging_entered as extern fn(&Object, Sel, id) -> BOOL,
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(prepareForDragOperation:) => on_prepare_for_drag_operation as extern fn(&Object, Sel, id) -> BOOL,
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(performDragOperation:) => on_perform_drag_operation as extern fn(&Object, Sel, id) -> BOOL,
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(concludeDragOperation:) => on_conclude_drag_operation as extern fn(&Object, Sel, id),
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(draggingExited:) => on_dragging_exited as extern fn(&Object, Sel, id),
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(window:willUseFullScreenPresentationOptions:) => on_window_will_use_full_screen_presentation_options as extern fn(&Object, Sel, id, NSUInteger) -> NSUInteger,
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(windowDidEnterFullScreen:) => on_window_did_enter_full_screen::<R> as extern fn(&Object, Sel, id),
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(windowWillEnterFullScreen:) => on_window_will_enter_full_screen::<R> as extern fn(&Object, Sel, id),
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(windowDidExitFullScreen:) => on_window_did_exit_full_screen::<R> as extern fn(&Object, Sel, id),
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(windowWillExitFullScreen:) => on_window_will_exit_full_screen::<R> as extern fn(&Object, Sel, id),
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(windowDidFailToEnterFullScreen:) => on_window_did_fail_to_enter_full_screen as extern fn(&Object, Sel, id),
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(effectiveAppearanceDidChange:) => on_effective_appearance_did_change as extern fn(&Object, Sel, id),
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(effectiveAppearanceDidChangedOnMainThread:) => on_effective_appearance_did_changed_on_main_thread as extern fn(&Object, Sel, id)
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}))
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}
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}
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