Files
coop/crates/ui/src/window_ext.rs
Ren Amamiya 40d726c986 feat: refactor to use gpui event instead of local state (#18)
Reviewed-on: #18
Co-authored-by: Ren Amamiya <reya@lume.nu>
Co-committed-by: Ren Amamiya <reya@lume.nu>
2026-03-10 08:19:02 +00:00

134 lines
3.8 KiB
Rust

use std::rc::Rc;
use gpui::{App, ElementId, Entity, Window};
use crate::Root;
use crate::input::InputState;
use crate::modal::Modal;
use crate::notification::Notification;
/// Extension trait for [`Window`] to add modal, notification .. functionality.
pub trait WindowExtension: Sized {
/// Opens a Modal.
fn open_modal<F>(&mut self, cx: &mut App, builder: F)
where
F: Fn(Modal, &mut Window, &mut App) -> Modal + 'static;
/// Return true, if there is an active Modal.
fn has_active_modal(&mut self, cx: &mut App) -> bool;
/// Closes the last active Modal.
fn close_modal(&mut self, cx: &mut App);
/// Closes all active Modals.
fn close_all_modals(&mut self, cx: &mut App);
/// Returns number of notifications.
fn notifications(&mut self, cx: &mut App) -> Rc<Vec<Entity<Notification>>>;
/// Pushes a notification to the notification list.
fn push_notification<T>(&mut self, note: T, cx: &mut App)
where
T: Into<Notification>;
/// Clear the unique notification.
fn clear_notification<T: Sized + 'static>(&mut self, cx: &mut App);
/// Clear the unique notification with the given id.
fn clear_notification_by_id<T: Sized + 'static>(
&mut self,
key: impl Into<ElementId>,
cx: &mut App,
);
/// Clear all notifications
fn clear_notifications(&mut self, cx: &mut App);
/// Return current focused Input entity.
fn focused_input(&mut self, cx: &mut App) -> Option<Entity<InputState>>;
/// Returns true if there is a focused Input entity.
fn has_focused_input(&mut self, cx: &mut App) -> bool;
}
impl WindowExtension for Window {
#[inline]
fn open_modal<F>(&mut self, cx: &mut App, builder: F)
where
F: Fn(Modal, &mut Window, &mut App) -> Modal + 'static,
{
Root::update(self, cx, move |root, window, cx| {
root.open_modal(builder, window, cx);
})
}
#[inline]
fn has_active_modal(&mut self, cx: &mut App) -> bool {
Root::read(self, cx).has_active_modals()
}
#[inline]
fn close_modal(&mut self, cx: &mut App) {
Root::update(self, cx, move |root, window, cx| {
root.close_modal(window, cx);
})
}
#[inline]
fn close_all_modals(&mut self, cx: &mut App) {
Root::update(self, cx, |root, window, cx| {
root.close_all_modals(window, cx);
})
}
#[inline]
fn push_notification<T>(&mut self, note: T, cx: &mut App)
where
T: Into<Notification>,
{
let note = note.into();
Root::update(self, cx, move |root, window, cx| {
root.push_notification(note, window, cx);
})
}
#[inline]
fn clear_notification<T: Sized + 'static>(&mut self, cx: &mut App) {
Root::update(self, cx, |root, window, cx| {
root.clear_notification::<T>(window, cx);
})
}
#[inline]
fn clear_notification_by_id<T: Sized + 'static>(
&mut self,
key: impl Into<ElementId>,
cx: &mut App,
) {
let key: ElementId = key.into();
Root::update(self, cx, |root, window, cx| {
root.clear_notification_by_id::<T>(key, window, cx);
})
}
#[inline]
fn clear_notifications(&mut self, cx: &mut App) {
Root::update(self, cx, move |root, window, cx| {
root.clear_notifications(window, cx);
})
}
fn notifications(&mut self, cx: &mut App) -> Rc<Vec<Entity<Notification>>> {
let entity = Root::read(self, cx).notification.clone();
Rc::new(entity.read(cx).notifications())
}
fn has_focused_input(&mut self, cx: &mut App) -> bool {
Root::read(self, cx).focused_input.is_some()
}
fn focused_input(&mut self, cx: &mut App) -> Option<Entity<InputState>> {
Root::read(self, cx).focused_input.clone()
}
}