Files
coop/crates/chats/src/registry.rs
reya a53b2181ab feat: Implemented NIP-4e (#11)
* chore: refactor account registry

* wip: nip4e

* chore: rename account to device

* feat: nip44 encryption with master signer

* update

* refactor

* feat: unwrap with device keys

* chore: improve handler

* chore: fix rustls

* chore: refactor onboarding

* chore: fix compose

* chore: fix send message

* chore: fix forgot to request device

* fix send message

* chore: fix deadlock

* chore: small fixes

* chore: improve

* fix

* refactor

* refactor

* refactor

* fix

* add fetch request

* save keys

* fix

* update

* update

* update
2025-03-08 19:29:25 +07:00

175 lines
5.1 KiB
Rust

use std::cmp::Reverse;
use anyhow::anyhow;
use common::{last_seen::LastSeen, utils::room_hash};
use global::get_client;
use gpui::{App, AppContext, Context, Entity, Global, Task, WeakEntity};
use itertools::Itertools;
use nostr_sdk::prelude::*;
use crate::room::{IncomingEvent, Room};
pub fn init(cx: &mut App) {
ChatRegistry::register(cx);
}
struct GlobalChatRegistry(Entity<ChatRegistry>);
impl Global for GlobalChatRegistry {}
pub struct ChatRegistry {
rooms: Vec<Entity<Room>>,
is_loading: bool,
}
impl ChatRegistry {
pub fn global(cx: &mut App) -> Option<Entity<Self>> {
cx.try_global::<GlobalChatRegistry>()
.map(|global| global.0.clone())
}
pub fn register(cx: &mut App) -> Entity<Self> {
Self::global(cx).unwrap_or_else(|| {
let entity = cx.new(Self::new);
// Set global state
cx.set_global(GlobalChatRegistry(entity.clone()));
entity
})
}
fn new(_cx: &mut Context<Self>) -> Self {
Self {
rooms: vec![],
is_loading: true,
}
}
pub fn current_rooms_ids(&self, cx: &mut Context<Self>) -> Vec<u64> {
self.rooms.iter().map(|room| room.read(cx).id).collect()
}
pub fn load_chat_rooms(&mut self, cx: &mut Context<Self>) {
let client = get_client();
let task: Task<Result<Vec<Event>, Error>> = cx.background_spawn(async move {
let signer = client.signer().await?;
let public_key = signer.get_public_key().await?;
let send = Filter::new()
.kind(Kind::PrivateDirectMessage)
.author(public_key);
let recv = Filter::new()
.kind(Kind::PrivateDirectMessage)
.pubkey(public_key);
let send_events = client.database().query(send).await?;
let recv_events = client.database().query(recv).await?;
let events = send_events.merge(recv_events);
let result: Vec<Event> = events
.into_iter()
.filter(|ev| ev.tags.public_keys().peekable().peek().is_some())
.unique_by(room_hash)
.sorted_by_key(|ev| Reverse(ev.created_at))
.collect();
Ok(result)
});
cx.spawn(|this, cx| async move {
if let Ok(events) = task.await {
_ = cx.update(|cx| {
_ = this.update(cx, |this, cx| {
if !events.is_empty() {
let current_ids = this.current_rooms_ids(cx);
let items: Vec<Entity<Room>> = events
.into_iter()
.filter_map(|ev| {
let new = room_hash(&ev);
// Filter all seen rooms
if !current_ids.iter().any(|this| this == &new) {
Some(Room::new(&ev, cx))
} else {
None
}
})
.collect();
this.is_loading = false;
this.rooms.extend(items);
this.rooms
.sort_by_key(|room| Reverse(room.read(cx).last_seen()));
} else {
this.is_loading = false;
}
cx.notify();
});
});
}
})
.detach();
}
pub fn rooms(&self) -> &[Entity<Room>] {
&self.rooms
}
pub fn is_loading(&self) -> bool {
self.is_loading
}
pub fn get(&self, id: &u64, cx: &App) -> Option<WeakEntity<Room>> {
self.rooms
.iter()
.find(|model| model.read(cx).id == *id)
.map(|room| room.downgrade())
}
pub fn push_room(
&mut self,
room: Entity<Room>,
cx: &mut Context<Self>,
) -> Result<(), anyhow::Error> {
if !self
.rooms
.iter()
.any(|current| current.read(cx) == room.read(cx))
{
self.rooms.insert(0, room);
cx.notify();
Ok(())
} else {
Err(anyhow!("Room already exists"))
}
}
pub fn push_message(&mut self, event: Event, cx: &mut Context<Self>) {
let id = room_hash(&event);
if let Some(room) = self.rooms.iter().find(|room| room.read(cx).id == id) {
room.update(cx, |this, cx| {
this.last_seen = LastSeen(event.created_at);
cx.emit(IncomingEvent { event });
cx.notify();
});
// Re-sort rooms by last seen
self.rooms
.sort_by_key(|room| Reverse(room.read(cx).last_seen()));
} else {
let new_room = Room::new(&event, cx);
// Push the new room to the front of the list
self.rooms.insert(0, new_room);
}
cx.notify();
}
}