Files
coop/crates/assets/src/lib.rs
2025-07-25 07:20:47 +07:00

60 lines
1.7 KiB
Rust

use anyhow::Context;
use gpui::{App, AssetSource, Result, SharedString};
use rust_embed::RustEmbed;
#[derive(RustEmbed)]
#[folder = "../../assets"]
#[include = "fonts/**/*"]
#[include = "brand/*"]
#[include = "icons/**/*"]
#[exclude = "*.DS_Store"]
pub struct Assets;
impl AssetSource for Assets {
fn load(&self, path: &str) -> Result<Option<std::borrow::Cow<'static, [u8]>>> {
Self::get(path)
.map(|f| Some(f.data))
.with_context(|| format!("loading asset at path {path:?}"))
}
fn list(&self, path: &str) -> Result<Vec<SharedString>> {
Ok(Self::iter()
.filter_map(|p| {
if p.starts_with(path) {
Some(p.into())
} else {
None
}
})
.collect())
}
}
impl Assets {
/// Populate the [`TextSystem`] of the given [`AppContext`] with all `.ttf` fonts in the `fonts` directory.
pub fn load_fonts(&self, cx: &App) -> anyhow::Result<()> {
let font_paths = self.list("fonts")?;
let mut embedded_fonts = Vec::new();
for font_path in font_paths {
if font_path.ends_with(".ttf") {
let font_bytes = cx
.asset_source()
.load(&font_path)?
.expect("Assets should never return None");
embedded_fonts.push(font_bytes);
}
}
cx.text_system().add_fonts(embedded_fonts)
}
pub fn load_test_fonts(&self, cx: &App) {
cx.text_system()
.add_fonts(vec![self
.load("fonts/plex-mono/ZedPlexMono-Regular.ttf")
.unwrap()
.unwrap()])
.unwrap()
}
}