Files
coop/crates/client_keys/src/lib.rs
reya 5edcc97ada chore: rework login and identity (#129)
* .

* redesign onboarding screen

* .

* add signer proxy

* .

* .

* .

* .

* fix proxy

* clean up

* fix new account
2025-08-25 09:22:09 +07:00

140 lines
4.1 KiB
Rust

use global::constants::KEYRING_URL;
use global::first_run;
use gpui::{App, AppContext, Context, Entity, Global, Subscription, Window};
use nostr_sdk::prelude::*;
use smallvec::{smallvec, SmallVec};
pub fn init(cx: &mut App) {
ClientKeys::set_global(cx.new(ClientKeys::new), cx);
}
struct GlobalClientKeys(Entity<ClientKeys>);
impl Global for GlobalClientKeys {}
pub struct ClientKeys {
keys: Option<Keys>,
#[allow(dead_code)]
subscriptions: SmallVec<[Subscription; 1]>,
}
impl ClientKeys {
/// Retrieve the Global Client Keys instance
pub fn global(cx: &App) -> Entity<Self> {
cx.global::<GlobalClientKeys>().0.clone()
}
/// Retrieve the Client Keys instance
pub fn read_global(cx: &App) -> &Self {
cx.global::<GlobalClientKeys>().0.read(cx)
}
/// Set the Global Client Keys instance
pub(crate) fn set_global(state: Entity<Self>, cx: &mut App) {
cx.set_global(GlobalClientKeys(state));
}
pub(crate) fn new(cx: &mut Context<Self>) -> Self {
let mut subscriptions = smallvec![];
subscriptions.push(cx.observe_new::<Self>(|this, window, cx| {
if let Some(window) = window {
this.load(window, cx);
}
}));
Self {
keys: None,
subscriptions,
}
}
pub fn load(&mut self, window: &mut Window, cx: &mut Context<Self>) {
// Prevent macOS from asking for password every time
// Only for debug builds
if cfg!(debug_assertions) && cfg!(target_os = "macos") {
log::warn!("Running debug build on macOS");
log::warn!("Skipping keychain access, generating new client keys");
self.new_keys(cx);
return;
}
let read_client_keys = cx.read_credentials(KEYRING_URL);
cx.spawn_in(window, async move |this, cx| {
if let Ok(Some((_, secret))) = read_client_keys.await {
// Update the client keys with the stored secret key from the keychain
this.update(cx, |this, cx| {
let Ok(secret_key) = SecretKey::from_slice(&secret) else {
this.set_keys(None, false, true, cx);
return;
};
let keys = Keys::new(secret_key);
this.set_keys(Some(keys), false, true, cx);
})
.ok();
} else if *first_run() {
// If this is the first run, generate new keys and use them for the client keys
this.update(cx, |this, cx| {
this.new_keys(cx);
})
.ok();
} else {
this.update(cx, |this, cx| {
this.set_keys(None, false, true, cx);
})
.ok();
}
})
.detach();
}
pub(crate) fn set_keys(
&mut self,
keys: Option<Keys>,
persist: bool,
notify: bool,
cx: &mut Context<Self>,
) {
if persist {
if let Some(keys) = keys.as_ref() {
let username = keys.public_key().to_hex();
let password = keys.secret_key().secret_bytes();
let write_keys = cx.write_credentials(KEYRING_URL, &username, &password);
cx.background_spawn(async move {
if let Err(e) = write_keys.await {
log::error!("Failed to save the client keys: {e}")
}
})
.detach();
}
}
self.keys = keys;
// Notify GPUI to reload UI
if notify {
cx.notify();
}
}
pub fn new_keys(&mut self, cx: &mut Context<Self>) {
self.set_keys(Some(Keys::generate()), true, true, cx);
}
pub fn force_new_keys(&mut self, cx: &mut Context<Self>) {
self.set_keys(Some(Keys::generate()), true, false, cx);
}
pub fn keys(&self) -> Keys {
self.keys
.clone()
.expect("Keys should always be initialized")
}
pub fn has_keys(&self) -> bool {
self.keys.is_some()
}
}