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coop/crates/ui/src/dock_area/tab_panel.rs
reya 67ccfcb132
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update send message and chat panel ui
2026-02-22 14:34:41 +07:00

1130 lines
37 KiB
Rust

use std::sync::Arc;
use gpui::prelude::FluentBuilder;
use gpui::{
div, px, rems, App, AppContext, Context, Corner, DefiniteLength, DismissEvent, DragMoveEvent,
Empty, Entity, EventEmitter, FocusHandle, Focusable, InteractiveElement as _, IntoElement,
MouseButton, ParentElement, Pixels, Render, ScrollHandle, SharedString,
StatefulInteractiveElement, Styled, WeakEntity, Window,
};
use theme::{ActiveTheme, CLIENT_SIDE_DECORATION_ROUNDING, TABBAR_HEIGHT};
use crate::button::{Button, ButtonVariants as _};
use crate::dock_area::dock::DockPlacement;
use crate::dock_area::panel::{Panel, PanelView};
use crate::dock_area::stack_panel::StackPanel;
use crate::dock_area::{ClosePanel, DockArea, PanelEvent, PanelStyle, ToggleZoom};
use crate::menu::{DropdownMenu, PopupMenu};
use crate::tab::tab_bar::TabBar;
use crate::tab::Tab;
use crate::{h_flex, v_flex, AxisExt, IconName, Placement, Selectable, Sizable, StyledExt};
#[derive(Clone)]
struct TabState {
closable: bool,
zoomable: bool,
draggable: bool,
droppable: bool,
active_panel: Option<Arc<dyn PanelView>>,
}
#[derive(Clone)]
pub(crate) struct DragPanel {
pub(crate) panel: Arc<dyn PanelView>,
pub(crate) tab_panel: Entity<TabPanel>,
}
impl DragPanel {
pub(crate) fn new(panel: Arc<dyn PanelView>, tab_panel: Entity<TabPanel>) -> Self {
Self { panel, tab_panel }
}
}
impl Render for DragPanel {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
div()
.id("drag-panel")
.cursor_grab()
.py_1()
.px_2()
.w_24()
.flex()
.items_center()
.justify_center()
.overflow_hidden()
.whitespace_nowrap()
.rounded(cx.theme().radius_lg)
.text_xs()
.when(cx.theme().shadow, |this| this.shadow_lg())
.bg(cx.theme().background)
.text_color(cx.theme().text_accent)
.child(self.panel.title(cx))
}
}
pub struct TabPanel {
focus_handle: FocusHandle,
dock_area: WeakEntity<DockArea>,
/// List of panels in the tab panel
pub(crate) panels: Vec<Arc<dyn PanelView>>,
/// Current active panel index
pub(crate) active_ix: usize,
/// If this is true, the Panel closeable will follow the active panel's closeable,
/// otherwise this TabPanel will not able to close
pub(crate) closable: bool,
/// The stock_panel can be None, if is None, that means the panels can't be split or move
stack_panel: Option<WeakEntity<StackPanel>>,
/// Scroll handle for the tab bar
tab_bar_scroll_handle: ScrollHandle,
/// Whether the tab panel is zoomeds
zoomed: bool,
/// Whether the tab panel is collapsed
collapsed: bool,
/// When drag move, will get the placement of the panel to be split
will_split_placement: Option<Placement>,
}
impl Panel for TabPanel {
fn panel_id(&self) -> SharedString {
"TabPanel".into()
}
fn title(&self, cx: &App) -> gpui::AnyElement {
self.active_panel(cx)
.map(|panel| panel.title(cx))
.unwrap_or("Empty Tab".into_any_element())
}
fn closable(&self, cx: &App) -> bool {
if !self.closable {
return false;
}
self.active_panel(cx)
.map(|panel| panel.closable(cx))
.unwrap_or(true)
}
fn zoomable(&self, cx: &App) -> bool {
self.active_panel(cx)
.map(|panel| panel.zoomable(cx))
.unwrap_or(false)
}
fn visible(&self, cx: &App) -> bool {
self.visible_panels(cx).next().is_some()
}
fn popup_menu(&self, menu: PopupMenu, cx: &App) -> PopupMenu {
if let Some(panel) = self.active_panel(cx) {
panel.popup_menu(menu, cx)
} else {
menu
}
}
fn toolbar_buttons(&self, window: &Window, cx: &App) -> Vec<Button> {
if let Some(panel) = self.active_panel(cx) {
panel.toolbar_buttons(window, cx)
} else {
vec![]
}
}
}
impl TabPanel {
pub fn new(
stack_panel: Option<WeakEntity<StackPanel>>,
dock_area: WeakEntity<DockArea>,
_window: &mut Window,
cx: &mut Context<Self>,
) -> Self {
Self {
focus_handle: cx.focus_handle(),
dock_area,
stack_panel,
panels: Vec::new(),
active_ix: 0,
tab_bar_scroll_handle: ScrollHandle::new(),
will_split_placement: None,
zoomed: false,
collapsed: false,
closable: true,
}
}
pub(super) fn set_parent(&mut self, view: WeakEntity<StackPanel>) {
self.stack_panel = Some(view);
}
/// Return current active_panel view
pub fn active_panel(&self, cx: &App) -> Option<Arc<dyn PanelView>> {
let panel = self.panels.get(self.active_ix);
if let Some(panel) = panel {
if panel.visible(cx) {
Some(panel.clone())
} else {
// Return the first visible panel
self.visible_panels(cx).next()
}
} else {
None
}
}
fn set_active_ix(&mut self, ix: usize, window: &mut Window, cx: &mut Context<Self>) {
if ix == self.active_ix {
self.focus_active_panel(window, cx);
return;
}
let last_active_ix = self.active_ix;
self.active_ix = ix;
self.tab_bar_scroll_handle.scroll_to_item(ix);
self.focus_active_panel(window, cx);
// Sync the active state to all panels
cx.spawn(async move |view, cx| {
view.update(cx, |view, cx| {
if let Some(last_active) = view.panels.get(last_active_ix) {
last_active.set_active(false, cx);
}
if let Some(active) = view.panels.get(view.active_ix) {
active.set_active(true, cx);
}
})
.ok();
})
.detach();
cx.emit(PanelEvent::LayoutChanged);
cx.notify();
}
/// Add a panel to the end of the tabs
pub fn add_panel(
&mut self,
panel: Arc<dyn PanelView>,
window: &mut Window,
cx: &mut Context<Self>,
) {
self.add_panel_with_active(panel, true, window, cx);
}
fn add_panel_with_active(
&mut self,
panel: Arc<dyn PanelView>,
active: bool,
window: &mut Window,
cx: &mut Context<Self>,
) {
if self
.panels
.iter()
.any(|p| p.panel_id(cx) == panel.panel_id(cx))
{
// Set the active panel to the matched panel
if active {
if let Some(ix) = self
.panels
.iter()
.position(|p| p.panel_id(cx) == panel.panel_id(cx))
{
self.set_active_ix(ix, window, cx);
}
}
return;
}
self.panels.push(panel);
// Set the active panel to the new panel
if active {
self.set_active_ix(self.panels.len() - 1, window, cx);
}
cx.emit(PanelEvent::LayoutChanged);
cx.notify();
}
/// Add panel to try to split
pub fn add_panel_at(
&mut self,
panel: Arc<dyn PanelView>,
placement: Placement,
size: Option<Pixels>,
window: &mut Window,
cx: &mut Context<Self>,
) {
cx.spawn_in(window, async move |view, cx| {
cx.update(|window, cx| {
view.update(cx, |view, cx| {
view.will_split_placement = Some(placement);
view.split_panel(panel, placement, size, window, cx)
})
.ok()
})
.ok()
})
.detach();
cx.emit(PanelEvent::LayoutChanged);
cx.notify();
}
fn insert_panel_at(
&mut self,
panel: Arc<dyn PanelView>,
ix: usize,
window: &mut Window,
cx: &mut Context<Self>,
) {
if self
.panels
.iter()
.any(|p| p.view().entity_id() == panel.view().entity_id())
{
return;
}
self.panels.insert(ix, panel);
self.set_active_ix(ix, window, cx);
cx.emit(PanelEvent::LayoutChanged);
cx.notify();
}
/// Remove a panel from the tab panel
pub fn remove_panel(
&mut self,
panel: &Arc<dyn PanelView>,
window: &mut Window,
cx: &mut Context<Self>,
) {
self.detach_panel(panel, window, cx);
self.remove_self_if_empty(window, cx);
cx.emit(PanelEvent::ZoomOut);
cx.emit(PanelEvent::LayoutChanged);
}
fn detach_panel(
&mut self,
panel: &Arc<dyn PanelView>,
window: &mut Window,
cx: &mut Context<Self>,
) {
let panel_view = panel.view();
self.panels.retain(|p| p.view() != panel_view);
if self.active_ix >= self.panels.len() {
self.set_active_ix(self.panels.len().saturating_sub(1), window, cx)
}
}
/// Check to remove self from the parent StackPanel, if there is no panel left
fn remove_self_if_empty(&self, window: &mut Window, cx: &mut Context<Self>) {
if !self.panels.is_empty() {
return;
}
let tab_view = cx.entity().clone();
if let Some(stack_panel) = self.stack_panel.as_ref() {
_ = stack_panel.update(cx, |view, cx| {
view.remove_panel(Arc::new(tab_view), window, cx);
});
}
}
pub(super) fn set_collapsed(
&mut self,
collapsed: bool,
_window: &mut Window,
cx: &mut Context<Self>,
) {
self.collapsed = collapsed;
cx.notify();
}
fn is_locked(&self, cx: &App) -> bool {
let Some(dock_area) = self.dock_area.upgrade() else {
return true;
};
if dock_area.read(cx).is_locked() {
return true;
}
if self.zoomed {
return true;
}
self.stack_panel.is_none()
}
/// Return true if self or parent only have last panel.
fn is_last_panel(&self, cx: &App) -> bool {
if let Some(parent) = &self.stack_panel {
if let Some(stack_panel) = parent.upgrade() {
if !stack_panel.read(cx).is_last_panel(cx) {
return false;
}
}
}
self.panels.len() <= 1
}
/// Return all visible panels
fn visible_panels<'a>(&'a self, cx: &'a App) -> impl Iterator<Item = Arc<dyn PanelView>> + 'a {
self.panels.iter().filter_map(|panel| {
if panel.visible(cx) {
Some(panel.clone())
} else {
None
}
})
}
/// Return all panel ids
pub fn panel_ids<'a>(&'a self, cx: &'a App) -> Vec<SharedString> {
self.panels.iter().map(|panel| panel.panel_id(cx)).collect()
}
/// Return true if the tab panel is draggable.
///
/// E.g. if the parent and self only have one panel, it is not draggable.
fn draggable(&self, cx: &App) -> bool {
!self.is_locked(cx) && !self.is_last_panel(cx)
}
/// Return true if the tab panel is droppable.
///
/// E.g. if the tab panel is locked, it is not droppable.
fn droppable(&self, cx: &App) -> bool {
!self.is_locked(cx)
}
fn render_toolbar(
&self,
state: &TabState,
window: &mut Window,
cx: &mut Context<Self>,
) -> impl IntoElement {
let is_zoomed = self.zoomed && state.zoomable;
let view = cx.entity().clone();
let build_popup_menu = move |this, cx: &App| view.read(cx).popup_menu(this, cx);
let toolbar = self.toolbar_buttons(window, cx);
let has_toolbar = !toolbar.is_empty();
h_flex()
.p_0p5()
.gap_1()
.occlude()
.rounded_full()
.children(toolbar.into_iter().map(|btn| btn.small().ghost().rounded()))
.when(self.zoomed, |this| {
this.child(
Button::new("zoom")
.icon(IconName::Zoom)
.small()
.ghost()
.tooltip("Zoom Out")
.on_click(cx.listener(|view, _, window, cx| {
view.on_action_toggle_zoom(&ToggleZoom, window, cx)
})),
)
})
.when(has_toolbar, |this| {
this.child(div().flex_shrink_0().h_4().w_px().bg(cx.theme().border))
})
.child(
Button::new("menu")
.icon(IconName::Ellipsis)
.small()
.ghost()
.rounded()
.dropdown_menu({
let zoomable = state.zoomable;
let closable = state.closable;
move |this, _window, cx| {
build_popup_menu(this, cx)
.when(zoomable, |this| {
let name = if is_zoomed { "Zoom Out" } else { "Zoom In" };
this.separator().menu(name, Box::new(ToggleZoom))
})
.when(closable, |this| {
this.separator().menu("Close", Box::new(ClosePanel))
})
}
})
.anchor(Corner::TopRight),
)
}
fn render_dock_toggle_button(
&self,
placement: DockPlacement,
_window: &mut Window,
cx: &mut Context<Self>,
) -> Option<Button> {
if self.zoomed {
return None;
}
let dock_area = self.dock_area.upgrade()?.read(cx);
if !dock_area.toggle_button_visible {
return None;
}
if !dock_area.is_dock_collapsible(placement, cx) {
return None;
}
let view_entity_id = cx.entity().entity_id();
let toggle_button_panels = dock_area.toggle_button_panels;
// Check if current TabPanel's entity_id matches the one stored in DockArea for this placement
if !match placement {
DockPlacement::Left => {
dock_area.left_dock.is_some() && toggle_button_panels.left == Some(view_entity_id)
}
DockPlacement::Right => {
dock_area.right_dock.is_some() && toggle_button_panels.right == Some(view_entity_id)
}
DockPlacement::Bottom => {
dock_area.bottom_dock.is_some()
&& toggle_button_panels.bottom == Some(view_entity_id)
}
DockPlacement::Center => unreachable!(),
} {
return None;
}
let is_open = dock_area.is_dock_open(placement, cx);
let icon = match placement {
DockPlacement::Left => {
if is_open {
IconName::PanelLeft
} else {
IconName::PanelLeftOpen
}
}
DockPlacement::Right => {
if is_open {
IconName::PanelRight
} else {
IconName::PanelRightOpen
}
}
DockPlacement::Bottom => {
if is_open {
IconName::PanelBottom
} else {
IconName::PanelBottomOpen
}
}
DockPlacement::Center => unreachable!(),
};
Some(
Button::new(SharedString::from(format!("toggle-dock:{:?}", placement)))
.icon(icon)
.small()
.ghost()
.tab_stop(false)
.tooltip(match is_open {
true => "Collapse",
false => "Expand",
})
.on_click(cx.listener({
let dock_area = self.dock_area.clone();
move |_this, _ev, window, cx| {
_ = dock_area.update(cx, |dock_area, cx| {
dock_area.toggle_dock(placement, window, cx);
});
}
})),
)
}
fn render_title_bar(
&self,
state: &TabState,
window: &mut Window,
cx: &mut Context<Self>,
) -> impl IntoElement {
// Get the dock area entity
let Some(dock_area) = self.dock_area.upgrade() else {
// Return a default element if the dock area is not available
return div().into_any_element();
};
let left_dock_button = self.render_dock_toggle_button(DockPlacement::Left, window, cx);
let bottom_dock_button = self.render_dock_toggle_button(DockPlacement::Bottom, window, cx);
let right_dock_button = self.render_dock_toggle_button(DockPlacement::Right, window, cx);
let has_extend_dock_button = left_dock_button.is_some() || bottom_dock_button.is_some();
let tabs_count = self.panels.len();
if tabs_count == 1 && dock_area.read(cx).panel_style == PanelStyle::Default {
let panel = self.panels.first().unwrap();
if !panel.visible(cx) {
return div().into_any_element();
}
return h_flex()
.justify_between()
.items_center()
.line_height(rems(1.0))
.h(px(30.))
.py_2()
.pl_3()
.pr_2()
.when(left_dock_button.is_some(), |this| this.pl_2())
.when(right_dock_button.is_some(), |this| this.pr_2())
.when(has_extend_dock_button, |this| {
this.child(
h_flex()
.flex_shrink_0()
.mr_1()
.gap_1()
.children(left_dock_button)
.children(bottom_dock_button),
)
})
.child(
div()
.id("tab")
.flex_1()
.min_w_16()
.overflow_hidden()
.whitespace_nowrap()
.child(
div()
.w_full()
.text_ellipsis()
.text_xs()
.child(panel.title(cx)),
)
.when(state.draggable, |this| {
this.on_drag(
DragPanel {
panel: panel.clone(),
tab_panel: cx.entity(),
},
|drag, _, _, cx| {
cx.stop_propagation();
cx.new(|_| drag.clone())
},
)
}),
)
.child(
h_flex()
.flex_shrink_0()
.ml_1()
.gap_1()
.child(self.render_toolbar(state, window, cx)),
)
.into_any_element();
}
TabBar::new()
.track_scroll(&self.tab_bar_scroll_handle)
.h(TABBAR_HEIGHT)
.when(has_extend_dock_button, |this| {
this.prefix(
h_flex()
.items_center()
.top_0()
.right(-px(1.))
.border_r_1()
.border_b_1()
.h_full()
.border_color(cx.theme().border)
.bg(cx.theme().surface_background)
.px_2()
.children(left_dock_button)
.children(bottom_dock_button),
)
})
.children(self.panels.iter().enumerate().filter_map(|(ix, panel)| {
let disabled = self.collapsed;
let mut active = state.active_panel.as_ref() == Some(panel);
// If the panel is not visible, hide the tabbar
if !panel.visible(cx) {
return None;
}
// Always not show active tab style, if the panel is collapsed
if self.collapsed {
active = false;
}
Some(
Tab::new()
.ix(ix)
.label(panel.title(cx))
.py_2()
.selected(active)
.disabled(disabled)
.when(!disabled, |this| {
this.on_mouse_down(
MouseButton::Middle,
cx.listener({
let panel = panel.clone();
move |view, _, window, cx| {
view.remove_panel(&panel, window, cx);
}
}),
)
.on_click(cx.listener(move |view, _, window, cx| {
view.set_active_ix(ix, window, cx);
}))
.when(state.draggable, |this| {
this.on_drag(
DragPanel::new(panel.clone(), cx.entity().clone()),
|drag, _, _, cx| {
cx.stop_propagation();
cx.new(|_| drag.clone())
},
)
})
.when(state.droppable, |this| {
this.drag_over::<DragPanel>(|this, _, _, cx| {
this.rounded_l_none()
.border_l_2()
.border_r_0()
.border_color(cx.theme().border)
})
.on_drop(cx.listener(
move |this, drag: &DragPanel, window, cx| {
this.will_split_placement = None;
this.on_drop(drag, Some(ix), true, window, cx)
},
))
})
}),
)
}))
.last_empty_space(
// empty space to allow move to last tab right
div()
.id("tab-bar-empty-space")
.h_full()
.flex_grow()
.min_w_16()
.when(state.droppable, |this| {
let view = cx.entity();
this.drag_over::<DragPanel>(|this, _d, _window, cx| {
this.bg(cx.theme().surface_background)
})
.on_drop(cx.listener(
move |this, drag: &DragPanel, window, cx| {
this.will_split_placement = None;
let ix = if drag.tab_panel == view {
Some(tabs_count - 1)
} else {
None
};
this.on_drop(drag, ix, false, window, cx)
},
))
}),
)
.when(!self.collapsed, |this| {
this.suffix(
h_flex()
.items_center()
.px_2()
.gap_1()
.top_0()
.right_0()
.h_full()
.border_color(cx.theme().border)
.border_l_1()
.border_b_1()
.child(self.render_toolbar(state, window, cx))
.when_some(right_dock_button, |this, btn| this.child(btn)),
)
})
.into_any_element()
}
fn render_active_panel(
&self,
state: &TabState,
_window: &mut Window,
cx: &mut Context<Self>,
) -> impl IntoElement {
if self.collapsed {
return Empty {}.into_any_element();
}
let Some(active_panel) = state.active_panel.as_ref() else {
return Empty {}.into_any_element();
};
v_flex()
.id("tab-content")
.group("")
.overflow_hidden()
.flex_1()
.child(
div()
.size_full()
.bg(cx.theme().panel_background)
.when(cx.theme().platform.is_linux(), |this| {
this.rounded_b(CLIENT_SIDE_DECORATION_ROUNDING)
})
.overflow_hidden()
.child(
active_panel
.view()
.cached(gpui::StyleRefinement::default().v_flex().size_full()),
),
)
.when(state.droppable, |this| {
this.on_drag_move(cx.listener(Self::on_panel_drag_move))
.child(
div()
.invisible()
.absolute()
.child(
div()
.rounded(cx.theme().radius_lg)
.border_1()
.border_color(cx.theme().element_disabled)
.bg(cx.theme().drop_target_background)
.size_full(),
)
.map(|this| match self.will_split_placement {
Some(placement) => {
let size = DefiniteLength::Fraction(0.35);
match placement {
Placement::Left => this.left_0().top_0().bottom_0().w(size),
Placement::Right => {
this.right_0().top_0().bottom_0().w(size)
}
Placement::Top => this.top_0().left_0().right_0().h(size),
Placement::Bottom => {
this.bottom_0().left_0().right_0().h(size)
}
}
}
None => this.top_0().left_0().size_full(),
})
.group_drag_over::<DragPanel>("", |this| this.visible())
.on_drop(cx.listener(|this, drag: &DragPanel, window, cx| {
this.on_drop(drag, None, true, window, cx)
})),
)
})
.into_any_element()
}
/// Calculate the split direction based on the current mouse position
fn on_panel_drag_move(
&mut self,
drag: &DragMoveEvent<DragPanel>,
_window: &mut Window,
cx: &mut Context<Self>,
) {
let bounds = drag.bounds;
let position = drag.event.position;
// Check the mouse position to determine the split direction
if position.x < bounds.left() + bounds.size.width * 0.35 {
self.will_split_placement = Some(Placement::Left);
} else if position.x > bounds.left() + bounds.size.width * 0.65 {
self.will_split_placement = Some(Placement::Right);
} else if position.y < bounds.top() + bounds.size.height * 0.35 {
self.will_split_placement = Some(Placement::Top);
} else if position.y > bounds.top() + bounds.size.height * 0.65 {
self.will_split_placement = Some(Placement::Bottom);
} else {
// center to merge into the current tab
self.will_split_placement = None;
}
cx.notify();
}
/// Handle the drop event when dragging a panel
///
/// - `active` - When true, the panel will be active after the drop
fn on_drop(
&mut self,
drag: &DragPanel,
ix: Option<usize>,
active: bool,
window: &mut Window,
cx: &mut Context<Self>,
) {
let panel = drag.panel.clone();
let is_same_tab = drag.tab_panel == cx.entity();
// If target is same tab, and it is only one panel, do nothing.
if is_same_tab
&& ix.is_none()
&& (self.will_split_placement.is_none() || self.panels.len() == 1)
{
return;
}
// Here is looks like remove_panel on a same item, but it difference.
//
// We must to split it to remove_panel, unless it will be crash by error:
// Cannot update ui::dock::tab_panel::TabPanel while it is already being updated
if is_same_tab {
self.detach_panel(&panel, window, cx);
} else {
drag.tab_panel.update(cx, |view, cx| {
view.detach_panel(&panel, window, cx);
view.remove_self_if_empty(window, cx);
});
}
// Insert into new tabs
if let Some(placement) = self.will_split_placement {
self.split_panel(panel, placement, None, window, cx);
} else if let Some(ix) = ix {
self.insert_panel_at(panel, ix, window, cx)
} else {
self.add_panel_with_active(panel, active, window, cx)
}
self.remove_self_if_empty(window, cx);
cx.emit(PanelEvent::LayoutChanged);
}
/// Add panel with split placement
fn split_panel(
&self,
panel: Arc<dyn PanelView>,
placement: Placement,
size: Option<Pixels>,
window: &mut Window,
cx: &mut Context<Self>,
) {
let dock_area = self.dock_area.clone();
// wrap the panel in a TabPanel
let new_tab_panel = cx.new(|cx| Self::new(None, dock_area.clone(), window, cx));
new_tab_panel.update(cx, |view, cx| {
view.add_panel(panel, window, cx);
});
let stack_panel = match self.stack_panel.as_ref().and_then(|panel| panel.upgrade()) {
Some(panel) => panel,
None => return,
};
let parent_axis = stack_panel.read(cx).axis;
let ix = stack_panel
.read(cx)
.index_of_panel(Arc::new(cx.entity().clone()))
.unwrap_or_default();
if parent_axis.is_vertical() && placement.is_vertical() {
stack_panel.update(cx, |view, cx| {
view.insert_panel_at(
Arc::new(new_tab_panel),
ix,
placement,
size,
dock_area.clone(),
window,
cx,
);
});
} else if parent_axis.is_horizontal() && placement.is_horizontal() {
stack_panel.update(cx, |view, cx| {
view.insert_panel_at(
Arc::new(new_tab_panel),
ix,
placement,
size,
dock_area.clone(),
window,
cx,
);
});
} else {
// 1. Create new StackPanel with new axis
// 2. Move cx.entity() from parent StackPanel to the new StackPanel
// 3. Add the new TabPanel to the new StackPanel at the correct index
// 4. Add new StackPanel to the parent StackPanel at the correct index
let tab_panel = cx.entity().clone();
// Try to use the old stack panel, not just create a new one, to avoid too many nested stack panels
let new_stack_panel = if stack_panel.read(cx).panels_len() <= 1 {
stack_panel.update(cx, |view, cx| {
view.remove_all_panels(window, cx);
view.set_axis(placement.axis(), window, cx);
});
stack_panel.clone()
} else {
cx.new(|cx| {
let mut panel = StackPanel::new(placement.axis(), window, cx);
panel.parent = Some(stack_panel.downgrade());
panel
})
};
new_stack_panel.update(cx, |view, cx| match placement {
Placement::Left | Placement::Top => {
view.add_panel(Arc::new(new_tab_panel), size, dock_area.clone(), window, cx);
view.add_panel(
Arc::new(tab_panel.clone()),
None,
dock_area.clone(),
window,
cx,
);
}
Placement::Right | Placement::Bottom => {
view.add_panel(
Arc::new(tab_panel.clone()),
None,
dock_area.clone(),
window,
cx,
);
view.add_panel(Arc::new(new_tab_panel), size, dock_area.clone(), window, cx);
}
});
if stack_panel != new_stack_panel {
stack_panel.update(cx, |view, cx| {
view.replace_panel(
Arc::new(tab_panel.clone()),
new_stack_panel.clone(),
window,
cx,
);
});
}
cx.spawn_in(window, async move |_, cx| {
cx.update(|window, cx| {
tab_panel.update(cx, |view, cx| view.remove_self_if_empty(window, cx))
})
})
.detach()
}
cx.emit(PanelEvent::LayoutChanged);
}
fn focus_active_panel(&self, window: &mut Window, cx: &mut Context<Self>) {
if let Some(active_panel) = self.active_panel(cx) {
window.focus(&active_panel.focus_handle(cx), cx);
}
}
fn on_action_toggle_zoom(
&mut self,
_action: &ToggleZoom,
_window: &mut Window,
cx: &mut Context<Self>,
) {
if !self.zoomable(cx) {
return;
}
if !self.zoomed {
cx.emit(PanelEvent::ZoomIn)
} else {
cx.emit(PanelEvent::ZoomOut)
}
self.zoomed = !self.zoomed;
cx.spawn({
let is_zoomed = self.zoomed;
async move |view, cx| {
view.update(cx, |view, cx| {
view.set_zoomed(is_zoomed, cx);
})
.ok();
}
})
.detach();
}
fn on_action_close_panel(
&mut self,
_ev: &ClosePanel,
window: &mut Window,
cx: &mut Context<Self>,
) {
if let Some(panel) = self.active_panel(cx) {
self.remove_panel(&panel, window, cx);
}
}
}
impl Focusable for TabPanel {
fn focus_handle(&self, cx: &App) -> gpui::FocusHandle {
if let Some(active_panel) = self.active_panel(cx) {
active_panel.focus_handle(cx)
} else {
self.focus_handle.clone()
}
}
}
impl EventEmitter<DismissEvent> for TabPanel {}
impl EventEmitter<PanelEvent> for TabPanel {}
impl Render for TabPanel {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl gpui::IntoElement {
let focus_handle = self.focus_handle(cx);
let active_panel = self.active_panel(cx);
let mut state = TabState {
closable: self.closable(cx),
draggable: self.draggable(cx),
droppable: self.droppable(cx),
zoomable: self.zoomable(cx),
active_panel,
};
if !state.draggable {
state.closable = false;
}
v_flex()
.when(!self.collapsed, |this| {
this.on_action(cx.listener(Self::on_action_toggle_zoom))
.on_action(cx.listener(Self::on_action_close_panel))
})
.id("tab-panel")
.tab_group()
.track_focus(&focus_handle)
.size_full()
.overflow_hidden()
.child(self.render_title_bar(&state, window, cx))
.child(self.render_active_panel(&state, window, cx))
}
}