Files
coop/crates/ui/src/list/list_item.rs
2024-12-11 09:11:30 +07:00

174 lines
5.3 KiB
Rust

use crate::{h_flex, theme::ActiveTheme, Disableable, Icon, IconName, Selectable, Sizable as _};
use gpui::{
div, prelude::FluentBuilder as _, AnyElement, ClickEvent, Div, ElementId, InteractiveElement,
IntoElement, MouseButton, MouseMoveEvent, ParentElement, RenderOnce, Stateful,
StatefulInteractiveElement as _, Styled, WindowContext,
};
use smallvec::SmallVec;
type OnClick = Option<Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>;
type OnMouseEnter = Option<Box<dyn Fn(&MouseMoveEvent, &mut WindowContext) + 'static>>;
type Suffix = Option<Box<dyn Fn(&mut WindowContext) -> AnyElement + 'static>>;
#[derive(IntoElement)]
pub struct ListItem {
id: ElementId,
base: Stateful<Div>,
disabled: bool,
selected: bool,
confirmed: bool,
check_icon: Option<Icon>,
on_click: OnClick,
on_mouse_enter: OnMouseEnter,
suffix: Suffix,
children: SmallVec<[AnyElement; 2]>,
}
impl ListItem {
pub fn new(id: impl Into<ElementId>) -> Self {
let id: ElementId = id.into();
Self {
id: id.clone(),
base: h_flex().id(id).gap_x_1().py_1().px_2().text_base(),
disabled: false,
selected: false,
confirmed: false,
on_click: None,
on_mouse_enter: None,
check_icon: None,
suffix: None,
children: SmallVec::new(),
}
}
/// Set to show check icon, default is None.
pub fn check_icon(mut self, icon: IconName) -> Self {
self.check_icon = Some(Icon::new(icon));
self
}
/// Set ListItem as the selected item style.
pub fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
/// Set ListItem as the confirmed item style, it will show a check icon.
pub fn confirmed(mut self, confirmed: bool) -> Self {
self.confirmed = confirmed;
self
}
pub fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
/// Set the suffix element of the input field, for example a clear button.
pub fn suffix<F, E>(mut self, builder: F) -> Self
where
F: Fn(&mut WindowContext) -> E + 'static,
E: IntoElement,
{
self.suffix = Some(Box::new(move |cx| builder(cx).into_any_element()));
self
}
pub fn on_click(mut self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self {
self.on_click = Some(Box::new(handler));
self
}
pub fn on_mouse_enter(
mut self,
handler: impl Fn(&MouseMoveEvent, &mut WindowContext) + 'static,
) -> Self {
self.on_mouse_enter = Some(Box::new(handler));
self
}
}
impl Disableable for ListItem {
fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
}
impl Selectable for ListItem {
fn element_id(&self) -> &ElementId {
&self.id
}
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
}
impl Styled for ListItem {
fn style(&mut self) -> &mut gpui::StyleRefinement {
self.base.style()
}
}
impl ParentElement for ListItem {
fn extend(&mut self, elements: impl IntoIterator<Item = gpui::AnyElement>) {
self.children.extend(elements);
}
}
impl RenderOnce for ListItem {
fn render(self, cx: &mut WindowContext) -> impl IntoElement {
let is_active = self.selected || self.confirmed;
self.base
.text_color(cx.theme().foreground)
.relative()
.items_center()
.justify_between()
.when_some(self.on_click, |this, on_click| {
if !self.disabled {
this.cursor_pointer()
.on_mouse_down(MouseButton::Left, move |_, cx| {
cx.stop_propagation();
})
.on_click(on_click)
} else {
this
}
})
.when(is_active, |this| this.bg(cx.theme().list_active))
.when(!is_active && !self.disabled, |this| {
this.hover(|this| this.bg(cx.theme().list_hover))
})
// Mouse enter
.when_some(self.on_mouse_enter, |this, on_mouse_enter| {
if !self.disabled {
this.on_mouse_move(move |ev, cx| (on_mouse_enter)(ev, cx))
} else {
this
}
})
.child(
h_flex()
.w_full()
.items_center()
.justify_between()
.gap_x_1()
.child(div().w_full().children(self.children))
.when_some(self.check_icon, |this, icon| {
this.child(
div().w_5().items_center().justify_center().when(
self.confirmed,
|this| {
this.child(icon.small().text_color(cx.theme().muted_foreground))
},
),
)
}),
)
.when_some(self.suffix, |this, suffix| this.child(suffix(cx)))
}
}