use gpui::{App, ClickEvent, InteractiveElement, Stateful, Window}; pub trait InteractiveElementExt: InteractiveElement { /// Set the listener for a double click event. fn on_double_click( mut self, listener: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static, ) -> Self where Self: Sized, { self.interactivity().on_click(move |event, window, cx| { if event.click_count() == 2 { listener(event, window, cx); } }); self } } impl InteractiveElementExt for Stateful {}