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use gpui::*;
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use ui::Root;
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use wasm_bindgen::prelude::*;
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#[wasm_bindgen]
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pub fn run() -> Result<(), JsValue> {
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console_error_panic_hook::set_once();
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// Initialize logging to browser console
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console_log::init_with_level(log::Level::Info).expect("Failed to initialize logger");
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// Also initialize tracing for WASM
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tracing_wasm::set_as_global_default();
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#[cfg(target_family = "wasm")]
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gpui_platform::web_init();
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gpui_platform::application().run(|cx| {
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cx.open_window(WindowOptions::default(), |window, cx| {
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cx.new(|cx| {
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// Initialize components
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ui::init(cx);
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// Initialize theme registry
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theme::init(cx);
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// Initialize settings
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settings::init(window, cx);
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// Initialize the nostr client
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state::init(window, cx);
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// Initialize person registry
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person::init(window, cx);
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// Initialize device signer
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//
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// NIP-4e: https://github.com/nostr-protocol/nips/blob/per-device-keys/4e.md
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device::init(window, cx);
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// Initialize app registry
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chat::init(window, cx);
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// Root Entity
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Root::new(workspace::init(window, cx).into(), window, cx)
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})
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})
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.expect("Failed to open window. Please restart the application.");
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cx.activate(true);
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});
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Ok(())
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}
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