chore: refactor the global state and improve signer (#56)

* refactor

* update

* .

* rustfmt

* .

* .

* .

* .

* .

* add document

* .

* add logout

* handle error

* chore: update gpui

* adjust timeout
This commit is contained in:
reya
2025-06-07 14:52:21 +07:00
committed by GitHub
parent 50beaebd2c
commit e687204361
73 changed files with 1871 additions and 1504 deletions

View File

@@ -1,9 +1,10 @@
use std::rc::Rc;
use gpui::prelude::FluentBuilder as _;
use gpui::{
black, div, prelude::FluentBuilder as _, px, relative, white, AnyElement, App, ClickEvent, Div,
Element, Hsla, InteractiveElement as _, IntoElement, MouseButton, ParentElement, Pixels,
RenderOnce, Rgba, Stateful, StatefulInteractiveElement as _, Style, Styled, Window,
black, div, px, relative, white, AnyElement, App, ClickEvent, Div, Element, Hsla,
InteractiveElement as _, IntoElement, MouseButton, ParentElement, Pixels, RenderOnce, Rgba,
Stateful, StatefulInteractiveElement as _, Style, Styled, Window,
};
use theme::ActiveTheme;
@@ -291,8 +292,8 @@ impl IntoElement for TitleBarElement {
}
impl Element for TitleBarElement {
type RequestLayoutState = ();
type PrepaintState = ();
type RequestLayoutState = ();
fn id(&self) -> Option<gpui::ElementId> {
None