chore: refactor the global state and improve signer (#56)
* refactor * update * . * rustfmt * . * . * . * . * . * add document * . * add logout * handle error * chore: update gpui * adjust timeout
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@@ -1,6 +1,7 @@
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use gpui::prelude::FluentBuilder;
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use gpui::{
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div, prelude::FluentBuilder, px, AnyElement, App, Div, ElementId, InteractiveElement,
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IntoElement, ParentElement, RenderOnce, Stateful, StatefulInteractiveElement, Styled, Window,
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div, px, AnyElement, App, Div, ElementId, InteractiveElement, IntoElement, ParentElement,
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RenderOnce, Stateful, StatefulInteractiveElement, Styled, Window,
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};
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use theme::ActiveTheme;
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@@ -1,11 +1,12 @@
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use crate::h_flex;
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use gpui::prelude::FluentBuilder as _;
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use gpui::{
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div, prelude::FluentBuilder as _, px, AnyElement, App, Div, ElementId, InteractiveElement,
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IntoElement, ParentElement, RenderOnce, ScrollHandle, StatefulInteractiveElement as _, Styled,
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Window,
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div, px, AnyElement, App, Div, ElementId, InteractiveElement, IntoElement, ParentElement,
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RenderOnce, ScrollHandle, StatefulInteractiveElement as _, Styled, Window,
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};
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use smallvec::SmallVec;
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use crate::h_flex;
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#[derive(IntoElement)]
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pub struct TabBar {
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base: Div,
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