chore: refactor the global state and improve signer (#56)

* refactor

* update

* .

* rustfmt

* .

* .

* .

* .

* .

* add document

* .

* add logout

* handle error

* chore: update gpui

* adjust timeout
This commit is contained in:
reya
2025-06-07 14:52:21 +07:00
committed by GitHub
parent 50beaebd2c
commit e687204361
73 changed files with 1871 additions and 1504 deletions

View File

@@ -1,9 +1,12 @@
use std::{cell::RefCell, rc::Rc, time::Duration};
use std::cell::RefCell;
use std::rc::Rc;
use std::time::Duration;
use gpui::prelude::FluentBuilder as _;
use gpui::{
div, prelude::FluentBuilder as _, px, Animation, AnimationExt as _, AnyElement, App, Element,
ElementId, GlobalElementId, InteractiveElement, IntoElement, LayoutId, ParentElement as _,
SharedString, Styled as _, Window,
div, px, Animation, AnimationExt as _, AnyElement, App, Element, ElementId, GlobalElementId,
InteractiveElement, IntoElement, LayoutId, ParentElement as _, SharedString, Styled as _,
Window,
};
use theme::ActiveTheme;
@@ -87,9 +90,8 @@ pub struct SwitchState {
}
impl Element for Switch {
type RequestLayoutState = AnyElement;
type PrepaintState = ();
type RequestLayoutState = AnyElement;
fn id(&self) -> Option<ElementId> {
Some(self.id.clone())