chore: refactor the global state and improve signer (#56)
* refactor * update * . * rustfmt * . * . * . * . * . * add document * . * add logout * handle error * chore: update gpui * adjust timeout
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@@ -1,19 +1,19 @@
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use std::sync::Arc;
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use gpui::prelude::FluentBuilder as _;
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use gpui::{
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div, prelude::FluentBuilder as _, px, App, AppContext, Axis, Context, Element, Entity,
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InteractiveElement as _, IntoElement, MouseMoveEvent, MouseUpEvent, ParentElement as _, Pixels,
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Point, Render, StatefulInteractiveElement, Style, Styled as _, WeakEntity, Window,
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div, px, App, AppContext, Axis, Context, Element, Entity, InteractiveElement as _, IntoElement,
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MouseMoveEvent, MouseUpEvent, ParentElement as _, Pixels, Point, Render,
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StatefulInteractiveElement, Style, Styled as _, WeakEntity, Window,
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};
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use serde::{Deserialize, Serialize};
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use theme::ActiveTheme;
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use super::{DockArea, DockItem};
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use crate::{
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dock_area::{panel::PanelView, tab_panel::TabPanel},
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resizable::{HANDLE_PADDING, HANDLE_SIZE, PANEL_MIN_SIZE},
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AxisExt as _, StyledExt,
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};
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use crate::dock_area::panel::PanelView;
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use crate::dock_area::tab_panel::TabPanel;
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use crate::resizable::{HANDLE_PADDING, HANDLE_SIZE, PANEL_MIN_SIZE};
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use crate::{AxisExt as _, StyledExt};
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#[derive(Clone, Render)]
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struct ResizePanel;
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@@ -396,8 +396,8 @@ impl IntoElement for DockElement {
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}
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impl Element for DockElement {
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type RequestLayoutState = ();
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type PrepaintState = ();
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type RequestLayoutState = ();
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fn id(&self) -> Option<gpui::ElementId> {
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None
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@@ -1,16 +1,17 @@
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use crate::dock_area::{
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dock::{Dock, DockPlacement},
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panel::{Panel, PanelEvent, PanelStyle, PanelView},
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stack_panel::StackPanel,
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tab_panel::TabPanel,
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};
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use gpui::{
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actions, canvas, div, prelude::FluentBuilder, px, AnyElement, AnyView, App, AppContext, Axis,
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Bounds, Context, Edges, Entity, EntityId, EventEmitter, InteractiveElement as _, IntoElement,
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ParentElement as _, Pixels, Render, Styled, Subscription, WeakEntity, Window,
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};
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use std::sync::Arc;
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use gpui::prelude::FluentBuilder;
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use gpui::{
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actions, canvas, div, px, AnyElement, AnyView, App, AppContext, Axis, Bounds, Context, Edges,
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Entity, EntityId, EventEmitter, InteractiveElement as _, IntoElement, ParentElement as _,
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Pixels, Render, Styled, Subscription, WeakEntity, Window,
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};
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use crate::dock_area::dock::{Dock, DockPlacement};
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use crate::dock_area::panel::{Panel, PanelEvent, PanelStyle, PanelView};
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use crate::dock_area::stack_panel::StackPanel;
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use crate::dock_area::tab_panel::TabPanel;
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pub mod dock;
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pub mod panel;
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pub mod stack_panel;
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@@ -1,9 +1,11 @@
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use crate::{button::Button, popup_menu::PopupMenu};
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use gpui::{
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AnyElement, AnyView, App, Element, Entity, EventEmitter, FocusHandle, Focusable, Hsla, Render,
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SharedString, Window,
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};
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use crate::button::Button;
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use crate::popup_menu::PopupMenu;
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pub enum PanelEvent {
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ZoomIn,
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ZoomOut,
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@@ -118,6 +120,7 @@ impl<T: Panel> PanelView for Entity<T> {
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this.set_active(active, cx);
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})
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}
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fn set_zoomed(&self, zoomed: bool, cx: &mut App) {
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self.update(cx, |this, cx| {
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this.set_zoomed(zoomed, cx);
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@@ -1,23 +1,21 @@
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use super::{DockArea, PanelEvent};
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use crate::{
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dock_area::{
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panel::{Panel, PanelView},
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tab_panel::TabPanel,
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},
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h_flex,
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resizable::{
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h_resizable, resizable_panel, v_resizable, ResizablePanel, ResizablePanelEvent,
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ResizablePanelGroup,
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},
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AxisExt as _, Placement,
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};
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use std::sync::Arc;
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use gpui::prelude::FluentBuilder;
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use gpui::{
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prelude::FluentBuilder, App, AppContext, Axis, Context, DismissEvent, Entity, EventEmitter,
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FocusHandle, Focusable, IntoElement, ParentElement, Pixels, Render, SharedString, Styled,
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Subscription, WeakEntity, Window,
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App, AppContext, Axis, Context, DismissEvent, Entity, EventEmitter, FocusHandle, Focusable,
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IntoElement, ParentElement, Pixels, Render, SharedString, Styled, Subscription, WeakEntity,
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Window,
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};
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use smallvec::SmallVec;
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use std::sync::Arc;
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use super::{DockArea, PanelEvent};
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use crate::dock_area::panel::{Panel, PanelView};
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use crate::dock_area::tab_panel::TabPanel;
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use crate::resizable::{
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h_resizable, resizable_panel, v_resizable, ResizablePanel, ResizablePanelEvent,
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ResizablePanelGroup,
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};
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use crate::{h_flex, AxisExt as _, Placement};
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pub struct StackPanel {
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pub(super) parent: Option<WeakEntity<StackPanel>>,
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@@ -1,24 +1,24 @@
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use gpui::{
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div, prelude::FluentBuilder, px, rems, App, AppContext, Context, Corner, DefiniteLength,
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DismissEvent, DragMoveEvent, Empty, Entity, EventEmitter, FocusHandle, Focusable,
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InteractiveElement as _, IntoElement, MouseButton, ParentElement, Pixels, Render, ScrollHandle,
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SharedString, StatefulInteractiveElement, Styled, WeakEntity, Window,
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};
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use std::sync::Arc;
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use gpui::prelude::FluentBuilder;
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use gpui::{
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div, px, rems, App, AppContext, Context, Corner, DefiniteLength, DismissEvent, DragMoveEvent,
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Empty, Entity, EventEmitter, FocusHandle, Focusable, InteractiveElement as _, IntoElement,
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MouseButton, ParentElement, Pixels, Render, ScrollHandle, SharedString,
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StatefulInteractiveElement, Styled, WeakEntity, Window,
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};
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use theme::ActiveTheme;
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use super::{
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panel::PanelView, stack_panel::StackPanel, ClosePanel, DockArea, PanelEvent, PanelStyle,
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ToggleZoom,
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};
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use crate::{
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button::{Button, ButtonVariants as _},
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dock_area::{dock::DockPlacement, panel::Panel},
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h_flex,
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popup_menu::{PopupMenu, PopupMenuExt},
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tab::{tab_bar::TabBar, Tab},
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v_flex, AxisExt, IconName, Placement, Selectable, Sizable, StyledExt,
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};
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use super::panel::PanelView;
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use super::stack_panel::StackPanel;
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use super::{ClosePanel, DockArea, PanelEvent, PanelStyle, ToggleZoom};
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use crate::button::{Button, ButtonVariants as _};
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use crate::dock_area::dock::DockPlacement;
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use crate::dock_area::panel::Panel;
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use crate::popup_menu::{PopupMenu, PopupMenuExt};
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use crate::tab::tab_bar::TabBar;
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use crate::tab::Tab;
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use crate::{h_flex, v_flex, AxisExt, IconName, Placement, Selectable, Sizable, StyledExt};
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#[derive(Clone)]
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struct TabState {
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