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This commit is contained in:
2026-02-21 10:43:36 +07:00
parent bc588114c4
commit e3141aba19
16 changed files with 1229 additions and 1588 deletions

View File

@@ -1,50 +1,60 @@
use std::ops::{Deref, Range};
use std::rc::Rc;
use gpui::prelude::FluentBuilder;
use gpui::{
canvas, div, px, relative, Along, AnyElement, AnyView, App, AppContext, Axis, Bounds, Context,
Element, Entity, EntityId, EventEmitter, IntoElement, IsZero, MouseMoveEvent, MouseUpEvent,
ParentElement, Pixels, Render, StatefulInteractiveElement as _, Style, Styled, WeakEntity,
Window,
div, Along, AnyElement, App, AppContext, Axis, Bounds, Context, Element, ElementId, Empty,
Entity, EventEmitter, InteractiveElement as _, IntoElement, IsZero as _, MouseMoveEvent,
MouseUpEvent, ParentElement, Pixels, Render, RenderOnce, Style, Styled, Window,
};
use super::resize_handle;
use crate::{h_flex, v_flex, AxisExt};
pub(crate) const PANEL_MIN_SIZE: Pixels = px(100.);
use super::{resizable_panel, resize_handle, ResizableState};
use crate::resizable::PANEL_MIN_SIZE;
use crate::{h_flex, v_flex, AxisExt, ElementExt};
pub enum ResizablePanelEvent {
Resized,
}
#[derive(Clone, Render)]
pub struct DragPanel(pub (EntityId, usize, Axis));
#[derive(Clone)]
pub(crate) struct DragPanel;
impl Render for DragPanel {
fn render(&mut self, _: &mut Window, _: &mut Context<'_, Self>) -> impl IntoElement {
Empty
}
}
/// A group of resizable panels.
#[allow(clippy::type_complexity)]
#[derive(IntoElement)]
pub struct ResizablePanelGroup {
panels: Vec<Entity<ResizablePanel>>,
sizes: Vec<Pixels>,
id: ElementId,
state: Option<Entity<ResizableState>>,
axis: Axis,
size: Option<Pixels>,
bounds: Bounds<Pixels>,
resizing_panel_ix: Option<usize>,
children: Vec<ResizablePanel>,
on_resize: Rc<dyn Fn(&Entity<ResizableState>, &mut Window, &mut App)>,
}
impl ResizablePanelGroup {
pub(super) fn new(_window: &mut Window, _cx: &mut Context<Self>) -> Self {
/// Create a new resizable panel group.
pub fn new(id: impl Into<ElementId>) -> Self {
Self {
id: id.into(),
axis: Axis::Horizontal,
sizes: Vec::new(),
panels: Vec::new(),
children: vec![],
state: None,
size: None,
bounds: Bounds::default(),
resizing_panel_ix: None,
on_resize: Rc::new(|_, _, _| {}),
}
}
pub fn load(&mut self, sizes: Vec<Pixels>, panels: Vec<Entity<ResizablePanel>>) {
self.sizes = sizes;
self.panels = panels;
/// Bind yourself to a resizable state entity.
///
/// If not provided, it will handle its own state internally.
pub fn with_state(mut self, state: &Entity<ResizableState>) -> Self {
self.state = Some(state.clone());
self
}
/// Set the axis of the resizable panel group, default is horizontal.
@@ -53,35 +63,23 @@ impl ResizablePanelGroup {
self
}
pub(crate) fn set_axis(&mut self, axis: Axis, _window: &mut Window, cx: &mut Context<Self>) {
self.axis = axis;
cx.notify();
}
/// Add a resizable panel to the group.
pub fn child(
mut self,
panel: ResizablePanel,
window: &mut Window,
cx: &mut Context<Self>,
) -> Self {
self.add_child(panel, window, cx);
/// Add a panel to the group.
///
/// - The `axis` will be set to the same axis as the group.
/// - The `initial_size` will be set to the average size of all panels if not provided.
/// - The `group` will be set to the group entity.
pub fn child(mut self, panel: impl Into<ResizablePanel>) -> Self {
self.children.push(panel.into());
self
}
/// Add a ResizablePanelGroup as a child to the group.
pub fn group(
self,
group: ResizablePanelGroup,
window: &mut Window,
cx: &mut Context<Self>,
) -> Self {
let group: ResizablePanelGroup = group;
let size = group.size;
let panel = ResizablePanel::new()
.content_view(cx.new(|_| group).into())
.when_some(size, |this, size| this.size(size));
self.child(panel, window, cx)
/// Add multiple panels to the group.
pub fn children<I>(mut self, panels: impl IntoIterator<Item = I>) -> Self
where
I: Into<ResizablePanel>,
{
self.children = panels.into_iter().map(|panel| panel.into()).collect();
self
}
/// Set size of the resizable panel group
@@ -93,375 +91,222 @@ impl ResizablePanelGroup {
self
}
/// Calculates the sum of all panel sizes within the group.
pub fn total_size(&self) -> Pixels {
self.sizes.iter().fold(px(0.0), |acc, &size| acc + size)
/// Set the callback to be called when the panels are resized.
///
/// ## Callback arguments
///
/// - Entity<ResizableState>: The state of the ResizablePanelGroup.
pub fn on_resize(
mut self,
on_resize: impl Fn(&Entity<ResizableState>, &mut Window, &mut App) + 'static,
) -> Self {
self.on_resize = Rc::new(on_resize);
self
}
}
pub fn add_child(
&mut self,
panel: ResizablePanel,
_window: &mut Window,
cx: &mut Context<Self>,
) {
let mut panel = panel;
panel.axis = self.axis;
panel.group = Some(cx.entity().downgrade());
self.sizes.push(panel.initial_size.unwrap_or_default());
self.panels.push(cx.new(|_| panel));
impl<T> From<T> for ResizablePanel
where
T: Into<AnyElement>,
{
fn from(value: T) -> Self {
resizable_panel().child(value.into())
}
}
pub fn insert_child(
&mut self,
panel: ResizablePanel,
ix: usize,
_window: &mut Window,
cx: &mut Context<Self>,
) {
let mut panel = panel;
panel.axis = self.axis;
panel.group = Some(cx.entity().downgrade());
self.sizes
.insert(ix, panel.initial_size.unwrap_or_default());
self.panels.insert(ix, cx.new(|_| panel));
cx.notify()
}
/// Replace a child panel with a new panel at the given index.
pub(crate) fn replace_child(
&mut self,
panel: ResizablePanel,
ix: usize,
_window: &mut Window,
cx: &mut Context<Self>,
) {
let mut panel = panel;
let old_panel = self.panels[ix].clone();
let old_panel_initial_size = old_panel.read(cx).initial_size;
let old_panel_size_ratio = old_panel.read(cx).size_ratio;
panel.initial_size = old_panel_initial_size;
panel.size_ratio = old_panel_size_ratio;
panel.axis = self.axis;
panel.group = Some(cx.entity().downgrade());
self.sizes[ix] = panel.initial_size.unwrap_or_default();
self.panels[ix] = cx.new(|_| panel);
cx.notify()
}
pub fn remove_child(&mut self, ix: usize, _window: &mut Window, cx: &mut Context<Self>) {
self.sizes.remove(ix);
self.panels.remove(ix);
cx.notify()
}
pub(crate) fn remove_all_children(&mut self, _window: &mut Window, cx: &mut Context<Self>) {
self.sizes.clear();
self.panels.clear();
cx.notify()
}
fn render_resize_handle(
&self,
ix: usize,
_window: &mut Window,
cx: &mut Context<Self>,
) -> impl IntoElement {
let view = cx.entity().clone();
resize_handle(("resizable-handle", ix), self.axis).on_drag(
DragPanel((cx.entity_id(), ix, self.axis)),
move |drag_panel, _, _window, cx| {
cx.stop_propagation();
// Set current resizing panel ix
view.update(cx, |view, _| {
view.resizing_panel_ix = Some(ix);
});
cx.new(|_| drag_panel.clone())
},
)
}
fn done_resizing(&mut self, _window: &mut Window, cx: &mut Context<Self>) {
cx.emit(ResizablePanelEvent::Resized);
self.resizing_panel_ix = None;
}
fn sync_real_panel_sizes(&mut self, _window: &Window, cx: &App) {
for (i, panel) in self.panels.iter().enumerate() {
self.sizes[i] = panel.read(cx).bounds.size.along(self.axis)
}
}
/// The `ix`` is the index of the panel to resize,
/// and the `size` is the new size for the panel.
fn resize_panels(
&mut self,
ix: usize,
size: Pixels,
window: &mut Window,
cx: &mut Context<Self>,
) {
let mut ix = ix;
// Only resize the left panels.
if ix >= self.panels.len() - 1 {
return;
}
let size = size.floor();
let container_size = self.bounds.size.along(self.axis);
self.sync_real_panel_sizes(window, cx);
let mut changed = size - self.sizes[ix];
let is_expand = changed > px(0.);
let main_ix = ix;
let mut new_sizes = self.sizes.clone();
if is_expand {
new_sizes[ix] = size;
// Now to expand logic is correct.
while changed > px(0.) && ix < self.panels.len() - 1 {
ix += 1;
let available_size = (new_sizes[ix] - PANEL_MIN_SIZE).max(px(0.));
let to_reduce = changed.min(available_size);
new_sizes[ix] -= to_reduce;
changed -= to_reduce;
}
} else {
let new_size = size.max(PANEL_MIN_SIZE);
new_sizes[ix] = new_size;
changed = size - PANEL_MIN_SIZE;
new_sizes[ix + 1] += self.sizes[ix] - new_size;
while changed < px(0.) && ix > 0 {
ix -= 1;
let available_size = self.sizes[ix] - PANEL_MIN_SIZE;
let to_increase = (changed).min(available_size);
new_sizes[ix] += to_increase;
changed += to_increase;
}
}
// If total size exceeds container size, adjust the main panel
let total_size: Pixels = new_sizes.iter().map(|s| s.signum()).sum::<f32>().into();
if total_size > container_size {
let overflow = total_size - container_size;
new_sizes[main_ix] = (new_sizes[main_ix] - overflow).max(PANEL_MIN_SIZE);
}
let total_size = new_sizes.iter().fold(px(0.0), |acc, &size| acc + size);
self.sizes = new_sizes;
for (i, panel) in self.panels.iter().enumerate() {
let size = self.sizes[i];
if size > px(0.) {
panel.update(cx, |this, _| {
this.size = Some(size);
this.size_ratio = Some(size / total_size);
});
}
}
impl From<ResizablePanelGroup> for ResizablePanel {
fn from(value: ResizablePanelGroup) -> Self {
resizable_panel().child(value)
}
}
impl EventEmitter<ResizablePanelEvent> for ResizablePanelGroup {}
impl Render for ResizablePanelGroup {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let view = cx.entity().clone();
impl RenderOnce for ResizablePanelGroup {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let state = self.state.unwrap_or(
window.use_keyed_state(self.id.clone(), cx, |_, _| ResizableState::default()),
);
let container = if self.axis.is_horizontal() {
h_flex()
} else {
v_flex()
};
container
.size_full()
.children(self.panels.iter().enumerate().map(|(ix, panel)| {
if ix > 0 {
let handle = self.render_resize_handle(ix - 1, window, cx);
panel.update(cx, |view, _| {
view.resize_handle = Some(handle.into_any_element())
});
}
// Sync panels to the state
let panels_count = self.children.len();
state.update(cx, |state, cx| {
state.sync_panels_count(self.axis, panels_count, cx);
});
panel.clone()
}))
.child({
canvas(
move |bounds, _, cx| view.update(cx, |r, _| r.bounds = bounds),
|_, _, _, _| {},
)
.absolute()
.size_full()
container
.id(self.id)
.size_full()
.children(
self.children
.into_iter()
.enumerate()
.map(|(ix, mut panel)| {
panel.panel_ix = ix;
panel.axis = self.axis;
panel.state = Some(state.clone());
panel
}),
)
.on_prepaint({
let state = state.clone();
move |bounds, _, cx| {
state.update(cx, |state, cx| {
let size_changed =
state.bounds.size.along(self.axis) != bounds.size.along(self.axis);
state.bounds = bounds;
if size_changed {
state.adjust_to_container_size(cx);
}
})
}
})
.child(ResizePanelGroupElement {
view: cx.entity().clone(),
state: state.clone(),
axis: self.axis,
on_resize: self.on_resize.clone(),
})
}
}
type ContentBuilder = Option<Rc<dyn Fn(&mut Window, &mut App) -> AnyElement>>;
type ContentVisible = Rc<Box<dyn Fn(&App) -> bool>>;
/// A resizable panel inside a [`ResizablePanelGroup`].
#[derive(IntoElement)]
pub struct ResizablePanel {
group: Option<WeakEntity<ResizablePanelGroup>>,
axis: Axis,
panel_ix: usize,
state: Option<Entity<ResizableState>>,
/// Initial size is the size that the panel has when it is created.
initial_size: Option<Pixels>,
/// size is the size that the panel has when it is resized or adjusted by flex layout.
size: Option<Pixels>,
/// the size ratio that the panel has relative to its group
size_ratio: Option<f32>,
axis: Axis,
content_builder: ContentBuilder,
content_view: Option<AnyView>,
content_visible: ContentVisible,
/// The bounds of the resizable panel, when render the bounds will be updated.
bounds: Bounds<Pixels>,
resize_handle: Option<AnyElement>,
/// size range limit of this panel.
size_range: Range<Pixels>,
children: Vec<AnyElement>,
visible: bool,
}
impl ResizablePanel {
/// Create a new resizable panel.
pub(super) fn new() -> Self {
Self {
group: None,
panel_ix: 0,
initial_size: None,
size: None,
size_ratio: None,
state: None,
size_range: (PANEL_MIN_SIZE..Pixels::MAX),
axis: Axis::Horizontal,
content_builder: None,
content_view: None,
content_visible: Rc::new(Box::new(|_| true)),
bounds: Bounds::default(),
resize_handle: None,
children: vec![],
visible: true,
}
}
pub fn content<F>(mut self, content: F) -> Self
where
F: Fn(&mut Window, &mut App) -> AnyElement + 'static,
{
self.content_builder = Some(Rc::new(content));
self
}
pub(crate) fn content_visible<F>(mut self, content_visible: F) -> Self
where
F: Fn(&App) -> bool + 'static,
{
self.content_visible = Rc::new(Box::new(content_visible));
self
}
pub fn content_view(mut self, content: AnyView) -> Self {
self.content_view = Some(content);
/// Set the visibility of the panel, default is true.
pub fn visible(mut self, visible: bool) -> Self {
self.visible = visible;
self
}
/// Set the initial size of the panel.
pub fn size(mut self, size: Pixels) -> Self {
self.initial_size = Some(size);
pub fn size(mut self, size: impl Into<Pixels>) -> Self {
self.initial_size = Some(size.into());
self
}
/// Save the real panel size, and update group sizes
fn update_size(
&mut self,
bounds: Bounds<Pixels>,
_window: &mut Window,
cx: &mut Context<Self>,
) {
let new_size = bounds.size.along(self.axis);
self.bounds = bounds;
self.size_ratio = None;
self.size = Some(new_size);
let entity_id = cx.entity_id();
if let Some(group) = self.group.as_ref() {
_ = group.update(cx, |view, _| {
if let Some(ix) = view.panels.iter().position(|v| v.entity_id() == entity_id) {
view.sizes[ix] = new_size;
}
});
}
cx.notify();
/// Set the size range to limit panel resize.
///
/// Default is [`PANEL_MIN_SIZE`] to [`Pixels::MAX`].
pub fn size_range(mut self, range: impl Into<Range<Pixels>>) -> Self {
self.size_range = range.into();
self
}
}
impl FluentBuilder for ResizablePanel {}
impl ParentElement for ResizablePanel {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements);
}
}
impl Render for ResizablePanel {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
if !(self.content_visible)(cx) {
// To keep size as initial size, to make sure the size will not be changed.
self.initial_size = self.size;
self.size = None;
return div();
impl RenderOnce for ResizablePanel {
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
if !self.visible {
return div().id(("resizable-panel", self.panel_ix));
}
let total_size = self
.group
.as_ref()
.and_then(|group| group.upgrade())
.map(|group| group.read(cx).total_size());
let view = cx.entity();
let state = self
.state
.expect("BUG: The `state` in ResizablePanel should be present.");
let panel_state = state
.read(cx)
.panels
.get(self.panel_ix)
.expect("BUG: The `index` of ResizablePanel should be one of in `state`.");
let size_range = self.size_range.clone();
div()
.id(("resizable-panel", self.panel_ix))
.flex()
.flex_grow()
.size_full()
.relative()
.when(self.axis.is_vertical(), |this| {
this.min_h(size_range.start).max_h(size_range.end)
})
.when(self.axis.is_horizontal(), |this| {
this.min_w(size_range.start).max_w(size_range.end)
})
// 1. initial_size is None, to use auto size.
// 2. initial_size is Some and size is none, to use the initial size of the panel for first time render.
// 3. initial_size is Some and size is Some, use `size`.
.when(self.initial_size.is_none(), |this| this.flex_shrink())
.when(self.axis.is_vertical(), |this| this.min_h(PANEL_MIN_SIZE))
.when(self.axis.is_horizontal(), |this| this.min_w(PANEL_MIN_SIZE))
.when_some(self.initial_size, |this, size| {
if size.is_zero() {
this
} else {
// The `self.size` is None, that mean the initial size for the panel, so we need set flex_shrink_0
// To let it keep the initial size.
this.when(self.size.is_none() && size > px(0.), |this| {
this.flex_shrink_0()
})
.flex_basis(size)
}
})
.map(|this| match (self.size_ratio, self.size, total_size) {
(Some(size_ratio), _, _) => this.flex_basis(relative(size_ratio)),
(None, Some(size), Some(total_size)) => {
this.flex_basis(relative(size / total_size))
}
(None, Some(size), None) => this.flex_basis(size),
_ => this,
})
.child({
canvas(
move |bounds, window, cx| {
view.update(cx, |r, cx| r.update_size(bounds, window, cx))
},
|_, _, _, _| {},
.when_some(self.initial_size, |this, initial_size| {
// The `self.size` is None, that mean the initial size for the panel,
// so we need set `flex_shrink_0` To let it keep the initial size.
this.when(
panel_state.size.is_none() && !initial_size.is_zero(),
|this| this.flex_none(),
)
.absolute()
.size_full()
.flex_basis(initial_size)
})
.when_some(self.content_builder.clone(), |this, c| {
this.child(c(window, cx))
.map(|this| match panel_state.size {
Some(size) => this.flex_basis(size.min(size_range.end).max(size_range.start)),
None => this,
})
.on_prepaint({
let state = state.clone();
move |bounds, _, cx| {
state.update(cx, |state, cx| {
state.update_panel_size(self.panel_ix, bounds, self.size_range, cx)
})
}
})
.children(self.children)
.when(self.panel_ix > 0, |this| {
let ix = self.panel_ix - 1;
this.child(resize_handle(("resizable-handle", ix), self.axis).on_drag(
DragPanel,
move |drag_panel, _, _, cx| {
cx.stop_propagation();
// Set current resizing panel ix
state.update(cx, |state, _| {
state.resizing_panel_ix = Some(ix);
});
cx.new(|_| drag_panel.deref().clone())
},
))
})
.when_some(self.content_view.clone(), |this, c| this.child(c))
.when_some(self.resize_handle.take(), |this, c| this.child(c))
}
}
#[allow(clippy::type_complexity)]
struct ResizePanelGroupElement {
state: Entity<ResizableState>,
on_resize: Rc<dyn Fn(&Entity<ResizableState>, &mut Window, &mut App)>,
axis: Axis,
view: Entity<ResizablePanelGroup>,
}
impl IntoElement for ResizePanelGroupElement {
@@ -516,44 +361,43 @@ impl Element for ResizePanelGroupElement {
cx: &mut App,
) {
window.on_mouse_event({
let view = self.view.clone();
let state = self.state.clone();
let axis = self.axis;
let current_ix = view.read(cx).resizing_panel_ix;
let current_ix = state.read(cx).resizing_panel_ix;
move |e: &MouseMoveEvent, phase, window, cx| {
if !phase.bubble() {
return;
}
let Some(ix) = current_ix else { return };
view.update(cx, |view, cx| {
let panel = view
.panels
.get(ix)
.expect("BUG: invalid panel index")
.read(cx);
state.update(cx, |state, cx| {
let panel = state.panels.get(ix).expect("BUG: invalid panel index");
match axis {
Axis::Horizontal => {
view.resize_panels(ix, e.position.x - panel.bounds.left(), window, cx)
state.resize_panel(ix, e.position.x - panel.bounds.left(), window, cx)
}
Axis::Vertical => {
view.resize_panels(ix, e.position.y - panel.bounds.top(), window, cx);
state.resize_panel(ix, e.position.y - panel.bounds.top(), window, cx);
}
}
cx.notify();
})
}
});
// When any mouse up, stop dragging
window.on_mouse_event({
let view = self.view.clone();
let current_ix = view.read(cx).resizing_panel_ix;
let state = self.state.clone();
let current_ix = state.read(cx).resizing_panel_ix;
let on_resize = self.on_resize.clone();
move |_: &MouseUpEvent, phase, window, cx| {
if current_ix.is_none() {
return;
}
if phase.bubble() {
view.update(cx, |view, cx| view.done_resizing(window, cx));
state.update(cx, |state, cx| state.done_resizing(cx));
on_resize(&state, window, cx);
}
}
})