fix: clippy issues
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@@ -271,7 +271,7 @@ impl TextElement {
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// print_points_as_svg_path(&line_corners, &points);
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let first_p = *points.get(0).unwrap();
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let first_p = *points.first().unwrap();
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let mut builder = gpui::PathBuilder::fill();
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builder.move_to(bounds.origin + first_p);
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for p in points.iter().skip(1) {
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@@ -503,6 +503,16 @@ impl Element for TextElement {
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let origin = bounds.origin;
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let mut offset_y = px(0.);
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if self.input.read(cx).masked {
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// Move down offset for vertical centering the *****
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if cfg!(target_os = "macos") {
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offset_y = px(3.);
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} else {
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offset_y = px(2.5);
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}
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}
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for line in prepaint.lines.iter() {
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let p = point(origin.x, origin.y + offset_y);
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_ = line.paint(p, line_height, window, cx);
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