fix: chat input crashing when moving the cursor (#33)
Reviewed-on: #33
This commit was merged in pull request #33.
This commit is contained in:
383
crates/ui/src/input/input.rs
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383
crates/ui/src/input/input.rs
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@@ -0,0 +1,383 @@
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use gpui::prelude::FluentBuilder as _;
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use gpui::{
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AnyElement, App, DefiniteLength, Edges, EdgesRefinement, Entity, Hsla, InteractiveElement as _,
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IntoElement, MouseButton, ParentElement as _, Rems, RenderOnce, StyleRefinement, Styled,
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TextAlign, Window, div, px, relative,
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};
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use theme::ActiveTheme;
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use super::InputState;
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use super::element::EditorScrollbar;
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use crate::button::{Button, ButtonVariants as _};
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use crate::indicator::Indicator;
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use crate::input::clear_button;
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use crate::{IconName, Selectable, Sizable, Size, StyleSized, StyledExt, h_flex, v_flex};
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/// Returns `(background, foreground)` colors for input-like components.
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pub(crate) fn input_style(disabled: bool, cx: &App) -> (Hsla, Hsla) {
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if disabled {
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(cx.theme().surface_background, cx.theme().text_muted)
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} else {
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(cx.theme().surface_background, cx.theme().text)
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}
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}
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/// A text input element bind to an [`InputState`].
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#[derive(IntoElement)]
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pub struct Input {
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state: Entity<InputState>,
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style: StyleRefinement,
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size: Size,
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prefix: Option<AnyElement>,
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suffix: Option<AnyElement>,
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height: Option<DefiniteLength>,
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appearance: bool,
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cleanable: bool,
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mask_toggle: bool,
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disabled: bool,
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bordered: bool,
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focus_bordered: bool,
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tab_index: isize,
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selected: bool,
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}
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impl Sizable for Input {
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fn with_size(mut self, size: impl Into<Size>) -> Self {
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self.size = size.into();
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self
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}
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}
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impl Selectable for Input {
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fn selected(mut self, selected: bool) -> Self {
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self.selected = selected;
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self
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}
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fn is_selected(&self) -> bool {
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self.selected
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}
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}
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impl Input {
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/// Create a new [`Input`] element bind to the [`InputState`].
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pub fn new(state: &Entity<InputState>) -> Self {
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Self {
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state: state.clone(),
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size: Size::default(),
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style: StyleRefinement::default(),
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prefix: None,
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suffix: None,
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height: None,
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appearance: true,
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cleanable: false,
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mask_toggle: false,
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disabled: false,
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bordered: true,
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focus_bordered: true,
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tab_index: 0,
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selected: false,
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}
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}
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pub fn prefix(mut self, prefix: impl IntoElement) -> Self {
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self.prefix = Some(prefix.into_any_element());
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self
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}
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pub fn suffix(mut self, suffix: impl IntoElement) -> Self {
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self.suffix = Some(suffix.into_any_element());
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self
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}
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/// Set full height of the input (Multi-line only).
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pub fn h_full(mut self) -> Self {
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self.height = Some(relative(1.));
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self
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}
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/// Set height of the input (Multi-line only).
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pub fn h(mut self, height: impl Into<DefiniteLength>) -> Self {
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self.height = Some(height.into());
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self
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}
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/// Set the appearance of the input field, if false the input field will no border, background.
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pub fn appearance(mut self, appearance: bool) -> Self {
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self.appearance = appearance;
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self
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}
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/// Set the bordered for the input, default: true
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pub fn bordered(mut self, bordered: bool) -> Self {
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self.bordered = bordered;
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self
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}
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/// Set focus border for the input, default is true.
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pub fn focus_bordered(mut self, bordered: bool) -> Self {
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self.focus_bordered = bordered;
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self
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}
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/// Set whether to show the clear button when the input field is not empty, default is false.
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pub fn cleanable(mut self, cleanable: bool) -> Self {
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self.cleanable = cleanable;
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self
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}
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/// Set to enable toggle button for password mask state.
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pub fn mask_toggle(mut self) -> Self {
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self.mask_toggle = true;
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self
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}
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/// Set to disable the input field.
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pub fn disabled(mut self, disabled: bool) -> Self {
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self.disabled = disabled;
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self
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}
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/// Set the tab index for the input, default is 0.
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pub fn tab_index(mut self, index: isize) -> Self {
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self.tab_index = index;
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self
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}
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fn render_toggle_mask_button(state: &Entity<InputState>, cx: &App) -> impl IntoElement {
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let _masked = state.read(cx).masked;
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Button::new("toggle-mask")
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.icon(IconName::Eye)
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.xsmall()
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.ghost()
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.tab_stop(false)
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.on_click({
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let state = state.clone();
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move |_, window, cx| {
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state.update(cx, |state, cx| {
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state.set_masked(!state.masked, window, cx);
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})
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}
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})
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}
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/// This method must after the refine_style.
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fn render_editor(
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paddings: EdgesRefinement<DefiniteLength>,
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input_state: &Entity<InputState>,
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state: &InputState,
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window: &Window,
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) -> impl IntoElement {
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let base_size = window.text_style().font_size;
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let rem_size = window.rem_size();
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let paddings = Edges {
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left: paddings
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.left
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.map(|v| v.to_pixels(base_size, rem_size))
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.unwrap_or(px(0.)),
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right: paddings
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.right
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.map(|v| v.to_pixels(base_size, rem_size))
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.unwrap_or(px(0.)),
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top: paddings
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.top
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.map(|v| v.to_pixels(base_size, rem_size))
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.unwrap_or(px(0.)),
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bottom: paddings
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.bottom
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.map(|v| v.to_pixels(base_size, rem_size))
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.unwrap_or(px(0.)),
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};
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state.editor_scrollbar_paddings.set(paddings);
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state.editor_scrollbar_snapshot.set(None);
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v_flex().size_full().child(
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div()
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.relative()
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.flex_1()
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.child(input_state.clone())
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.child(EditorScrollbar::new(input_state.clone())),
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)
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}
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}
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impl Styled for Input {
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fn style(&mut self) -> &mut StyleRefinement {
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&mut self.style
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}
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}
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impl RenderOnce for Input {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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const LINE_HEIGHT: Rems = Rems(1.25);
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let text_align = self.style.text.text_align.unwrap_or(TextAlign::Left);
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self.state.update(cx, |state, _| {
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state.disabled = self.disabled;
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state.size = self.size;
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// Only for single line mode
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if state.mode.is_single_line() {
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state.text_align = text_align;
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}
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});
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let state = self.state.read(cx);
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let _focused = state.focus_handle.is_focused(window) && !state.disabled;
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let gap_x = match self.size {
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Size::Small => px(4.),
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Size::Large => px(8.),
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_ => px(6.),
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};
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let (bg, _) = input_style(state.disabled, cx);
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let bg = if state.mode.is_code_editor() {
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cx.theme().surface_background
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} else {
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bg
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};
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let prefix = self.prefix;
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let suffix = self.suffix;
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let show_clear_button = self.cleanable
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&& !state.disabled
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&& !state.loading
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&& state.text.len() > 0
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&& state.mode.is_single_line();
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let has_suffix = suffix.is_some() || state.loading || self.mask_toggle || show_clear_button;
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div()
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.id(("input", self.state.entity_id()))
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.flex()
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.key_context(crate::input::CONTEXT)
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.track_focus(&state.focus_handle.clone())
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.tab_index(self.tab_index)
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.when(!state.disabled, |this| {
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this.on_action(window.listener_for(&self.state, InputState::backspace))
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.on_action(window.listener_for(&self.state, InputState::delete))
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.on_action(
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window.listener_for(&self.state, InputState::delete_to_beginning_of_line),
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)
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.on_action(window.listener_for(&self.state, InputState::delete_to_end_of_line))
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.on_action(window.listener_for(&self.state, InputState::delete_previous_word))
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.on_action(window.listener_for(&self.state, InputState::delete_next_word))
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.on_action(window.listener_for(&self.state, InputState::enter))
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.on_action(window.listener_for(&self.state, InputState::escape))
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.on_action(window.listener_for(&self.state, InputState::paste))
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.on_action(window.listener_for(&self.state, InputState::cut))
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.on_action(window.listener_for(&self.state, InputState::undo))
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.on_action(window.listener_for(&self.state, InputState::redo))
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.when(state.mode.is_multi_line(), |this| {
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this.on_action(window.listener_for(&self.state, InputState::indent_inline))
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.on_action(window.listener_for(&self.state, InputState::outdent_inline))
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.on_action(window.listener_for(&self.state, InputState::indent_block))
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.on_action(window.listener_for(&self.state, InputState::outdent_block))
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})
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})
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.on_action(window.listener_for(&self.state, InputState::left))
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.on_action(window.listener_for(&self.state, InputState::right))
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.on_action(window.listener_for(&self.state, InputState::select_left))
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.on_action(window.listener_for(&self.state, InputState::select_right))
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.when(state.mode.is_multi_line(), |this| {
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this.on_action(window.listener_for(&self.state, InputState::up))
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.on_action(window.listener_for(&self.state, InputState::down))
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.on_action(window.listener_for(&self.state, InputState::select_up))
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.on_action(window.listener_for(&self.state, InputState::select_down))
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.on_action(window.listener_for(&self.state, InputState::page_up))
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.on_action(window.listener_for(&self.state, InputState::page_down))
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})
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.on_action(window.listener_for(&self.state, InputState::select_all))
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.on_action(window.listener_for(&self.state, InputState::select_to_start_of_line))
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.on_action(window.listener_for(&self.state, InputState::select_to_end_of_line))
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.on_action(window.listener_for(&self.state, InputState::select_to_previous_word))
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.on_action(window.listener_for(&self.state, InputState::select_to_next_word))
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.on_action(window.listener_for(&self.state, InputState::home))
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.on_action(window.listener_for(&self.state, InputState::end))
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.on_action(window.listener_for(&self.state, InputState::move_to_start))
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.on_action(window.listener_for(&self.state, InputState::move_to_end))
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.on_action(window.listener_for(&self.state, InputState::move_to_previous_word))
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.on_action(window.listener_for(&self.state, InputState::move_to_next_word))
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.on_action(window.listener_for(&self.state, InputState::select_to_start))
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.on_action(window.listener_for(&self.state, InputState::select_to_end))
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.on_action(window.listener_for(&self.state, InputState::show_character_palette))
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.on_action(window.listener_for(&self.state, InputState::copy))
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.on_key_down(window.listener_for(&self.state, InputState::on_key_down))
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.on_mouse_down(
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MouseButton::Left,
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window.listener_for(&self.state, InputState::on_mouse_down),
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)
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.on_mouse_down(
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MouseButton::Right,
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window.listener_for(&self.state, InputState::on_mouse_down),
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)
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.on_mouse_up(
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MouseButton::Left,
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window.listener_for(&self.state, InputState::on_mouse_up),
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)
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.on_mouse_up(
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MouseButton::Right,
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window.listener_for(&self.state, InputState::on_mouse_up),
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)
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.on_scroll_wheel(window.listener_for(&self.state, InputState::on_scroll_wheel))
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.size_full()
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.line_height(LINE_HEIGHT)
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.input_px(self.size)
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.input_py(self.size)
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.input_h(self.size)
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.input_font_size(self.size)
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.when(!self.disabled, |this| this.cursor_text())
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.items_center()
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.when(state.mode.is_multi_line(), |this| {
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this.h_auto()
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.when_some(self.height, |this, height| this.h(height))
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})
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.when(self.appearance, |this| {
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this.bg(bg)
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.when(self.disabled, |this| this.opacity(0.5))
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.rounded(cx.theme().radius)
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.when(self.bordered, |this| {
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this.border_color(cx.theme().border)
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.border_1()
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.when(cx.theme().shadow, |this| this.shadow_xs())
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})
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})
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.items_center()
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.gap(gap_x)
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.refine_style(&self.style)
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.children(prefix)
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.when(state.mode.is_multi_line(), |mut this| {
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let paddings = this.style().padding.clone();
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this.child(Self::render_editor(paddings, &self.state, state, window))
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})
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.when(!state.mode.is_multi_line(), |this| {
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this.child(self.state.clone())
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})
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.when(has_suffix, |this| {
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this.pr_2().child(
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h_flex()
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.id("suffix")
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.gap(gap_x)
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.items_center()
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.when(state.loading, |this| this.child(Indicator::new()))
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.when(self.mask_toggle, |this| {
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this.child(Self::render_toggle_mask_button(&self.state, cx))
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})
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.when(show_clear_button, |this| {
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this.child(clear_button(cx).on_click({
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let state = self.state.clone();
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move |_, window, cx| {
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state.update(cx, |state, cx| {
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state.clean(window, cx);
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state.focus(window, cx);
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})
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}
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}))
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})
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.children(suffix),
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)
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})
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}
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}
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Reference in New Issue
Block a user