fix: chat input crashing when moving the cursor (#33)
Reviewed-on: #33
This commit was merged in pull request #33.
This commit is contained in:
336
crates/ui/src/input/display_map/display_map.rs
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336
crates/ui/src/input/display_map/display_map.rs
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/// DisplayMap: Public facade for Editor/Input display mapping.
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///
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/// This combines WrapMap and FoldMap to provide a unified API:
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/// - BufferPoint ↔ DisplayPoint conversion
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/// - Fold management (candidates, toggle, query)
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/// - Automatic projection updates on text/layout changes
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use std::ops::Range;
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use gpui::{App, Font, Pixels};
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use ropey::Rope;
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use super::fold_map::FoldMap;
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use super::folding::FoldRange;
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use super::text_wrapper::{LineItem, WrapDisplayPoint};
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use super::wrap_map::WrapMap;
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use super::{BufferPoint, DisplayPoint};
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use crate::input::display_map::WrapPoint;
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use crate::input::rope_ext::RopeExt as _;
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use crate::input::Point as TreeSitterPoint;
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/// DisplayMap is the main interface for Editor/Input coordinate mapping.
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///
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/// It manages the two-layer projection:
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/// 1. Buffer → Wrap (soft-wrapping)
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/// 2. Wrap → Display (folding)
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///
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/// Editor/Input only needs to work with BufferPoint and DisplayPoint.
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pub struct DisplayMap {
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wrap_map: WrapMap,
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fold_map: FoldMap,
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}
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impl DisplayMap {
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pub fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
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Self {
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wrap_map: WrapMap::new(font, font_size, wrap_width),
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fold_map: FoldMap::new(),
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}
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}
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// ==================== Core Coordinate Mapping ====================
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/// Convert buffer position to display position
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pub fn buffer_pos_to_display_pos(&self, pos: BufferPoint) -> DisplayPoint {
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// Buffer → Wrap
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let wrap_pos = self.wrap_map.buffer_pos_to_wrap_pos(pos);
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// Wrap → Display
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if let Some(display_row) = self.fold_map.wrap_row_to_display_row(wrap_pos.row) {
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DisplayPoint::new(display_row, wrap_pos.col)
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} else {
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// Cursor is in a folded region, find nearest visible row
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let display_row = self.fold_map.nearest_visible_display_row(wrap_pos.row);
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DisplayPoint::new(display_row, 0) // Column 0 at fold boundary
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}
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}
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/// Convert display position to buffer position
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pub fn display_pos_to_buffer_pos(&self, pos: DisplayPoint) -> BufferPoint {
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// Display → Wrap
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let wrap_row = self.fold_map.display_row_to_wrap_row(pos.row).unwrap_or(0);
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// Wrap → Buffer
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let wrap_pos = WrapPoint::new(wrap_row, pos.col);
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self.wrap_map.wrap_pos_to_buffer_pos(wrap_pos)
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}
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/// Get total number of visible display rows
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#[inline]
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pub fn display_row_count(&self) -> usize {
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self.fold_map.display_row_count()
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}
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/// Get the buffer line for a given display row
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pub fn display_row_to_buffer_line(&self, display_row: usize) -> usize {
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// Display → Wrap
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let wrap_row = self
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.fold_map
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.display_row_to_wrap_row(display_row)
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.unwrap_or(0);
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// Wrap → Buffer line
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self.wrap_map.wrap_row_to_buffer_line(wrap_row)
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}
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/// Get the display row range for a buffer line: [start, end)
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/// Returns None if the buffer line is completely hidden
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pub fn buffer_line_to_display_row_range(&self, line: usize) -> Option<Range<usize>> {
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// Buffer line → Wrap row range
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let wrap_row_range = self.wrap_map.buffer_line_to_wrap_row_range(line);
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// Find first and last visible display rows in this range
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let mut first_display_row = None;
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let mut last_display_row = None;
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for wrap_row in wrap_row_range {
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if let Some(display_row) = self.fold_map.wrap_row_to_display_row(wrap_row) {
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if first_display_row.is_none() {
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first_display_row = Some(display_row);
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}
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last_display_row = Some(display_row);
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}
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}
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if let (Some(start), Some(end)) = (first_display_row, last_display_row) {
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Some(start..end + 1)
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} else {
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None // Completely folded
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}
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}
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/// Check if a buffer line is completely hidden
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#[inline]
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pub fn is_buffer_line_hidden(&self, line: usize) -> bool {
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self.buffer_line_to_display_row_range(line).is_none()
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}
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/// Set fold candidates (from tree-sitter/LSP)
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pub fn set_fold_candidates(&mut self, candidates: Vec<FoldRange>) {
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self.fold_map.set_candidates(candidates);
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self.rebuild_fold_projection();
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}
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/// Set a fold at the given start_line (must be in candidates)
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pub fn set_folded(&mut self, start_line: usize, folded: bool) {
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self.fold_map.set_folded(start_line, folded);
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self.rebuild_fold_projection();
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}
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/// Toggle fold at the given start_line
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pub fn toggle_fold(&mut self, start_line: usize) {
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self.fold_map.toggle_fold(start_line);
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self.rebuild_fold_projection();
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}
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/// Check if a line is currently folded
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#[inline]
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pub fn is_folded_at(&self, start_line: usize) -> bool {
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self.fold_map.is_folded_at(start_line)
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}
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/// Check if a line is a fold candidate
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#[inline]
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pub fn is_fold_candidate(&self, start_line: usize) -> bool {
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self.fold_map.is_fold_candidate(start_line)
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}
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/// Get all currently folded ranges
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#[inline]
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pub fn folded_ranges(&self) -> &[FoldRange] {
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self.fold_map.folded_ranges()
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}
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/// Clear all folds
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pub fn clear_folds(&mut self) {
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self.fold_map.clear_folds();
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self.rebuild_fold_projection();
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}
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// ==================== Text and Layout Updates ====================
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/// Adjust folds and candidates for a text edit before updating the wrap map.
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///
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/// Must be called with the OLD text (before replacement) and the edit range/new_text
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/// so we can compute which old lines were affected.
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pub fn adjust_folds_for_edit(&mut self, old_text: &Rope, range: &Range<usize>, new_text: &str) {
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if self.fold_map.folded_ranges().is_empty() && self.fold_map.fold_candidates().is_empty() {
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return;
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}
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let edit_start_line = old_text.offset_to_point(range.start).row;
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let edit_end_line = old_text.offset_to_point(range.end.min(old_text.len())).row;
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let old_lines_in_range = edit_end_line.saturating_sub(edit_start_line);
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let new_lines_in_range = new_text.chars().filter(|c| *c == '\n').count();
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let line_delta = new_lines_in_range as isize - old_lines_in_range as isize;
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self.fold_map
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.adjust_folds_for_edit(edit_start_line, edit_end_line, line_delta);
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}
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/// Incrementally update fold candidates after a text edit.
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///
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/// Extracts new fold candidates only within the edited byte range
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/// and merges them with existing (already adjusted) candidates.
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pub fn update_fold_candidates_for_edit(
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&mut self,
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tree: &super::folding::Tree,
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edit_byte_range: Range<usize>,
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new_text: &Rope,
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) {
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let new_start_line = new_text.offset_to_point(edit_byte_range.start).row;
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let new_end_line = new_text
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.offset_to_point(edit_byte_range.end.min(new_text.len()))
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.row;
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let new_candidates = super::folding::extract_fold_ranges_in_range(tree, edit_byte_range);
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self.fold_map
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.merge_candidates_for_edit(new_start_line, new_end_line, new_candidates);
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}
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/// Update text (incremental or full)
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pub fn on_text_changed(
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&mut self,
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changed_text: &Rope,
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range: &Range<usize>,
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new_text: &Rope,
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cx: &mut App,
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) {
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self.wrap_map
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.on_text_changed(changed_text, range, new_text, cx);
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self.rebuild_fold_projection();
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}
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/// Update layout parameters (wrap width or font)
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pub fn on_layout_changed(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
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self.wrap_map.on_layout_changed(wrap_width, cx);
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self.rebuild_fold_projection();
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}
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/// Set font parameters
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pub fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
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self.wrap_map.set_font(font, font_size, cx);
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self.rebuild_fold_projection();
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}
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/// Ensure text is prepared (initializes wrapper if needed)
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pub fn ensure_text_prepared(&mut self, text: &Rope, cx: &mut App) {
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let did_initialize = self.wrap_map.ensure_text_prepared(text, cx);
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if did_initialize {
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self.rebuild_fold_projection();
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}
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}
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/// Initialize with text
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pub fn set_text(&mut self, text: &Rope, cx: &mut App) {
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self.wrap_map.set_text(text, cx);
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self.rebuild_fold_projection();
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}
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// ==================== Internal Helpers ====================
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/// Rebuild fold projection after wrap_map or fold state changes
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/// Only rebuilds if there are actually folded ranges
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fn rebuild_fold_projection(&mut self) {
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if !self.fold_map.folded_ranges().is_empty() {
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self.fold_map.rebuild(&self.wrap_map);
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} else {
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// No active folds: identity mapping (wrap_row == display_row).
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// Just update cached count so query methods work without Vec allocation.
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self.fold_map
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.mark_dirty_with_wrap_count(self.wrap_map.wrap_row_count());
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}
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}
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// ==================== Wrap Display Point Operations ====================
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/// Convert byte offset to wrap display point (with soft wrap info).
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#[inline]
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pub(crate) fn offset_to_wrap_display_point(&self, offset: usize) -> WrapDisplayPoint {
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self.wrap_map.wrapper().offset_to_display_point(offset)
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}
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/// Convert wrap display point to byte offset.
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#[inline]
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pub(crate) fn wrap_display_point_to_offset(&self, point: WrapDisplayPoint) -> usize {
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self.wrap_map.wrapper().display_point_to_offset(point)
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}
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/// Convert wrap display point to TreeSitterPoint (buffer line/col).
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#[inline]
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pub(crate) fn wrap_display_point_to_point(
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&self,
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point: WrapDisplayPoint,
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) -> TreeSitterPoint {
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self.wrap_map.wrapper().display_point_to_point(point)
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}
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/// Convert a wrap row to a display row (skipping folded rows).
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/// Returns None if the wrap row is folded.
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#[inline]
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pub fn wrap_row_to_display_row(&self, wrap_row: usize) -> Option<usize> {
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self.fold_map.wrap_row_to_display_row(wrap_row)
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}
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/// Find the nearest visible display row for a given wrap row.
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#[inline]
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pub fn nearest_visible_display_row(&self, wrap_row: usize) -> usize {
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self.fold_map.nearest_visible_display_row(wrap_row)
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}
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/// Convert a display row to a wrap row.
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#[inline]
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pub fn display_row_to_wrap_row(&self, display_row: usize) -> Option<usize> {
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self.fold_map.display_row_to_wrap_row(display_row)
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}
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/// Get the longest row index (by byte length).
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#[inline]
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pub(crate) fn longest_row(&self) -> usize {
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self.wrap_map.wrapper().longest_row.row
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}
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// ==================== Access Methods ====================
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/// Get access to line items (for rendering)
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#[inline]
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pub(crate) fn lines(&self) -> &[LineItem] {
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self.wrap_map.lines()
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}
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/// Get the rope text
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#[inline]
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pub fn text(&self) -> &Rope {
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self.wrap_map.text()
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}
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/// Calculate how many wrap rows of a buffer line are visible (not folded)
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#[inline]
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pub fn visible_wrap_row_count_for_buffer_line(&self, line: usize) -> usize {
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self.wrap_map
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.visible_wrap_row_count_for_line(line, &self.fold_map)
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}
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/// Get the wrap row count (before folding)
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#[inline]
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pub fn wrap_row_count(&self) -> usize {
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self.wrap_map.wrap_row_count()
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}
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/// Get the buffer line count (logical lines)
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#[inline]
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pub fn buffer_line_count(&self) -> usize {
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self.wrap_map.buffer_line_count()
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}
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}
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