fix: chat input crashing when moving the cursor (#33)
Reviewed-on: #33
This commit was merged in pull request #33.
This commit is contained in:
@@ -1,9 +1,14 @@
|
||||
use std::time::Duration;
|
||||
|
||||
use gpui::{px, Context, Pixels};
|
||||
use gpui::{Context, Pixels, Task, px};
|
||||
|
||||
static INTERVAL: Duration = Duration::from_millis(500);
|
||||
static PAUSE_DELAY: Duration = Duration::from_millis(300);
|
||||
|
||||
// On Windows, Linux, we should use integer to avoid blurry cursor.
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
pub(super) const CURSOR_WIDTH: Pixels = px(2.);
|
||||
#[cfg(target_os = "macos")]
|
||||
pub(super) const CURSOR_WIDTH: Pixels = px(1.5);
|
||||
|
||||
/// To manage the Input cursor blinking.
|
||||
@@ -12,10 +17,12 @@ pub(super) const CURSOR_WIDTH: Pixels = px(1.5);
|
||||
/// Every loop will notify the view to update the `visible`, and Input will observe this update to touch repaint.
|
||||
///
|
||||
/// The input painter will check if this in visible state, then it will draw the cursor.
|
||||
pub struct BlinkCursor {
|
||||
pub(crate) struct BlinkCursor {
|
||||
visible: bool,
|
||||
paused: bool,
|
||||
epoch: usize,
|
||||
|
||||
_task: Task<()>,
|
||||
}
|
||||
|
||||
impl BlinkCursor {
|
||||
@@ -24,6 +31,7 @@ impl BlinkCursor {
|
||||
visible: false,
|
||||
paused: false,
|
||||
epoch: 0,
|
||||
_task: Task::ready(()),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,14 +61,12 @@ impl BlinkCursor {
|
||||
|
||||
// Schedule the next blink
|
||||
let epoch = self.next_epoch();
|
||||
cx.spawn(async move |this, cx| {
|
||||
self._task = cx.spawn(async move |this, cx| {
|
||||
cx.background_executor().timer(INTERVAL).await;
|
||||
|
||||
if let Some(this) = this.upgrade() {
|
||||
this.update(cx, |this, cx| this.blink(epoch, cx));
|
||||
}
|
||||
})
|
||||
.detach();
|
||||
});
|
||||
}
|
||||
|
||||
pub fn visible(&self) -> bool {
|
||||
@@ -76,7 +82,7 @@ impl BlinkCursor {
|
||||
|
||||
// delay 500ms to start the blinking
|
||||
let epoch = self.next_epoch();
|
||||
cx.spawn(async move |this, cx| {
|
||||
self._task = cx.spawn(async move |this, cx| {
|
||||
cx.background_executor().timer(PAUSE_DELAY).await;
|
||||
|
||||
if let Some(this) = this.upgrade() {
|
||||
@@ -85,13 +91,6 @@ impl BlinkCursor {
|
||||
this.blink(epoch, cx);
|
||||
});
|
||||
}
|
||||
})
|
||||
.detach();
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for BlinkCursor {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user