fix: chat input crashing when moving the cursor (#33)

Reviewed-on: #33
This commit was merged in pull request #33.
This commit is contained in:
2026-06-03 13:18:03 +00:00
parent 5d4c8634ef
commit c78e0a5163
42 changed files with 7175 additions and 1593 deletions

View File

@@ -1,6 +1,8 @@
use std::fmt::Debug;
use std::time::{Duration, Instant};
/// A HistoryItem represents a single change in the history.
/// It must implement Clone and PartialEq to be used in the History.
pub trait HistoryItem: Clone + PartialEq {
fn version(&self) -> usize;
fn set_version(&mut self, version: usize);
@@ -22,10 +24,11 @@ pub struct History<I: HistoryItem> {
redos: Vec<I>,
last_changed_at: Instant,
version: usize,
max_undo: usize,
pub(crate) ignore: bool,
max_undos: usize,
group_interval: Option<Duration>,
grouping: bool,
unique: bool,
pub ignore: bool,
}
impl<I> History<I>
@@ -39,15 +42,16 @@ where
ignore: false,
last_changed_at: Instant::now(),
version: 0,
max_undo: 1000,
max_undos: 1000,
group_interval: None,
grouping: false,
unique: false,
}
}
/// Set the maximum number of undo steps to keep, defaults to 1000.
pub fn max_undo(mut self, max_undo: usize) -> Self {
self.max_undo = max_undo;
pub fn max_undos(mut self, max_undos: usize) -> Self {
self.max_undos = max_undos;
self
}
@@ -64,10 +68,20 @@ where
self
}
/// Start grouping changes, this will prevent the version from being incremented until `end_grouping` is called.
pub fn start_grouping(&mut self) {
self.grouping = true;
}
/// End grouping changes, this will allow the version to be incremented again.
pub fn end_grouping(&mut self) {
self.grouping = false;
}
/// Increment the version number if the last change was made more than `GROUP_INTERVAL` milliseconds ago.
fn inc_version(&mut self) -> usize {
let t = Instant::now();
if Some(self.last_changed_at.elapsed()) > self.group_interval {
if !self.grouping && Some(self.last_changed_at.elapsed()) > self.group_interval {
self.version += 1;
}
@@ -80,10 +94,11 @@ where
self.version
}
/// Push a new change to the history.
pub fn push(&mut self, item: I) {
let version = self.inc_version();
if self.undos.len() >= self.max_undo {
if self.undos.len() >= self.max_undos {
self.undos.remove(0);
}
@@ -113,6 +128,7 @@ where
self.redos.clear();
}
/// Undo the last change and return the changes that were undone.
pub fn undo(&mut self) -> Option<Vec<I>> {
if let Some(first_change) = self.undos.pop() {
let mut changes = vec![first_change.clone()];
@@ -135,6 +151,7 @@ where
}
}
/// Redo the last undone change and return the changes that were redone.
pub fn redo(&mut self) -> Option<Vec<I>> {
if let Some(first_change) = self.redos.pop() {
let mut changes = vec![first_change.clone()];

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@@ -1,9 +1,14 @@
use std::time::Duration;
use gpui::{px, Context, Pixels};
use gpui::{Context, Pixels, Task, px};
static INTERVAL: Duration = Duration::from_millis(500);
static PAUSE_DELAY: Duration = Duration::from_millis(300);
// On Windows, Linux, we should use integer to avoid blurry cursor.
#[cfg(not(target_os = "macos"))]
pub(super) const CURSOR_WIDTH: Pixels = px(2.);
#[cfg(target_os = "macos")]
pub(super) const CURSOR_WIDTH: Pixels = px(1.5);
/// To manage the Input cursor blinking.
@@ -12,10 +17,12 @@ pub(super) const CURSOR_WIDTH: Pixels = px(1.5);
/// Every loop will notify the view to update the `visible`, and Input will observe this update to touch repaint.
///
/// The input painter will check if this in visible state, then it will draw the cursor.
pub struct BlinkCursor {
pub(crate) struct BlinkCursor {
visible: bool,
paused: bool,
epoch: usize,
_task: Task<()>,
}
impl BlinkCursor {
@@ -24,6 +31,7 @@ impl BlinkCursor {
visible: false,
paused: false,
epoch: 0,
_task: Task::ready(()),
}
}
@@ -53,14 +61,12 @@ impl BlinkCursor {
// Schedule the next blink
let epoch = self.next_epoch();
cx.spawn(async move |this, cx| {
self._task = cx.spawn(async move |this, cx| {
cx.background_executor().timer(INTERVAL).await;
if let Some(this) = this.upgrade() {
this.update(cx, |this, cx| this.blink(epoch, cx));
}
})
.detach();
});
}
pub fn visible(&self) -> bool {
@@ -76,7 +82,7 @@ impl BlinkCursor {
// delay 500ms to start the blinking
let epoch = self.next_epoch();
cx.spawn(async move |this, cx| {
self._task = cx.spawn(async move |this, cx| {
cx.background_executor().timer(PAUSE_DELAY).await;
if let Some(this) = this.upgrade() {
@@ -85,13 +91,6 @@ impl BlinkCursor {
this.blink(epoch, cx);
});
}
})
.detach();
}
}
impl Default for BlinkCursor {
fn default() -> Self {
Self::new()
});
}
}

View File

@@ -1,7 +1,6 @@
use std::fmt::Debug;
use crate::history::HistoryItem;
use crate::input::cursor::Selection;
use crate::{history::HistoryItem, input::Selection};
#[derive(Debug, PartialEq, Clone)]
pub struct Change {

View File

@@ -1,15 +1,15 @@
use gpui::{App, Styled};
use theme::ActiveTheme;
use crate::button::{Button, ButtonVariants};
use crate::{Icon, IconName, Sizable};
use crate::button::{Button, ButtonVariants as _};
use crate::{Icon, IconName, Sizable as _};
#[inline]
pub(crate) fn clear_button(cx: &App) -> Button {
Button::new("clean")
.icon(Icon::new(IconName::CloseCircle))
.tooltip("Clear")
.small()
.transparent()
.text_color(cx.theme().text_muted)
.ghost()
.xsmall()
.tab_stop(false)
.text_color(cx.theme().icon_muted)
}

View File

@@ -1,4 +1,4 @@
use std::ops::Range;
use std::ops::{Range, RangeBounds};
/// A selection in the text, represented by start and end byte indices.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Default)]
@@ -42,5 +42,12 @@ impl From<Selection> for Range<usize> {
value.start..value.end
}
}
impl RangeBounds<usize> for Selection {
fn start_bound(&self) -> std::ops::Bound<&usize> {
std::ops::Bound::Included(&self.start)
}
pub type Position = lsp_types::Position;
fn end_bound(&self) -> std::ops::Bound<&usize> {
std::ops::Bound::Excluded(&self.end)
}
}

View File

@@ -0,0 +1,336 @@
/// DisplayMap: Public facade for Editor/Input display mapping.
///
/// This combines WrapMap and FoldMap to provide a unified API:
/// - BufferPoint ↔ DisplayPoint conversion
/// - Fold management (candidates, toggle, query)
/// - Automatic projection updates on text/layout changes
use std::ops::Range;
use gpui::{App, Font, Pixels};
use ropey::Rope;
use super::fold_map::FoldMap;
use super::folding::FoldRange;
use super::text_wrapper::{LineItem, WrapDisplayPoint};
use super::wrap_map::WrapMap;
use super::{BufferPoint, DisplayPoint};
use crate::input::display_map::WrapPoint;
use crate::input::rope_ext::RopeExt as _;
use crate::input::Point as TreeSitterPoint;
/// DisplayMap is the main interface for Editor/Input coordinate mapping.
///
/// It manages the two-layer projection:
/// 1. Buffer → Wrap (soft-wrapping)
/// 2. Wrap → Display (folding)
///
/// Editor/Input only needs to work with BufferPoint and DisplayPoint.
pub struct DisplayMap {
wrap_map: WrapMap,
fold_map: FoldMap,
}
impl DisplayMap {
pub fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
Self {
wrap_map: WrapMap::new(font, font_size, wrap_width),
fold_map: FoldMap::new(),
}
}
// ==================== Core Coordinate Mapping ====================
/// Convert buffer position to display position
pub fn buffer_pos_to_display_pos(&self, pos: BufferPoint) -> DisplayPoint {
// Buffer → Wrap
let wrap_pos = self.wrap_map.buffer_pos_to_wrap_pos(pos);
// Wrap → Display
if let Some(display_row) = self.fold_map.wrap_row_to_display_row(wrap_pos.row) {
DisplayPoint::new(display_row, wrap_pos.col)
} else {
// Cursor is in a folded region, find nearest visible row
let display_row = self.fold_map.nearest_visible_display_row(wrap_pos.row);
DisplayPoint::new(display_row, 0) // Column 0 at fold boundary
}
}
/// Convert display position to buffer position
pub fn display_pos_to_buffer_pos(&self, pos: DisplayPoint) -> BufferPoint {
// Display → Wrap
let wrap_row = self.fold_map.display_row_to_wrap_row(pos.row).unwrap_or(0);
// Wrap → Buffer
let wrap_pos = WrapPoint::new(wrap_row, pos.col);
self.wrap_map.wrap_pos_to_buffer_pos(wrap_pos)
}
/// Get total number of visible display rows
#[inline]
pub fn display_row_count(&self) -> usize {
self.fold_map.display_row_count()
}
/// Get the buffer line for a given display row
pub fn display_row_to_buffer_line(&self, display_row: usize) -> usize {
// Display → Wrap
let wrap_row = self
.fold_map
.display_row_to_wrap_row(display_row)
.unwrap_or(0);
// Wrap → Buffer line
self.wrap_map.wrap_row_to_buffer_line(wrap_row)
}
/// Get the display row range for a buffer line: [start, end)
/// Returns None if the buffer line is completely hidden
pub fn buffer_line_to_display_row_range(&self, line: usize) -> Option<Range<usize>> {
// Buffer line → Wrap row range
let wrap_row_range = self.wrap_map.buffer_line_to_wrap_row_range(line);
// Find first and last visible display rows in this range
let mut first_display_row = None;
let mut last_display_row = None;
for wrap_row in wrap_row_range {
if let Some(display_row) = self.fold_map.wrap_row_to_display_row(wrap_row) {
if first_display_row.is_none() {
first_display_row = Some(display_row);
}
last_display_row = Some(display_row);
}
}
if let (Some(start), Some(end)) = (first_display_row, last_display_row) {
Some(start..end + 1)
} else {
None // Completely folded
}
}
/// Check if a buffer line is completely hidden
#[inline]
pub fn is_buffer_line_hidden(&self, line: usize) -> bool {
self.buffer_line_to_display_row_range(line).is_none()
}
/// Set fold candidates (from tree-sitter/LSP)
pub fn set_fold_candidates(&mut self, candidates: Vec<FoldRange>) {
self.fold_map.set_candidates(candidates);
self.rebuild_fold_projection();
}
/// Set a fold at the given start_line (must be in candidates)
pub fn set_folded(&mut self, start_line: usize, folded: bool) {
self.fold_map.set_folded(start_line, folded);
self.rebuild_fold_projection();
}
/// Toggle fold at the given start_line
pub fn toggle_fold(&mut self, start_line: usize) {
self.fold_map.toggle_fold(start_line);
self.rebuild_fold_projection();
}
/// Check if a line is currently folded
#[inline]
pub fn is_folded_at(&self, start_line: usize) -> bool {
self.fold_map.is_folded_at(start_line)
}
/// Check if a line is a fold candidate
#[inline]
pub fn is_fold_candidate(&self, start_line: usize) -> bool {
self.fold_map.is_fold_candidate(start_line)
}
/// Get all currently folded ranges
#[inline]
pub fn folded_ranges(&self) -> &[FoldRange] {
self.fold_map.folded_ranges()
}
/// Clear all folds
pub fn clear_folds(&mut self) {
self.fold_map.clear_folds();
self.rebuild_fold_projection();
}
// ==================== Text and Layout Updates ====================
/// Adjust folds and candidates for a text edit before updating the wrap map.
///
/// Must be called with the OLD text (before replacement) and the edit range/new_text
/// so we can compute which old lines were affected.
pub fn adjust_folds_for_edit(&mut self, old_text: &Rope, range: &Range<usize>, new_text: &str) {
if self.fold_map.folded_ranges().is_empty() && self.fold_map.fold_candidates().is_empty() {
return;
}
let edit_start_line = old_text.offset_to_point(range.start).row;
let edit_end_line = old_text.offset_to_point(range.end.min(old_text.len())).row;
let old_lines_in_range = edit_end_line.saturating_sub(edit_start_line);
let new_lines_in_range = new_text.chars().filter(|c| *c == '\n').count();
let line_delta = new_lines_in_range as isize - old_lines_in_range as isize;
self.fold_map
.adjust_folds_for_edit(edit_start_line, edit_end_line, line_delta);
}
/// Incrementally update fold candidates after a text edit.
///
/// Extracts new fold candidates only within the edited byte range
/// and merges them with existing (already adjusted) candidates.
pub fn update_fold_candidates_for_edit(
&mut self,
tree: &super::folding::Tree,
edit_byte_range: Range<usize>,
new_text: &Rope,
) {
let new_start_line = new_text.offset_to_point(edit_byte_range.start).row;
let new_end_line = new_text
.offset_to_point(edit_byte_range.end.min(new_text.len()))
.row;
let new_candidates = super::folding::extract_fold_ranges_in_range(tree, edit_byte_range);
self.fold_map
.merge_candidates_for_edit(new_start_line, new_end_line, new_candidates);
}
/// Update text (incremental or full)
pub fn on_text_changed(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
cx: &mut App,
) {
self.wrap_map
.on_text_changed(changed_text, range, new_text, cx);
self.rebuild_fold_projection();
}
/// Update layout parameters (wrap width or font)
pub fn on_layout_changed(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
self.wrap_map.on_layout_changed(wrap_width, cx);
self.rebuild_fold_projection();
}
/// Set font parameters
pub fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
self.wrap_map.set_font(font, font_size, cx);
self.rebuild_fold_projection();
}
/// Ensure text is prepared (initializes wrapper if needed)
pub fn ensure_text_prepared(&mut self, text: &Rope, cx: &mut App) {
let did_initialize = self.wrap_map.ensure_text_prepared(text, cx);
if did_initialize {
self.rebuild_fold_projection();
}
}
/// Initialize with text
pub fn set_text(&mut self, text: &Rope, cx: &mut App) {
self.wrap_map.set_text(text, cx);
self.rebuild_fold_projection();
}
// ==================== Internal Helpers ====================
/// Rebuild fold projection after wrap_map or fold state changes
/// Only rebuilds if there are actually folded ranges
fn rebuild_fold_projection(&mut self) {
if !self.fold_map.folded_ranges().is_empty() {
self.fold_map.rebuild(&self.wrap_map);
} else {
// No active folds: identity mapping (wrap_row == display_row).
// Just update cached count so query methods work without Vec allocation.
self.fold_map
.mark_dirty_with_wrap_count(self.wrap_map.wrap_row_count());
}
}
// ==================== Wrap Display Point Operations ====================
/// Convert byte offset to wrap display point (with soft wrap info).
#[inline]
pub(crate) fn offset_to_wrap_display_point(&self, offset: usize) -> WrapDisplayPoint {
self.wrap_map.wrapper().offset_to_display_point(offset)
}
/// Convert wrap display point to byte offset.
#[inline]
pub(crate) fn wrap_display_point_to_offset(&self, point: WrapDisplayPoint) -> usize {
self.wrap_map.wrapper().display_point_to_offset(point)
}
/// Convert wrap display point to TreeSitterPoint (buffer line/col).
#[inline]
pub(crate) fn wrap_display_point_to_point(
&self,
point: WrapDisplayPoint,
) -> TreeSitterPoint {
self.wrap_map.wrapper().display_point_to_point(point)
}
/// Convert a wrap row to a display row (skipping folded rows).
/// Returns None if the wrap row is folded.
#[inline]
pub fn wrap_row_to_display_row(&self, wrap_row: usize) -> Option<usize> {
self.fold_map.wrap_row_to_display_row(wrap_row)
}
/// Find the nearest visible display row for a given wrap row.
#[inline]
pub fn nearest_visible_display_row(&self, wrap_row: usize) -> usize {
self.fold_map.nearest_visible_display_row(wrap_row)
}
/// Convert a display row to a wrap row.
#[inline]
pub fn display_row_to_wrap_row(&self, display_row: usize) -> Option<usize> {
self.fold_map.display_row_to_wrap_row(display_row)
}
/// Get the longest row index (by byte length).
#[inline]
pub(crate) fn longest_row(&self) -> usize {
self.wrap_map.wrapper().longest_row.row
}
// ==================== Access Methods ====================
/// Get access to line items (for rendering)
#[inline]
pub(crate) fn lines(&self) -> &[LineItem] {
self.wrap_map.lines()
}
/// Get the rope text
#[inline]
pub fn text(&self) -> &Rope {
self.wrap_map.text()
}
/// Calculate how many wrap rows of a buffer line are visible (not folded)
#[inline]
pub fn visible_wrap_row_count_for_buffer_line(&self, line: usize) -> usize {
self.wrap_map
.visible_wrap_row_count_for_line(line, &self.fold_map)
}
/// Get the wrap row count (before folding)
#[inline]
pub fn wrap_row_count(&self) -> usize {
self.wrap_map.wrap_row_count()
}
/// Get the buffer line count (logical lines)
#[inline]
pub fn buffer_line_count(&self) -> usize {
self.wrap_map.buffer_line_count()
}
}

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@@ -0,0 +1,343 @@
/// FoldMap: Folding projection layer (Wrap rows → Display rows).
///
/// This module manages code folding by:
/// - Filtering out wrap rows that belong to folded regions
/// - Maintaining bidirectional mapping: wrap_row ↔ display_row
/// - Handling fold state changes and rebuilding the projection
use super::folding::FoldRange;
use super::wrap_map::WrapMap;
/// FoldMap projects wrap rows to display rows by hiding folded regions.
pub struct FoldMap {
/// Mapping: display_row → wrap_row
/// index = display_row, value = actual wrap_row
visible_wrap_rows: Vec<usize>,
/// Reverse mapping: wrap_row → display_row
/// index = wrap_row, value = Some(display_row) if visible, None if folded
wrap_row_to_display_row: Vec<Option<usize>>,
/// Candidate fold ranges (from tree-sitter/LSP)
/// Sorted by start_line, unique start_line
candidates: Vec<FoldRange>,
/// Currently folded ranges
/// Subset of candidates, sorted by start_line
folded: Vec<FoldRange>,
/// Flag indicating if the fold projection needs rebuilding
/// Used for lazy evaluation to avoid expensive rebuilds on every text change
needs_rebuild: bool,
/// Cached wrap_row_count from last rebuild
/// Used to detect if WrapMap changed and rebuild is needed
cached_wrap_row_count: usize,
}
impl FoldMap {
pub fn new() -> Self {
Self {
visible_wrap_rows: Vec::new(),
wrap_row_to_display_row: Vec::new(),
candidates: Vec::new(),
folded: Vec::new(),
needs_rebuild: true,
cached_wrap_row_count: 0,
}
}
/// Update cached wrap_row_count without full rebuild.
/// Used when no folds are active (identity mapping assumed).
pub(super) fn mark_dirty_with_wrap_count(&mut self, wrap_row_count: usize) {
self.needs_rebuild = true;
self.cached_wrap_row_count = wrap_row_count;
}
/// Get total number of visible display rows
pub fn display_row_count(&self) -> usize {
if self.folded.is_empty() {
return self.cached_wrap_row_count;
}
self.visible_wrap_rows.len()
}
/// Convert wrap_row to display_row
/// Returns None if the wrap_row is hidden by folding
pub fn wrap_row_to_display_row(&self, wrap_row: usize) -> Option<usize> {
if self.folded.is_empty() {
return if wrap_row < self.cached_wrap_row_count {
Some(wrap_row)
} else {
None
};
}
self.wrap_row_to_display_row
.get(wrap_row)
.copied()
.flatten()
}
/// Convert display_row to wrap_row
pub fn display_row_to_wrap_row(&self, display_row: usize) -> Option<usize> {
if self.folded.is_empty() {
return if display_row < self.cached_wrap_row_count {
Some(display_row)
} else {
None
};
}
self.visible_wrap_rows.get(display_row).copied()
}
/// Find the nearest visible display_row for a given wrap_row
pub fn nearest_visible_display_row(&self, wrap_row: usize) -> usize {
if self.folded.is_empty() {
return wrap_row.min(self.cached_wrap_row_count.saturating_sub(1));
}
if let Some(dr) = self.wrap_row_to_display_row(wrap_row) {
return dr;
}
match self.visible_wrap_rows.binary_search(&wrap_row) {
Ok(idx) => idx,
Err(insert_pos) => insert_pos.saturating_sub(1),
}
}
/// Set fold candidates (from tree-sitter/LSP), full replacement.
pub fn set_candidates(&mut self, mut candidates: Vec<FoldRange>) {
// Sort and deduplicate by start_line
candidates.sort_by_key(|r| r.start_line);
candidates.dedup_by_key(|r| r.start_line);
self.candidates = candidates;
// Remove any folded ranges that are no longer in candidates
self.folded.retain(|fold| {
self.candidates
.iter()
.any(|c| c.start_line == fold.start_line)
});
}
/// Merge new candidates extracted from an edited region into existing candidates.
///
/// Replaces candidates within [edit_start_line, edit_end_line] with `new_candidates`,
/// keeping candidates outside the edit range intact.
pub fn merge_candidates_for_edit(
&mut self,
edit_start_line: usize,
edit_end_line: usize,
new_candidates: Vec<FoldRange>,
) {
// Remove old candidates within the edit range (already done by adjust_folds_for_edit)
// But do it again in case adjust wasn't called or range differs
self.candidates
.retain(|c| c.start_line < edit_start_line || c.start_line > edit_end_line);
// Add new candidates
self.candidates.extend(new_candidates);
self.candidates.sort_by_key(|r| r.start_line);
self.candidates.dedup_by_key(|r| r.start_line);
}
/// Set a fold at the given start_line (must be in candidates)
pub fn set_folded(&mut self, start_line: usize, folded: bool) {
if folded {
// Find the candidate range for this start_line
if let Some(candidate) = self.candidates.iter().find(|c| c.start_line == start_line) {
// Add to folded if not already present
if !self.folded.iter().any(|f| f.start_line == start_line) {
self.folded.push(*candidate);
self.folded.sort_by_key(|r| r.start_line);
self.needs_rebuild = true;
}
}
} else {
// Remove from folded
self.folded.retain(|f| f.start_line != start_line);
self.needs_rebuild = true;
}
}
/// Toggle fold at the given start_line
pub fn toggle_fold(&mut self, start_line: usize) {
let is_folded = self.is_folded_at(start_line);
self.set_folded(start_line, !is_folded);
}
/// Check if a line is currently folded
pub fn is_folded_at(&self, start_line: usize) -> bool {
self.folded.iter().any(|f| f.start_line == start_line)
}
/// Check if a line is a fold candidate
pub fn is_fold_candidate(&self, start_line: usize) -> bool {
self.candidates.iter().any(|c| c.start_line == start_line)
}
/// Get all fold candidates
#[inline]
pub fn fold_candidates(&self) -> &[FoldRange] {
&self.candidates
}
/// Get all currently folded ranges
#[inline]
pub fn folded_ranges(&self) -> &[FoldRange] {
&self.folded
}
/// Clear all folds
#[inline]
pub fn clear_folds(&mut self) {
self.folded.clear();
}
/// Adjust folds and candidates after a text edit.
///
/// - Folds/candidates overlapping the edited line range are removed
/// - Folds/candidates after the edit are shifted by line_delta
///
/// This avoids expensive full tree traversal on every keystroke.
pub fn adjust_folds_for_edit(
&mut self,
edit_start_line: usize,
edit_end_line: usize,
line_delta: isize,
) {
// Adjust folded ranges
if !self.folded.is_empty() {
self.folded.retain(|fold| {
!(fold.start_line <= edit_end_line && fold.end_line >= edit_start_line)
});
if line_delta != 0 {
for fold in &mut self.folded {
if fold.start_line > edit_end_line {
fold.start_line = (fold.start_line as isize + line_delta).max(0) as usize;
fold.end_line = (fold.end_line as isize + line_delta).max(0) as usize;
}
}
}
}
// Adjust candidates the same way
if !self.candidates.is_empty() {
self.candidates
.retain(|c| !(c.start_line <= edit_end_line && c.end_line >= edit_start_line));
if line_delta != 0 {
for c in &mut self.candidates {
if c.start_line > edit_end_line {
c.start_line = (c.start_line as isize + line_delta).max(0) as usize;
c.end_line = (c.end_line as isize + line_delta).max(0) as usize;
}
}
}
}
self.needs_rebuild = true;
}
/// Rebuild the fold mapping after wrap_map or fold state changes
///
/// This is the core algorithm that projects wrap rows to display rows.
pub fn rebuild(&mut self, wrap_map: &WrapMap) {
let wrap_row_count = wrap_map.wrap_row_count();
// Performance optimization: skip rebuild if nothing changed
if !self.needs_rebuild && wrap_row_count == self.cached_wrap_row_count {
return;
}
self.cached_wrap_row_count = wrap_row_count;
self.visible_wrap_rows.clear();
self.wrap_row_to_display_row = vec![None; wrap_row_count];
if self.folded.is_empty() {
// Fast path: no folds, all wrap rows are visible
self.visible_wrap_rows = (0..wrap_row_count).collect();
for (display_row, &wrap_row) in self.visible_wrap_rows.iter().enumerate() {
self.wrap_row_to_display_row[wrap_row] = Some(display_row);
}
self.needs_rebuild = false;
return;
}
// Build set of hidden wrap_row ranges from folded buffer lines
let mut hidden_ranges = Vec::new();
for fold in &self.folded {
// Hide wrap rows from (start_line + 1) to (end_line - 1) (inclusive)
// Both the first line and last line of the fold remain visible
let hide_start_line = fold.start_line + 1;
let hide_end_line = fold.end_line.saturating_sub(1);
if hide_start_line > hide_end_line {
continue; // No middle lines to hide (0 or 1 lines between start and end)
}
// Get wrap_row ranges for the hidden buffer lines
let start_wrap_row = wrap_map.buffer_line_to_first_wrap_row(hide_start_line);
let end_wrap_row = if hide_end_line + 1 < wrap_map.buffer_line_count() {
wrap_map.buffer_line_to_first_wrap_row(hide_end_line + 1)
} else {
wrap_row_count
};
if start_wrap_row < end_wrap_row {
hidden_ranges.push(start_wrap_row..end_wrap_row);
}
}
// Merge overlapping hidden ranges
hidden_ranges.sort_by_key(|r| r.start);
let mut merged_hidden = Vec::new();
for range in hidden_ranges {
if let Some(last) = merged_hidden.last_mut() {
if range.start <= *last {
// Overlapping or adjacent, merge
*last = (*last).max(range.end);
} else {
merged_hidden.push(range.start);
merged_hidden.push(range.end);
}
} else {
merged_hidden.push(range.start);
merged_hidden.push(range.end);
}
}
// Scan all wrap rows and filter out hidden ones
let mut display_row = 0;
let mut hidden_iter = merged_hidden.chunks_exact(2);
let mut current_hidden = hidden_iter.next();
for wrap_row in 0..wrap_row_count {
// Check if wrap_row is in current hidden range
let is_hidden = if let Some(&[start, end]) = current_hidden {
if wrap_row >= end {
current_hidden = hidden_iter.next();
if let Some(&[new_start, new_end]) = current_hidden {
wrap_row >= new_start && wrap_row < new_end
} else {
false
}
} else {
wrap_row >= start && wrap_row < end
}
} else {
false
};
if !is_hidden {
self.visible_wrap_rows.push(wrap_row);
self.wrap_row_to_display_row[wrap_row] = Some(display_row);
display_row += 1;
}
}
self.needs_rebuild = false;
}
}

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use std::ops::Range;
#[cfg(not(target_family = "wasm"))]
use tree_sitter::Node;
#[cfg(not(target_family = "wasm"))]
pub use tree_sitter::Tree;
#[cfg(target_family = "wasm")]
/// Stub type for tree-sitter Tree on WASM (tree-sitter not available).
pub struct Tree;
#[cfg(not(target_family = "wasm"))]
/// Minimum line span for a node to be considered foldable.
const MIN_FOLD_LINES: usize = 2;
/// A fold range representing a foldable code region.
///
/// The fold range spans from start_line to end_line (inclusive).
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct FoldRange {
/// Start line (inclusive)
pub start_line: usize,
/// End line (inclusive)
pub end_line: usize,
}
impl FoldRange {
pub fn new(start_line: usize, end_line: usize) -> Self {
assert!(
start_line <= end_line,
"fold start_line must be <= end_line"
);
Self {
start_line,
end_line,
}
}
}
#[cfg(not(target_family = "wasm"))]
/// Check if a named node qualifies as a fold candidate.
///
/// Uses a structural heuristic: any **named** node spanning ≥ MIN_FOLD_LINES
/// is foldable. tree-sitter already parses code into semantic units (functions,
/// classes, blocks, etc.), so named nodes naturally correspond to meaningful
/// foldable regions across all languages without a per-language node-type list.
fn is_foldable_node(node: &Node) -> bool {
let start = node.start_position().row;
let end = node.end_position().row;
end.saturating_sub(start) >= MIN_FOLD_LINES
}
#[cfg(not(target_family = "wasm"))]
/// Extract fold ranges only within a byte range (for incremental updates after edits).
///
/// Skips subtrees entirely outside the range, making it O(nodes in range)
/// instead of O(all nodes in tree).
pub fn extract_fold_ranges_in_range(tree: &Tree, byte_range: Range<usize>) -> Vec<FoldRange> {
let mut ranges = Vec::new();
let root = tree.root_node();
let mut cursor = root.walk();
// Skip the root, it's not foldable. Use named_children to skip literal tokens.
for child in root.named_children(&mut cursor) {
collect_foldable_nodes_in_range(child, &byte_range, &mut ranges);
}
ranges.sort_by_key(|r| r.start_line);
ranges.dedup_by_key(|r| r.start_line);
ranges
}
#[cfg(not(target_family = "wasm"))]
/// Recursively collect foldable nodes, skipping subtrees outside byte_range.
fn collect_foldable_nodes_in_range(
node: Node,
byte_range: &Range<usize>,
ranges: &mut Vec<FoldRange>,
) {
if node.end_byte() <= byte_range.start || node.start_byte() >= byte_range.end {
return;
}
if !is_foldable_node(&node) {
return;
}
ranges.push(FoldRange {
start_line: node.start_position().row,
end_line: node.end_position().row,
});
let mut cursor = node.walk();
for child in node.named_children(&mut cursor) {
collect_foldable_nodes_in_range(child, byte_range, ranges);
}
}

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/// Display mapping system for Editor/Input.
///
/// This module implements a layered display mapping architecture:
/// - **WrapMap**: Handles soft-wrapping (buffer → wrap rows)
/// - **FoldMap**: Handles folding (wrap rows → display rows)
/// - **DisplayMap**: Public facade for Editor/Input
///
/// The goal is to provide a clean, unified API where Editor only needs to know
/// about `BufferPoint ↔ DisplayPoint` mapping, without worrying about internal wrap/fold complexity.
mod display_map;
mod fold_map;
#[cfg(not(target_family = "wasm"))]
mod folding;
#[cfg(target_family = "wasm")]
pub mod folding;
mod text_wrapper;
mod wrap_map;
// Re-export public API
// Re-export FoldRange and extract_fold_ranges
pub use folding::FoldRange;
pub use self::display_map::DisplayMap;
pub(crate) use self::text_wrapper::LineLayout;
/// Position in the buffer (logical text).
///
/// - `line`: 0-based logical line number (split by `\n`)
/// - `col`: 0-based column offset (byte offset)
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct BufferPoint {
pub line: usize,
pub col: usize,
}
impl BufferPoint {
pub fn new(line: usize, col: usize) -> Self {
Self { line, col }
}
}
/// Position after soft-wrapping but before folding (internal).
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub(super) struct WrapPoint {
pub row: usize,
pub col: usize,
}
impl WrapPoint {
pub fn new(row: usize, col: usize) -> Self {
Self { row, col }
}
}
/// Final display position (after soft-wrapping and folding).
///
/// - `row`: 0-based display row (final visible row)
/// - `col`: 0-based display column
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct DisplayPoint {
pub row: usize,
pub col: usize,
}
impl DisplayPoint {
pub fn new(row: usize, col: usize) -> Self {
Self { row, col }
}
}

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use std::ops::Range;
use gpui::Half;
use gpui::{
App, Font, LineFragment, Pixels, Point, ShapedLine, Size, TextAlign, Window, point, px,
size,
};
use ropey::Rope;
use smallvec::SmallVec;
use crate::input::{LastLayout, Point as TreeSitterPoint, RopeExt, WhitespaceIndicators};
/// A line with soft wrapped lines info.
#[derive(Debug, Clone)]
pub(crate) struct LineItem {
/// The original line text, without end `\n`.
line: Rope,
/// The soft wrapped lines relative byte range (0..line.len) of this line (Include first line).
///
/// Not contains the line end `\n`.
pub(crate) wrapped_lines: Vec<Range<usize>>,
}
impl LineItem {
/// Get the bytes length of this line.
#[inline]
pub(crate) fn len(&self) -> usize {
self.line.len()
}
/// Get number of soft wrapped lines of this line (include the first line).
#[inline]
pub(crate) fn lines_len(&self) -> usize {
self.wrapped_lines.len()
}
}
#[derive(Debug, Default)]
pub(crate) struct LongestRow {
/// The 0-based row index.
pub row: usize,
/// The bytes length of the longest line.
pub len: usize,
}
/// Used to prepare the text with soft wrap to be get lines to displayed in the Editor.
///
/// After use lines to calculate the scroll size of the Editor.
pub(crate) struct TextWrapper {
text: Rope,
/// Total wrapped lines (Inlucde the first line), value is start and end index of the line.
soft_lines: usize,
font: Font,
font_size: Pixels,
/// If is none, it means the text is not wrapped
wrap_width: Option<Pixels>,
/// The longest (row, bytes len) in characters, used to calculate the horizontal scroll width.
pub(crate) longest_row: LongestRow,
/// The lines by split \n
pub(crate) lines: Vec<LineItem>,
_initialized: bool,
}
#[allow(unused)]
impl TextWrapper {
pub(crate) fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
Self {
text: Rope::new(),
font,
font_size,
wrap_width,
soft_lines: 0,
longest_row: LongestRow::default(),
lines: Vec::new(),
_initialized: false,
}
}
#[inline]
pub(crate) fn set_default_text(&mut self, text: &Rope) {
self.text = text.clone();
}
/// Get reference to the rope text.
#[inline]
pub(crate) fn text(&self) -> &Rope {
&self.text
}
/// Get the total number of lines including wrapped lines.
#[inline]
pub(crate) fn len(&self) -> usize {
self.soft_lines
}
/// Get the line item by row index.
#[inline]
pub(crate) fn line(&self, row: usize) -> Option<&LineItem> {
self.lines.iter().skip(row).next()
}
pub(crate) fn set_wrap_width(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
if wrap_width == self.wrap_width {
return;
}
self.wrap_width = wrap_width;
self.update_all(&self.text.clone(), cx);
}
pub(crate) fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
if self.font.eq(&font) && self.font_size == font_size {
return;
}
self.font = font;
self.font_size = font_size;
self.update_all(&self.text.clone(), cx);
}
pub(crate) fn prepare_if_need(&mut self, text: &Rope, cx: &mut App) -> bool {
if self._initialized {
return false;
}
self._initialized = true;
self.update_all(text, cx);
true
}
/// Update the text wrapper and recalculate the wrapped lines.
///
/// If the `text` is the same as the current text, do nothing.
///
/// - `changed_text`: The text [`Rope`] that has changed.
/// - `range`: The `selected_range` before change.
/// - `new_text`: The inserted text.
/// - `force`: Whether to force the update, if false, the update will be skipped if the text is the same.
/// - `cx`: The application context.
pub(crate) fn update(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
cx: &mut App,
) {
let mut line_wrapper = cx
.text_system()
.line_wrapper(self.font.clone(), self.font_size);
self._update(
changed_text,
range,
new_text,
&mut |line_str, wrap_width| {
line_wrapper
.wrap_line(&[LineFragment::text(line_str)], wrap_width)
.collect()
},
);
}
fn _update<F>(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
wrap_line: &mut F,
) where
F: FnMut(&str, Pixels) -> Vec<gpui::Boundary>,
{
// Remove the old changed lines.
let start_row = self.text.offset_to_point(range.start).row;
let start_row = start_row.min(self.lines.len().saturating_sub(1));
let end_row = self.text.offset_to_point(range.end).row;
let end_row = end_row.min(self.lines.len().saturating_sub(1));
let rows_range = start_row..=end_row;
if rows_range.contains(&self.longest_row.row) {
self.longest_row = LongestRow::default();
}
let mut longest_row_ix = self.longest_row.row;
let mut longest_row_len = self.longest_row.len;
// To add the new lines.
let new_start_row = changed_text.offset_to_point(range.start).row;
let new_start_offset = changed_text.line_start_offset(new_start_row);
let new_end_row = changed_text
.offset_to_point(range.start + new_text.len())
.row;
let new_end_offset = changed_text.line_end_offset(new_end_row);
let new_range = new_start_offset..new_end_offset;
let mut new_lines = vec![];
let wrap_width = self.wrap_width;
// line not contains `\n`.
for (ix, line) in Rope::from(changed_text.slice(new_range))
.iter_lines()
.enumerate()
{
let line_str = line.to_string();
let mut wrapped_lines = vec![];
let mut prev_boundary_ix = 0;
if line_str.len() > longest_row_len {
longest_row_ix = new_start_row + ix;
longest_row_len = line_str.len();
}
// If wrap_width is Pixels::MAX, skip wrapping to disable word wrap
if let Some(wrap_width) = wrap_width {
// Here only have wrapped line, if there is no wrap meet, the `line_wraps` result will empty.
for boundary in wrap_line(&line_str, wrap_width) {
wrapped_lines.push(prev_boundary_ix..boundary.ix);
prev_boundary_ix = boundary.ix;
}
}
// Reset of the line
if !line_str[prev_boundary_ix..].is_empty() || prev_boundary_ix == 0 {
wrapped_lines.push(prev_boundary_ix..line.len());
}
new_lines.push(LineItem {
line: Rope::from(line),
wrapped_lines,
});
}
if self.lines.len() == 0 {
self.lines = new_lines;
} else {
self.lines.splice(rows_range, new_lines);
}
self.text = changed_text.clone();
self.soft_lines = self.lines.iter().map(|l| l.lines_len()).sum();
self.longest_row = LongestRow {
row: longest_row_ix,
len: longest_row_len,
}
}
/// Update the text wrapper and recalculate the wrapped lines.
///
/// If the `text` is the same as the current text, do nothing.
fn update_all(&mut self, text: &Rope, cx: &mut App) {
self.update(text, &(0..text.len()), &text, cx);
}
/// Return display point (with soft wrap) from the given byte offset in the text.
///
/// Panics if the `offset` is out of bounds.
pub(crate) fn offset_to_display_point(&self, offset: usize) -> WrapDisplayPoint {
let row = self.text.offset_to_point(offset).row;
let start = self.text.line_start_offset(row);
let line = &self.lines[row];
let mut wrapped_row = self
.lines
.iter()
.take(row)
.map(|l| l.lines_len())
.sum::<usize>();
let local_offset = offset.saturating_sub(start);
for (ix, range) in line.wrapped_lines.iter().enumerate() {
if range.contains(&local_offset) {
return WrapDisplayPoint::new(
wrapped_row + ix,
ix,
local_offset.saturating_sub(range.start),
);
}
}
// Otherwise return the eof of the line.
let last_range = line.wrapped_lines.last().unwrap_or(&(0..0));
let ix = line.lines_len().saturating_sub(1);
return WrapDisplayPoint::new(wrapped_row + ix, ix, last_range.len());
}
/// Return byte offset in the text from the given display point (with soft wrap).
///
/// Panics if the `point.row` is out of bounds.
pub(crate) fn display_point_to_offset(&self, point: WrapDisplayPoint) -> usize {
let mut wrapped_row = 0;
for (row, line) in self.lines.iter().enumerate() {
if wrapped_row + line.lines_len() > point.row {
let line_start = self.text.line_start_offset(row);
let local_row = point.row.saturating_sub(wrapped_row);
if let Some(range) = line.wrapped_lines.get(local_row) {
return line_start + (range.start + point.column).min(range.end);
} else {
// If not found, return the end of the line.
return line_start + line.len();
}
}
wrapped_row += line.lines_len();
}
return self.text.len();
}
pub(crate) fn display_point_to_point(&self, point: WrapDisplayPoint) -> TreeSitterPoint {
let offset = self.display_point_to_offset(point);
self.text.offset_to_point(offset)
}
pub(crate) fn point_to_display_point(&self, point: TreeSitterPoint) -> WrapDisplayPoint {
let offset = self.text.point_to_offset(point);
self.offset_to_display_point(offset)
}
}
/// A display point within the soft-wrapped text.
///
/// This represents a position in the text after soft-wrapping,
/// with an additional `local_row` field tracking the wrap line
/// within the original buffer line.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(crate) struct WrapDisplayPoint {
/// The 0-based soft wrapped row index in the text.
pub row: usize,
/// The 0-based row index in local line (include first line).
///
/// This value only valid when return from [`TextWrapper::offset_to_display_point`], otherwise it will be ignored.
pub local_row: usize,
/// The 0-based column byte index in the display line (with soft wrap).
pub column: usize,
}
impl WrapDisplayPoint {
pub fn new(row: usize, local_row: usize, column: usize) -> Self {
Self {
row,
local_row,
column,
}
}
}
/// The layout info of a line with soft wrapped lines.
pub(crate) struct LineLayout {
/// Total bytes length of this line.
len: usize,
/// The soft wrapped lines of this line (Include the first line).
pub(crate) wrapped_lines: SmallVec<[ShapedLine; 1]>,
pub(crate) longest_width: Pixels,
pub(crate) whitespace_indicators: Option<WhitespaceIndicators>,
/// Whitespace indicators: (line_index, x_position, is_tab)
pub(crate) whitespace_chars: Vec<(usize, Pixels, bool)>,
}
impl LineLayout {
pub(crate) fn new() -> Self {
Self {
len: 0,
longest_width: px(0.),
wrapped_lines: SmallVec::new(),
whitespace_chars: Vec::new(),
whitespace_indicators: None,
}
}
pub(crate) fn lines(mut self, wrapped_lines: SmallVec<[ShapedLine; 1]>) -> Self {
self.set_wrapped_lines(wrapped_lines);
self
}
pub(crate) fn set_wrapped_lines(&mut self, wrapped_lines: SmallVec<[ShapedLine; 1]>) {
self.len = wrapped_lines.iter().map(|l| l.len).sum();
let width = wrapped_lines
.iter()
.map(|l| l.width)
.max()
.unwrap_or_default();
self.longest_width = width;
self.wrapped_lines = wrapped_lines;
}
pub(crate) fn with_whitespaces(mut self, indicators: Option<WhitespaceIndicators>) -> Self {
self.whitespace_indicators = indicators;
let Some(indicators) = self.whitespace_indicators.as_ref() else {
return self;
};
let space_indicator_offset = indicators.space.width.half();
for (line_index, wrapped_line) in self.wrapped_lines.iter().enumerate() {
for (relative_offset, c) in wrapped_line.text.char_indices() {
if matches!(c, ' ' | '\t') {
let is_tab = c == '\t';
let start_x = wrapped_line.x_for_index(relative_offset);
let end_x = wrapped_line.x_for_index(relative_offset + c.len_utf8());
// Center the indicator in the actual character's space
let x_position = if c == ' ' {
(start_x + end_x).half() - space_indicator_offset
} else {
start_x
};
self.whitespace_chars.push((line_index, x_position, is_tab));
}
}
}
self
}
#[inline]
pub(crate) fn len(&self) -> usize {
self.len
}
/// Get the position (x, y) for the given index in this line layout.
///
/// - The `offset` is a local byte index in this line layout.
/// - When `line_end_affinity` is true, an offset at a soft wrap boundary is placed at
/// the end of the current visual line rather than the start of the next one.
/// - The return value is relative to the top-left corner of this line layout, start from (0, 0)
pub(crate) fn position_for_index(
&self,
offset: usize,
last_layout: &LastLayout,
line_end_affinity: bool,
) -> Option<Point<Pixels>> {
let mut acc_len = 0;
let mut offset_y = px(0.);
let x_offset = last_layout.alignment_offset(self.longest_width);
for (i, line) in self.wrapped_lines.iter().enumerate() {
let is_last = i + 1 == self.wrapped_lines.len();
let matches = if line.len == 0 {
// Empty visual lines still own their boundary offset.
offset == acc_len
} else if is_last || line_end_affinity {
// Inclusive: cursor can sit at end of this visual line.
offset >= acc_len && offset <= acc_len + line.len
} else {
// Exclusive: boundary offset belongs to the next visual line.
offset >= acc_len && offset < acc_len + line.len
};
if matches {
let x = line.x_for_index(offset.saturating_sub(acc_len)) + x_offset;
return Some(point(x, offset_y));
}
// Always advance by actual line length. The last line gets +1 so the
// cursor can be placed after the final character.
acc_len += if is_last { line.len + 1 } else { line.len };
offset_y += last_layout.line_height;
}
None
}
/// Get the closest index for the given x in this line layout.
pub(crate) fn closest_index_for_x(&self, x: Pixels, last_layout: &LastLayout) -> usize {
let mut acc_len = 0;
let x_offset = last_layout.alignment_offset(self.longest_width);
let x = x - x_offset;
for (i, line) in self.wrapped_lines.iter().enumerate() {
let is_last = i + 1 == self.wrapped_lines.len();
if x <= line.width {
let mut ix = line.closest_index_for_x(x);
if !is_last && ix == line.text.len() {
// For soft wrap line, we can't put the cursor at the end of the line.
let c_len = line.text.chars().last().map(|c| c.len_utf8()).unwrap_or(0);
ix = ix.saturating_sub(c_len);
}
return acc_len + ix;
}
acc_len += line.text.len();
}
acc_len
}
/// Get the index for the given position (x, y) in this line layout.
///
/// The `pos` is relative to the top-left corner of this line layout, start from (0, 0)
/// The return value is a local byte index in this line layout, start from 0.
pub(crate) fn closest_index_for_position(
&self,
pos: Point<Pixels>,
last_layout: &LastLayout,
) -> Option<usize> {
let mut offset = 0;
let mut line_top = px(0.);
let x_offset = last_layout.alignment_offset(self.longest_width);
for (i, line) in self.wrapped_lines.iter().enumerate() {
let is_last = i + 1 == self.wrapped_lines.len();
let line_bottom = line_top + last_layout.line_height;
if pos.y >= line_top && pos.y < line_bottom {
let mut ix = line.closest_index_for_x(pos.x - x_offset);
if !is_last && ix == line.text.len() {
// For soft wrap line, we can't put the cursor at the end of the line.
let c_len = line.text.chars().last().map(|c| c.len_utf8()).unwrap_or(0);
ix = ix.saturating_sub(c_len);
}
return Some(offset + ix);
}
offset += line.text.len();
line_top = line_bottom;
}
None
}
pub(crate) fn index_for_position(
&self,
pos: Point<Pixels>,
last_layout: &LastLayout,
) -> Option<usize> {
let mut offset = 0;
let mut line_top = px(0.);
let x_offset = last_layout.alignment_offset(self.longest_width);
for line in self.wrapped_lines.iter() {
let line_bottom = line_top + last_layout.line_height;
if pos.y >= line_top && pos.y < line_bottom {
let ix = line.index_for_x(pos.x - x_offset)?;
return Some(offset + ix);
}
offset += line.text.len();
line_top = line_bottom;
}
None
}
pub(crate) fn size(&self, line_height: Pixels) -> Size<Pixels> {
size(self.longest_width, self.wrapped_lines.len() * line_height)
}
pub(crate) fn paint(
&self,
pos: Point<Pixels>,
line_height: Pixels,
text_align: TextAlign,
align_width: Option<Pixels>,
window: &mut Window,
cx: &mut App,
) {
for (ix, line) in self.wrapped_lines.iter().enumerate() {
_ = line.paint(
pos + point(px(0.), ix * line_height),
line_height,
text_align,
align_width,
window,
cx,
);
}
// Paint whitespace indicators
if let Some(indicators) = self.whitespace_indicators.as_ref() {
for (line_index, x_position, is_tab) in &self.whitespace_chars {
let invisible = if *is_tab {
indicators.tab.clone()
} else {
indicators.space.clone()
};
let origin = point(
pos.x + *x_position,
pos.y + *line_index as f32 * line_height,
);
_ = invisible.paint(origin, line_height, text_align, align_width, window, cx);
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use std::rc::Rc;
use gpui::{Boundary, FontFeatures, FontStyle, FontWeight, px};
#[test]
fn test_update() {
let font = gpui::Font {
family: "Arial".into(),
weight: FontWeight::default(),
style: FontStyle::Normal,
features: FontFeatures::default(),
fallbacks: None,
};
let mut wrapper = TextWrapper::new(font, px(14.), None);
let mut text = Rope::from(
"Hello, 世界!\r\nThis is second line.\nThis is third line.\n这里是第 4 行。",
);
fn fake_wrap_line(_line: &str, _wrap_width: Pixels) -> Vec<Boundary> {
vec![]
}
#[track_caller]
fn assert_wrapper_lines(text: &Rope, wrapper: &TextWrapper, expected_lines: &[&[&str]]) {
let mut actual_lines = vec![];
let mut offset = 0;
for line in wrapper.lines.iter() {
actual_lines.push(
line.wrapped_lines
.iter()
.map(|range| text.slice(offset + range.start..offset + range.end))
.collect::<Vec<_>>(),
);
// +1 \n
offset += line.len() + 1;
}
assert_eq!(actual_lines, expected_lines);
}
wrapper._update(&text, &(0..text.len()), &text, &mut fake_wrap_line);
assert_eq!(wrapper.lines.len(), 4);
assert_wrapper_lines(
&text,
&wrapper,
&[
&["Hello, 世界!\r"],
&["This is second line."],
&["This is third line."],
&["这里是第 4 行。"],
],
);
// Add a new text to end
let range = text.len()..text.len();
let new_text = "New text";
text.replace(range.clone(), new_text);
wrapper._update(&text, &range, &Rope::from(new_text), &mut fake_wrap_line);
assert_eq!(
text.to_string(),
"Hello, 世界!\r\nThis is second line.\nThis is third line.\n这里是第 4 行。New text"
);
assert_eq!(wrapper.lines.len(), 4);
assert_eq!(wrapper.lines.len(), 4);
assert_wrapper_lines(
&text,
&wrapper,
&[
&["Hello, 世界!\r"],
&["This is second line."],
&["This is third line."],
&["这里是第 4 行。New text"],
],
);
// Replace first line `Hello` to `AAA`
let range = 0..5;
let new_text = "AAA";
text.replace(range.clone(), new_text);
wrapper._update(&text, &range, &Rope::from(new_text), &mut fake_wrap_line);
assert_eq!(
text.to_string(),
"AAA, 世界!\r\nThis is second line.\nThis is third line.\n这里是第 4 行。New text"
);
assert_eq!(wrapper.lines.len(), 4);
assert_wrapper_lines(
&text,
&wrapper,
&[
&["AAA, 世界!\r"],
&["This is second line."],
&["This is third line."],
&["这里是第 4 行。New text"],
],
);
// Remove the second line
let start_offset = text.line_start_offset(1);
let end_offset = text.line_end_offset(1);
let range = start_offset..end_offset + 1;
text.replace(range.clone(), "");
wrapper._update(&text, &range, &Rope::from(""), &mut fake_wrap_line);
assert_eq!(
text.to_string(),
"AAA, 世界!\r\nThis is third line.\n这里是第 4 行。New text"
);
assert_eq!(wrapper.lines.len(), 3);
assert_wrapper_lines(
&text,
&wrapper,
&[
&["AAA, 世界!\r"],
&["This is third line."],
&["这里是第 4 行。New text"],
],
);
// Replace the first 2 lines to "This is a new line."
let range = text.line_start_offset(0)..text.line_end_offset(1) + 1;
let new_text = "This is a new line.\nThis is new line 2.\n";
text.replace(range.clone(), new_text);
wrapper._update(&text, &range, &Rope::from(new_text), &mut fake_wrap_line);
assert_eq!(
text.to_string(),
"This is a new line.\nThis is new line 2.\n这里是第 4 行。New text"
);
assert_eq!(wrapper.lines.len(), 3);
assert_wrapper_lines(
&text,
&wrapper,
&[
&["This is a new line."],
&["This is new line 2."],
&["这里是第 4 行。New text"],
],
);
// Add a new line at the end
let range = text.len()..text.len();
let new_text = "\nThis is a new line at the end.";
text.replace(range.clone(), new_text);
wrapper._update(&text, &range, &Rope::from(new_text), &mut fake_wrap_line);
assert_eq!(
text.to_string(),
"This is a new line.\nThis is new line 2.\n这里是第 4 行。New text\nThis is a new line at the end."
);
assert_eq!(wrapper.lines.len(), 4);
assert_wrapper_lines(
&text,
&wrapper,
&[
&["This is a new line."],
&["This is new line 2."],
&["这里是第 4 行。New text"],
&["This is a new line at the end."],
],
);
// Add a new line at the beginning
let range = 0..0;
let new_text = "This is a new line at the beginning.\n";
text.replace(range.clone(), new_text);
wrapper._update(&text, &range, &Rope::from(new_text), &mut fake_wrap_line);
assert_eq!(
text.to_string(),
"This is a new line at the beginning.\nThis is a new line.\nThis is new line 2.\n这里是第 4 行。New text\nThis is a new line at the end."
);
assert_eq!(wrapper.lines.len(), 5);
assert_wrapper_lines(
&text,
&wrapper,
&[
&["This is a new line at the beginning."],
&["This is a new line."],
&["This is new line 2."],
&["这里是第 4 行。New text"],
&["This is a new line at the end."],
],
);
// Remove all to at least one line in `lines`.
let range = 0..text.len();
let new_text = "";
text.replace(range.clone(), new_text);
wrapper._update(&text, &range, &Rope::from(new_text), &mut fake_wrap_line);
assert_eq!(text.to_string(), "");
assert_eq!(wrapper.lines.len(), 1);
assert_eq!(wrapper.lines[0].wrapped_lines, vec![0..0]);
// Test update_all
let range = 0..text.len();
let new_text = "This is a full text.\nThis is a second line.";
text.replace(range.clone(), new_text);
wrapper._update(&text, &range, &text, &mut fake_wrap_line);
assert_eq!(
text.to_string(),
"This is a full text.\nThis is a second line."
);
assert_eq!(wrapper.lines.len(), 2);
}
#[test]
fn test_line_layout() {
let mut line_layout = LineLayout::new();
let line1 = ShapedLine::default().with_len(100);
let line2 = ShapedLine::default().with_len(50);
let wrapped_lines = smallvec::smallvec![line1, line2];
line_layout.set_wrapped_lines(wrapped_lines);
assert_eq!(line_layout.len(), 150);
assert_eq!(line_layout.wrapped_lines.len(), 2);
}
#[test]
fn test_position_for_index_prefers_first_leading_empty_visual_line() {
let mut line_layout = LineLayout::new();
line_layout.set_wrapped_lines(smallvec::smallvec![
ShapedLine::default(),
ShapedLine::default(),
ShapedLine::default().with_len(3),
]);
let last_layout = LastLayout {
visible_range: 0..1,
visible_buffer_lines: vec![0],
visible_line_byte_offsets: vec![0],
visible_top: px(0.),
visible_range_offset: 0..0,
lines: Rc::new(vec![]),
line_height: px(20.),
wrap_width: None,
line_number_width: px(0.),
cursor_bounds: None,
text_align: TextAlign::Left,
content_width: px(0.),
};
assert_eq!(
line_layout.position_for_index(0, &last_layout, false),
Some(point(px(0.), px(0.)))
);
}
#[test]
fn test_offset_to_display_point() {
let font = gpui::Font {
family: "Arial".into(),
weight: FontWeight::default(),
style: FontStyle::Normal,
features: FontFeatures::default(),
fallbacks: None,
};
let mut wrapper = TextWrapper::new(font, px(14.), None);
wrapper.text = Rope::from(
"Hello, 世界!\r\nThis is second line.\nThis is third line.\n这里是第 4 行。",
);
wrapper.lines = vec![
// range: 0..15
LineItem {
line: Rope::from("Hello, 世界!\r"),
wrapped_lines: vec![0..15],
},
// range: 16..36
LineItem {
line: Rope::from("This is second line."),
wrapped_lines: vec![0..10, 10..20],
},
// range: 37..56
LineItem {
line: Rope::from("This is third line."),
wrapped_lines: vec![0..9, 9..15, 15..20],
},
// range: 57..79
LineItem {
line: Rope::from("这里是第 4 行。"),
wrapped_lines: vec![0..22],
},
];
assert_eq!(
wrapper.offset_to_display_point(12),
WrapDisplayPoint::new(0, 0, 12)
);
assert_eq!(
wrapper.offset_to_display_point(15),
WrapDisplayPoint::new(0, 0, 15)
);
assert_eq!(
wrapper.offset_to_display_point(16),
WrapDisplayPoint::new(1, 0, 0)
);
assert_eq!(
wrapper.offset_to_display_point(21),
WrapDisplayPoint::new(1, 0, 5)
);
assert_eq!(
wrapper.offset_to_display_point(27),
WrapDisplayPoint::new(2, 1, 1)
);
assert_eq!(
wrapper.offset_to_display_point(37),
WrapDisplayPoint::new(3, 0, 0)
);
assert_eq!(
wrapper.offset_to_display_point(54),
WrapDisplayPoint::new(5, 2, 2)
);
assert_eq!(
wrapper.offset_to_display_point(59),
WrapDisplayPoint::new(6, 0, 2)
);
assert_eq!(
wrapper.display_point_to_offset(WrapDisplayPoint::new(6, 0, 2)),
59
);
assert_eq!(
wrapper.display_point_to_offset(WrapDisplayPoint::new(5, 2, 2)),
54
);
assert_eq!(
wrapper.display_point_to_offset(WrapDisplayPoint::new(3, 0, 0)),
37
);
assert_eq!(
wrapper.display_point_to_offset(WrapDisplayPoint::new(2, 1, 1)),
27
);
assert_eq!(
wrapper.display_point_to_offset(WrapDisplayPoint::new(1, 0, 5)),
21
);
assert_eq!(
wrapper.display_point_to_offset(WrapDisplayPoint::new(1, 0, 0)),
16
);
assert_eq!(
wrapper.display_point_to_offset(WrapDisplayPoint::new(0, 0, 15)),
15
);
}
}

View File

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/// WrapMap: Soft-wrapping layer (Buffer → Wrap rows).
///
/// This module wraps the existing TextWrapper and provides:
/// - BufferPoint ↔ WrapPoint mapping
/// - Efficient buffer_line → wrap_row queries via prefix sum cache
/// - Incremental updates when text or layout changes
use std::ops::Range;
use gpui::{App, Font, Pixels};
use ropey::Rope;
use super::fold_map::FoldMap;
use super::text_wrapper::{LineItem, TextWrapper, WrapDisplayPoint};
use super::{BufferPoint, WrapPoint};
use crate::input::rope_ext::RopeExt;
/// WrapMap manages soft-wrapping and provides buffer ↔ wrap coordinate mapping.
pub struct WrapMap {
/// The underlying text wrapper (reuses existing implementation)
wrapper: TextWrapper,
/// Prefix sum cache: buffer_line_starts[line] = first wrap_row for buffer line `line`
/// This allows O(1) lookup of buffer_line → wrap_row
buffer_line_starts: Vec<usize>,
/// Cached line count from last rebuild
cached_line_count: usize,
/// Cached total wrap row count from last rebuild.
/// Used together with `cached_line_count` to detect if the cache is stale.
/// When soft wrap changes a line's wrap count without changing buffer line count,
/// this catches the staleness.
cached_wrap_row_count: usize,
}
impl WrapMap {
pub fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
Self {
wrapper: TextWrapper::new(font, font_size, wrap_width),
buffer_line_starts: Vec::new(),
cached_line_count: 0,
cached_wrap_row_count: 0,
}
}
/// Get total number of wrap rows (visual rows after soft-wrapping)
#[inline]
pub fn wrap_row_count(&self) -> usize {
self.wrapper.len()
}
/// Get total number of buffer lines (logical lines)
#[inline]
pub fn buffer_line_count(&self) -> usize {
self.wrapper.lines.len()
}
/// Convert buffer position to wrap position
pub(super) fn buffer_pos_to_wrap_pos(&self, pos: BufferPoint) -> WrapPoint {
let BufferPoint { line, col } = pos;
// Clamp to valid range
let line = line.min(self.buffer_line_count().saturating_sub(1));
let line_item = self.wrapper.lines.get(line);
let col = if let Some(line_item) = line_item {
col.min(line_item.len())
} else {
0
};
// Calculate offset in rope
let line_start_offset = self.wrapper.text().line_start_offset(line);
let offset = line_start_offset + col;
// Use TextWrapper's existing conversion
let display_point = self.wrapper.offset_to_display_point(offset);
WrapPoint::new(display_point.row, display_point.column)
}
/// Convert wrap position to buffer position
pub(super) fn wrap_pos_to_buffer_pos(&self, pos: WrapPoint) -> BufferPoint {
let WrapPoint { row, col } = pos;
// Clamp wrap_row to valid range
let row = row.min(self.wrap_row_count().saturating_sub(1));
// Use TextWrapper's existing conversion
let display_point = WrapDisplayPoint::new(row, 0, col);
let offset = self.wrapper.display_point_to_offset(display_point);
// Convert offset to buffer position
let point = self.wrapper.text().offset_to_point(offset);
let line_start = self.wrapper.text().line_start_offset(point.row);
let col = offset.saturating_sub(line_start);
BufferPoint::new(point.row, col)
}
/// Get the buffer line for a given wrap row
pub fn wrap_row_to_buffer_line(&self, wrap_row: usize) -> usize {
if wrap_row >= self.wrap_row_count() {
return self.buffer_line_count().saturating_sub(1);
}
// Binary search in prefix sum cache
match self.buffer_line_starts.binary_search(&wrap_row) {
Ok(line) => line,
Err(insert_pos) => insert_pos.saturating_sub(1),
}
}
/// Get the first wrap row for a given buffer line
pub fn buffer_line_to_first_wrap_row(&self, line: usize) -> usize {
if line >= self.buffer_line_starts.len() {
return self.wrap_row_count();
}
self.buffer_line_starts[line]
}
/// Get the wrap row range for a buffer line: [start, end)
pub fn buffer_line_to_wrap_row_range(&self, line: usize) -> Range<usize> {
let start = self.buffer_line_to_first_wrap_row(line);
let end = if line + 1 < self.buffer_line_starts.len() {
self.buffer_line_starts[line + 1]
} else {
self.wrap_row_count()
};
start..end
}
/// Update text (incremental or full)
pub fn on_text_changed(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
cx: &mut App,
) {
self.wrapper.update(changed_text, range, new_text, cx);
self.rebuild_cache();
}
/// Update layout parameters (wrap width or font)
pub fn on_layout_changed(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
self.wrapper.set_wrap_width(wrap_width, cx);
self.rebuild_cache();
}
/// Set font parameters
pub fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
self.wrapper.set_font(font, font_size, cx);
self.rebuild_cache();
}
/// Ensure text is prepared (initializes wrapper if needed)
pub fn ensure_text_prepared(&mut self, text: &Rope, cx: &mut App) -> bool {
let did_initialize = self.wrapper.prepare_if_need(text, cx);
if did_initialize {
self.rebuild_cache();
}
did_initialize
}
/// Initialize with text
pub fn set_text(&mut self, text: &Rope, cx: &mut App) {
self.wrapper.set_default_text(text);
self.wrapper.prepare_if_need(text, cx);
self.rebuild_cache();
}
/// Rebuild the prefix sum cache: buffer_line_starts
fn rebuild_cache(&mut self) {
let line_count = self.wrapper.lines.len();
let wrap_row_count = self.wrapper.len();
// Skip if nothing changed: both buffer line count and total wrap row count must match.
// Checking wrap_row_count is essential because soft-wrap can change the number of
// wrap rows per line without changing the buffer line count.
if line_count == self.cached_line_count
&& wrap_row_count == self.cached_wrap_row_count
&& !self.buffer_line_starts.is_empty()
{
return;
}
self.buffer_line_starts.clear();
let mut wrap_row = 0;
for line_item in &self.wrapper.lines {
self.buffer_line_starts.push(wrap_row);
wrap_row += line_item.lines_len();
}
self.cached_line_count = line_count;
self.cached_wrap_row_count = wrap_row_count;
}
/// Get access to the underlying wrapper (for rendering/hit-testing)
pub(crate) fn wrapper(&self) -> &TextWrapper {
&self.wrapper
}
/// Get access to line items (for rendering)
pub(crate) fn lines(&self) -> &[LineItem] {
&self.wrapper.lines
}
/// Get the rope text
pub fn text(&self) -> &Rope {
self.wrapper.text()
}
/// Calculate how many wrap rows of a buffer line are visible (not folded)
pub fn visible_wrap_row_count_for_line(&self, line: usize, fold_map: &FoldMap) -> usize {
let wrap_range = self.buffer_line_to_wrap_row_range(line);
wrap_range
.filter(|&wr| fold_map.wrap_row_to_display_row(wr).is_some())
.count()
}
}

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use gpui::{
Bounds, Context, EntityInputHandler as _, Hsla, Path, PathBuilder, Pixels, SharedString,
TextRun, TextStyle, Window, point, px,
};
use ropey::RopeSlice;
use crate::input::element::TextElement;
use crate::input::mode::InputMode;
use crate::input::{Indent, IndentInline, InputState, LastLayout, Outdent, OutdentInline, RopeExt};
#[derive(Debug, Copy, Clone)]
pub struct TabSize {
/// Default is 2
pub tab_size: usize,
/// Set true to use `\t` as tab indent, default is false
pub hard_tabs: bool,
}
impl Default for TabSize {
fn default() -> Self {
Self {
tab_size: 2,
hard_tabs: false,
}
}
}
impl TabSize {
pub(super) fn to_string(self) -> SharedString {
if self.hard_tabs {
"\t".into()
} else {
" ".repeat(self.tab_size).into()
}
}
/// Count the indent size of the line in spaces.
pub fn indent_count(&self, line: &RopeSlice) -> usize {
let mut count = 0;
for ch in line.chars() {
match ch {
'\t' => count += self.tab_size,
' ' => count += 1,
_ => break,
}
}
count
}
}
impl InputMode {
#[inline]
pub(super) fn is_indentable(&self) -> bool {
match self {
InputMode::PlainText { multi_line, .. } | InputMode::CodeEditor { multi_line, .. } => {
*multi_line
}
_ => false,
}
}
#[inline]
pub(super) fn has_indent_guides(&self) -> bool {
match self {
InputMode::CodeEditor {
indent_guides,
multi_line,
..
} => *indent_guides && *multi_line,
_ => false,
}
}
#[inline]
pub(super) fn tab_size(&self) -> TabSize {
match self {
InputMode::PlainText { tab, .. } => *tab,
InputMode::CodeEditor { tab, .. } => *tab,
_ => TabSize::default(),
}
}
}
impl TextElement {
/// Measure the indent width in pixels for given column count.
fn measure_indent_width(&self, style: &TextStyle, column: usize, window: &Window) -> Pixels {
let font_size = style.font_size.to_pixels(window.rem_size());
let layout = window.text_system().shape_line(
SharedString::from(" ".repeat(column)),
font_size,
&[TextRun {
len: column,
font: style.font(),
color: Hsla::default(),
background_color: None,
strikethrough: None,
underline: None,
}],
None,
);
layout.width
}
pub(super) fn layout_indent_guides(
&self,
state: &InputState,
bounds: &Bounds<Pixels>,
last_layout: &LastLayout,
text_style: &TextStyle,
window: &mut Window,
) -> Option<Path<Pixels>> {
if !state.mode.has_indent_guides() {
return None;
}
let indent_width =
self.measure_indent_width(text_style, state.mode.tab_size().tab_size, window);
let tab_size = state.mode.tab_size();
let line_height = last_layout.line_height;
let mut builder = PathBuilder::stroke(px(1.));
let mut offset_y = last_layout.visible_top;
let mut last_indents = vec![];
for (&buffer_line, line_layout) in last_layout
.visible_buffer_lines
.iter()
.zip(last_layout.lines.iter())
{
let line = state.text.slice_line(buffer_line);
let mut current_indents = vec![];
if line.len() > 0 {
let indent_count = tab_size.indent_count(&line);
for offset in (0..indent_count).step_by(tab_size.tab_size) {
let x = if indent_count > 0 {
indent_width * offset as f32 / tab_size.tab_size as f32
} else {
px(0.)
};
let pos = point(x + last_layout.line_number_width, offset_y);
builder.move_to(pos);
builder.line_to(point(pos.x, pos.y + line_height));
current_indents.push(pos.x);
}
} else if !last_indents.is_empty() {
for x in &last_indents {
let pos = point(*x, offset_y);
builder.move_to(pos);
builder.line_to(point(pos.x, pos.y + line_height));
}
current_indents = last_indents.clone();
}
offset_y += line_layout.wrapped_lines.len() * line_height;
last_indents = current_indents;
}
builder.translate(bounds.origin);
let path = builder.build().unwrap();
Some(path)
}
}
impl InputState {
/// Set whether to show indent guides in code editor mode, default is true.
///
/// Only for [`InputMode::CodeEditor`] mode.
pub fn indent_guides(mut self, indent_guides: bool) -> Self {
debug_assert!(self.mode.is_code_editor() && self.mode.is_multi_line());
if let InputMode::CodeEditor {
indent_guides: l, ..
} = &mut self.mode
{
*l = indent_guides;
}
self
}
/// Set indent guides in code editor mode.
///
/// Only for [`InputMode::CodeEditor`] mode.
pub fn set_indent_guides(
&mut self,
indent_guides: bool,
_: &mut Window,
cx: &mut Context<Self>,
) {
debug_assert!(self.mode.is_code_editor());
if let InputMode::CodeEditor {
indent_guides: l, ..
} = &mut self.mode
{
*l = indent_guides;
}
cx.notify();
}
/// Set the tab size for the input.
///
/// Only for [`InputMode::PlainText`] and [`InputMode::CodeEditor`] mode with multi_line.
pub fn tab_size(mut self, tab: TabSize) -> Self {
debug_assert!(self.mode.is_multi_line() || self.mode.is_code_editor());
match &mut self.mode {
InputMode::PlainText { tab: t, .. } => *t = tab,
InputMode::CodeEditor { tab: t, .. } => *t = tab,
_ => {}
}
self
}
pub(super) fn indent_inline(
&mut self,
_: &IndentInline,
window: &mut Window,
cx: &mut Context<Self>,
) {
self.indent(false, window, cx);
}
pub(super) fn indent_block(&mut self, _: &Indent, window: &mut Window, cx: &mut Context<Self>) {
self.indent(true, window, cx);
}
pub(super) fn outdent_inline(
&mut self,
_: &OutdentInline,
window: &mut Window,
cx: &mut Context<Self>,
) {
self.outdent(false, window, cx);
}
pub(super) fn outdent_block(
&mut self,
_: &Outdent,
window: &mut Window,
cx: &mut Context<Self>,
) {
self.outdent(true, window, cx);
}
pub(super) fn indent(&mut self, block: bool, window: &mut Window, cx: &mut Context<Self>) {
if !self.mode.is_indentable() {
cx.propagate();
return;
};
let tab_indent = self.mode.tab_size().to_string();
let selected_range = self.selected_range;
let mut added_len = 0;
let is_selected = !self.selected_range.is_empty();
if is_selected || block {
let start_offset = self.start_of_line_of_selection(window, cx);
let mut offset = start_offset;
let selected_text = self
.text_for_range(
self.range_to_utf16(&(offset..selected_range.end)),
&mut None,
window,
cx,
)
.unwrap_or("".into());
for line in selected_text.split('\n') {
self.replace_text_in_range_silent(
Some(self.range_to_utf16(&(offset..offset))),
&tab_indent,
window,
cx,
);
added_len += tab_indent.len();
// +1 for "\n", the `\r` is included in the `line`.
offset += line.len() + tab_indent.len() + 1;
}
if is_selected {
self.selected_range = (start_offset..selected_range.end + added_len).into();
} else {
self.selected_range =
(selected_range.start + added_len..selected_range.end + added_len).into();
}
} else {
// Selected none
let offset = self.selected_range.start;
self.replace_text_in_range_silent(
Some(self.range_to_utf16(&(offset..offset))),
&tab_indent,
window,
cx,
);
added_len = tab_indent.len();
self.selected_range =
(selected_range.start + added_len..selected_range.end + added_len).into();
}
}
pub(super) fn outdent(&mut self, block: bool, window: &mut Window, cx: &mut Context<Self>) {
if !self.mode.is_indentable() {
cx.propagate();
return;
};
let tab_indent = self.mode.tab_size().to_string();
let selected_range = self.selected_range;
let mut removed_len = 0;
let is_selected = !self.selected_range.is_empty();
if is_selected || block {
let start_offset = self.start_of_line_of_selection(window, cx);
let mut offset = start_offset;
let selected_text = self
.text_for_range(
self.range_to_utf16(&(offset..selected_range.end)),
&mut None,
window,
cx,
)
.unwrap_or("".into());
for line in selected_text.split('\n') {
if line.starts_with(tab_indent.as_ref()) {
self.replace_text_in_range_silent(
Some(self.range_to_utf16(&(offset..offset + tab_indent.len()))),
"",
window,
cx,
);
removed_len += tab_indent.len();
// +1 for "\n"
offset += line.len().saturating_sub(tab_indent.len()) + 1;
} else {
offset += line.len() + 1;
}
}
if is_selected {
self.selected_range =
(start_offset..selected_range.end.saturating_sub(removed_len)).into();
} else {
self.selected_range = (selected_range.start.saturating_sub(removed_len)
..selected_range.end.saturating_sub(removed_len))
.into();
}
} else {
// Selected none
let start_offset = self.selected_range.start;
let offset = self.start_of_line_of_selection(window, cx);
let offset = self.offset_from_utf16(self.offset_to_utf16(offset));
// FIXME: To improve performance
if self
.text
.slice(offset..self.text.len())
.to_string()
.starts_with(tab_indent.as_ref())
{
self.replace_text_in_range_silent(
Some(self.range_to_utf16(&(offset..offset + tab_indent.len()))),
"",
window,
cx,
);
removed_len = tab_indent.len();
let new_offset = start_offset.saturating_sub(removed_len);
self.selected_range = (new_offset..new_offset).into();
}
}
}
}
#[cfg(test)]
mod tests {
use ropey::RopeSlice;
use super::TabSize;
#[test]
fn test_tab_size() {
let tab = TabSize {
tab_size: 2,
hard_tabs: false,
};
assert_eq!(tab.to_string(), " ");
let tab = TabSize {
tab_size: 4,
hard_tabs: false,
};
assert_eq!(tab.to_string(), " ");
let tab = TabSize {
tab_size: 2,
hard_tabs: true,
};
assert_eq!(tab.to_string(), "\t");
let tab = TabSize {
tab_size: 4,
hard_tabs: true,
};
assert_eq!(tab.to_string(), "\t");
}
#[test]
fn test_tab_size_indent_count() {
let tab = TabSize {
tab_size: 4,
hard_tabs: false,
};
assert_eq!(tab.indent_count(&RopeSlice::from("abc")), 0);
assert_eq!(tab.indent_count(&RopeSlice::from(" abc")), 2);
assert_eq!(tab.indent_count(&RopeSlice::from(" abc")), 4);
assert_eq!(tab.indent_count(&RopeSlice::from("\tabc")), 4);
assert_eq!(tab.indent_count(&RopeSlice::from(" \tabc")), 6);
assert_eq!(tab.indent_count(&RopeSlice::from(" \t abc ")), 6);
assert_eq!(tab.indent_count(&RopeSlice::from("abc")), 0);
}
}

View File

@@ -1,19 +1,30 @@
use gpui::prelude::FluentBuilder as _;
use gpui::{
div, px, relative, AnyElement, App, DefiniteLength, Entity, InteractiveElement as _,
AnyElement, App, DefiniteLength, Edges, EdgesRefinement, Entity, Hsla, InteractiveElement as _,
IntoElement, MouseButton, ParentElement as _, Rems, RenderOnce, StyleRefinement, Styled,
Window,
TextAlign, Window, div, px, relative,
};
use theme::ActiveTheme;
use super::clear_button::clear_button;
use super::state::{InputState, CONTEXT};
use crate::button::{Button, ButtonVariants};
use super::InputState;
use super::element::EditorScrollbar;
use crate::button::{Button, ButtonVariants as _};
use crate::indicator::Indicator;
use crate::{h_flex, IconName, Sizable, Size, StyleSized, StyledExt};
use crate::input::clear_button;
use crate::{IconName, Selectable, Sizable, Size, StyleSized, StyledExt, h_flex, v_flex};
/// Returns `(background, foreground)` colors for input-like components.
pub(crate) fn input_style(disabled: bool, cx: &App) -> (Hsla, Hsla) {
if disabled {
(cx.theme().surface_background, cx.theme().text_muted)
} else {
(cx.theme().surface_background, cx.theme().text)
}
}
/// A text input element bind to an [`InputState`].
#[derive(IntoElement)]
pub struct TextInput {
pub struct Input {
state: Entity<InputState>,
style: StyleRefinement,
size: Size,
@@ -26,17 +37,30 @@ pub struct TextInput {
disabled: bool,
bordered: bool,
focus_bordered: bool,
tab_index: isize,
selected: bool,
}
impl Sizable for TextInput {
impl Sizable for Input {
fn with_size(mut self, size: impl Into<Size>) -> Self {
self.size = size.into();
self
}
}
impl TextInput {
/// Create a new [`TextInput`] element bind to the [`InputState`].
impl Selectable for Input {
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
fn is_selected(&self) -> bool {
self.selected
}
}
impl Input {
/// Create a new [`Input`] element bind to the [`InputState`].
pub fn new(state: &Entity<InputState>) -> Self {
Self {
state: state.clone(),
@@ -51,6 +75,8 @@ impl TextInput {
disabled: false,
bordered: true,
focus_bordered: true,
tab_index: 0,
selected: false,
}
}
@@ -94,9 +120,9 @@ impl TextInput {
self
}
/// Set true to show the clear button when the input field is not empty.
pub fn cleanable(mut self) -> Self {
self.cleanable = true;
/// Set whether to show the clear button when the input field is not empty, default is false.
pub fn cleanable(mut self, cleanable: bool) -> Self {
self.cleanable = cleanable;
self
}
@@ -112,79 +138,123 @@ impl TextInput {
self
}
fn render_toggle_mask_button(state: Entity<InputState>) -> impl IntoElement {
/// Set the tab index for the input, default is 0.
pub fn tab_index(mut self, index: isize) -> Self {
self.tab_index = index;
self
}
fn render_toggle_mask_button(state: &Entity<InputState>, cx: &App) -> impl IntoElement {
let _masked = state.read(cx).masked;
Button::new("toggle-mask")
.icon(IconName::Eye)
.xsmall()
.ghost()
.on_mouse_down(MouseButton::Left, {
.tab_stop(false)
.on_click({
let state = state.clone();
move |_, window, cx| {
state.update(cx, |state, cx| {
state.set_masked(false, window, cx);
})
}
})
.on_mouse_up(MouseButton::Left, {
let state = state.clone();
move |_, window, cx| {
state.update(cx, |state, cx| {
state.set_masked(true, window, cx);
state.set_masked(!state.masked, window, cx);
})
}
})
}
/// This method must after the refine_style.
fn render_editor(
paddings: EdgesRefinement<DefiniteLength>,
input_state: &Entity<InputState>,
state: &InputState,
window: &Window,
) -> impl IntoElement {
let base_size = window.text_style().font_size;
let rem_size = window.rem_size();
let paddings = Edges {
left: paddings
.left
.map(|v| v.to_pixels(base_size, rem_size))
.unwrap_or(px(0.)),
right: paddings
.right
.map(|v| v.to_pixels(base_size, rem_size))
.unwrap_or(px(0.)),
top: paddings
.top
.map(|v| v.to_pixels(base_size, rem_size))
.unwrap_or(px(0.)),
bottom: paddings
.bottom
.map(|v| v.to_pixels(base_size, rem_size))
.unwrap_or(px(0.)),
};
state.editor_scrollbar_paddings.set(paddings);
state.editor_scrollbar_snapshot.set(None);
v_flex().size_full().child(
div()
.relative()
.flex_1()
.child(input_state.clone())
.child(EditorScrollbar::new(input_state.clone())),
)
}
}
impl Styled for TextInput {
impl Styled for Input {
fn style(&mut self) -> &mut StyleRefinement {
&mut self.style
}
}
impl RenderOnce for TextInput {
impl RenderOnce for Input {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
const LINE_HEIGHT: Rems = Rems(1.25);
let text_align = self.style.text.text_align.unwrap_or(TextAlign::Left);
let font = window.text_style().font();
let font_size = window.text_style().font_size.to_pixels(window.rem_size());
self.state.update(cx, |state, cx| {
state.text_wrapper.set_font(font, font_size, cx);
state.text_wrapper.prepare_if_need(&state.text, cx);
self.state.update(cx, |state, _| {
state.disabled = self.disabled;
state.size = self.size;
// Only for single line mode
if state.mode.is_single_line() {
state.text_align = text_align;
}
});
let state = self.state.read(cx);
let focused = state.focus_handle.is_focused(window) && !state.disabled;
let _focused = state.focus_handle.is_focused(window) && !state.disabled;
let gap_x = match self.size {
Size::Small => px(4.),
Size::Large => px(8.),
_ => px(4.),
_ => px(6.),
};
let bg = if state.disabled {
let (bg, _) = input_style(state.disabled, cx);
let bg = if state.mode.is_code_editor() {
cx.theme().surface_background
} else {
cx.theme().elevated_surface_background
bg
};
let prefix = self.prefix;
let suffix = self.suffix;
let show_clear_button = self.cleanable
&& !state.disabled
&& !state.loading
&& !state.text.is_empty()
&& state.text.len() > 0
&& state.mode.is_single_line();
let has_suffix = suffix.is_some() || state.loading || self.mask_toggle || show_clear_button;
div()
.id(("input", self.state.entity_id()))
.flex()
.key_context(CONTEXT)
.track_focus(&state.focus_handle)
.key_context(crate::input::CONTEXT)
.track_focus(&state.focus_handle.clone())
.tab_index(self.tab_index)
.when(!state.disabled, |this| {
this.on_action(window.listener_for(&self.state, InputState::backspace))
.on_action(window.listener_for(&self.state, InputState::delete))
@@ -205,9 +275,6 @@ impl RenderOnce for TextInput {
.on_action(window.listener_for(&self.state, InputState::outdent_inline))
.on_action(window.listener_for(&self.state, InputState::indent_block))
.on_action(window.listener_for(&self.state, InputState::outdent_block))
.on_action(
window.listener_for(&self.state, InputState::shift_to_new_line),
)
})
})
.on_action(window.listener_for(&self.state, InputState::left))
@@ -260,8 +327,8 @@ impl RenderOnce for TextInput {
.input_px(self.size)
.input_py(self.size)
.input_h(self.size)
.cursor_text()
.text_size(font_size)
.input_font_size(self.size)
.when(!self.disabled, |this| this.cursor_text())
.items_center()
.when(state.mode.is_multi_line(), |this| {
this.h_auto()
@@ -269,33 +336,34 @@ impl RenderOnce for TextInput {
})
.when(self.appearance, |this| {
this.bg(bg)
.when(self.disabled, |this| this.opacity(0.5))
.rounded(cx.theme().radius)
.when(self.bordered, |this| {
this.border_color(cx.theme().border)
.border_1()
.when(cx.theme().shadow, |this| this.shadow_xs())
.when(focused && self.focus_bordered, |this| {
this.border_color(cx.theme().border_focused)
})
})
})
.items_center()
.gap(gap_x)
.refine_style(&self.style)
.children(prefix)
.child(self.state.clone())
.when(state.mode.is_multi_line(), |mut this| {
let paddings = this.style().padding.clone();
this.child(Self::render_editor(paddings, &self.state, state, window))
})
.when(!state.mode.is_multi_line(), |this| {
this.child(self.state.clone())
})
.when(has_suffix, |this| {
this.pr_2().child(
h_flex()
.id("suffix")
.gap(gap_x)
.when(self.appearance, |this| this.bg(bg))
.items_center()
.when(state.loading, |this| {
this.child(Indicator::new().color(cx.theme().text_muted))
})
.when(state.loading, |this| this.child(Indicator::new()))
.when(self.mask_toggle, |this| {
this.child(Self::render_toggle_mask_button(self.state.clone()))
this.child(Self::render_toggle_mask_button(&self.state, cx))
})
.when(show_clear_button, |this| {
this.child(clear_button(cx).on_click({
@@ -303,6 +371,7 @@ impl RenderOnce for TextInput {
move |_, window, cx| {
state.update(cx, |state, cx| {
state.clean(window, cx);
state.focus(window, cx);
})
}
}))

View File

@@ -319,14 +319,14 @@ impl MaskPattern {
if fraction == &Some(0) {
int_with_sep
} else {
format!("{int_with_sep}.{frac}")
format!("{}.{}", int_with_sep, frac)
}
} else {
int_with_sep
};
let final_str = if let Some(sign) = maybe_signed {
format!("{sign}{final_str}")
format!("{}{}", sign, final_str)
} else {
final_str
};

View File

@@ -1,15 +1,29 @@
pub(super) const MASK_CHAR: char = '*';
mod blink_cursor;
mod change;
mod clear_button;
mod cursor;
mod display_map;
mod element;
mod indent;
#[allow(clippy::module_inception)]
mod input;
mod mask_pattern;
mod mode;
mod movement;
mod rope_ext;
mod selection;
mod state;
mod text_input;
mod text_wrapper;
pub(crate) mod clear_button;
pub(crate) use clear_button::*;
pub use cursor::*;
#[cfg(target_family = "wasm")]
pub use display_map::folding::Tree;
pub use display_map::{BufferPoint, DisplayMap, DisplayPoint, FoldRange};
pub use indent::TabSize;
pub use input::*;
pub use mask_pattern::MaskPattern;
pub use rope_ext::{InputEdit, Point, RopeExt, RopeLines};
pub use ropey::Rope;
pub use state::*;
pub use text_input::*;

View File

@@ -1,54 +1,122 @@
use gpui::SharedString;
use std::cell::RefCell;
use std::rc::Rc;
use super::text_wrapper::TextWrapper;
use gpui::{SharedString, Task};
use ropey::Rope;
#[derive(Debug, Copy, Clone)]
pub struct TabSize {
/// Default is 2
pub tab_size: usize,
/// Set true to use `\t` as tab indent, default is false
pub hard_tabs: bool,
use super::display_map::DisplayMap;
use crate::input::TabSize;
#[allow(dead_code)]
pub(super) struct PendingBackgroundParse {
pub parse_task: Rc<RefCell<Option<Task<()>>>>,
pub language: SharedString,
pub text: Rope,
pub is_folding: bool,
}
impl Default for TabSize {
fn default() -> Self {
Self {
tab_size: 2,
hard_tabs: false,
}
}
}
impl TabSize {
pub(super) fn to_string(self) -> SharedString {
if self.hard_tabs {
"\t".into()
} else {
" ".repeat(self.tab_size).into()
}
}
}
#[derive(Default, Clone)]
pub enum InputMode {
#[default]
SingleLine,
MultiLine {
#[derive(Clone)]
pub(crate) enum InputMode {
/// A plain text input mode.
PlainText {
multi_line: bool,
tab: TabSize,
rows: usize,
},
/// An auto grow input mode.
AutoGrow {
rows: usize,
min_rows: usize,
max_rows: usize,
},
/// A code editor input mode.
CodeEditor {
multi_line: bool,
tab: TabSize,
rows: usize,
/// Show line number
line_number: bool,
language: SharedString,
indent_guides: bool,
folding: bool,
parse_task: Rc<RefCell<Option<Task<()>>>>,
},
}
impl Default for InputMode {
fn default() -> Self {
InputMode::plain_text()
}
}
#[allow(unused)]
impl InputMode {
/// Create a plain input mode with default settings.
pub(super) fn plain_text() -> Self {
InputMode::PlainText {
multi_line: false,
tab: TabSize::default(),
rows: 1,
}
}
/// Create a code editor input mode with default settings.
pub(super) fn code_editor(language: impl Into<SharedString>) -> Self {
InputMode::CodeEditor {
rows: 2,
multi_line: true,
tab: TabSize::default(),
language: language.into(),
line_number: true,
indent_guides: true,
folding: true,
parse_task: Rc::new(RefCell::new(None)),
}
}
/// Create an auto grow input mode with given min and max rows.
pub(super) fn auto_grow(min_rows: usize, max_rows: usize) -> Self {
InputMode::AutoGrow {
rows: min_rows,
min_rows,
max_rows,
}
}
pub(super) fn multi_line(mut self, multi_line: bool) -> Self {
match &mut self {
InputMode::PlainText { multi_line: ml, .. } => *ml = multi_line,
InputMode::CodeEditor { multi_line: ml, .. } => *ml = multi_line,
InputMode::AutoGrow { .. } => {}
}
self
}
#[inline]
pub(super) fn is_single_line(&self) -> bool {
matches!(self, InputMode::SingleLine)
!self.is_multi_line()
}
#[inline]
pub(super) fn is_code_editor(&self) -> bool {
matches!(self, InputMode::CodeEditor { .. })
}
/// Return true if the mode is code editor and `folding: true`, `multi_line: true`.
#[inline]
pub(crate) fn is_folding(&self) -> bool {
if cfg!(target_family = "wasm") {
return false;
}
matches!(
self,
InputMode::CodeEditor {
folding: true,
multi_line: true,
..
}
)
}
#[inline]
@@ -58,15 +126,19 @@ impl InputMode {
#[inline]
pub(super) fn is_multi_line(&self) -> bool {
matches!(
self,
InputMode::MultiLine { .. } | InputMode::AutoGrow { .. }
)
match self {
InputMode::PlainText { multi_line, .. } => *multi_line,
InputMode::CodeEditor { multi_line, .. } => *multi_line,
InputMode::AutoGrow { max_rows, .. } => *max_rows > 1,
}
}
pub(super) fn set_rows(&mut self, new_rows: usize) {
match self {
InputMode::MultiLine { rows, .. } => {
InputMode::PlainText { rows, .. } => {
*rows = new_rows;
}
InputMode::CodeEditor { rows, .. } => {
*rows = new_rows;
}
InputMode::AutoGrow {
@@ -76,25 +148,28 @@ impl InputMode {
} => {
*rows = new_rows.clamp(*min_rows, *max_rows);
}
_ => {}
}
}
pub(super) fn update_auto_grow(&mut self, text_wrapper: &TextWrapper) {
pub(super) fn update_auto_grow(&mut self, display_map: &DisplayMap) {
if self.is_single_line() {
return;
}
let wrapped_lines = text_wrapper.len();
let wrapped_lines = display_map.wrap_row_count();
self.set_rows(wrapped_lines);
}
/// At least 1 row be return.
pub(super) fn rows(&self) -> usize {
if !self.is_multi_line() {
return 1;
}
match self {
InputMode::MultiLine { rows, .. } => *rows,
InputMode::PlainText { rows, .. } => *rows,
InputMode::CodeEditor { rows, .. } => *rows,
InputMode::AutoGrow { rows, .. } => *rows,
_ => 1,
}
.max(1)
}
@@ -103,7 +178,6 @@ impl InputMode {
#[allow(unused)]
pub(super) fn min_rows(&self) -> usize {
match self {
InputMode::MultiLine { .. } => 1,
InputMode::AutoGrow { min_rows, .. } => *min_rows,
_ => 1,
}
@@ -112,18 +186,26 @@ impl InputMode {
#[allow(unused)]
pub(super) fn max_rows(&self) -> usize {
if !self.is_multi_line() {
return 1;
}
match self {
InputMode::MultiLine { .. } => usize::MAX,
InputMode::AutoGrow { max_rows, .. } => *max_rows,
_ => 1,
_ => usize::MAX,
}
}
/// Return false if the mode is not [`InputMode::CodeEditor`].
#[inline]
pub(super) fn tab_size(&self) -> Option<&TabSize> {
pub(super) fn line_number(&self) -> bool {
match self {
InputMode::MultiLine { tab, .. } => Some(tab),
_ => None,
InputMode::CodeEditor {
line_number,
multi_line,
..
} => *line_number && *multi_line,
_ => false,
}
}
}

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use gpui::{Context, Point, Window};
use crate::input::{
InputState, MoveDown, MoveEnd, MoveHome, MoveLeft, MovePageDown, MovePageUp, MoveRight,
MoveToEnd, MoveToNextWord, MoveToPreviousWord, MoveToStart, MoveUp, RopeExt as _,
};
#[derive(Clone, Copy, PartialEq, Eq)]
pub(crate) enum MoveDirection {
Up,
Down,
}
impl InputState {
/// Called after moving the cursor. Updates preferred_column if we know where the cursor now is.
pub(super) fn update_preferred_column(&mut self) {
let Some(last_layout) = &self.last_layout else {
self.preferred_column = None;
return;
};
let point = self.text.offset_to_point(self.cursor());
let Some(line) = last_layout.line(point.row) else {
self.preferred_column = None;
return;
};
let Some(pos) = line.position_for_index(point.column, last_layout, false) else {
self.preferred_column = None;
return;
};
self.preferred_column = Some((pos.x, point.column));
}
/// Move the cursor to the given offset.
///
/// The offset is the UTF-8 offset.
///
/// Ensure the offset use self.next_boundary or self.previous_boundary to get the correct offset.
pub(crate) fn move_to(
&mut self,
offset: usize,
direction: Option<MoveDirection>,
cx: &mut Context<Self>,
) {
let offset = offset.clamp(0, self.text.len());
self.cursor_line_end_affinity = false;
self.selected_range = (offset..offset).into();
self.scroll_to(offset, direction, cx);
self.pause_blink_cursor(cx);
self.update_preferred_column();
cx.notify()
}
/// Move the cursor vertically by one line (up or down) while preserving the column if possible.
///
/// move_lines: Number of lines to move vertically (positive for down, negative for up).
pub(super) fn move_vertical(
&mut self,
move_lines: isize,
_: &mut Window,
cx: &mut Context<Self>,
) {
if self.mode.is_single_line() {
return;
}
let Some(last_layout) = &self.last_layout else {
return;
};
let offset = self.cursor();
let was_preferred_column = self.preferred_column;
let mut display_point = self.display_map.offset_to_wrap_display_point(offset);
// Convert wrap row → display row (skips folded rows), move, then convert back
let current_display_row = self
.display_map
.wrap_row_to_display_row(display_point.row)
.unwrap_or_else(|| {
self.display_map
.nearest_visible_display_row(display_point.row)
});
let max_display_row = self.display_map.display_row_count().saturating_sub(1);
let target_display_row = current_display_row
.saturating_add_signed(move_lines)
.min(max_display_row);
let target_wrap_row = self
.display_map
.display_row_to_wrap_row(target_display_row)
.unwrap_or(display_point.row);
display_point.row = target_wrap_row;
display_point.column = 0;
let mut new_offset = self.display_map.wrap_display_point_to_offset(display_point);
if let Some((preferred_x, column)) = was_preferred_column {
// Get display point again to update local_row.
let mut next_display_point = self.display_map.offset_to_wrap_display_point(new_offset);
next_display_point.column = 0;
let next_point = self
.display_map
.wrap_display_point_to_point(next_display_point);
let line_start_offset = self.text.line_start_offset(next_point.row);
// If in visible range, prefer to use position to get column.
if let Some(line) = last_layout.line(next_point.row) {
if let Some(x) = line.closest_index_for_position(
Point {
x: preferred_x,
y: next_display_point.local_row * last_layout.line_height,
},
last_layout,
) {
new_offset = line_start_offset + x;
}
} else {
// Not in visible range, use column directly.
let max_line_len = self.text.slice_line(next_point.row).len();
new_offset = line_start_offset + column.min(max_line_len);
}
}
self.pause_blink_cursor(cx);
let direction = if move_lines < 0 {
MoveDirection::Up
} else {
MoveDirection::Down
};
self.move_to(new_offset, Some(direction), cx);
// Set back the preferred_column
self.preferred_column = was_preferred_column;
cx.notify();
}
pub(super) fn left(&mut self, _: &MoveLeft, _: &mut Window, cx: &mut Context<Self>) {
self.pause_blink_cursor(cx);
if self.selected_range.is_empty() {
self.move_to(self.previous_boundary(self.cursor()), None, cx);
} else {
self.move_to(self.selected_range.start, None, cx)
}
}
pub(super) fn right(&mut self, _: &MoveRight, _: &mut Window, cx: &mut Context<Self>) {
self.pause_blink_cursor(cx);
if self.selected_range.is_empty() {
self.move_to(self.next_boundary(self.selected_range.end), None, cx);
} else {
self.move_to(self.selected_range.end, None, cx)
}
}
pub(super) fn up(&mut self, _action: &MoveUp, window: &mut Window, cx: &mut Context<Self>) {
if self.mode.is_single_line() {
return;
}
if !self.selected_range.is_empty() {
self.move_to(
self.previous_boundary(self.selected_range.start.saturating_sub(1)),
Some(MoveDirection::Up),
cx,
);
}
self.pause_blink_cursor(cx);
self.move_vertical(-1, window, cx);
}
pub(super) fn down(&mut self, _action: &MoveDown, window: &mut Window, cx: &mut Context<Self>) {
if self.mode.is_single_line() {
return;
}
if !self.selected_range.is_empty() {
self.move_to(
self.next_boundary(self.selected_range.end.saturating_sub(1)),
Some(MoveDirection::Down),
cx,
);
}
self.pause_blink_cursor(cx);
self.move_vertical(1, window, cx);
}
pub(super) fn page_up(&mut self, _: &MovePageUp, window: &mut Window, cx: &mut Context<Self>) {
if self.mode.is_single_line() {
return;
}
let Some(last_layout) = &self.last_layout else {
return;
};
let display_lines = (self.input_bounds.size.height / last_layout.line_height) as isize;
self.move_vertical(-display_lines, window, cx);
}
pub(super) fn page_down(
&mut self,
_: &MovePageDown,
window: &mut Window,
cx: &mut Context<Self>,
) {
if self.mode.is_single_line() {
return;
}
let Some(last_layout) = &self.last_layout else {
return;
};
let display_lines = (self.input_bounds.size.height / last_layout.line_height) as isize;
self.move_vertical(display_lines, window, cx);
}
pub(super) fn home(&mut self, _: &MoveHome, _: &mut Window, cx: &mut Context<Self>) {
self.pause_blink_cursor(cx);
let offset = self.start_of_line();
self.move_to(offset, Some(MoveDirection::Up), cx);
}
pub(super) fn end(&mut self, _: &MoveEnd, _: &mut Window, cx: &mut Context<Self>) {
self.pause_blink_cursor(cx);
let offset = self.end_of_line();
self.move_to(offset, Some(MoveDirection::Down), cx);
self.cursor_line_end_affinity = true;
}
pub(super) fn move_to_start(
&mut self,
_: &MoveToStart,
_: &mut Window,
cx: &mut Context<Self>,
) {
self.move_to(0, None, cx);
}
pub(super) fn move_to_end(&mut self, _: &MoveToEnd, _: &mut Window, cx: &mut Context<Self>) {
self.move_to(self.text.len(), None, cx);
}
pub(super) fn move_to_previous_word(
&mut self,
_: &MoveToPreviousWord,
_: &mut Window,
cx: &mut Context<Self>,
) {
let offset = self.previous_start_of_word();
self.move_to(offset, None, cx);
}
pub(super) fn move_to_next_word(
&mut self,
_: &MoveToNextWord,
_: &mut Window,
cx: &mut Context<Self>,
) {
let offset = self.next_end_of_word();
self.move_to(offset, None, cx);
}
}

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use std::rc::Rc;
use gpui::prelude::FluentBuilder;
use gpui::{
Action, AnyElement, App, AppContext, Context, DismissEvent, Empty, Entity, EventEmitter,
InteractiveElement as _, IntoElement, ParentElement, Pixels, Point, Render, RenderOnce,
SharedString, Styled, StyledText, Subscription, Window, deferred, div, px, relative,
};
use lsp_types::CodeAction;
use theme::ActiveTheme;
const MAX_MENU_WIDTH: Pixels = px(320.);
const MAX_MENU_HEIGHT: Pixels = px(480.);
use crate::input::popovers::editor_popover;
use crate::input::{self, InputState};
use crate::list::{List, ListDelegate, ListEvent, ListState};
use crate::{IndexPath, Selectable, actions, h_flex};
#[derive(Debug, Clone)]
pub(crate) struct CodeActionItem {
/// The `id` of the `CodeActionProvider` that provided this item.
pub(crate) provider_id: SharedString,
pub(crate) action: CodeAction,
}
struct MenuDelegate {
menu: Entity<CodeActionMenu>,
items: Vec<Rc<CodeActionItem>>,
selected_ix: usize,
}
impl MenuDelegate {
fn set_items(&mut self, items: Vec<CodeActionItem>) {
self.items = items.into_iter().map(Rc::new).collect();
self.selected_ix = 0;
}
fn selected_item(&self) -> Option<&Rc<CodeActionItem>> {
self.items.get(self.selected_ix)
}
}
#[derive(IntoElement)]
struct MenuItem {
ix: usize,
item: Rc<CodeActionItem>,
children: Vec<AnyElement>,
selected: bool,
}
impl MenuItem {
fn new(ix: usize, item: Rc<CodeActionItem>) -> Self {
Self {
ix,
item,
children: vec![],
selected: false,
}
}
}
impl Selectable for MenuItem {
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
fn is_selected(&self) -> bool {
self.selected
}
}
impl ParentElement for MenuItem {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements);
}
}
impl RenderOnce for MenuItem {
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
let item = self.item;
let highlights = vec![];
h_flex()
.id(self.ix)
.gap_2()
.p_1()
.text_xs()
.line_height(relative(1.))
.rounded(cx.theme().radius)
.hover(|this| this.bg(cx.theme().secondary_hover))
.when(self.selected, |this| {
this.bg(cx.theme().secondary_background)
.text_color(cx.theme().secondary_foreground)
})
.child(
div().child(StyledText::new(item.action.title.clone()).with_highlights(highlights)),
)
.children(self.children)
}
}
impl EventEmitter<DismissEvent> for MenuDelegate {}
impl ListDelegate for MenuDelegate {
type Item = MenuItem;
fn items_count(&self, _: usize, _: &gpui::App) -> usize {
self.items.len()
}
fn render_item(
&mut self,
ix: crate::IndexPath,
_: &mut Window,
_: &mut Context<ListState<Self>>,
) -> Option<Self::Item> {
let item = self.items.get(ix.row)?;
Some(MenuItem::new(ix.row, item.clone()))
}
fn set_selected_index(
&mut self,
ix: Option<crate::IndexPath>,
_: &mut Window,
cx: &mut Context<ListState<Self>>,
) {
self.selected_ix = ix.map(|i| i.row).unwrap_or(0);
cx.notify();
}
fn confirm(&mut self, _: bool, window: &mut Window, cx: &mut Context<ListState<Self>>) {
let Some(item) = self.selected_item() else {
return;
};
self.menu.update(cx, |this, cx| {
this.select_item(&item, window, cx);
});
}
}
/// A context menu for code completions and code actions.
pub struct CodeActionMenu {
offset: usize,
state: Entity<InputState>,
list: Entity<ListState<MenuDelegate>>,
open: bool,
_subscriptions: Vec<Subscription>,
}
impl CodeActionMenu {
/// Creates a new `CompletionMenu` with the given offset and completion items.
///
/// NOTE: This element should not call from InputState::new, unless that will stack overflow.
pub(crate) fn new(
state: Entity<InputState>,
window: &mut Window,
cx: &mut App,
) -> Entity<Self> {
cx.new(|cx| {
let view = cx.entity();
let menu = MenuDelegate {
menu: view,
items: vec![],
selected_ix: 0,
};
let list = cx.new(|cx| ListState::new(menu, window, cx));
let _subscriptions =
vec![
cx.subscribe(&list, |this: &mut Self, _, ev: &ListEvent, cx| {
match ev {
ListEvent::Confirm(_) => {
this.hide(cx);
}
_ => {}
}
cx.notify();
}),
];
Self {
offset: 0,
state,
list,
open: false,
_subscriptions,
}
})
}
fn select_item(&mut self, item: &CodeActionItem, window: &mut Window, cx: &mut Context<Self>) {
let state = self.state.clone();
let item = item.clone();
cx.spawn_in(window, {
async move |_, cx| {
state.update_in(cx, |state, window, cx| {
state.perform_code_action(&item, window, cx);
})
}
})
.detach();
self.hide(cx);
}
pub(crate) fn handle_action(
&mut self,
action: Box<dyn Action>,
window: &mut Window,
cx: &mut Context<Self>,
) -> bool {
if !self.open {
return false;
}
cx.propagate();
if input::Enter::is_primary(&*action) {
self.on_action_enter(window, cx);
} else if action.partial_eq(&input::Escape) {
self.on_action_escape(window, cx);
} else if action.partial_eq(&input::MoveUp) {
self.on_action_up(window, cx);
} else if action.partial_eq(&input::MoveDown) {
self.on_action_down(window, cx);
} else {
return false;
}
true
}
fn on_action_enter(&mut self, window: &mut Window, cx: &mut Context<Self>) {
let Some(item) = self.list.read(cx).delegate().selected_item().cloned() else {
return;
};
self.select_item(&item, window, cx);
}
fn on_action_escape(&mut self, _: &mut Window, cx: &mut Context<Self>) {
self.hide(cx);
}
fn on_action_up(&mut self, window: &mut Window, cx: &mut Context<Self>) {
self.list.update(cx, |this, cx| {
this.on_action_select_prev(&actions::SelectUp, window, cx)
});
}
fn on_action_down(&mut self, window: &mut Window, cx: &mut Context<Self>) {
self.list.update(cx, |this, cx| {
this.on_action_select_next(&actions::SelectDown, window, cx)
});
}
pub(crate) fn is_open(&self) -> bool {
self.open
}
/// Hide the completion menu and reset the trigger start offset.
pub(crate) fn hide(&mut self, cx: &mut Context<Self>) {
self.open = false;
cx.notify();
}
pub(crate) fn show(
&mut self,
offset: usize,
items: impl Into<Vec<CodeActionItem>>,
window: &mut Window,
cx: &mut Context<Self>,
) {
let items = items.into();
self.offset = offset;
self.open = true;
self.list.update(cx, |this, cx| {
this.delegate_mut().set_items(items);
this.set_selected_index(Some(IndexPath::new(0)), window, cx);
});
cx.notify();
}
fn origin(&self, cx: &App) -> Option<Point<Pixels>> {
let state = self.state.read(cx);
let Some(last_layout) = state.last_layout.as_ref() else {
return None;
};
let Some(cursor_origin) = last_layout.cursor_bounds.map(|b| b.origin) else {
return None;
};
let scroll_origin = self.state.read(cx).scroll_handle.offset();
Some(
scroll_origin + cursor_origin - state.input_bounds.origin
+ Point::new(-px(4.), last_layout.line_height + px(4.)),
)
}
}
impl Render for CodeActionMenu {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
if !self.open {
return Empty.into_any_element();
}
if self.list.read(cx).delegate().items.is_empty() {
self.open = false;
return Empty.into_any_element();
}
let Some(pos) = self.origin(cx) else {
return Empty.into_any_element();
};
let max_width = MAX_MENU_WIDTH.min(window.bounds().size.width - pos.x);
deferred(
editor_popover("code-action-menu", cx)
.absolute()
.left(pos.x)
.top(pos.y)
.max_w(max_width)
.min_w(px(120.))
.child(List::new(&self.list).max_h(MAX_MENU_HEIGHT))
.on_mouse_down_out(cx.listener(|this, _, _, cx| {
this.hide(cx);
})),
)
.into_any_element()
}
}

View File

@@ -0,0 +1,446 @@
use std::rc::Rc;
use gpui::prelude::FluentBuilder;
use gpui::{
Action, AnyElement, App, AppContext, Context, DismissEvent, Empty, Entity, EventEmitter,
Half as _, HighlightStyle, InteractiveElement as _, IntoElement, ParentElement, Pixels, Point,
Render, RenderOnce, SharedString, Styled, StyledText, Subscription, Window, deferred, div, px,
relative,
};
use lsp_types::{CompletionItem, CompletionTextEdit};
use theme::ActiveTheme;
const MAX_MENU_WIDTH: Pixels = px(320.);
const MAX_MENU_HEIGHT: Pixels = px(240.);
const POPOVER_GAP: Pixels = px(4.);
use crate::input::popovers::{editor_popover, render_markdown};
use crate::input::{self, InputState, RopeExt};
use crate::list::{List, ListDelegate, ListEvent, ListState};
use crate::{IndexPath, Selectable, actions, h_flex};
struct ContextMenuDelegate {
query: SharedString,
menu: Entity<CompletionMenu>,
items: Vec<Rc<CompletionItem>>,
selected_ix: usize,
}
impl ContextMenuDelegate {
fn set_items(&mut self, items: Vec<CompletionItem>) {
self.items = items.into_iter().map(Rc::new).collect();
self.selected_ix = 0;
}
fn selected_item(&self) -> Option<&Rc<CompletionItem>> {
self.items.get(self.selected_ix)
}
}
#[derive(IntoElement)]
struct CompletionMenuItem {
ix: usize,
item: Rc<CompletionItem>,
children: Vec<AnyElement>,
selected: bool,
highlight_prefix: SharedString,
}
impl CompletionMenuItem {
fn new(ix: usize, item: Rc<CompletionItem>) -> Self {
Self {
ix,
item,
children: vec![],
selected: false,
highlight_prefix: "".into(),
}
}
fn highlight_prefix(mut self, s: impl Into<SharedString>) -> Self {
self.highlight_prefix = s.into();
self
}
}
impl Selectable for CompletionMenuItem {
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
fn is_selected(&self) -> bool {
self.selected
}
}
impl ParentElement for CompletionMenuItem {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements);
}
}
impl RenderOnce for CompletionMenuItem {
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
let item = self.item;
let matched_len = item
.filter_text
.as_ref()
.map(|s| s.len())
.unwrap_or(self.highlight_prefix.len())
.min(item.label.len());
let highlights = vec![(
0..matched_len,
HighlightStyle {
color: Some(cx.theme().selection),
..Default::default()
},
)];
h_flex()
.id(self.ix)
.gap_2()
.p_1()
.text_xs()
.line_height(relative(1.))
.rounded(cx.theme().radius.half())
.when(item.deprecated.unwrap_or(false), |this| this.line_through())
.hover(|this| this.bg(cx.theme().secondary_hover))
.when(self.selected, |this| {
this.bg(cx.theme().secondary_background)
.text_color(cx.theme().secondary_foreground)
})
.child(div().child(StyledText::new(item.label.clone()).with_highlights(highlights)))
.children(self.children)
}
}
impl EventEmitter<DismissEvent> for ContextMenuDelegate {}
impl ListDelegate for ContextMenuDelegate {
type Item = CompletionMenuItem;
fn items_count(&self, _: usize, _: &gpui::App) -> usize {
self.items.len()
}
fn render_item(
&mut self,
ix: crate::IndexPath,
_: &mut Window,
_: &mut Context<ListState<Self>>,
) -> Option<Self::Item> {
let item = self.items.get(ix.row)?;
Some(CompletionMenuItem::new(ix.row, item.clone()).highlight_prefix(self.query.clone()))
}
fn set_selected_index(
&mut self,
ix: Option<crate::IndexPath>,
_: &mut Window,
cx: &mut Context<ListState<Self>>,
) {
self.selected_ix = ix.map(|i| i.row).unwrap_or(0);
cx.notify();
}
fn confirm(&mut self, _: bool, window: &mut Window, cx: &mut Context<ListState<Self>>) {
let Some(item) = self.selected_item() else {
return;
};
self.menu.update(cx, |this, cx| {
this.select_item(&item, window, cx);
});
}
}
/// A context menu for code completions and code actions.
pub struct CompletionMenu {
offset: usize,
editor: Entity<InputState>,
list: Entity<ListState<ContextMenuDelegate>>,
open: bool,
/// The offset of the first character that triggered the completion.
pub(crate) trigger_start_offset: Option<usize>,
query: SharedString,
_subscriptions: Vec<Subscription>,
}
impl CompletionMenu {
/// Creates a new `CompletionMenu` with the given offset and completion items.
///
/// NOTE: This element should not call from InputState::new, unless that will stack overflow.
pub(crate) fn new(
editor: Entity<InputState>,
window: &mut Window,
cx: &mut App,
) -> Entity<Self> {
cx.new(|cx| {
let view = cx.entity();
let menu = ContextMenuDelegate {
query: SharedString::default(),
menu: view,
items: vec![],
selected_ix: 0,
};
let list = cx.new(|cx| ListState::new(menu, window, cx));
let _subscriptions =
vec![
cx.subscribe(&list, |this: &mut Self, _, ev: &ListEvent, cx| {
match ev {
ListEvent::Confirm(_) => {
this.hide(cx);
}
_ => {}
}
cx.notify();
}),
];
Self {
offset: 0,
editor,
list,
open: false,
trigger_start_offset: None,
query: SharedString::default(),
_subscriptions,
}
})
}
fn select_item(&mut self, item: &CompletionItem, window: &mut Window, cx: &mut Context<Self>) {
let offset = self.offset;
let item = item.clone();
let mut range = self.trigger_start_offset.unwrap_or(self.offset)..self.offset;
let editor = self.editor.clone();
cx.spawn_in(window, async move |_, cx| {
editor.update_in(cx, |editor, window, cx| {
editor.completion_inserting = true;
let mut new_text = item.label.clone();
if let Some(text_edit) = item.text_edit.as_ref() {
match text_edit {
CompletionTextEdit::Edit(edit) => {
new_text = edit.new_text.clone();
range.start = editor.text.position_to_offset(&edit.range.start);
range.end = editor.text.position_to_offset(&edit.range.end);
}
CompletionTextEdit::InsertAndReplace(edit) => {
new_text = edit.new_text.clone();
range.start = editor.text.position_to_offset(&edit.replace.start);
range.end = editor.text.position_to_offset(&edit.replace.end);
}
}
} else if let Some(insert_text) = item.insert_text.clone() {
new_text = insert_text;
range = offset..offset;
}
editor.replace_text_in_range_silent(
Some(editor.range_to_utf16(&range)),
&new_text,
window,
cx,
);
editor.completion_inserting = false;
// FIXME: Input not get the focus
editor.focus(window, cx);
})
})
.detach();
self.hide(cx);
}
pub(crate) fn handle_action(
&mut self,
action: Box<dyn Action>,
window: &mut Window,
cx: &mut Context<Self>,
) -> bool {
if !self.open {
return false;
}
cx.propagate();
if input::Enter::is_primary(&*action) {
self.on_action_enter(window, cx);
} else if action.partial_eq(&input::Escape) {
self.on_action_escape(window, cx);
} else if action.partial_eq(&input::MoveUp) {
self.on_action_up(window, cx);
} else if action.partial_eq(&input::MoveDown) {
self.on_action_down(window, cx);
} else {
return false;
}
true
}
fn on_action_enter(&mut self, window: &mut Window, cx: &mut Context<Self>) {
let Some(item) = self.list.read(cx).delegate().selected_item().cloned() else {
return;
};
self.select_item(&item, window, cx);
}
fn on_action_escape(&mut self, _: &mut Window, cx: &mut Context<Self>) {
self.hide(cx);
}
fn on_action_up(&mut self, window: &mut Window, cx: &mut Context<Self>) {
self.list.update(cx, |this, cx| {
this.on_action_select_prev(&actions::SelectUp, window, cx)
});
}
fn on_action_down(&mut self, window: &mut Window, cx: &mut Context<Self>) {
self.list.update(cx, |this, cx| {
this.on_action_select_next(&actions::SelectDown, window, cx)
});
}
pub(crate) fn is_open(&self) -> bool {
self.open
}
/// Hide the completion menu and reset the trigger start offset.
pub(crate) fn hide(&mut self, cx: &mut Context<Self>) {
self.open = false;
self.trigger_start_offset = None;
cx.notify();
}
/// Sets the trigger start offset if it is not already set.
pub(crate) fn update_query(&mut self, start_offset: usize, query: impl Into<SharedString>) {
if self.trigger_start_offset.is_none() {
self.trigger_start_offset = Some(start_offset);
}
self.query = query.into();
}
pub(crate) fn show(
&mut self,
offset: usize,
items: impl Into<Vec<CompletionItem>>,
window: &mut Window,
cx: &mut Context<Self>,
) {
let items = items.into();
self.offset = offset;
self.open = true;
self.list.update(cx, |this, cx| {
let longest_ix = items
.iter()
.enumerate()
.max_by_key(|(_, item)| {
item.label.len() + item.detail.as_ref().map(|d| d.len()).unwrap_or(0)
})
.map(|(ix, _)| ix)
.unwrap_or(0);
this.delegate_mut().query = self.query.clone();
this.delegate_mut().set_items(items);
this.set_selected_index(Some(IndexPath::new(0)), window, cx);
this.set_item_to_measure_index(IndexPath::new(longest_ix), window, cx);
});
cx.notify();
}
fn origin(&self, cx: &App) -> Option<Point<Pixels>> {
let editor = self.editor.read(cx);
let Some(last_layout) = editor.last_layout.as_ref() else {
return None;
};
let Some(cursor_origin) = last_layout.cursor_bounds.map(|b| b.origin) else {
return None;
};
let scroll_origin = self.editor.read(cx).scroll_handle.offset();
Some(
scroll_origin + cursor_origin - editor.input_bounds.origin
+ Point::new(-px(4.), last_layout.line_height + px(4.)),
)
}
}
impl Render for CompletionMenu {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
if !self.open {
return Empty.into_any_element();
}
if self.list.read(cx).delegate().items.is_empty() {
self.open = false;
return Empty.into_any_element();
}
let Some(pos) = self.origin(cx) else {
return Empty.into_any_element();
};
let selected_documentation = self
.list
.read(cx)
.delegate()
.selected_item()
.and_then(|item| item.documentation.clone());
let max_width = MAX_MENU_WIDTH.min(window.bounds().size.width - pos.x);
let abs_pos = self.editor.read(cx).input_bounds.origin + pos;
let vertical_layout =
abs_pos.x + MAX_MENU_WIDTH + POPOVER_GAP + MAX_MENU_WIDTH + POPOVER_GAP
> window.bounds().size.width;
deferred(
div()
.absolute()
.left(pos.x)
.top(pos.y)
.flex()
.flex_row()
.gap(POPOVER_GAP)
.items_start()
.when(vertical_layout, |this| this.flex_col())
.child(
editor_popover("completion-menu", cx)
.max_w(max_width)
.min_w(px(120.))
.child(List::new(&self.list).max_h(MAX_MENU_HEIGHT)),
)
.when_some(selected_documentation, |this, documentation| {
let mut doc = match documentation {
lsp_types::Documentation::String(s) => s.clone(),
lsp_types::Documentation::MarkupContent(mc) => mc.value.clone(),
};
if vertical_layout {
doc = doc.split("\n").next().unwrap_or_default().to_string();
}
this.child(
div().child(
editor_popover("completion-menu", cx)
.w(MAX_MENU_WIDTH)
.px_2()
.child(render_markdown("doc", doc, window, cx)),
),
)
})
.on_mouse_down_out(cx.listener(|this, _, _, cx| {
this.hide(cx);
})),
)
.into_any_element()
}
}

View File

@@ -0,0 +1,142 @@
use gpui::prelude::FluentBuilder as _;
use gpui::{
Anchor, App, AppContext as _, Context, DismissEvent, Entity, IntoElement, MouseDownEvent,
ParentElement as _, Pixels, Point, Render, Styled, Subscription, Window, anchored, deferred,
div, px,
};
use crate::input::popovers::ContextMenu;
use crate::input::{self, InputState};
use crate::menu::PopupMenu;
/// Context menu for mouse right clicks.
pub(crate) struct InputContextMenu {
editor: Entity<InputState>,
menu: Entity<PopupMenu>,
mouse_position: Point<Pixels>,
open: bool,
_subscriptions: Vec<Subscription>,
}
impl InputState {
pub(crate) fn handle_right_click_menu(
&mut self,
event: &MouseDownEvent,
offset: usize,
window: &mut Window,
cx: &mut Context<Self>,
) {
// Show Mouse context menu
if !self.selected_range.contains(offset) {
self.move_to(offset, None, cx);
}
self.context_menu_content = Some(ContextMenu::RightClick(self.context_menu.clone()));
let is_code_editor = self.mode.is_code_editor();
if is_code_editor {
self.handle_hover_definition(offset, window, cx);
}
let is_enable = !self.disabled;
let has_goto_definition = is_enable && self.lsp.definition_provider.is_some();
let has_code_action = is_enable && !self.lsp.code_action_providers.is_empty();
let is_selected = !self.selected_range.is_empty();
let has_paste = is_enable && cx.read_from_clipboard().is_some();
let action_context = self.focus_handle.clone();
self.context_menu.update(cx, |this, cx| {
this.mouse_position = event.position;
this.menu.update(cx, |menu, cx| {
let new_menu = if let Some(builder) = &self.context_menu_builder {
builder(PopupMenu::new(cx), window, cx)
} else {
PopupMenu::new(cx)
.when(is_code_editor, |m| {
m.menu_with_enable(
"Go to Definition",
Box::new(input::GoToDefinition),
has_goto_definition,
)
.menu_with_enable(
"Show Code Actions",
Box::new(input::ToggleCodeActions),
has_code_action,
)
.separator()
})
.menu_with_enable("Cut", Box::new(input::Cut), is_enable && is_selected)
.menu_with_enable("Copy", Box::new(input::Copy), is_selected)
.menu_with_enable("Paste", Box::new(input::Paste), has_paste)
.separator()
.menu("Select All", Box::new(input::SelectAll))
};
menu.menu_items = new_menu.menu_items;
menu.action_context = Some(action_context);
cx.notify();
});
cx.defer_in(window, |this, _, cx| {
this.open = true;
cx.notify();
});
});
}
}
impl InputContextMenu {
pub(crate) fn new(
editor: Entity<InputState>,
window: &mut Window,
cx: &mut App,
) -> Entity<Self> {
cx.new(|cx| {
let menu = cx.new(|cx| PopupMenu::new(cx).small());
let _subscriptions = vec![cx.subscribe_in(&menu, window, {
move |this: &mut Self, _, _: &DismissEvent, window, cx| {
this.close(window, cx);
}
})];
Self {
editor,
menu,
mouse_position: Point::default(),
open: false,
_subscriptions,
}
})
}
#[inline]
pub(crate) fn is_open(&self) -> bool {
self.open
}
#[inline]
pub(crate) fn close(&mut self, window: &mut Window, cx: &mut Context<Self>) {
self.open = false;
self.editor.update(cx, |this, cx| {
this.focus(window, cx);
});
}
}
impl Render for InputContextMenu {
fn render(&mut self, _: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
if !self.open {
return div().into_any_element();
}
deferred(
anchored()
.snap_to_window_with_margin(px(8.))
.anchor(Anchor::TopLeft)
.position(self.mouse_position)
.child(div().cursor_default().child(self.menu.clone())),
)
.into_any_element()
}
}

View File

@@ -0,0 +1,95 @@
use std::rc::Rc;
use gpui::{
prelude::FluentBuilder as _, px, App, AppContext as _, Bounds, Context, Empty, Entity,
IntoElement, Pixels, Point, Render, Styled, Window,
};
use crate::{
highlighter::DiagnosticEntry,
input::{
popovers::{render_markdown, Popover},
InputState,
},
};
pub struct DiagnosticPopover {
state: Entity<InputState>,
pub(crate) diagnostic: Rc<DiagnosticEntry>,
bounds: Bounds<Pixels>,
open: bool,
}
impl DiagnosticPopover {
pub fn new(
diagnostic: &DiagnosticEntry,
state: Entity<InputState>,
cx: &mut App,
) -> Entity<Self> {
let diagnostic = Rc::new(diagnostic.clone());
cx.new(|_| Self {
diagnostic,
state,
bounds: Bounds::default(),
open: true,
})
}
pub(crate) fn show(&mut self, cx: &mut Context<Self>) {
self.open = true;
cx.notify();
}
pub(crate) fn hide(&mut self, cx: &mut Context<Self>) {
self.open = false;
cx.notify();
}
pub(crate) fn check_to_hide(&mut self, mouse_position: Point<Pixels>, cx: &mut Context<Self>) {
if !self.open {
return;
}
let padding = px(5.);
let bounds = Bounds {
origin: self.bounds.origin.map(|v| v - padding),
size: self.bounds.size.map(|v| v + padding * 2.),
};
if !bounds.contains(&mouse_position) {
self.hide(cx);
}
}
}
impl Render for DiagnosticPopover {
fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
if !self.open {
return Empty.into_any_element();
}
let message = self.diagnostic.message.clone();
let (border, bg, fg) = (
self.diagnostic.severity.border(cx),
self.diagnostic.severity.bg(cx),
self.diagnostic.severity.fg(cx),
);
Popover::new(
"diagnostic-popover",
self.state.clone(),
self.diagnostic.range.clone(),
move |window, cx| render_markdown("message", message.clone(), window, cx),
)
.when(!self.open, |this| this.invisible())
.px_1()
.py_0p5()
.bg(bg)
.text_color(fg)
.border_1()
.border_color(border)
.into_any_element()
}
}

View File

@@ -0,0 +1,292 @@
use std::{ops::Range, rc::Rc};
use gpui::{
AnyElement, App, AppContext as _, AvailableSpace, Bounds, Element, ElementId, Entity,
InteractiveElement, IntoElement, MouseDownEvent, MouseMoveEvent, ParentElement as _, Pixels,
Render, StatefulInteractiveElement as _, StyleRefinement, Styled, Window, deferred, div, point,
px,
};
use crate::{
StyledExt,
input::{InputState, popovers::render_markdown},
};
pub struct HoverPopover {
editor: Entity<InputState>,
/// The symbol range byte of the hover trigger.
pub(crate) symbol_range: Range<usize>,
pub(crate) hover: Rc<lsp_types::Hover>,
}
impl HoverPopover {
pub fn new(
editor: Entity<InputState>,
symbol_range: Range<usize>,
hover: &lsp_types::Hover,
cx: &mut App,
) -> Entity<Self> {
let hover = Rc::new(hover.clone());
cx.new(|_| Self {
editor,
symbol_range,
hover,
})
}
pub(crate) fn is_same(&self, offset: usize) -> bool {
self.symbol_range.contains(&offset)
}
}
impl Render for HoverPopover {
fn render(&mut self, _: &mut Window, _: &mut gpui::Context<Self>) -> impl IntoElement {
let contents = match self.hover.contents.clone() {
lsp_types::HoverContents::Scalar(scalar) => match scalar {
lsp_types::MarkedString::String(s) => s,
lsp_types::MarkedString::LanguageString(ls) => ls.value,
},
lsp_types::HoverContents::Array(arr) => arr
.into_iter()
.map(|item| match item {
lsp_types::MarkedString::String(s) => s,
lsp_types::MarkedString::LanguageString(ls) => ls.value,
})
.collect::<Vec<_>>()
.join("\n\n"),
lsp_types::HoverContents::Markup(markup) => markup.value,
};
Popover::new(
"hover-popover",
self.editor.clone(),
self.symbol_range.clone(),
move |window, cx| render_markdown("message", contents.clone(), window, cx),
)
.into_any_element()
}
}
pub(crate) struct Popover {
id: ElementId,
style: StyleRefinement,
editor: Entity<InputState>,
range: Range<usize>,
width_limit: Range<Pixels>,
content_builder: Box<dyn Fn(&mut Window, &mut App) -> AnyElement>,
}
impl Styled for Popover {
fn style(&mut self) -> &mut StyleRefinement {
&mut self.style
}
}
impl Popover {
pub fn new<F, E>(
id: impl Into<ElementId>,
editor: Entity<InputState>,
range: Range<usize>,
f: F,
) -> Self
where
F: Fn(&mut Window, &mut App) -> E + 'static,
E: IntoElement,
{
Self {
id: id.into(),
editor,
range,
style: StyleRefinement::default(),
width_limit: px(200.)..px(500.),
content_builder: Box::new(move |window, cx| (f)(window, cx).into_any_element()),
}
}
/// Get the bounds of the range in the editor, if it is visible.
fn trigger_bounds(&self, cx: &App) -> Option<Bounds<Pixels>> {
let editor = self.editor.read(cx);
let Some(last_layout) = editor.last_layout.as_ref() else {
return None;
};
let Some(last_bounds) = editor.last_bounds else {
return None;
};
let (_, _, start_pos) = editor.line_and_position_for_offset(self.range.start);
let (_, _, end_pos) = editor.line_and_position_for_offset(self.range.end);
let Some(start_pos) = start_pos else {
return None;
};
let Some(end_pos) = end_pos else {
return None;
};
Some(Bounds::from_corners(
last_bounds.origin + start_pos,
last_bounds.origin + end_pos + point(px(0.), last_layout.line_height),
))
}
}
impl IntoElement for Popover {
type Element = Self;
fn into_element(self) -> Self::Element {
self
}
}
pub(crate) struct PopoverLayoutState {
bounds: Bounds<Pixels>,
element: Option<AnyElement>,
}
impl Element for Popover {
type RequestLayoutState = PopoverLayoutState;
type PrepaintState = ();
fn id(&self) -> Option<ElementId> {
Some(self.id.clone())
}
fn source_location(&self) -> Option<&'static std::panic::Location<'static>> {
None
}
fn request_layout(
&mut self,
_: Option<&gpui::GlobalElementId>,
_: Option<&gpui::InspectorElementId>,
window: &mut Window,
cx: &mut App,
) -> (gpui::LayoutId, Self::RequestLayoutState) {
let trigger_bounds = match self.trigger_bounds(cx) {
Some(bounds) => bounds,
None => {
return (
div().into_any_element().request_layout(window, cx),
PopoverLayoutState {
bounds: Bounds::default(),
element: None,
},
);
}
};
let max_width = self
.width_limit
.end
.min(window.bounds().size.width - SNAP_TO_EDGE * 2)
.max(px(200.));
let max_height = (window.bounds().size.height - SNAP_TO_EDGE * 2).min(px(320.));
let mut popover = deferred(
div()
.id("hover-popover-content")
.flex_none()
.occlude()
.p_1()
.text_xs()
.popover_style(cx)
.shadow_md()
.max_w(max_width)
.max_h(max_height)
.overflow_y_scroll()
.refine_style(&self.style)
.child((self.content_builder)(window, cx)),
)
.into_any_element();
let popover_size = popover.layout_as_root(AvailableSpace::min_size(), window, cx);
const SNAP_TO_EDGE: Pixels = px(8.);
let top_space = trigger_bounds.top() - SNAP_TO_EDGE;
let right_space = window.bounds().size.width - trigger_bounds.left() - SNAP_TO_EDGE;
let mut pos = point(
trigger_bounds.left(),
trigger_bounds.top() - popover_size.height,
);
if popover_size.height > top_space {
pos.y = trigger_bounds.bottom();
}
if popover_size.width > right_space {
pos.x = trigger_bounds.right() - popover_size.width;
}
let mut empty = div().into_any_element();
let layout_id = empty.request_layout(window, cx);
(
layout_id,
PopoverLayoutState {
bounds: Bounds {
origin: pos,
size: popover_size,
},
element: Some(popover),
},
)
}
fn prepaint(
&mut self,
_: Option<&gpui::GlobalElementId>,
_: Option<&gpui::InspectorElementId>,
_: Bounds<Pixels>,
request_layout: &mut Self::RequestLayoutState,
window: &mut Window,
cx: &mut App,
) -> Self::PrepaintState {
let bounds = request_layout.bounds;
let Some(popover) = request_layout.element.as_mut() else {
return;
};
window.with_absolute_element_offset(bounds.origin, |window| {
popover.prepaint(window, cx);
})
}
fn paint(
&mut self,
_: Option<&gpui::GlobalElementId>,
_: Option<&gpui::InspectorElementId>,
_: Bounds<Pixels>,
request_layout: &mut Self::RequestLayoutState,
_: &mut Self::PrepaintState,
window: &mut Window,
cx: &mut App,
) {
let bounds = request_layout.bounds;
let Some(popover) = request_layout.element.as_mut() else {
return;
};
popover.paint(window, cx);
let editor = self.editor.clone();
// Mouse down out to hide.
window.on_mouse_event(move |event: &MouseDownEvent, _, _, cx| {
if !bounds.contains(&event.position) {
let _ = editor.update(cx, |editor, cx| {
editor.clear_hover_state(cx);
});
}
});
// Mouse out of trigger + popover bounds
let editor = self.editor.clone();
let trigger_bounds = self.trigger_bounds(cx).unwrap_or(bounds);
let keep_open_region = trigger_bounds.union(&bounds);
window.on_mouse_event(move |event: &MouseMoveEvent, _, _, cx| {
if !keep_open_region.contains(&event.position) {
let _ = editor.update(cx, |editor, cx| {
editor.clear_hover_state(cx);
});
}
})
}
}

View File

@@ -0,0 +1,41 @@
mod code_action_menu;
mod completion_menu;
mod context_menu;
mod diagnostic_popover;
mod hover_popover;
pub(crate) use code_action_menu::*;
pub(crate) use completion_menu::*;
pub(crate) use context_menu::*;
pub(crate) use diagnostic_popover::*;
use gpui::{
App, Div, ElementId, Entity, InteractiveElement as _, IntoElement, SharedString, Stateful,
StyleRefinement, Styled as _, Window, div, px, rems,
};
pub(crate) use hover_popover::*;
use crate::StyledExt as _;
pub(crate) enum ContextMenu {
Completion(Entity<CompletionMenu>),
CodeAction(Entity<CodeActionMenu>),
RightClick(Entity<InputContextMenu>),
}
impl ContextMenu {
pub(crate) fn is_open(&self, cx: &App) -> bool {
match self {
ContextMenu::Completion(menu) => menu.read(cx).is_open(),
ContextMenu::CodeAction(menu) => menu.read(cx).is_open(),
ContextMenu::RightClick(menu) => menu.read(cx).is_open(),
}
}
pub(crate) fn render(&self) -> impl IntoElement {
match self {
ContextMenu::Completion(menu) => menu.clone().into_any_element(),
ContextMenu::CodeAction(menu) => menu.clone().into_any_element(),
ContextMenu::RightClick(menu) => menu.clone().into_any_element(),
}
}
}

View File

@@ -1,70 +1,49 @@
use std::ops::Range;
use rope::{Point, Rope};
use ropey::{LineType, Rope, RopeSlice};
use sum_tree::Bias;
#[cfg(not(target_family = "wasm"))]
pub use tree_sitter::{InputEdit, Point};
use super::cursor::Position;
/// An extension trait for `Rope` to provide additional utility methods.
pub trait RopeExt {
/// Get the line at the given row (0-based) index, including the `\r` at the end, but not `\n`.
///
/// Return empty rope if the row (0-based) is out of bounds.
fn line(&self, row: usize) -> Rope;
/// Start offset of the line at the given row (0-based) index.
fn line_start_offset(&self, row: usize) -> usize;
/// Line the end offset (including `\n`) of the line at the given row (0-based) index.
///
/// Return the end of the rope if the row is out of bounds.
fn line_end_offset(&self, row: usize) -> usize;
/// Return the number of lines in the rope.
fn lines_len(&self) -> usize;
/// Return the lines iterator.
///
/// Each line is including the `\r` at the end, but not `\n`.
fn lines(&self) -> RopeLines;
/// Check is equal to another rope.
fn eq(&self, other: &Rope) -> bool;
/// Total number of characters in the rope.
fn chars_count(&self) -> usize;
/// Get char at the given offset (byte).
///
/// If the offset is in the middle of a multi-byte character will panic.
///
/// If the offset is out of bounds, return None.
fn char_at(&self, offset: usize) -> Option<char>;
/// Get the byte offset from the given line, column [`Position`] (0-based).
fn position_to_offset(&self, line_col: &Position) -> usize;
/// Get the line, column [`Position`] (0-based) from the given byte offset.
fn offset_to_position(&self, offset: usize) -> Position;
/// Get the word byte range at the given offset (byte).
#[allow(dead_code)]
fn word_range(&self, offset: usize) -> Option<Range<usize>>;
/// Get word at the given offset (byte).
#[allow(dead_code)]
fn word_at(&self, offset: usize) -> String;
#[cfg(target_family = "wasm")]
/// Stub type for tree-sitter Point on WASM (tree-sitter not available).
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct Point {
pub row: usize,
pub column: usize,
}
#[cfg(target_family = "wasm")]
impl Point {
pub fn new(row: usize, column: usize) -> Self {
Self { row, column }
}
}
#[cfg(target_family = "wasm")]
/// Stub type for tree-sitter InputEdit on WASM (tree-sitter not available).
#[derive(Debug, Clone, Copy)]
pub struct InputEdit {
pub start_byte: usize,
pub old_end_byte: usize,
pub new_end_byte: usize,
pub start_position: Point,
pub old_end_position: Point,
pub new_end_position: Point,
}
pub type Position = lsp_types::Position;
/// An iterator over the lines of a `Rope`.
pub struct RopeLines {
pub struct RopeLines<'a> {
rope: &'a Rope,
row: usize,
end_row: usize,
rope: Rope,
}
impl RopeLines {
impl<'a> RopeLines<'a> {
/// Create a new `RopeLines` iterator.
pub fn new(rope: Rope) -> Self {
pub fn new(rope: &'a Rope) -> Self {
let end_row = rope.lines_len();
Self {
row: 0,
@@ -73,9 +52,8 @@ impl RopeLines {
}
}
}
impl Iterator for RopeLines {
type Item = Rope;
impl<'a> Iterator for RopeLines<'a> {
type Item = RopeSlice<'a>;
#[inline]
fn next(&mut self) -> Option<Self::Item> {
@@ -83,7 +61,7 @@ impl Iterator for RopeLines {
return None;
}
let line = self.rope.line(self.row);
let line = self.rope.slice_line(self.row);
self.row += 1;
Some(line)
}
@@ -101,23 +79,261 @@ impl Iterator for RopeLines {
}
}
impl std::iter::ExactSizeIterator for RopeLines {}
impl std::iter::FusedIterator for RopeLines {}
impl std::iter::ExactSizeIterator for RopeLines<'_> {}
impl std::iter::FusedIterator for RopeLines<'_> {}
/// An extension trait for [`Rope`] to provide additional utility methods.
pub trait RopeExt {
/// Start offset of the line at the given row (0-based) index.
///
/// # Example
///
/// ```
/// use gpui_component::{Rope, RopeExt};
///
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.line_start_offset(0), 0);
/// assert_eq!(rope.line_start_offset(1), 6);
/// ```
fn line_start_offset(&self, row: usize) -> usize;
/// Line the end offset (including `\n`) of the line at the given row (0-based) index.
///
/// Return the end of the rope if the row is out of bounds.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.line_end_offset(0), 5); // "Hello\n"
/// assert_eq!(rope.line_end_offset(1), 12); // "World\r\n"
/// ```
fn line_end_offset(&self, row: usize) -> usize;
/// Return a line slice at the given row (0-based) index. including `\r` if present, but not `\n`.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.slice_line(0).to_string(), "Hello");
/// assert_eq!(rope.slice_line(1).to_string(), "World\r");
/// assert_eq!(rope.slice_line(2).to_string(), "This is a test 中文");
/// assert_eq!(rope.slice_line(6).to_string(), ""); // out of bounds
/// ```
fn slice_line(&self, row: usize) -> RopeSlice<'_>;
/// Return a slice of rows in the given range (0-based, end exclusive).
///
/// If the range is out of bounds, it will be clamped to the valid range.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.slice_lines(0..2).to_string(), "Hello\nWorld\r");
/// assert_eq!(rope.slice_lines(1..3).to_string(), "World\r\nThis is a test 中文");
/// assert_eq!(rope.slice_lines(2..5).to_string(), "This is a test 中文\nRope");
/// assert_eq!(rope.slice_lines(3..10).to_string(), "Rope");
/// assert_eq!(rope.slice_lines(5..10).to_string(), ""); // out of bounds
/// ```
fn slice_lines(&self, rows_range: Range<usize>) -> RopeSlice<'_>;
/// Return an iterator over all lines in the rope.
///
/// Each line slice includes `\r` if present, but not `\n`.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// let lines: Vec<_> = rope.iter_lines().map(|r| r.to_string()).collect();
/// assert_eq!(lines, vec!["Hello", "World\r", "This is a test 中文", "Rope"]);
/// ```
fn iter_lines(&self) -> RopeLines<'_>;
/// Return the number of lines in the rope.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.lines_len(), 4);
/// ```
fn lines_len(&self) -> usize;
/// Return the length of the row (0-based) in characters, including `\r` if present, but not `\n`.
///
/// If the row is out of bounds, return 0.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.line_len(0), 5); // "Hello"
/// assert_eq!(rope.line_len(1), 6); // "World\r"
/// assert_eq!(rope.line_len(2), 21); // "This is a test 中文"
/// assert_eq!(rope.line_len(4), 0); // out of bounds
/// ```
fn line_len(&self, row: usize) -> usize;
/// Replace the text in the given byte range with new text.
///
/// # Panics
///
/// - If the range is not on char boundary.
/// - If the range is out of bounds.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let mut rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// rope.replace(6..11, "Universe");
/// assert_eq!(rope.to_string(), "Hello\nUniverse\r\nThis is a test 中文\nRope");
/// ```
fn replace(&mut self, range: Range<usize>, new_text: &str);
/// Get char at the given offset (byte).
///
/// - If the offset is in the middle of a multi-byte character will panic.
/// - If the offset is out of bounds, return None.
fn char_at(&self, offset: usize) -> Option<char>;
/// Get the byte offset from the given line, column [`Position`] (0-based).
///
/// The column is in characters.
fn position_to_offset(&self, line_col: &Position) -> usize;
/// Get the line, column [`Position`] (0-based) from the given byte offset.
///
/// The column is in characters.
fn offset_to_position(&self, offset: usize) -> Position;
/// Get point (row, column) from the given byte offset.
///
/// The column is in bytes.
fn offset_to_point(&self, offset: usize) -> Point;
/// Get byte offset from the given point (row, column).
///
/// The column is 0-based in bytes.
fn point_to_offset(&self, point: Point) -> usize;
/// Get the word byte range at the given byte offset (0-based).
fn word_range(&self, offset: usize) -> Option<Range<usize>>;
/// Get word at the given byte offset (0-based).
fn word_at(&self, offset: usize) -> String;
/// Convert offset in UTF-16 to byte offset (0-based).
///
/// Runs in O(log N) time.
fn offset_utf16_to_offset(&self, offset_utf16: usize) -> usize;
/// Convert byte offset (0-based) to offset in UTF-16.
///
/// Runs in O(log N) time.
fn offset_to_offset_utf16(&self, offset: usize) -> usize;
/// Get a clipped offset (avoid in a char boundary).
///
/// - If Bias::Left and inside the char boundary, return the ix - 1;
/// - If Bias::Right and in inside char boundary, return the ix + 1;
/// - Otherwise return the ix.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// use sum_tree::Bias;
///
/// let rope = Rope::from("Hello 中文🎉 test\nRope");
/// assert_eq!(rope.clip_offset(5, Bias::Left), 5);
/// // Inside multi-byte character '中' (3 bytes)
/// assert_eq!(rope.clip_offset(7, Bias::Left), 6);
/// assert_eq!(rope.clip_offset(7, Bias::Right), 9);
/// ```
fn clip_offset(&self, offset: usize, bias: Bias) -> usize;
/// Convert offset in characters to byte offset (0-based).
///
/// Run in O(n) time.
///
/// # Example
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("a 中文🎉 test\nRope");
/// assert_eq!(rope.char_index_to_offset(0), 0);
/// assert_eq!(rope.char_index_to_offset(1), 1);
/// assert_eq!(rope.char_index_to_offset(3), "a 中".len());
/// assert_eq!(rope.char_index_to_offset(5), "a 中文🎉".len());
/// ```
fn char_index_to_offset(&self, char_index: usize) -> usize;
/// Convert byte offset (0-based) to offset in characters.
///
/// Run in O(n) time.
///
/// # Example
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("a 中文🎉 test\nRope");
/// assert_eq!(rope.offset_to_char_index(0), 0);
/// assert_eq!(rope.offset_to_char_index(1), 1);
/// assert_eq!(rope.offset_to_char_index(3), 3);
/// assert_eq!(rope.offset_to_char_index(4), 3);
/// ```
fn offset_to_char_index(&self, offset: usize) -> usize;
}
impl RopeExt for Rope {
fn line(&self, row: usize) -> Rope {
let start = self.line_start_offset(row);
let end = start + self.line_len(row as u32) as usize;
fn slice_line(&self, row: usize) -> RopeSlice<'_> {
let total_lines = self.lines_len();
if row >= total_lines {
return self.slice(0..0);
}
let line = self.line(row, LineType::LF);
if line.len() > 0 {
let line_end = line.len() - 1;
if line.is_char_boundary(line_end) && line.char(line_end) == '\n' {
return line.slice(..line_end);
}
}
line
}
fn slice_lines(&self, rows_range: Range<usize>) -> RopeSlice<'_> {
let start = self.line_start_offset(rows_range.start);
let end = self.line_end_offset(rows_range.end.saturating_sub(1));
self.slice(start..end)
}
fn iter_lines(&self) -> RopeLines<'_> {
RopeLines::new(self)
}
fn line_len(&self, row: usize) -> usize {
self.slice_line(row).len()
}
fn line_start_offset(&self, row: usize) -> usize {
let row = row as u32;
self.point_to_offset(Point::new(row, 0))
}
fn offset_to_point(&self, offset: usize) -> Point {
let offset = self.clip_offset(offset, Bias::Left);
let row = self.byte_to_line_idx(offset, LineType::LF);
let line_start = self.line_to_byte_idx(row, LineType::LF);
let column = offset.saturating_sub(line_start);
Point::new(row, column)
}
fn point_to_offset(&self, point: Point) -> usize {
if point.row >= self.lines_len() {
return self.len();
}
let line_start = self.line_to_byte_idx(point.row, LineType::LF);
line_start + point.column
}
fn position_to_offset(&self, pos: &Position) -> usize {
let line = self.line(pos.line as usize);
let line = self.slice_line(pos.line as usize);
self.line_start_offset(pos.line as usize)
+ line
.chars()
@@ -128,34 +344,22 @@ impl RopeExt for Rope {
fn offset_to_position(&self, offset: usize) -> Position {
let point = self.offset_to_point(offset);
let line = self.line(point.row as usize);
let column = line.clip_offset(point.column as usize, sum_tree::Bias::Left);
let character = line.slice(0..column).chars().count();
Position::new(point.row, character as u32)
let line = self.slice_line(point.row);
let offset = line.utf16_to_byte_idx(line.byte_to_utf16_idx(point.column));
let character = line.slice(..offset).chars().count();
Position::new(point.row as u32, character as u32)
}
fn line_end_offset(&self, row: usize) -> usize {
if row > self.max_point().row as usize {
if row > self.lines_len() {
return self.len();
}
self.line_start_offset(row) + self.line_len(row as u32) as usize
self.line_start_offset(row) + self.line_len(row)
}
fn lines_len(&self) -> usize {
self.max_point().row as usize + 1
}
fn lines(&self) -> RopeLines {
RopeLines::new(self.clone())
}
fn eq(&self, other: &Rope) -> bool {
self.summary() == other.summary()
}
fn chars_count(&self) -> usize {
self.chars().count()
self.len_lines(LineType::LF)
}
fn char_at(&self, offset: usize) -> Option<char> {
@@ -163,8 +367,7 @@ impl RopeExt for Rope {
return None;
}
let offset = self.clip_offset(offset, sum_tree::Bias::Left);
self.slice(offset..self.len()).chars().next()
self.get_char(offset).ok()
}
fn word_range(&self, offset: usize) -> Option<Range<usize>> {
@@ -172,10 +375,9 @@ impl RopeExt for Rope {
return None;
}
let offset = self.clip_offset(offset, sum_tree::Bias::Left);
let mut left = String::new();
for c in self.reversed_chars_at(offset) {
let offset = self.clip_offset(offset, Bias::Left);
for c in self.chars_at(offset).reversed() {
if c.is_alphanumeric() || c == '_' {
left.insert(0, c);
} else {
@@ -191,11 +393,7 @@ impl RopeExt for Rope {
let end = offset + right.len();
if start == end {
None
} else {
Some(start..end)
}
if start == end { None } else { Some(start..end) }
}
fn word_at(&self, offset: usize) -> String {
@@ -205,4 +403,54 @@ impl RopeExt for Rope {
String::new()
}
}
#[inline]
fn offset_utf16_to_offset(&self, offset_utf16: usize) -> usize {
if offset_utf16 > self.len_utf16() {
return self.len();
}
self.utf16_to_byte_idx(offset_utf16)
}
#[inline]
fn offset_to_offset_utf16(&self, offset: usize) -> usize {
if offset > self.len() {
return self.len_utf16();
}
self.byte_to_utf16_idx(offset)
}
fn replace(&mut self, range: Range<usize>, new_text: &str) {
let range =
self.clip_offset(range.start, Bias::Left)..self.clip_offset(range.end, Bias::Right);
self.remove(range.clone());
self.insert(range.start, new_text);
}
fn clip_offset(&self, offset: usize, bias: Bias) -> usize {
if offset > self.len() {
return self.len();
}
if self.is_char_boundary(offset) {
return offset;
}
if bias == Bias::Left {
self.floor_char_boundary(offset)
} else {
self.ceil_char_boundary(offset)
}
}
fn char_index_to_offset(&self, char_offset: usize) -> usize {
self.chars().take(char_offset).map(|c| c.len_utf8()).sum()
}
fn offset_to_char_index(&self, offset: usize) -> usize {
let offset = self.clip_offset(offset, Bias::Right);
self.slice(..offset).chars().count()
}
}

View File

@@ -0,0 +1,140 @@
use std::ops::Range;
use gpui::{Context, Window};
use ropey::Rope;
use sum_tree::Bias;
use crate::input::{InputState, RopeExt};
impl InputState {
/// Select the word at the given offset on double-click.
///
/// The offset is the UTF-8 offset.
pub(super) fn select_word(&mut self, offset: usize, _: &mut Window, cx: &mut Context<Self>) {
let Some(range) = TextSelector::word_range(&self.text, offset) else {
return;
};
self.selected_range = (range.start..range.end).into();
self.selected_word_range = Some(self.selected_range);
cx.notify()
}
/// Select the line at the given offset on triple-click.
///
/// The offset is the UTF-8 offset.
pub(super) fn select_line(&mut self, offset: usize, _: &mut Window, cx: &mut Context<Self>) {
let range = TextSelector::line_range(&self.text, offset);
self.selected_range = (range.start..range.end).into();
self.selected_word_range = None;
cx.notify()
}
}
struct TextSelector;
impl TextSelector {
/// Select a line in the given text at the specified offset.
///
/// The offset is the UTF-8 offset.
///
/// Returns the start and end offsets of the selected line.
pub fn line_range(text: &Rope, offset: usize) -> Range<usize> {
let offset = text.clip_offset(offset, Bias::Left);
let row = text.offset_to_point(offset).row;
let start = text.line_start_offset(row);
let end = text.line_end_offset(row);
start..end
}
/// Select a word in the given text at the specified offset.
///
/// The offset is the UTF-8 offset.
///
/// Returns the start and end offsets of the selected word.
pub fn word_range(text: &Rope, offset: usize) -> Option<Range<usize>> {
let offset = text.clip_offset(offset, Bias::Left);
let char = text.char_at(offset)?;
let end = offset + char.len_utf8();
let prev_chars = text.chars_at(offset).reversed().take(128);
let next_chars = text.chars_at(end).take(128);
Some(word_range_from_chars(offset, char, prev_chars, next_chars))
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(crate) enum CharType {
/// a-z, A-Z, 0-9, _
Word,
/// '\t', ' ', '\u{00A0}' etc.
Whitespace,
/// \n, \r
Newline,
/// . , ; : ( ) [ ] { } ... or CJK characters: `汉`, `🎉` etc.
Other,
}
impl From<char> for CharType {
fn from(c: char) -> Self {
match c {
c if is_word_char(c) => CharType::Word,
c if c == '\n' || c == '\r' => CharType::Newline,
c if c.is_whitespace() => CharType::Whitespace,
_ => CharType::Other,
}
}
}
impl CharType {
fn is_connectable(self, c: char) -> bool {
matches!(
(self, CharType::from(c)),
(CharType::Word, CharType::Word) | (CharType::Whitespace, CharType::Whitespace)
)
}
}
fn is_word_char(c: char) -> bool {
matches!(c, '_')
// ASCII alphanumeric characters, for English, numbers: `Hello123`, etc.
|| c.is_ascii_alphanumeric()
// Latin script in Unicode for French, German, Spanish, etc.
|| matches!(c, '\u{00C0}'..='\u{00FF}')
|| matches!(c, '\u{0100}'..='\u{017F}')
|| matches!(c, '\u{0180}'..='\u{024F}')
// Cyrillic for Russian, Ukrainian, etc.
|| matches!(c, '\u{0400}'..='\u{04FF}')
// Vietnamese
|| matches!(c, '\u{1E00}'..='\u{1EFF}')
|| matches!(c, '\u{0300}'..='\u{036F}')
}
pub(crate) fn word_range_from_chars(
offset: usize,
c: char,
prev_chars: impl Iterator<Item = char>,
next_chars: impl Iterator<Item = char>,
) -> Range<usize> {
let char_type = CharType::from(c);
let mut start = offset;
let mut end = offset + c.len_utf8();
for prev in prev_chars.take(128) {
if char_type.is_connectable(prev) {
start -= prev.len_utf8();
} else {
break;
}
}
for next in next_chars.take(128) {
if char_type.is_connectable(next) {
end += next.len_utf8();
} else {
break;
}
}
start..end
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,227 +0,0 @@
use std::ops::Range;
use gpui::{App, Font, LineFragment, Pixels};
use rope::Rope;
use super::rope_ext::RopeExt;
/// A line with soft wrapped lines info.
#[derive(Clone)]
pub(super) struct LineItem {
/// The original line text.
line: Rope,
/// The soft wrapped lines relative byte range (0..line.len) of this line (Include first line).
///
/// FIXME: Here in somecase, the `line_wrapper.wrap_line` has returned different
/// like the `window.text_system().shape_text`. So, this value may not equal
/// the actual rendered lines.
wrapped_lines: Vec<Range<usize>>,
}
impl LineItem {
/// Get the bytes length of this line.
#[inline]
pub(super) fn len(&self) -> usize {
self.line.len()
}
/// Get number of soft wrapped lines of this line (include the first line).
#[inline]
pub(super) fn lines_len(&self) -> usize {
self.wrapped_lines.len()
}
/// Get the height of this line item with given line height.
pub(super) fn height(&self, line_height: Pixels) -> Pixels {
self.lines_len() as f32 * line_height
}
}
/// Used to prepare the text with soft wrap to be get lines to displayed in the Editor.
///
/// After use lines to calculate the scroll size of the Editor.
pub(super) struct TextWrapper {
text: Rope,
/// Total wrapped lines (Inlucde the first line), value is start and end index of the line.
soft_lines: usize,
font: Font,
font_size: Pixels,
/// If is none, it means the text is not wrapped
wrap_width: Option<Pixels>,
/// The lines by split \n
pub(super) lines: Vec<LineItem>,
_initialized: bool,
}
#[allow(unused)]
impl TextWrapper {
pub(super) fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
Self {
text: Rope::new(),
font,
font_size,
wrap_width,
soft_lines: 0,
lines: Vec::new(),
_initialized: false,
}
}
#[inline]
pub(super) fn set_default_text(&mut self, text: &Rope) {
self.text = text.clone();
}
/// Get the total number of lines including wrapped lines.
#[inline]
pub(super) fn len(&self) -> usize {
self.soft_lines
}
/// Get the line item by row index.
#[inline]
pub(super) fn line(&self, row: usize) -> Option<&LineItem> {
self.lines.get(row)
}
pub(super) fn set_wrap_width(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
if wrap_width == self.wrap_width {
return;
}
self.wrap_width = wrap_width;
self.update_all(&self.text.clone(), true, cx);
}
pub(super) fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
if self.font.eq(&font) && self.font_size == font_size {
return;
}
self.font = font;
self.font_size = font_size;
self.update_all(&self.text.clone(), true, cx);
}
pub(super) fn prepare_if_need(&mut self, text: &Rope, cx: &mut App) {
if self._initialized {
return;
}
self._initialized = true;
self.update_all(text, true, cx);
}
/// Update the text wrapper and recalculate the wrapped lines.
///
/// If the `text` is the same as the current text, do nothing.
///
/// - `changed_text`: The text [`Rope`] that has changed.
/// - `range`: The `selected_range` before change.
/// - `new_text`: The inserted text.
/// - `force`: Whether to force the update, if false, the update will be skipped if the text is the same.
/// - `cx`: The application context.
pub(super) fn update(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
force: bool,
cx: &mut App,
) {
let mut line_wrapper = cx
.text_system()
.line_wrapper(self.font.clone(), self.font_size);
self._update(
changed_text,
range,
new_text,
force,
&mut |line_str, wrap_width| {
line_wrapper
.wrap_line(&[LineFragment::text(line_str)], wrap_width)
.collect()
},
);
}
fn _update<F>(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
force: bool,
wrap_line: &mut F,
) where
F: FnMut(&str, Pixels) -> Vec<gpui::Boundary>,
{
if self.text.eq(changed_text) && !force {
return;
}
// Remove the old changed lines.
let start_row = self.text.offset_to_point(range.start).row as usize;
let start_row = start_row.min(self.lines.len().saturating_sub(1));
let end_row = self.text.offset_to_point(range.end).row as usize;
let end_row = end_row.min(self.lines.len().saturating_sub(1));
let rows_range = start_row..=end_row;
// To add the new lines.
let new_start_row = changed_text.offset_to_point(range.start).row as usize;
let new_start_offset = changed_text.line_start_offset(new_start_row);
let new_end_row = changed_text
.offset_to_point(range.start + new_text.len())
.row as usize;
let new_end_offset = changed_text.line_end_offset(new_end_row);
let new_range = new_start_offset..new_end_offset;
let mut new_lines = vec![];
let wrap_width = self.wrap_width;
for line in changed_text.slice(new_range).lines() {
let line_str = line.to_string();
let mut wrapped_lines = vec![];
let mut prev_boundary_ix = 0;
// If wrap_width is Pixels::MAX, skip wrapping to disable word wrap
if let Some(wrap_width) = wrap_width {
// Here only have wrapped line, if there is no wrap meet, the `line_wraps` result will empty.
for boundary in wrap_line(&line_str, wrap_width) {
wrapped_lines.push(prev_boundary_ix..boundary.ix);
prev_boundary_ix = boundary.ix;
}
}
// Reset of the line
if !line_str[prev_boundary_ix..].is_empty() || prev_boundary_ix == 0 {
wrapped_lines.push(prev_boundary_ix..line.len());
}
new_lines.push(LineItem {
line: line.clone(),
wrapped_lines,
});
}
// dbg!(&new_lines.len());
// dbg!(self.lines.len());
if self.lines.is_empty() {
self.lines = new_lines;
} else {
self.lines.splice(rows_range, new_lines);
}
// dbg!(self.lines.len());
self.text = changed_text.clone();
self.soft_lines = self.lines.iter().map(|l| l.lines_len()).sum();
}
/// Update the text wrapper and recalculate the wrapped lines.
///
/// If the `text` is the same as the current text, do nothing.
pub(crate) fn update_all(&mut self, text: &Rope, force: bool, cx: &mut App) {
self.update(text, &(0..text.len()), text, force, cx);
}
}

View File

@@ -13,7 +13,7 @@ use smol::Timer;
use theme::ActiveTheme;
use crate::actions::{Cancel, Confirm, SelectDown, SelectUp};
use crate::input::{InputEvent, InputState, TextInput};
use crate::input::{Input, InputEvent, InputState};
use crate::list::ListDelegate;
use crate::list::cache::{MeasuredEntrySize, RowEntry, RowsCache};
use crate::scroll::{Scrollbar, ScrollbarHandle};
@@ -288,7 +288,7 @@ where
});
});
}
InputEvent::PressEnter { secondary } => self.on_action_confirm(
InputEvent::PressEnter { secondary, .. } => self.on_action_confirm(
&Confirm {
secondary: *secondary,
},
@@ -632,10 +632,10 @@ where
.border_b_1()
.border_color(cx.theme().border)
.child(
TextInput::new(&input)
Input::new(&input)
.with_size(self.options.size)
.appearance(false)
.cleanable()
.cleanable(true)
.p_0()
.prefix(
Icon::new(IconName::Search).text_color(cx.theme().text_muted),