chore: Refine the UI (#102)

* update deps

* update window options

* linux title bar

* fix build

* .

* fix build

* rounded corners on linux

* .

* .

* fix i18n key

* fix change subject modal

* .

* update new account

* .

* update relay modal

* .

* fix i18n keys

---------

Co-authored-by: reya <reya@macbook.local>
This commit is contained in:
reya
2025-08-02 11:37:15 +07:00
committed by GitHub
parent 3cf9dde882
commit c188f12993
43 changed files with 2552 additions and 1790 deletions

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use std::collections::HashMap;
use std::path::PathBuf;
use std::sync::OnceLock;
use gpui::prelude::FluentBuilder;
use gpui::{
img, Action, App, InteractiveElement, IntoElement, MouseButton, ParentElement, RenderOnce,
StatefulInteractiveElement, Styled, Window,
};
use linicon::{lookup_icon, IconType};
use theme::ActiveTheme;
use ui::{h_flex, Icon, IconName, Sizable};
#[derive(IntoElement)]
pub struct LinuxWindowControls {
close_window_action: Option<Box<dyn Action>>,
}
impl LinuxWindowControls {
pub fn new(close_window_action: Option<Box<dyn Action>>) -> Self {
Self {
close_window_action,
}
}
}
impl RenderOnce for LinuxWindowControls {
fn render(self, window: &mut Window, _cx: &mut App) -> impl IntoElement {
h_flex()
.id("linux-window-controls")
.px_2()
.gap_2()
.on_mouse_down(MouseButton::Left, |_, _, cx| cx.stop_propagation())
.child(WindowControl::new(
LinuxControl::Minimize,
IconName::WindowMinimize,
))
.child({
if window.is_maximized() {
WindowControl::new(LinuxControl::Restore, IconName::WindowRestore)
} else {
WindowControl::new(LinuxControl::Maximize, IconName::WindowMaximize)
}
})
.child(
WindowControl::new(LinuxControl::Close, IconName::WindowClose)
.when_some(self.close_window_action, |this, close_action| {
this.close_action(close_action)
}),
)
}
}
#[derive(IntoElement)]
pub struct WindowControl {
kind: LinuxControl,
fallback: IconName,
close_action: Option<Box<dyn Action>>,
}
impl WindowControl {
pub fn new(kind: LinuxControl, fallback: IconName) -> Self {
Self {
kind,
fallback,
close_action: None,
}
}
pub fn close_action(mut self, action: Box<dyn Action>) -> Self {
self.close_action = Some(action);
self
}
pub fn is_gnome(&self) -> bool {
matches!(detect_desktop_environment(), DesktopEnvironment::Gnome)
}
}
impl RenderOnce for WindowControl {
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
let is_gnome = self.is_gnome();
h_flex()
.id(self.kind.as_icon_name())
.group("")
.justify_center()
.items_center()
.rounded_full()
.map(|this| {
if is_gnome {
this.size_6()
.bg(cx.theme().tab_inactive_background)
.hover(|this| this.bg(cx.theme().tab_hover_background))
.active(|this| this.bg(cx.theme().tab_active_background))
} else {
this.size_5()
.bg(cx.theme().ghost_element_background)
.hover(|this| this.bg(cx.theme().ghost_element_hover))
.active(|this| this.bg(cx.theme().ghost_element_active))
}
})
.map(|this| {
if let Some(Some(path)) = linux_controls().get(&self.kind).cloned() {
this.child(img(path).flex_grow().size_4())
} else {
this.child(Icon::new(self.fallback).flex_grow().small())
}
})
.on_mouse_move(|_, _window, cx| cx.stop_propagation())
.on_click(move |_, window, cx| {
cx.stop_propagation();
match self.kind {
LinuxControl::Minimize => window.minimize_window(),
LinuxControl::Restore => window.zoom_window(),
LinuxControl::Maximize => window.zoom_window(),
LinuxControl::Close => window.dispatch_action(
self.close_action
.as_ref()
.expect("Use WindowControl::new_close() for close control.")
.boxed_clone(),
cx,
),
}
})
}
}
static DE: OnceLock<DesktopEnvironment> = OnceLock::new();
static LINUX_CONTROLS: OnceLock<HashMap<LinuxControl, Option<PathBuf>>> = OnceLock::new();
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum DesktopEnvironment {
Gnome,
Kde,
Unknown,
}
/// Detect the current desktop environment
pub fn detect_desktop_environment() -> &'static DesktopEnvironment {
DE.get_or_init(|| {
// Try to use environment variables first
if let Ok(output) = std::env::var("XDG_CURRENT_DESKTOP") {
let desktop = output.to_lowercase();
if desktop.contains("gnome") {
return DesktopEnvironment::Gnome;
} else if desktop.contains("kde") {
return DesktopEnvironment::Kde;
}
}
// Fallback detection methods
if let Ok(output) = std::env::var("DESKTOP_SESSION") {
let session = output.to_lowercase();
if session.contains("gnome") {
return DesktopEnvironment::Gnome;
} else if session.contains("kde") || session.contains("plasma") {
return DesktopEnvironment::Kde;
}
}
DesktopEnvironment::Unknown
})
}
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
pub enum LinuxControl {
Minimize,
Restore,
Maximize,
Close,
}
impl LinuxControl {
pub fn as_icon_name(&self) -> &'static str {
match self {
LinuxControl::Close => "window-close",
LinuxControl::Minimize => "window-minimize",
LinuxControl::Maximize => "window-maximize",
LinuxControl::Restore => "window-restore",
}
}
}
fn linux_controls() -> &'static HashMap<LinuxControl, Option<PathBuf>> {
LINUX_CONTROLS.get_or_init(|| {
let mut icons = HashMap::new();
icons.insert(LinuxControl::Close, None);
icons.insert(LinuxControl::Minimize, None);
icons.insert(LinuxControl::Maximize, None);
icons.insert(LinuxControl::Restore, None);
let icon_names = [
(LinuxControl::Close, vec!["window-close", "dialog-close"]),
(
LinuxControl::Minimize,
vec!["window-minimize", "window-lower"],
),
(
LinuxControl::Maximize,
vec!["window-maximize", "window-expand"],
),
(
LinuxControl::Restore,
vec!["window-restore", "window-return"],
),
];
for (control, icon_names) in icon_names {
for icon_name in icon_names {
// Try GNOME-style naming first
let mut control_icon = lookup_icon(format!("{icon_name}-symbolic"))
.find(|icon| matches!(icon, Ok(icon) if icon.icon_type == IconType::SVG));
// If not found, try KDE-style naming
if control_icon.is_none() {
control_icon = lookup_icon(icon_name)
.find(|icon| matches!(icon, Ok(icon) if icon.icon_type == IconType::SVG));
}
if let Some(Ok(icon)) = control_icon {
icons.entry(control).and_modify(|v| *v = Some(icon.path));
}
}
}
icons
})
}

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/// Use pixels here instead of a rem-based size because the macOS traffic
/// lights are a static size, and don't scale with the rest of the UI.
///
/// Magic number: There is one extra pixel of padding on the left side due to
/// the 1px border around the window on macOS apps.
pub const TRAFFIC_LIGHT_PADDING: f32 = 71.;

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#[cfg(target_os = "linux")]
pub mod linux;
pub mod mac;
pub mod windows;

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use gpui::prelude::FluentBuilder;
use gpui::{
div, px, App, ElementId, Hsla, InteractiveElement, IntoElement, ParentElement, Pixels,
RenderOnce, Rgba, StatefulInteractiveElement, Styled, Window, WindowControlArea,
};
use theme::ActiveTheme;
use ui::h_flex;
#[derive(IntoElement)]
pub struct WindowsWindowControls {
button_height: Pixels,
}
impl WindowsWindowControls {
pub fn new(button_height: Pixels) -> Self {
Self { button_height }
}
#[cfg(not(target_os = "windows"))]
fn get_font() -> &'static str {
"Segoe Fluent Icons"
}
#[cfg(target_os = "windows")]
fn get_font() -> &'static str {
use windows::Wdk::System::SystemServices::RtlGetVersion;
let mut version = unsafe { std::mem::zeroed() };
let status = unsafe { RtlGetVersion(&mut version) };
if status.is_ok() && version.dwBuildNumber >= 22000 {
"Segoe Fluent Icons"
} else {
"Segoe MDL2 Assets"
}
}
}
impl RenderOnce for WindowsWindowControls {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let close_button_hover_color = Rgba {
r: 232.0 / 255.0,
g: 17.0 / 255.0,
b: 32.0 / 255.0,
a: 1.0,
};
let button_hover_color = cx.theme().ghost_element_hover;
let button_active_color = cx.theme().ghost_element_active;
div()
.id("windows-window-controls")
.font_family(Self::get_font())
.flex()
.flex_row()
.justify_center()
.content_stretch()
.max_h(self.button_height)
.min_h(self.button_height)
.child(WindowsCaptionButton::new(
"minimize",
WindowsCaptionButtonIcon::Minimize,
button_hover_color,
button_active_color,
))
.child(WindowsCaptionButton::new(
"maximize-or-restore",
if window.is_maximized() {
WindowsCaptionButtonIcon::Restore
} else {
WindowsCaptionButtonIcon::Maximize
},
button_hover_color,
button_active_color,
))
.child(WindowsCaptionButton::new(
"close",
WindowsCaptionButtonIcon::Close,
close_button_hover_color,
button_active_color,
))
}
}
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
enum WindowsCaptionButtonIcon {
Minimize,
Restore,
Maximize,
Close,
}
#[derive(IntoElement)]
struct WindowsCaptionButton {
id: ElementId,
icon: WindowsCaptionButtonIcon,
hover_background_color: Hsla,
active_background_color: Hsla,
}
impl WindowsCaptionButton {
pub fn new(
id: impl Into<ElementId>,
icon: WindowsCaptionButtonIcon,
hover_background_color: impl Into<Hsla>,
active_background_color: impl Into<Hsla>,
) -> Self {
Self {
id: id.into(),
icon,
hover_background_color: hover_background_color.into(),
active_background_color: active_background_color.into(),
}
}
}
impl RenderOnce for WindowsCaptionButton {
fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
h_flex()
.id(self.id)
.justify_center()
.content_center()
.occlude()
.w(px(36.))
.h_full()
.text_size(px(10.0))
.hover(|style| style.bg(self.hover_background_color))
.active(|style| style.bg(self.active_background_color))
.map(|this| match self.icon {
WindowsCaptionButtonIcon::Close => {
this.window_control_area(WindowControlArea::Close)
}
WindowsCaptionButtonIcon::Maximize | WindowsCaptionButtonIcon::Restore => {
this.window_control_area(WindowControlArea::Max)
}
WindowsCaptionButtonIcon::Minimize => {
this.window_control_area(WindowControlArea::Min)
}
})
.child(match self.icon {
WindowsCaptionButtonIcon::Minimize => "\u{e921}",
WindowsCaptionButtonIcon::Restore => "\u{e923}",
WindowsCaptionButtonIcon::Maximize => "\u{e922}",
WindowsCaptionButtonIcon::Close => "\u{e8bb}",
})
}
}