chore: fix missing dep import for windows
This commit is contained in:
@@ -1,14 +1,12 @@
|
||||
use gpui::prelude::FluentBuilder;
|
||||
#[cfg(target_os = "linux")]
|
||||
use gpui::MouseButton;
|
||||
#[cfg(not(target_os = "windows"))]
|
||||
use gpui::Pixels;
|
||||
use gpui::prelude::FluentBuilder;
|
||||
use gpui::{
|
||||
px, AnyElement, Context, Decorations, Hsla, InteractiveElement as _, IntoElement,
|
||||
ParentElement, Render, StatefulInteractiveElement as _, Styled, Window, WindowControlArea,
|
||||
AnyElement, Context, Decorations, Hsla, InteractiveElement as _, IntoElement, ParentElement,
|
||||
Pixels, Render, StatefulInteractiveElement as _, Styled, Window, WindowControlArea, px,
|
||||
};
|
||||
use smallvec::{smallvec, SmallVec};
|
||||
use theme::{ActiveTheme, PlatformKind, CLIENT_SIDE_DECORATION_ROUNDING};
|
||||
use smallvec::{SmallVec, smallvec};
|
||||
use theme::{ActiveTheme, CLIENT_SIDE_DECORATION_ROUNDING, PlatformKind};
|
||||
use ui::h_flex;
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
|
||||
Reference in New Issue
Block a user