fix titlebar

This commit is contained in:
2026-06-13 16:06:52 +07:00
parent e95cc5967f
commit ac987dc305
11 changed files with 398 additions and 747 deletions

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@@ -1,23 +0,0 @@
[package]
name = "title_bar"
version.workspace = true
edition.workspace = true
publish.workspace = true
[dependencies]
common = { path = "../common" }
theme = { path = "../theme" }
ui = { path = "../ui" }
nostr-sdk.workspace = true
gpui.workspace = true
smol.workspace = true
smallvec.workspace = true
anyhow.workspace = true
log.workspace = true
[target.'cfg(target_os = "windows")'.dependencies]
windows = { version = "0.61", features = ["Wdk_System_SystemServices"] }
[target.'cfg(target_os = "linux")'.dependencies]
linicon = "2.3.0"

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@@ -1,172 +0,0 @@
#[cfg(target_os = "linux")]
use gpui::MouseButton;
use gpui::prelude::FluentBuilder;
use gpui::{
AnyElement, Context, Decorations, Hsla, InteractiveElement as _, IntoElement, ParentElement,
Pixels, Render, StatefulInteractiveElement as _, Styled, Window, WindowControlArea, px,
};
use smallvec::{SmallVec, smallvec};
use theme::{ActiveTheme, CLIENT_SIDE_DECORATION_ROUNDING, PlatformKind};
use ui::h_flex;
#[cfg(target_os = "linux")]
use crate::platforms::linux::LinuxWindowControls;
use crate::platforms::mac::TRAFFIC_LIGHT_PADDING;
use crate::platforms::windows::WindowsWindowControls;
mod platforms;
/// Titlebar
pub struct TitleBar {
/// Children elements of the title bar.
children: SmallVec<[AnyElement; 2]>,
/// Whether the title bar is currently being moved.
should_move: bool,
}
impl TitleBar {
pub fn new() -> Self {
Self {
children: smallvec![],
should_move: false,
}
}
#[cfg(not(target_os = "windows"))]
pub fn height(&self, window: &mut Window) -> Pixels {
(1.75 * window.rem_size()).max(px(34.))
}
#[cfg(target_os = "windows")]
pub fn height(&self, _window: &mut Window) -> Pixels {
px(32.)
}
pub fn titlebar_color(&self, window: &mut Window, cx: &mut Context<Self>) -> Hsla {
if cfg!(any(target_os = "linux", target_os = "freebsd")) {
if window.is_window_active() && !self.should_move {
cx.theme().title_bar
} else {
cx.theme().title_bar_inactive
}
} else {
cx.theme().title_bar
}
}
pub fn set_children<T>(&mut self, children: T)
where
T: IntoIterator<Item = AnyElement>,
{
self.children = children.into_iter().collect();
}
}
impl Default for TitleBar {
fn default() -> Self {
Self::new()
}
}
impl Render for TitleBar {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let height = self.height(window);
let color = self.titlebar_color(window, cx);
let children = std::mem::take(&mut self.children);
#[cfg(target_os = "linux")]
let supported_controls = window.window_controls();
let decorations = window.window_decorations();
h_flex()
.window_control_area(WindowControlArea::Drag)
.h(height)
.w_full()
.map(|this| {
if window.is_fullscreen() {
this.px_2()
} else if cx.theme().platform.is_mac() {
this.pr_2().pl(px(TRAFFIC_LIGHT_PADDING))
} else {
this.px_2()
}
})
.map(|this| match decorations {
Decorations::Server => this,
Decorations::Client { tiling } => this
.when(!(tiling.top || tiling.right), |div| {
div.rounded_tr(CLIENT_SIDE_DECORATION_ROUNDING)
})
.when(!(tiling.top || tiling.left), |div| {
div.rounded_tl(CLIENT_SIDE_DECORATION_ROUNDING)
}),
})
.bg(color)
.border_b_1()
.border_color(cx.theme().border)
.content_stretch()
.child(
h_flex()
.id("title-bar")
.justify_between()
.w_full()
.when(cx.theme().platform.is_mac(), |this| {
this.on_click(|event, window, _| {
if event.click_count() == 2 {
window.titlebar_double_click();
}
})
})
.when(cx.theme().platform.is_linux(), |this| {
this.on_click(|event, window, _| {
if event.click_count() == 2 {
window.zoom_window();
}
})
})
.when(!cx.theme().platform.is_mac(), |this| this.pr_2())
.children(children),
)
.when(!window.is_fullscreen(), |this| match cx.theme().platform {
PlatformKind::Linux => {
#[cfg(target_os = "linux")]
if matches!(decorations, Decorations::Client { .. }) {
this.child(LinuxWindowControls::new(None))
.when(supported_controls.window_menu, |this| {
this.on_mouse_down(MouseButton::Right, move |ev, window, _| {
window.show_window_menu(ev.position)
})
})
.on_mouse_move(cx.listener(move |this, _ev, window, _| {
if this.should_move {
this.should_move = false;
window.start_window_move();
}
}))
.on_mouse_down_out(cx.listener(move |this, _ev, _window, _cx| {
this.should_move = false;
}))
.on_mouse_up(
MouseButton::Left,
cx.listener(move |this, _ev, _window, _cx| {
this.should_move = false;
}),
)
.on_mouse_down(
MouseButton::Left,
cx.listener(move |this, _ev, _window, _cx| {
this.should_move = true;
}),
)
} else {
this
}
#[cfg(not(target_os = "linux"))]
this
}
PlatformKind::Windows => this.child(WindowsWindowControls::new(height)),
PlatformKind::Mac => this,
})
}
}

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@@ -1,227 +0,0 @@
use std::collections::HashMap;
use std::sync::OnceLock;
use gpui::prelude::FluentBuilder;
use gpui::{
svg, Action, App, InteractiveElement, IntoElement, MouseButton, ParentElement, RenderOnce,
SharedString, StatefulInteractiveElement, Styled, Window,
};
use linicon::{lookup_icon, IconType};
use theme::ActiveTheme;
use ui::{h_flex, Icon, IconName, Sizable};
#[derive(IntoElement)]
pub struct LinuxWindowControls {
close_window_action: Option<Box<dyn Action>>,
}
impl LinuxWindowControls {
pub fn new(close_window_action: Option<Box<dyn Action>>) -> Self {
Self {
close_window_action,
}
}
}
impl RenderOnce for LinuxWindowControls {
fn render(self, window: &mut Window, _cx: &mut App) -> impl IntoElement {
let supported_controls = window.window_controls();
h_flex()
.id("linux-window-controls")
.gap_2()
.on_mouse_down(MouseButton::Left, |_, _, cx| cx.stop_propagation())
.when(supported_controls.minimize, |this| {
this.child(WindowControl::new(
LinuxControl::Minimize,
IconName::WindowMinimize,
))
})
.when(supported_controls.maximize, |this| {
this.child({
if window.is_maximized() {
WindowControl::new(LinuxControl::Restore, IconName::WindowRestore)
} else {
WindowControl::new(LinuxControl::Maximize, IconName::WindowMaximize)
}
})
})
.child(
WindowControl::new(LinuxControl::Close, IconName::WindowClose)
.when_some(self.close_window_action, |this, close_action| {
this.close_action(close_action)
}),
)
}
}
#[derive(IntoElement)]
pub struct WindowControl {
kind: LinuxControl,
fallback: IconName,
close_action: Option<Box<dyn Action>>,
}
impl WindowControl {
pub fn new(kind: LinuxControl, fallback: IconName) -> Self {
Self {
kind,
fallback,
close_action: None,
}
}
pub fn close_action(mut self, action: Box<dyn Action>) -> Self {
self.close_action = Some(action);
self
}
pub fn is_gnome(&self) -> bool {
matches!(detect_desktop_environment(), DesktopEnvironment::Gnome)
}
}
impl RenderOnce for WindowControl {
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
let is_gnome = self.is_gnome();
h_flex()
.id(self.kind.as_icon_name())
.group("")
.justify_center()
.items_center()
.rounded_full()
.size_6()
.when(is_gnome, |this| {
this.bg(cx.theme().ghost_element_background_alt)
.hover(|this| this.bg(cx.theme().ghost_element_hover))
.active(|this| this.bg(cx.theme().ghost_element_active))
})
.map(|this| {
if let Some(Some(path)) = linux_controls().get(&self.kind).cloned() {
this.child(
svg()
.external_path(SharedString::from(path))
.size_4()
.text_color(cx.theme().text),
)
} else {
this.child(Icon::new(self.fallback).small().text_color(cx.theme().text))
}
})
.on_mouse_move(|_, _window, cx| cx.stop_propagation())
.on_click(move |_, window, cx| {
cx.stop_propagation();
match self.kind {
LinuxControl::Minimize => window.minimize_window(),
LinuxControl::Restore => window.zoom_window(),
LinuxControl::Maximize => window.zoom_window(),
LinuxControl::Close => cx.quit(),
}
})
}
}
static DE: OnceLock<DesktopEnvironment> = OnceLock::new();
static LINUX_CONTROLS: OnceLock<HashMap<LinuxControl, Option<String>>> = OnceLock::new();
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum DesktopEnvironment {
Gnome,
Kde,
Unknown,
}
/// Detect the current desktop environment
pub fn detect_desktop_environment() -> &'static DesktopEnvironment {
DE.get_or_init(|| {
// Try to use environment variables first
if let Ok(output) = std::env::var("XDG_CURRENT_DESKTOP") {
let desktop = output.to_lowercase();
if desktop.contains("gnome") {
return DesktopEnvironment::Gnome;
} else if desktop.contains("kde") {
return DesktopEnvironment::Kde;
}
}
// Fallback detection methods
if let Ok(output) = std::env::var("DESKTOP_SESSION") {
let session = output.to_lowercase();
if session.contains("gnome") {
return DesktopEnvironment::Gnome;
} else if session.contains("kde") || session.contains("plasma") {
return DesktopEnvironment::Kde;
}
}
DesktopEnvironment::Unknown
})
}
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
pub enum LinuxControl {
Minimize,
Restore,
Maximize,
Close,
}
impl LinuxControl {
pub fn as_icon_name(&self) -> &'static str {
match self {
LinuxControl::Close => "window-close",
LinuxControl::Minimize => "window-minimize",
LinuxControl::Maximize => "window-maximize",
LinuxControl::Restore => "window-restore",
}
}
}
fn linux_controls() -> &'static HashMap<LinuxControl, Option<String>> {
LINUX_CONTROLS.get_or_init(|| {
let mut icons = HashMap::new();
icons.insert(LinuxControl::Close, None);
icons.insert(LinuxControl::Minimize, None);
icons.insert(LinuxControl::Maximize, None);
icons.insert(LinuxControl::Restore, None);
let icon_names = [
(LinuxControl::Close, vec!["window-close", "dialog-close"]),
(
LinuxControl::Minimize,
vec!["window-minimize", "window-lower"],
),
(
LinuxControl::Maximize,
vec!["window-maximize", "window-expand"],
),
(
LinuxControl::Restore,
vec!["window-restore", "window-return"],
),
];
for (control, icon_names) in icon_names {
for icon_name in icon_names {
// Try GNOME-style naming first
let mut control_icon = lookup_icon(format!("{icon_name}-symbolic"))
.find(|icon| matches!(icon, Ok(icon) if icon.icon_type == IconType::SVG));
// If not found, try KDE-style naming
if control_icon.is_none() {
control_icon = lookup_icon(icon_name)
.find(|icon| matches!(icon, Ok(icon) if icon.icon_type == IconType::SVG));
}
if let Some(Ok(icon)) = control_icon {
icons
.entry(control)
.and_modify(|v| *v = Some(icon.path.to_string_lossy().to_string()));
}
}
}
icons
})
}

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@@ -1,6 +0,0 @@
/// Use pixels here instead of a rem-based size because the macOS traffic
/// lights are a static size, and don't scale with the rest of the UI.
///
/// Magic number: There is one extra pixel of padding on the left side due to
/// the 1px border around the window on macOS apps.
pub const TRAFFIC_LIGHT_PADDING: f32 = 80.;

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@@ -1,4 +0,0 @@
#[cfg(target_os = "linux")]
pub mod linux;
pub mod mac;
pub mod windows;

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@@ -1,147 +0,0 @@
use gpui::prelude::FluentBuilder;
use gpui::{
div, px, App, ElementId, Hsla, InteractiveElement, IntoElement, ParentElement, Pixels,
RenderOnce, Rgba, StatefulInteractiveElement, Styled, Window, WindowControlArea,
};
use theme::ActiveTheme;
use ui::h_flex;
#[derive(IntoElement)]
pub struct WindowsWindowControls {
button_height: Pixels,
}
impl WindowsWindowControls {
pub fn new(button_height: Pixels) -> Self {
Self { button_height }
}
#[cfg(not(target_os = "windows"))]
fn get_font() -> &'static str {
"Segoe Fluent Icons"
}
#[cfg(target_os = "windows")]
fn get_font() -> &'static str {
use windows::Wdk::System::SystemServices::RtlGetVersion;
let mut version = unsafe { std::mem::zeroed() };
let status = unsafe { RtlGetVersion(&mut version) };
if status.is_ok() && version.dwBuildNumber >= 22000 {
"Segoe Fluent Icons"
} else {
"Segoe MDL2 Assets"
}
}
}
impl RenderOnce for WindowsWindowControls {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let close_button_hover_color = Rgba {
r: 232.0 / 255.0,
g: 17.0 / 255.0,
b: 32.0 / 255.0,
a: 1.0,
};
let button_hover_color = cx.theme().ghost_element_hover;
let button_active_color = cx.theme().ghost_element_active;
div()
.id("windows-window-controls")
.font_family(Self::get_font())
.flex()
.flex_row()
.justify_center()
.content_stretch()
.max_h(self.button_height)
.min_h(self.button_height)
.child(WindowsCaptionButton::new(
"minimize",
WindowsCaptionButtonIcon::Minimize,
button_hover_color,
button_active_color,
))
.child(WindowsCaptionButton::new(
"maximize-or-restore",
if window.is_maximized() {
WindowsCaptionButtonIcon::Restore
} else {
WindowsCaptionButtonIcon::Maximize
},
button_hover_color,
button_active_color,
))
.child(WindowsCaptionButton::new(
"close",
WindowsCaptionButtonIcon::Close,
close_button_hover_color,
button_active_color,
))
}
}
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
enum WindowsCaptionButtonIcon {
Minimize,
Restore,
Maximize,
Close,
}
#[derive(IntoElement)]
struct WindowsCaptionButton {
id: ElementId,
icon: WindowsCaptionButtonIcon,
hover_background_color: Hsla,
active_background_color: Hsla,
}
impl WindowsCaptionButton {
pub fn new(
id: impl Into<ElementId>,
icon: WindowsCaptionButtonIcon,
hover_background_color: impl Into<Hsla>,
active_background_color: impl Into<Hsla>,
) -> Self {
Self {
id: id.into(),
icon,
hover_background_color: hover_background_color.into(),
active_background_color: active_background_color.into(),
}
}
}
impl RenderOnce for WindowsCaptionButton {
fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
h_flex()
.id(self.id)
.justify_center()
.content_center()
.occlude()
.w(px(36.))
.h_full()
.text_size(px(10.0))
.hover(|style| style.bg(self.hover_background_color))
.active(|style| style.bg(self.active_background_color))
.map(|this| match self.icon {
WindowsCaptionButtonIcon::Close => {
this.window_control_area(WindowControlArea::Close)
}
WindowsCaptionButtonIcon::Maximize | WindowsCaptionButtonIcon::Restore => {
this.window_control_area(WindowControlArea::Max)
}
WindowsCaptionButtonIcon::Minimize => {
this.window_control_area(WindowControlArea::Min)
}
})
.child(match self.icon {
WindowsCaptionButtonIcon::Minimize => "\u{e921}",
WindowsCaptionButtonIcon::Restore => "\u{e923}",
WindowsCaptionButtonIcon::Maximize => "\u{e922}",
WindowsCaptionButtonIcon::Close => "\u{e8bb}",
})
}
}

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@@ -6,6 +6,7 @@ pub use index_path::IndexPath;
pub use kbd::*;
pub use root::{Root, window_paddings};
pub use styled::*;
pub use title_bar::*;
pub use window_ext::*;
pub use crate::Disableable;
@@ -41,6 +42,7 @@ mod index_path;
mod kbd;
mod root;
mod styled;
mod title_bar;
mod window_ext;
/// Initialize the UI module.

352
crates/ui/src/title_bar.rs Normal file
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@@ -0,0 +1,352 @@
use std::rc::Rc;
use gpui::prelude::FluentBuilder as _;
use gpui::{
AnyElement, App, ClickEvent, Context, Decorations, Hsla, InteractiveElement, IntoElement,
MouseButton, ParentElement, Pixels, Render, RenderOnce, StatefulInteractiveElement as _,
StyleRefinement, Styled, TitlebarOptions, Window, WindowControlArea, div, px,
};
use smallvec::SmallVec;
use theme::ActiveTheme;
use crate::{Icon, IconName, InteractiveElementExt as _, Sizable as _, StyledExt, h_flex};
pub const TITLE_BAR_HEIGHT: Pixels = px(34.);
#[cfg(target_os = "macos")]
pub const TRAFFIC_LIGHT_PADDING: f32 = 80.;
/// TitleBar used to customize the appearance of the title bar.
///
/// We can put some elements inside the title bar.
#[derive(IntoElement)]
#[allow(clippy::type_complexity)]
pub struct TitleBar {
style: StyleRefinement,
children: SmallVec<[AnyElement; 1]>,
on_close_window: Option<Rc<Box<dyn Fn(&ClickEvent, &mut Window, &mut App)>>>,
}
impl TitleBar {
/// Create a new TitleBar.
pub fn new() -> Self {
Self {
style: StyleRefinement::default(),
children: SmallVec::new(),
on_close_window: None,
}
}
/// Returns the default title bar options for compatible with the [`crate::TitleBar`].
pub fn title_bar_options() -> TitlebarOptions {
TitlebarOptions {
title: None,
appears_transparent: true,
traffic_light_position: Some(gpui::point(px(9.0), px(9.0))),
}
}
/// Add custom for close window event, default is None, then click X button will call `window.remove_window()`.
/// Linux only, this will do nothing on other platforms.
pub fn on_close_window(
mut self,
f: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
) -> Self {
if cfg!(target_os = "linux") {
self.on_close_window = Some(Rc::new(Box::new(f)));
}
self
}
}
impl Default for TitleBar {
fn default() -> Self {
Self::new()
}
}
// The Windows control buttons have a fixed width of 35px.
//
// We don't need implementation the click event for the control buttons.
// If user clicked in the bounds, the window event will be triggered.
#[derive(IntoElement, Clone)]
#[allow(clippy::type_complexity)]
enum ControlIcon {
Minimize,
Restore,
Maximize,
Close {
on_close_window: Option<Rc<Box<dyn Fn(&ClickEvent, &mut Window, &mut App)>>>,
},
}
impl ControlIcon {
fn minimize() -> Self {
Self::Minimize
}
fn restore() -> Self {
Self::Restore
}
fn maximize() -> Self {
Self::Maximize
}
#[allow(clippy::type_complexity)]
fn close(on_close_window: Option<Rc<Box<dyn Fn(&ClickEvent, &mut Window, &mut App)>>>) -> Self {
Self::Close { on_close_window }
}
fn id(&self) -> &'static str {
match self {
Self::Minimize => "minimize",
Self::Restore => "restore",
Self::Maximize => "maximize",
Self::Close { .. } => "close",
}
}
fn icon(&self) -> IconName {
match self {
Self::Minimize => IconName::WindowMinimize,
Self::Restore => IconName::WindowRestore,
Self::Maximize => IconName::WindowMaximize,
Self::Close { .. } => IconName::WindowClose,
}
}
fn window_control_area(&self) -> WindowControlArea {
match self {
Self::Minimize => WindowControlArea::Min,
Self::Restore | Self::Maximize => WindowControlArea::Max,
Self::Close { .. } => WindowControlArea::Close,
}
}
fn is_close(&self) -> bool {
matches!(self, Self::Close { .. })
}
#[inline]
fn hover_fg(&self, cx: &App) -> Hsla {
if self.is_close() {
cx.theme().danger_foreground
} else {
cx.theme().text
}
}
#[inline]
fn hover_bg(&self, cx: &App) -> Hsla {
if self.is_close() {
cx.theme().danger_background
} else {
cx.theme().ghost_element_hover
}
}
#[inline]
fn active_bg(&self, cx: &mut App) -> Hsla {
if self.is_close() {
cx.theme().danger_active
} else {
cx.theme().ghost_element_active
}
}
}
impl RenderOnce for ControlIcon {
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
let is_linux = cfg!(target_os = "linux");
let is_windows = cfg!(target_os = "windows");
let icon = self.clone();
let hover_fg = self.hover_fg(cx);
let hover_bg = self.hover_bg(cx);
let active_bg = self.active_bg(cx);
let on_close_window = match &self {
ControlIcon::Close { on_close_window } => on_close_window.clone(),
_ => None,
};
div()
.id(self.id())
.flex()
.w(TITLE_BAR_HEIGHT)
.h_full()
.flex_shrink_0()
.justify_center()
.content_center()
.items_center()
.text_color(cx.theme().text)
.hover(|style| style.bg(hover_bg).text_color(hover_fg))
.active(|style| style.bg(active_bg).text_color(hover_fg))
.when(is_windows, |this| {
this.window_control_area(self.window_control_area())
})
.when(is_linux, |this| {
this.on_mouse_down(MouseButton::Left, move |_, window, cx| {
window.prevent_default();
cx.stop_propagation();
})
.on_click(move |_, window, cx| {
cx.stop_propagation();
match icon {
Self::Minimize => window.minimize_window(),
Self::Restore | Self::Maximize => window.zoom_window(),
Self::Close { .. } => {
if let Some(f) = on_close_window.clone() {
f(&ClickEvent::default(), window, cx);
} else {
window.remove_window();
}
}
}
})
})
.child(Icon::new(self.icon()).small())
}
}
#[derive(IntoElement)]
#[allow(clippy::type_complexity)]
struct WindowControls {
on_close_window: Option<Rc<Box<dyn Fn(&ClickEvent, &mut Window, &mut App)>>>,
}
impl RenderOnce for WindowControls {
fn render(self, window: &mut Window, _: &mut App) -> impl IntoElement {
if cfg!(target_os = "macos") || cfg!(target_family = "wasm") {
return div().id("window-controls");
}
h_flex()
.id("window-controls")
.items_center()
.flex_shrink_0()
.h_full()
.child(ControlIcon::minimize())
.child(if window.is_maximized() {
ControlIcon::restore()
} else {
ControlIcon::maximize()
})
.child(ControlIcon::close(self.on_close_window))
}
}
impl Styled for TitleBar {
fn style(&mut self) -> &mut gpui::StyleRefinement {
&mut self.style
}
}
impl ParentElement for TitleBar {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements);
}
}
struct TitleBarState {
should_move: bool,
}
impl Render for TitleBarState {
fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
div()
}
}
impl RenderOnce for TitleBar {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let is_client_decorated = matches!(window.window_decorations(), Decorations::Client { .. });
let is_web = cfg!(target_family = "wasm");
let is_linux = cfg!(target_os = "linux");
let is_macos = cfg!(target_os = "macos");
let state = window.use_state(cx, |_, _| TitleBarState { should_move: false });
div().flex_shrink_0().child(
div()
.id("title-bar")
.flex()
.flex_row()
.items_center()
.justify_between()
.h(TITLE_BAR_HEIGHT)
.map(|this| {
if window.is_fullscreen() {
this.px_2()
} else if cx.theme().platform.is_mac() {
this.pr_2().pl(px(TRAFFIC_LIGHT_PADDING))
} else {
this.px_2()
}
})
.border_b_1()
.border_color(cx.theme().border)
.bg(cx.theme().title_bar)
.refine_style(&self.style)
.when(is_linux, |this| {
this.on_double_click(|_, window, _| window.zoom_window())
})
.when(is_macos, |this| {
this.on_double_click(|_, window, _| window.titlebar_double_click())
})
.on_mouse_down_out(window.listener_for(&state, |state, _, _, _| {
state.should_move = false;
}))
.on_mouse_down(
MouseButton::Left,
window.listener_for(&state, |state, _, _, _| {
state.should_move = true;
}),
)
.on_mouse_up(
MouseButton::Left,
window.listener_for(&state, |state, _, _, _| {
state.should_move = false;
}),
)
.on_mouse_move(window.listener_for(&state, |state, _, window, _| {
if state.should_move {
state.should_move = false;
window.start_window_move();
}
}))
.child(
h_flex()
.id("bar")
.h_full()
.justify_between()
.flex_shrink_0()
.flex_1()
.when(!is_web, |this| {
this.window_control_area(WindowControlArea::Drag)
.when(window.is_fullscreen(), |this| this.pl_3())
.when(is_linux && is_client_decorated, |this| {
this.child(
div()
.top_0()
.left_0()
.absolute()
.size_full()
.h_full()
.on_mouse_down(
MouseButton::Right,
move |ev, window, _| {
window.show_window_menu(ev.position)
},
),
)
})
})
.children(self.children),
)
.child(WindowControls {
on_close_window: self.on_close_window,
}),
)
}
}