wip: refactor

This commit is contained in:
2024-12-09 10:36:14 +07:00
parent 187d0078f9
commit ab8a7acf4a
8 changed files with 192 additions and 276 deletions

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@@ -1,188 +0,0 @@
use components::{
button::Button,
dock::{DockItemState, Panel, PanelEvent, TitleStyle},
h_flex,
popup_menu::PopupMenu,
theme::ActiveTheme,
v_flex,
};
use gpui::*;
use prelude::FluentBuilder;
actions!(block, [PanelInfo]);
pub fn section(title: impl IntoElement, cx: &WindowContext) -> Div {
h_flex()
.items_center()
.gap_4()
.p_4()
.w_full()
.rounded_lg()
.border_1()
.border_color(cx.theme().border)
.flex_wrap()
.justify_around()
.child(div().flex_none().w_full().child(title))
}
pub struct BlockContainer {
focus_handle: FocusHandle,
name: SharedString,
title_bg: Option<Hsla>,
description: SharedString,
width: Option<Pixels>,
height: Option<Pixels>,
block: Option<AnyView>,
closeable: bool,
zoomable: bool,
}
#[derive(Debug)]
pub enum ContainerEvent {
Close,
}
pub trait Block: FocusableView {
fn klass() -> &'static str {
std::any::type_name::<Self>().split("::").last().unwrap()
}
fn title() -> &'static str;
fn description() -> &'static str {
""
}
fn closeable() -> bool {
true
}
fn zoomable() -> bool {
true
}
fn title_bg() -> Option<Hsla> {
None
}
fn new_view(cx: &mut WindowContext) -> View<impl FocusableView>;
}
impl EventEmitter<ContainerEvent> for BlockContainer {}
impl BlockContainer {
pub fn new(cx: &mut WindowContext) -> Self {
let focus_handle = cx.focus_handle();
Self {
focus_handle,
name: "".into(),
title_bg: None,
description: "".into(),
width: None,
height: None,
block: None,
closeable: true,
zoomable: true,
}
}
pub fn panel<B: Block>(cx: &mut WindowContext) -> View<Self> {
let name = B::title();
let description = B::description();
let block = B::new_view(cx);
let focus_handle = block.focus_handle(cx);
cx.new_view(|cx| {
let mut story = Self::new(cx).block(block.into());
story.focus_handle = focus_handle;
story.closeable = B::closeable();
story.zoomable = B::zoomable();
story.name = name.into();
story.description = description.into();
story.title_bg = B::title_bg();
story
})
}
pub fn width(mut self, width: gpui::Pixels) -> Self {
self.width = Some(width);
self
}
pub fn height(mut self, height: gpui::Pixels) -> Self {
self.height = Some(height);
self
}
pub fn block(mut self, block: AnyView) -> Self {
self.block = Some(block);
self
}
fn on_action_panel_info(&mut self, _: &PanelInfo, _cx: &mut ViewContext<Self>) {
// struct Info;
// let note = Notification::new(format!("You have clicked panel info on: {}", self.name)).id::<Info>();
// cx.push_notification(note);
}
}
impl Panel for BlockContainer {
fn panel_name(&self) -> &'static str {
"BlockContainer"
}
fn title(&self, _cx: &WindowContext) -> AnyElement {
self.name.clone().into_any_element()
}
fn title_style(&self, cx: &WindowContext) -> Option<TitleStyle> {
self.title_bg.map(|bg| TitleStyle {
background: bg,
foreground: cx.theme().foreground,
})
}
fn closeable(&self, _cx: &WindowContext) -> bool {
self.closeable
}
fn zoomable(&self, _cx: &WindowContext) -> bool {
self.zoomable
}
fn popup_menu(&self, menu: PopupMenu, _cx: &WindowContext) -> PopupMenu {
menu.track_focus(&self.focus_handle)
.menu("Info", Box::new(PanelInfo))
}
fn toolbar_buttons(&self, _cx: &WindowContext) -> Vec<Button> {
vec![]
}
fn dump(&self, _cx: &AppContext) -> DockItemState {
DockItemState::new(self)
}
}
impl EventEmitter<PanelEvent> for BlockContainer {}
impl FocusableView for BlockContainer {
fn focus_handle(&self, _: &AppContext) -> gpui::FocusHandle {
self.focus_handle.clone()
}
}
impl Render for BlockContainer {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
v_flex()
.size_full()
.track_focus(&self.focus_handle)
.on_action(cx.listener(Self::on_action_panel_info))
.when_some(self.block.clone(), |this, story| {
this.child(v_flex().size_full().child(story))
})
}
}

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@@ -1 +1 @@
pub mod block;