feat: add empty and loading states for the inbox section
This commit is contained in:
@@ -1,15 +1,16 @@
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use chats::{registry::ChatRegistry, room::Room};
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use compose::Compose;
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use gpui::{
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div, img, percentage, prelude::FluentBuilder, px, uniform_list, AnyElement, App, AppContext,
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Context, Div, Empty, Entity, EventEmitter, FocusHandle, Focusable, InteractiveElement,
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IntoElement, ParentElement, Render, SharedString, Stateful, StatefulInteractiveElement, Styled,
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Window,
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div, img, percentage, prelude::FluentBuilder, px, relative, uniform_list, AnyElement, App,
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AppContext, Context, Div, Empty, Entity, EventEmitter, FocusHandle, Focusable,
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InteractiveElement, IntoElement, ParentElement, Render, SharedString, Stateful,
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StatefulInteractiveElement, Styled, Window,
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};
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use ui::{
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button::{Button, ButtonRounded, ButtonVariants},
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dock_area::panel::{Panel, PanelEvent},
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popup_menu::PopupMenu,
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skeleton::Skeleton,
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theme::{scale::ColorScaleStep, ActiveTheme},
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ContextModal, Disableable, Icon, IconName, Sizable, StyledExt,
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};
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@@ -136,6 +137,20 @@ impl Sidebar {
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})
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}
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fn render_skeleton(&self, total: i32) -> impl IntoIterator<Item = impl IntoElement> {
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(0..total).map(|_| {
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div()
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.h_8()
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.w_full()
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.px_1()
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.flex()
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.items_center()
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.gap_2()
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.child(Skeleton::new().flex_shrink_0().size_6().rounded_full())
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.child(Skeleton::new().w_20().h_3().rounded_sm())
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})
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}
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fn open(&self, id: u64, window: &mut Window, cx: &mut Context<Self>) {
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window.dispatch_action(
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Box::new(AddPanel::new(
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@@ -261,28 +276,64 @@ impl Render for Sidebar {
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this.flex_1()
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.w_full()
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.when_some(ChatRegistry::global(cx), |this, state| {
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let is_loading = state.read(cx).is_loading();
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let rooms = state.read(cx).rooms();
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let len = rooms.len();
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this.child(
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uniform_list(
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entity,
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"rooms",
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len,
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move |this, range, _, cx| {
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let mut items = vec![];
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for ix in range {
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if let Some(room) = rooms.get(ix) {
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items.push(this.render_room(ix, room, cx));
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}
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}
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items
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},
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if is_loading {
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this.children(self.render_skeleton(5))
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} else if rooms.is_empty() {
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this.child(
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div()
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.px_1()
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.w_full()
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.h_20()
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.flex()
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.flex_col()
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.items_center()
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.justify_center()
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.text_center()
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.rounded(px(cx.theme().radius))
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.bg(cx.theme().base.step(cx, ColorScaleStep::THREE))
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.child(
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div()
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.text_xs()
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.font_semibold()
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.line_height(relative(1.2))
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.child("No chats"),
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)
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.child(
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div()
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.text_xs()
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.text_color(
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cx.theme()
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.base
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.step(cx, ColorScaleStep::ELEVEN),
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)
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.child("Recent chats will appear here."),
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),
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)
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.size_full(),
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)
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} else {
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this.child(
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uniform_list(
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entity,
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"rooms",
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len,
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move |this, range, _, cx| {
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let mut items = vec![];
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for ix in range {
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if let Some(room) = rooms.get(ix) {
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items.push(this.render_room(ix, room, cx));
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}
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}
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items
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},
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)
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.size_full(),
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)
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}
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})
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}),
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)
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@@ -1,7 +1,7 @@
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use crate::room::{IncomingEvent, Room};
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use anyhow::anyhow;
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use common::{last_seen::LastSeen, utils::room_hash};
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use gpui::{App, AppContext, Context, Entity, Global, WeakEntity};
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use gpui::{App, AppContext, Context, Entity, Global, Task, WeakEntity};
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use itertools::Itertools;
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use nostr_sdk::prelude::*;
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use state::get_client;
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@@ -61,55 +61,46 @@ impl ChatRegistry {
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pub fn load_chat_rooms(&mut self, cx: &mut Context<Self>) {
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let client = get_client();
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let (tx, rx) = oneshot::channel::<Option<Vec<Event>>>();
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cx.background_spawn(async move {
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let result = async {
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let signer = client.signer().await?;
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let public_key = signer.get_public_key().await?;
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let task: Task<Result<Vec<Event>, Error>> = cx.background_spawn(async move {
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let signer = client.signer().await?;
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let public_key = signer.get_public_key().await?;
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let send = Filter::new()
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.kind(Kind::PrivateDirectMessage)
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.author(public_key);
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let send = Filter::new()
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.kind(Kind::PrivateDirectMessage)
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.author(public_key);
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let recv = Filter::new()
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.kind(Kind::PrivateDirectMessage)
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.pubkey(public_key);
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let recv = Filter::new()
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.kind(Kind::PrivateDirectMessage)
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.pubkey(public_key);
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let send_events = client.database().query(send).await?;
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let recv_events = client.database().query(recv).await?;
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let send_events = client.database().query(send).await?;
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let recv_events = client.database().query(recv).await?;
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let events = send_events.merge(recv_events);
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Ok::<_, anyhow::Error>(send_events.merge(recv_events))
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}
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.await;
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let result: Vec<Event> = events
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.into_iter()
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.filter(|ev| ev.tags.public_keys().peekable().peek().is_some())
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.unique_by(room_hash)
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.sorted_by_key(|ev| Reverse(ev.created_at))
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.collect();
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if let Ok(events) = result {
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let result: Vec<Event> = events
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.into_iter()
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.filter(|ev| ev.tags.public_keys().peekable().peek().is_some())
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.unique_by(room_hash)
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.sorted_by_key(|ev| Reverse(ev.created_at))
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.collect();
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_ = tx.send(Some(result));
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} else {
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_ = tx.send(None);
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}
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})
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.detach();
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Ok(result)
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});
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cx.spawn(|this, cx| async move {
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if let Ok(Some(events)) = rx.await {
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if !events.is_empty() {
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_ = cx.update(|cx| {
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_ = this.update(cx, |this, cx| {
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let current_rooms = this.current_rooms_ids(cx);
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if let Ok(events) = task.await {
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cx.update(|cx| {
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if !events.is_empty() {
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this.update(cx, |this, cx| {
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let mut rooms = this.rooms.write().unwrap();
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let current_ids = this.current_rooms_ids(cx);
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let items: Vec<Entity<Room>> = events
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.into_iter()
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.filter_map(|ev| {
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let new = room_hash(&ev);
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// Filter all seen events
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if !current_rooms.iter().any(|this| this == &new) {
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// Filter all seen rooms
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if !current_ids.iter().any(|this| this == &new) {
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Some(Room::new(&ev, cx))
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} else {
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None
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@@ -117,13 +108,22 @@ impl ChatRegistry {
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})
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.collect();
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this.rooms.write().unwrap().extend(items);
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rooms.extend(items);
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rooms.sort_by_key(|room| Reverse(room.read(cx).last_seen()));
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this.is_loading = false;
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cx.notify();
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});
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});
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}
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})
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.ok();
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} else {
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this.update(cx, |this, cx| {
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this.is_loading = false;
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cx.notify();
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})
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.ok();
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}
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})
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.ok();
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}
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})
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.detach();
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