feat: refactor the text parser (#15)
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Fix: https://jumble.social/notes/nevent1qvzqqqqqqypzqwlsccluhy6xxsr6l9a9uhhxf75g85g8a709tprjcn4e42h053vaqyvhwumn8ghj7un9d3shjtnjv4ukztnnw5hkjmnzdauqzrnhwden5te0dehhxtnvdakz7qpqpj4awhj4ul6tztlne0v7efvqhthygt0myrlxslpsjh7t6x4esapq3lf5c0 Reviewed-on: #15
This commit was merged in pull request #15.
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@@ -2,10 +2,10 @@ use std::rc::Rc;
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use gpui::prelude::FluentBuilder;
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use gpui::{
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canvas, div, point, px, size, AnyView, App, AppContext, Bounds, Context, CursorStyle,
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Decorations, Edges, Entity, FocusHandle, HitboxBehavior, Hsla, InteractiveElement, IntoElement,
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MouseButton, ParentElement as _, Pixels, Point, Render, ResizeEdge, SharedString, Size, Styled,
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Tiling, WeakFocusHandle, Window,
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AnyView, App, AppContext, Bounds, Context, CursorStyle, Decorations, Edges, Entity,
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FocusHandle, HitboxBehavior, Hsla, InteractiveElement, IntoElement, MouseButton,
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ParentElement as _, Pixels, Point, Render, ResizeEdge, SharedString, Size, Styled, Tiling,
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WeakFocusHandle, Window, canvas, div, point, px, size,
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};
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use theme::{
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ActiveTheme, CLIENT_SIDE_DECORATION_BORDER, CLIENT_SIDE_DECORATION_ROUNDING,
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