chore: Upgrade to GPUI3 (#6)

* wip: gpui3

* wip: gpui3

* chore: fix clippy
This commit is contained in:
reya
2025-01-28 08:25:49 +07:00
committed by GitHub
parent 3c15e74e56
commit 72a6d79bc5
62 changed files with 2572 additions and 2511 deletions

View File

@@ -10,9 +10,9 @@ use crate::{
v_flex, Icon, IconName, Sizable as _, StyledExt,
};
use gpui::{
div, prelude::FluentBuilder, px, Animation, AnimationExt, ClickEvent, DismissEvent, ElementId,
EventEmitter, InteractiveElement as _, IntoElement, ParentElement as _, Render, SharedString,
StatefulInteractiveElement, Styled, View, ViewContext, VisualContext, WindowContext,
div, prelude::FluentBuilder, px, Animation, AnimationExt, App, AppContext, ClickEvent, Context,
DismissEvent, ElementId, Entity, EventEmitter, InteractiveElement as _, IntoElement,
ParentElement as _, Render, SharedString, StatefulInteractiveElement, Styled, Window,
};
use smol::Timer;
use std::{any::TypeId, collections::VecDeque, sync::Arc, time::Duration};
@@ -42,7 +42,7 @@ impl From<(TypeId, ElementId)> for NotificationId {
}
}
type OnClick = Option<Arc<dyn Fn(&ClickEvent, &mut WindowContext)>>;
type OnClick = Option<Arc<dyn Fn(&ClickEvent, &mut Window, &mut App)>>;
/// A notification element.
pub struct Notification {
@@ -175,18 +175,18 @@ impl Notification {
/// Set the click callback of the notification.
pub fn on_click(
mut self,
on_click: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
on_click: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
) -> Self {
self.on_click = Some(Arc::new(on_click));
self
}
fn dismiss(&mut self, _: &ClickEvent, cx: &mut ViewContext<Self>) {
fn dismiss(&mut self, _: &ClickEvent, _window: &mut Window, cx: &mut Context<Self>) {
self.closing = true;
cx.notify();
// Dismiss the notification after 0.15s to show the animation.
cx.spawn(|view, mut cx| async move {
cx.spawn(|view, cx| async move {
Timer::after(Duration::from_secs_f32(0.15)).await;
cx.update(|cx| {
if let Some(view) = view.upgrade() {
@@ -206,7 +206,7 @@ impl EventEmitter<DismissEvent> for Notification {}
impl FluentBuilder for Notification {}
impl Render for Notification {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let closing = self.closing;
let icon = match self.icon.clone() {
Some(icon) => icon,
@@ -250,9 +250,9 @@ impl Render for Notification {
)
.when_some(self.on_click.clone(), |this, on_click| {
this.cursor_pointer()
.on_click(cx.listener(move |view, event, cx| {
view.dismiss(event, cx);
on_click(event, cx);
.on_click(cx.listener(move |view, event, window, cx| {
view.dismiss(event, window, cx);
on_click(event, window, cx);
}))
})
.when(!self.autohide, |this| {
@@ -292,19 +292,24 @@ impl Render for Notification {
/// A list of notifications.
pub struct NotificationList {
/// Notifications that will be auto hidden.
pub(crate) notifications: VecDeque<View<Notification>>,
pub(crate) notifications: VecDeque<Entity<Notification>>,
expanded: bool,
}
impl NotificationList {
pub fn new(_cx: &mut ViewContext<Self>) -> Self {
pub fn new(_window: &mut Window, _cx: &mut Context<Self>) -> Self {
Self {
notifications: VecDeque::new(),
expanded: false,
}
}
pub fn push(&mut self, notification: impl Into<Notification>, cx: &mut ViewContext<Self>) {
pub fn push(
&mut self,
notification: impl Into<Notification>,
window: &mut Window,
cx: &mut Context<Self>,
) {
let notification = notification.into();
let id = notification.id.clone();
let autohide = notification.autohide;
@@ -312,7 +317,8 @@ impl NotificationList {
// Remove the notification by id, for keep unique.
self.notifications.retain(|note| note.read(cx).id != id);
let notification = cx.new_view(|_| notification);
let notification = cx.new(|_| notification);
cx.subscribe(&notification, move |view, _, _: &DismissEvent, cx| {
view.notifications.retain(|note| id != note.read(cx).id);
})
@@ -320,13 +326,13 @@ impl NotificationList {
self.notifications.push_back(notification.clone());
if autohide {
// Sleep for 5 seconds to autohide the notification
cx.spawn(|_, mut cx| async move {
Timer::after(Duration::from_secs(5)).await;
// Sleep for 3 seconds to autohide the notification
cx.spawn_in(window, |_, mut cx| async move {
Timer::after(Duration::from_secs(3)).await;
if let Err(err) = notification
.update(&mut cx, |note, cx| note.dismiss(&ClickEvent::default(), cx))
{
if let Err(err) = notification.update_in(&mut cx, |note, window, cx| {
note.dismiss(&ClickEvent::default(), window, cx)
}) {
println!("failed to auto hide notification: {:?}", err);
}
})
@@ -335,19 +341,23 @@ impl NotificationList {
cx.notify();
}
pub fn clear(&mut self, cx: &mut ViewContext<Self>) {
pub fn clear(&mut self, _window: &mut Window, cx: &mut Context<Self>) {
self.notifications.clear();
cx.notify();
}
pub fn notifications(&self) -> Vec<View<Notification>> {
pub fn notifications(&self) -> Vec<Entity<Notification>> {
self.notifications.iter().cloned().collect()
}
}
impl Render for NotificationList {
fn render(&mut self, cx: &mut gpui::ViewContext<Self>) -> impl IntoElement {
let size = cx.viewport_size();
fn render(
&mut self,
window: &mut gpui::Window,
cx: &mut gpui::Context<Self>,
) -> impl IntoElement {
let size = window.viewport_size();
let items = self.notifications.iter().rev().take(10).rev().cloned();
div()
@@ -364,9 +374,9 @@ impl Render for NotificationList {
.relative()
.right_0()
.h(size.height - px(8.))
.on_hover(cx.listener(|view, hovered, cx| {
.on_hover(cx.listener(|view, hovered, _window, cx| {
view.expanded = *hovered;
cx.notify()
cx.notify();
}))
.gap_3()
.children(items),