chore: improve web support (#36)

Reviewed-on: #36
This commit was merged in pull request #36.
This commit is contained in:
2026-07-30 08:47:30 +00:00
parent b518c729f6
commit 6d9284b37a
86 changed files with 1537 additions and 5215 deletions

View File

@@ -2,19 +2,17 @@ use std::rc::Rc;
use gpui::prelude::FluentBuilder as _;
use gpui::{
Anchor, AnyElement, App, Div, Edges, ElementId, InteractiveElement, IntoElement, ParentElement,
Anchor, AnyElement, App, Div, ElementId, InteractiveElement, IntoElement, ParentElement,
RenderOnce, ScrollHandle, Stateful, StatefulInteractiveElement as _, StyleRefinement, Styled,
Window, div, px,
};
use smallvec::SmallVec;
use theme::ActiveTheme;
use super::{Tab, TabVariant};
use super::Tab;
use crate::button::{Button, ButtonVariants as _};
use crate::menu::{DropdownMenu as _, PopupMenuItem};
use crate::{IconName, Selectable, Sizable, Size, StyledExt, h_flex};
use crate::{IconName, Selectable, Sizable, StyledExt, h_flex};
#[allow(clippy::type_complexity)]
/// A TabBar element that contains multiple [`Tab`] items.
#[derive(IntoElement)]
pub struct TabBar {
@@ -26,9 +24,8 @@ pub struct TabBar {
children: SmallVec<[Tab; 2]>,
last_empty_space: AnyElement,
selected_index: Option<usize>,
variant: TabVariant,
size: Size,
menu: bool,
#[allow(clippy::type_complexity)]
on_click: Option<Rc<dyn Fn(&usize, &mut Window, &mut App) + 'static>>,
}
@@ -42,8 +39,6 @@ impl TabBar {
scroll_handle: None,
prefix: None,
suffix: None,
variant: TabVariant::default(),
size: Size::default(),
last_empty_space: div().w_3().into_any_element(),
selected_index: None,
on_click: None,
@@ -51,36 +46,6 @@ impl TabBar {
}
}
/// Set the Tab variant, all children will inherit the variant.
pub fn with_variant(mut self, variant: TabVariant) -> Self {
self.variant = variant;
self
}
/// Set the Tab variant to Pill, all children will inherit the variant.
pub fn pill(mut self) -> Self {
self.variant = TabVariant::Pill;
self
}
/// Set the Tab variant to Outline, all children will inherit the variant.
pub fn outline(mut self) -> Self {
self.variant = TabVariant::Outline;
self
}
/// Set the Tab variant to Segmented, all children will inherit the variant.
pub fn segmented(mut self) -> Self {
self.variant = TabVariant::Segmented;
self
}
/// Set the Tab variant to Underline, all children will inherit the variant.
pub fn underline(mut self) -> Self {
self.variant = TabVariant::Underline;
self
}
/// Set whether to show the menu button when tabs overflow, default is false.
pub fn menu(mut self, menu: bool) -> Self {
self.menu = menu;
@@ -105,13 +70,13 @@ impl TabBar {
self
}
/// Add children of the TabBar, all children will inherit the variant.
/// Add children of the TabBar.
pub fn children(mut self, children: impl IntoIterator<Item = impl Into<Tab>>) -> Self {
self.children.extend(children.into_iter().map(Into::into));
self
}
/// Add child of the TabBar, tab will inherit the variant.
/// Add child of the TabBar.
pub fn child(mut self, child: impl Into<Tab>) -> Self {
self.children.push(child.into());
self
@@ -147,60 +112,8 @@ impl Styled for TabBar {
}
}
impl Sizable for TabBar {
fn with_size(mut self, size: impl Into<Size>) -> Self {
self.size = size.into();
self
}
}
impl RenderOnce for TabBar {
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
let default_gap = match self.size {
Size::Small | Size::XSmall => px(8.),
Size::Large => px(16.),
_ => px(12.),
};
let (bg, paddings, gap) = match self.variant {
TabVariant::Tab => {
let padding = Edges::all(px(0.));
(cx.theme().tab_background, padding, px(0.))
}
TabVariant::Outline => {
let padding = Edges::all(px(0.));
(gpui::transparent_black(), padding, default_gap)
}
TabVariant::Pill => {
let padding = Edges::all(px(0.));
(gpui::transparent_black(), padding, px(4.))
}
TabVariant::Segmented => {
let padding_x = match self.size {
Size::XSmall => px(2.),
Size::Small => px(3.),
_ => px(4.),
};
let padding = Edges {
left: padding_x,
right: padding_x,
..Default::default()
};
(cx.theme().tab_background, padding, px(2.))
}
TabVariant::Underline => {
// This gap is same as the tab inner_paddings
let gap = match self.size {
Size::XSmall => px(10.),
Size::Small => px(12.),
Size::Large => px(20.),
_ => px(16.),
};
(gpui::transparent_black(), Edges::all(px(0.)), gap)
}
};
fn render(self, _: &mut Window, _cx: &mut App) -> impl IntoElement {
let mut item_labels = Vec::new();
let selected_index = self.selected_index;
let on_click = self.on_click.clone();
@@ -210,25 +123,6 @@ impl RenderOnce for TabBar {
.relative()
.flex()
.items_center()
.bg(bg)
.text_color(cx.theme().tab_foreground)
.when(
self.variant == TabVariant::Underline || self.variant == TabVariant::Tab,
|this| {
this.child(
div()
.id("border-b")
.absolute()
.left_0()
.bottom_0()
.size_full()
.border_b_1()
.border_color(cx.theme().border),
)
},
)
.rounded(self.variant.tab_bar_radius(self.size, cx))
.paddings(paddings)
.refine_style(&self.style)
.when_some(self.prefix, |this, prefix| this.child(prefix))
.child(
@@ -239,15 +133,13 @@ impl RenderOnce for TabBar {
.when_some(self.scroll_handle, |this, scroll_handle| {
this.track_scroll(&scroll_handle)
})
.gap(gap)
.gap(px(0.))
.children(self.children.into_iter().enumerate().map(|(ix, child)| {
item_labels.push((child.label.clone(), child.disabled));
let tab_bar_prefix = child.tab_bar_prefix.unwrap_or(true);
child
.ix(ix)
.tab_bar_prefix(tab_bar_prefix)
.with_variant(self.variant)
.with_size(self.size)
.when_some(self.selected_index, |this, selected_ix| {
this.selected(selected_ix == ix)
})