chore: improve web support (#36)

Reviewed-on: #36
This commit was merged in pull request #36.
This commit is contained in:
2026-07-30 08:47:30 +00:00
parent b518c729f6
commit 6d9284b37a
86 changed files with 1537 additions and 5215 deletions

View File

@@ -2,396 +2,15 @@ use std::rc::Rc;
use gpui::prelude::FluentBuilder as _;
use gpui::{
AnyElement, App, ClickEvent, Div, Edges, Hsla, InteractiveElement, IntoElement, MouseButton,
ParentElement, Pixels, RenderOnce, SharedString, StatefulInteractiveElement, Styled, Window,
div, px, relative,
AnyElement, App, ClickEvent, Div, InteractiveElement, IntoElement, MouseButton, ParentElement,
RenderOnce, SharedString, StatefulInteractiveElement, Styled, Window, div, px, relative,
};
use theme::ActiveTheme;
use theme::{ActiveTheme, TABBAR_HEIGHT};
use crate::{Icon, IconName, Selectable, Sizable, Size, StyledExt, h_flex};
use crate::{Icon, IconName, Selectable, h_flex};
pub mod tab_bar;
/// Tab variants.
#[derive(Debug, Clone, Default, Copy, PartialEq, Eq, Hash)]
pub enum TabVariant {
#[default]
Tab,
Outline,
Pill,
Segmented,
Underline,
}
impl TabVariant {
fn height(&self, size: Size) -> Pixels {
match size {
Size::XSmall => match self {
TabVariant::Underline => px(26.),
_ => px(20.),
},
Size::Small => match self {
TabVariant::Underline => px(30.),
_ => px(24.),
},
Size::Large => match self {
TabVariant::Underline => px(44.),
_ => px(36.),
},
_ => match self {
TabVariant::Underline => px(36.),
_ => px(32.),
},
}
}
fn inner_height(&self, size: Size) -> Pixels {
match size {
Size::XSmall => match self {
TabVariant::Tab | TabVariant::Outline | TabVariant::Pill => px(18.),
TabVariant::Segmented => px(16.),
TabVariant::Underline => px(20.),
},
Size::Small => match self {
TabVariant::Tab | TabVariant::Outline | TabVariant::Pill => px(22.),
TabVariant::Segmented => px(18.),
TabVariant::Underline => px(22.),
},
Size::Large => match self {
TabVariant::Tab | TabVariant::Outline | TabVariant::Pill => px(36.),
TabVariant::Segmented => px(28.),
TabVariant::Underline => px(32.),
},
_ => match self {
TabVariant::Tab => px(30.),
TabVariant::Outline | TabVariant::Pill => px(26.),
TabVariant::Segmented => px(24.),
TabVariant::Underline => px(26.),
},
}
}
/// Default px(12) to match panel px_3, See [`crate::dock::TabPanel`]
fn inner_paddings(&self, size: Size) -> Edges<Pixels> {
let mut padding_x = match size {
Size::XSmall => px(8.),
Size::Small => px(10.),
Size::Large => px(16.),
_ => px(12.),
};
if matches!(self, TabVariant::Underline) {
padding_x = px(0.);
}
Edges {
left: padding_x,
right: padding_x,
..Default::default()
}
}
fn inner_margins(&self, size: Size) -> Edges<Pixels> {
match size {
Size::XSmall => match self {
TabVariant::Underline => Edges {
top: px(1.),
bottom: px(2.),
..Default::default()
},
_ => Edges::all(px(0.)),
},
Size::Small => match self {
TabVariant::Underline => Edges {
top: px(2.),
bottom: px(3.),
..Default::default()
},
_ => Edges::all(px(0.)),
},
Size::Large => match self {
TabVariant::Underline => Edges {
top: px(5.),
bottom: px(6.),
..Default::default()
},
_ => Edges::all(px(0.)),
},
_ => match self {
TabVariant::Underline => Edges {
top: px(3.),
bottom: px(4.),
..Default::default()
},
_ => Edges::all(px(0.)),
},
}
}
fn normal(&self, cx: &App) -> TabStyle {
match self {
TabVariant::Tab => TabStyle {
fg: cx.theme().tab_foreground,
bg: gpui::transparent_black(),
borders: Edges {
left: px(1.),
right: px(1.),
..Default::default()
},
border_color: gpui::transparent_black(),
..Default::default()
},
TabVariant::Outline => TabStyle {
fg: cx.theme().tab_foreground,
bg: gpui::transparent_black(),
borders: Edges::all(px(1.)),
border_color: cx.theme().border,
..Default::default()
},
TabVariant::Pill => TabStyle {
fg: cx.theme().text,
bg: gpui::transparent_black(),
..Default::default()
},
TabVariant::Segmented => TabStyle {
fg: cx.theme().tab_foreground,
bg: gpui::transparent_black(),
..Default::default()
},
TabVariant::Underline => TabStyle {
fg: cx.theme().tab_foreground,
bg: gpui::transparent_black(),
inner_bg: gpui::transparent_black(),
borders: Edges {
bottom: px(2.),
..Default::default()
},
border_color: gpui::transparent_black(),
..Default::default()
},
}
}
fn hovered(&self, selected: bool, cx: &App) -> TabStyle {
match self {
TabVariant::Tab => TabStyle {
fg: cx.theme().tab_foreground,
bg: gpui::transparent_black(),
borders: Edges {
left: px(1.),
right: px(1.),
..Default::default()
},
border_color: gpui::transparent_black(),
..Default::default()
},
TabVariant::Outline => TabStyle {
fg: cx.theme().secondary_foreground,
bg: cx.theme().secondary_hover,
borders: Edges::all(px(1.)),
border_color: cx.theme().border,
..Default::default()
},
TabVariant::Pill => TabStyle {
fg: cx.theme().secondary_foreground,
bg: cx.theme().secondary_background,
..Default::default()
},
TabVariant::Segmented => TabStyle {
fg: cx.theme().tab_foreground,
bg: gpui::transparent_black(),
inner_bg: if selected {
cx.theme().background
} else {
gpui::transparent_black()
},
..Default::default()
},
TabVariant::Underline => TabStyle {
fg: cx.theme().tab_foreground,
bg: gpui::transparent_black(),
inner_bg: gpui::transparent_black(),
borders: Edges {
bottom: px(2.),
..Default::default()
},
border_color: gpui::transparent_black(),
..Default::default()
},
}
}
fn selected(&self, cx: &App) -> TabStyle {
match self {
TabVariant::Tab => TabStyle {
fg: cx.theme().tab_active_foreground,
bg: cx.theme().tab_active_background,
borders: Edges {
left: px(1.),
right: px(1.),
..Default::default()
},
border_color: cx.theme().border,
..Default::default()
},
TabVariant::Outline => TabStyle {
fg: cx.theme().text_accent,
bg: gpui::transparent_black(),
borders: Edges::all(px(1.)),
border_color: cx.theme().element_active,
..Default::default()
},
TabVariant::Pill => TabStyle {
fg: cx.theme().element_foreground,
bg: cx.theme().element_background,
..Default::default()
},
TabVariant::Segmented => TabStyle {
fg: cx.theme().tab_active_foreground,
bg: gpui::transparent_black(),
inner_bg: cx.theme().background,
shadow: true,
..Default::default()
},
TabVariant::Underline => TabStyle {
fg: cx.theme().tab_active_foreground,
bg: gpui::transparent_black(),
borders: Edges {
bottom: px(2.),
..Default::default()
},
border_color: cx.theme().element_active,
..Default::default()
},
}
}
fn disabled(&self, selected: bool, cx: &App) -> TabStyle {
match self {
TabVariant::Tab => TabStyle {
fg: cx.theme().text_muted,
bg: gpui::transparent_black(),
border_color: if selected {
cx.theme().border
} else {
gpui::transparent_black()
},
borders: Edges {
left: px(1.),
right: px(1.),
..Default::default()
},
..Default::default()
},
TabVariant::Outline => TabStyle {
fg: cx.theme().text_muted,
bg: gpui::transparent_black(),
borders: Edges::all(px(1.)),
border_color: if selected {
cx.theme().element_active
} else {
cx.theme().border
},
..Default::default()
},
TabVariant::Pill => TabStyle {
fg: if selected {
cx.theme().element_foreground.opacity(0.5)
} else {
cx.theme().text_muted
},
bg: if selected {
cx.theme().element_background.opacity(0.5)
} else {
gpui::transparent_black()
},
..Default::default()
},
TabVariant::Segmented => TabStyle {
fg: cx.theme().text_muted,
bg: cx.theme().tab_background,
inner_bg: if selected {
cx.theme().background
} else {
gpui::transparent_black()
},
..Default::default()
},
TabVariant::Underline => TabStyle {
fg: cx.theme().text_muted,
bg: gpui::transparent_black(),
border_color: if selected {
cx.theme().border
} else {
gpui::transparent_black()
},
borders: Edges {
bottom: px(2.),
..Default::default()
},
..Default::default()
},
}
}
pub(super) fn tab_bar_radius(&self, size: Size, cx: &App) -> Pixels {
if *self != TabVariant::Segmented {
return px(0.);
}
match size {
Size::XSmall | Size::Small => cx.theme().radius,
Size::Large => cx.theme().radius_lg,
_ => cx.theme().radius_lg,
}
}
fn radius(&self, size: Size, cx: &App) -> Pixels {
match self {
TabVariant::Outline | TabVariant::Pill => px(99.),
TabVariant::Segmented => match size {
Size::XSmall | Size::Small => cx.theme().radius,
Size::Large => cx.theme().radius_lg,
_ => cx.theme().radius_lg,
},
_ => px(0.),
}
}
fn inner_radius(&self, size: Size, cx: &App) -> Pixels {
match self {
TabVariant::Segmented => match size {
Size::Large => self.tab_bar_radius(size, cx) - px(3.),
_ => self.tab_bar_radius(size, cx) - px(2.),
},
_ => px(0.),
}
}
}
#[allow(dead_code)]
struct TabStyle {
borders: Edges<Pixels>,
border_color: Hsla,
bg: Hsla,
fg: Hsla,
shadow: bool,
inner_bg: Hsla,
}
impl Default for TabStyle {
fn default() -> Self {
TabStyle {
borders: Edges::all(px(0.)),
border_color: gpui::transparent_white(),
bg: gpui::transparent_white(),
fg: gpui::transparent_white(),
shadow: false,
inner_bg: gpui::transparent_white(),
}
}
}
#[allow(clippy::type_complexity)]
/// A Tab element for the [`super::TabBar`].
#[derive(IntoElement)]
@@ -404,8 +23,6 @@ pub struct Tab {
pub(super) tab_bar_prefix: Option<bool>,
suffix: Option<AnyElement>,
children: Vec<AnyElement>,
variant: TabVariant,
size: Size,
pub(super) disabled: bool,
pub(super) selected: bool,
on_click: Option<Rc<dyn Fn(&ClickEvent, &mut Window, &mut App) + 'static>>,
@@ -454,8 +71,6 @@ impl Default for Tab {
selected: false,
prefix: None,
suffix: None,
variant: TabVariant::default(),
size: Size::default(),
on_click: None,
}
}
@@ -479,36 +94,6 @@ impl Tab {
self
}
/// Set Tab Variant.
pub fn with_variant(mut self, variant: TabVariant) -> Self {
self.variant = variant;
self
}
/// Use Pill variant.
pub fn pill(mut self) -> Self {
self.variant = TabVariant::Pill;
self
}
/// Use outline variant.
pub fn outline(mut self) -> Self {
self.variant = TabVariant::Outline;
self
}
/// Use Segmented variant.
pub fn segmented(mut self) -> Self {
self.variant = TabVariant::Segmented;
self
}
/// Use Underline variant.
pub fn underline(mut self) -> Self {
self.variant = TabVariant::Underline;
self
}
/// Set the left side of the tab
pub fn prefix(mut self, prefix: impl IntoElement) -> Self {
self.prefix = Some(prefix.into_any_element());
@@ -580,42 +165,16 @@ impl Styled for Tab {
}
}
impl Sizable for Tab {
fn with_size(mut self, size: impl Into<Size>) -> Self {
self.size = size.into();
self
}
}
impl RenderOnce for Tab {
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
let mut tab_style = if self.selected {
self.variant.selected(cx)
let fg = if self.disabled {
cx.theme().text_muted
} else if self.selected {
cx.theme().tab_active_foreground
} else {
self.variant.normal(cx)
cx.theme().tab_foreground
};
let mut hover_style = self.variant.hovered(self.selected, cx);
if self.disabled {
tab_style = self.variant.disabled(self.selected, cx);
hover_style = self.variant.disabled(self.selected, cx);
}
let tab_bar_prefix = self.tab_bar_prefix.unwrap_or_default();
if !tab_bar_prefix && self.ix == 0 && self.variant == TabVariant::Tab {
tab_style.borders.left = px(0.);
hover_style.borders.left = px(0.);
}
let radius = self.variant.radius(self.size, cx);
let inner_radius = self.variant.inner_radius(self.size, cx);
let inner_paddings = self.variant.inner_paddings(self.size);
let inner_margins = self.variant.inner_margins(self.size);
let inner_height = self.variant.inner_height(self.size);
let height = self.variant.height(self.size);
self.base
.id(self.ix)
.flex()
@@ -623,74 +182,39 @@ impl RenderOnce for Tab {
.gap_1()
.items_center()
.flex_shrink_0()
.h(height)
.h(TABBAR_HEIGHT)
.overflow_hidden()
.text_color(tab_style.fg)
.map(|this| match self.size {
Size::XSmall => this.text_xs(),
Size::Large => this.text_base(),
_ => this.text_sm(),
})
.bg(tab_style.bg)
.border_l(tab_style.borders.left)
.border_r(tab_style.borders.right)
.border_t(tab_style.borders.top)
.border_b(tab_style.borders.bottom)
.border_color(tab_style.border_color)
.rounded(radius)
.text_color(fg)
.text_sm()
.when(!self.selected && !self.disabled, |this| {
this.hover(|this| {
this.text_color(hover_style.fg)
.bg(hover_style.bg)
.border_l(hover_style.borders.left)
.border_r(hover_style.borders.right)
.border_t(hover_style.borders.top)
.border_b(hover_style.borders.bottom)
.border_color(hover_style.border_color)
.rounded(radius)
})
this.hover(|this| this.text_color(cx.theme().secondary_foreground))
})
.when_some(self.prefix, |this, prefix| this.child(prefix))
.child(
h_flex()
.flex_1()
.h(inner_height)
.h(px(30.))
.line_height(relative(1.))
.whitespace_nowrap()
.items_center()
.justify_center()
.overflow_hidden()
.margins(inner_margins)
.flex_shrink_0()
.px_3()
.map(|this| match self.icon {
Some(icon) => {
this.w(inner_height * 1.25)
.child(icon.map(|this| match self.size {
Size::XSmall => this.size_2p5(),
Size::Small => this.size_3p5(),
Size::Large => this.size_4(),
_ => this.size_4(),
}))
}
Some(icon) => this.w(px(38.)).child(icon.size_4()),
None => this
.paddings(inner_paddings)
.map(|this| match self.label {
Some(label) => this.child(label),
None => this,
})
.children(self.children),
})
.bg(tab_style.inner_bg)
.rounded(inner_radius)
.when(tab_style.shadow, |this| this.shadow_xs())
.hover(|this| this.bg(hover_style.inner_bg).rounded(inner_radius)),
}),
)
.when_some(self.suffix, |this, suffix| {
this.child(div().pr_2().child(suffix))
})
.on_mouse_down(MouseButton::Left, |_, _, cx| {
// Stop propagation behavior, for works on TitleBar.
// https://github.com/longbridge/gpui-component/issues/1836
.on_mouse_down(MouseButton::Left, |_ev, _window, cx| {
cx.stop_propagation();
})
.when(!self.disabled, |this| {