wip
Some checks failed
Rust / build (ubuntu-latest, stable) (push) Failing after 1m50s
Rust / build (ubuntu-latest, stable) (pull_request) Failing after 1m48s

This commit is contained in:
2026-01-23 15:59:19 +07:00
parent 2fa4436e2d
commit 6617c8eea3
33 changed files with 1568 additions and 1269 deletions

16
Cargo.lock generated
View File

@@ -1317,7 +1317,6 @@ dependencies = [
"smol", "smol",
"state", "state",
"theme", "theme",
"title_bar",
"tracing-subscriber", "tracing-subscriber",
"ui", "ui",
] ]
@@ -1749,6 +1748,7 @@ dependencies = [
"anyhow", "anyhow",
"common", "common",
"gpui", "gpui",
"linicon",
"log", "log",
"smallvec", "smallvec",
"theme", "theme",
@@ -6591,20 +6591,6 @@ version = "0.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1f3ccbac311fea05f86f61904b462b55fb3df8837a366dfc601a0161d0532f20" checksum = "1f3ccbac311fea05f86f61904b462b55fb3df8837a366dfc601a0161d0532f20"
[[package]]
name = "title_bar"
version = "0.3.0"
dependencies = [
"anyhow",
"common",
"gpui",
"linicon",
"smallvec",
"theme",
"ui",
"windows 0.61.3",
]
[[package]] [[package]]
name = "tokio" name = "tokio"
version = "1.49.0" version = "1.49.0"

View File

@@ -0,0 +1,3 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="none">
<path fill-rule="evenodd" clip-rule="evenodd" d="M19.25 4C20.7688 4 22 5.23122 22 6.75V17.25C22 18.7688 20.7688 20 19.25 20H4.75C3.23122 20 2 18.7688 2 17.25V6.75C2 5.23122 3.23122 4 4.75 4H19.25ZM6.25 7.5C5.83579 7.5 5.5 7.83579 5.5 8.25V15.75C5.5 16.1642 5.83579 16.5 6.25 16.5C6.66421 16.5 7 16.1642 7 15.75V8.25C7 7.83579 6.66421 7.5 6.25 7.5Z" fill="currentColor"/>
</svg>

After

Width:  |  Height:  |  Size: 451 B

View File

@@ -0,0 +1,3 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="none">
<path d="M2.75 6.75C2.75 5.64543 3.64543 4.75 4.75 4.75H19.25C20.3546 4.75 21.25 5.64543 21.25 6.75V17.25C21.25 18.3546 20.3546 19.25 19.25 19.25H4.75C3.64543 19.25 2.75 18.3546 2.75 17.25V6.75Z" stroke="currentColor" stroke-width="1.5" stroke-linejoin="round"/><path d="M6.25 8.25V15.75" stroke="black" stroke-width="1.5" stroke-linecap="round"/>
</svg>

After

Width:  |  Height:  |  Size: 428 B

View File

@@ -30,7 +30,6 @@ icons = [
assets = { path = "../assets" } assets = { path = "../assets" }
ui = { path = "../ui" } ui = { path = "../ui" }
dock = { path = "../dock" } dock = { path = "../dock" }
title_bar = { path = "../title_bar" }
theme = { path = "../theme" } theme = { path = "../theme" }
common = { path = "../common" } common = { path = "../common" }
state = { path = "../state" } state = { path = "../state" }

View File

@@ -7,22 +7,25 @@ use common::{DebouncedDelay, RenderedTimestamp, TextUtils, BOOTSTRAP_RELAYS, SEA
use dock::panel::{Panel, PanelEvent}; use dock::panel::{Panel, PanelEvent};
use gpui::prelude::FluentBuilder; use gpui::prelude::FluentBuilder;
use gpui::{ use gpui::{
deferred, div, relative, uniform_list, App, AppContext, Context, Entity, EventEmitter, deferred, div, relative, rems, uniform_list, App, AppContext, Context, Entity, EventEmitter,
FocusHandle, Focusable, InteractiveElement, IntoElement, ParentElement, Render, FocusHandle, Focusable, InteractiveElement, IntoElement, ParentElement, Render,
RetainAllImageCache, SharedString, Styled, Subscription, Task, Window, RetainAllImageCache, SharedString, Styled, Subscription, Task, Window,
}; };
use gpui_tokio::Tokio; use gpui_tokio::Tokio;
use list_item::RoomListItem; use list_item::RoomListItem;
use nostr_sdk::prelude::*; use nostr_sdk::prelude::*;
use person::PersonRegistry;
use smallvec::{smallvec, SmallVec}; use smallvec::{smallvec, SmallVec};
use state::{NostrRegistry, GIFTWRAP_SUBSCRIPTION}; use state::{NostrRegistry, GIFTWRAP_SUBSCRIPTION};
use theme::ActiveTheme; use theme::{ActiveTheme, TITLEBAR_HEIGHT};
use ui::avatar::Avatar;
use ui::button::{Button, ButtonVariants}; use ui::button::{Button, ButtonVariants};
use ui::input::{InputEvent, InputState, TextInput}; use ui::input::{InputEvent, InputState, TextInput};
use ui::popup_menu::PopupMenuExt; use ui::popup_menu::PopupMenuExt;
use ui::{h_flex, v_flex, Icon, IconName, Selectable, Sizable, StyledExt, WindowExtension}; use ui::{h_flex, v_flex, Icon, IconName, Selectable, Sizable, StyledExt, WindowExtension};
use crate::actions::{RelayStatus, Reload}; use crate::actions::{RelayStatus, Reload};
use crate::views::compose::compose_button;
mod list_item; mod list_item;
@@ -589,6 +592,13 @@ impl Focusable for Sidebar {
impl Render for Sidebar { impl Render for Sidebar {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement { fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
const EMPTY_HELP: &str = "Start a conversation with someone to get started.";
const REQUEST_HELP: &str =
"New message requests from people you don't know will appear here.";
let nostr = NostrRegistry::global(cx);
let identity = nostr.read(cx).identity();
let chat = ChatRegistry::global(cx); let chat = ChatRegistry::global(cx);
let loading = chat.read(cx).loading(); let loading = chat.read(cx).loading();
@@ -619,36 +629,53 @@ impl Render for Sidebar {
.size_full() .size_full()
.relative() .relative()
.gap_3() .gap_3()
// Titlebar
.child(
h_flex().h(TITLEBAR_HEIGHT).w_full().items_center().child(
h_flex()
.h_6()
.w_full()
.gap_2()
.justify_between()
.when_some(identity.read(cx).public_key, |this, public_key| {
let persons = PersonRegistry::global(cx);
let profile = persons.read(cx).get(&public_key, cx);
this.child(
Button::new("user")
.small()
.reverse()
.transparent()
.icon(IconName::CaretDown)
.child(Avatar::new(profile.avatar()).size(rems(1.5))),
)
})
.child(div().pr_2p5().child(compose_button())),
),
)
// Search Input // Search Input
.child( .child(
div() div().px_2p5().child(
.relative() TextInput::new(&self.find_input)
.mt_3() .small()
.px_2p5() .cleanable()
.w_full() .appearance(true)
.h_7() .text_xs()
.flex_none() .flex_none()
.flex() .map(|this| {
.child( if !self.find_input.read(cx).loading {
TextInput::new(&self.find_input) this.suffix(
.small() Button::new("find")
.cleanable() .icon(IconName::Search)
.appearance(true) .tooltip("Press Enter to search")
.text_xs() .transparent()
.map(|this| { .small(),
if !self.find_input.read(cx).loading { )
this.suffix( } else {
Button::new("find") this
.icon(IconName::Search) }
.tooltip("Press Enter to search") }),
.transparent() ),
.small(),
)
} else {
this
}
}),
),
) )
// Chat Rooms // Chat Rooms
.child( .child(
@@ -711,14 +738,8 @@ impl Render for Sidebar {
.ghost() .ghost()
.rounded() .rounded()
.popup_menu(move |this, _window, _cx| { .popup_menu(move |this, _window, _cx| {
this.menu( this.menu("Reload", Box::new(Reload))
"Reload", .menu("Relay Status", Box::new(RelayStatus))
Box::new(Reload),
)
.menu(
"Relay Status",
Box::new(RelayStatus),
)
}), }),
), ),
), ),
@@ -746,7 +767,7 @@ impl Render for Sidebar {
.text_xs() .text_xs()
.text_color(cx.theme().text_muted) .text_color(cx.theme().text_muted)
.line_height(relative(1.25)) .line_height(relative(1.25))
.child(SharedString::from("Start a conversation with someone to get started.")), .child(SharedString::from(EMPTY_HELP)),
), ),
)) ))
} else { } else {
@@ -770,7 +791,7 @@ impl Render for Sidebar {
.text_xs() .text_xs()
.text_color(cx.theme().text_muted) .text_color(cx.theme().text_muted)
.line_height(relative(1.25)) .line_height(relative(1.25))
.child(SharedString::from("New message requests from people you don't know will appear here.")), .child(SharedString::from(REQUEST_HELP)),
), ),
)) ))
} }

View File

@@ -1,35 +1,26 @@
use std::sync::Arc; use std::sync::Arc;
use auto_update::{AutoUpdateStatus, AutoUpdater};
use chat::{ChatEvent, ChatRegistry}; use chat::{ChatEvent, ChatRegistry};
use chat_ui::{CopyPublicKey, OpenPublicKey}; use chat_ui::{CopyPublicKey, OpenPublicKey};
use common::DEFAULT_SIDEBAR_WIDTH; use common::DEFAULT_SIDEBAR_WIDTH;
use dock::dock::DockPlacement; use dock::dock::DockPlacement;
use dock::{ClosePanel, DockArea, DockItem}; use dock::{ClosePanel, DockArea, DockItem};
use gpui::prelude::FluentBuilder;
use gpui::{ use gpui::{
deferred, div, px, relative, rems, App, AppContext, Axis, ClipboardItem, Context, Entity, div, px, relative, App, AppContext, Axis, ClipboardItem, Context, Entity, InteractiveElement,
InteractiveElement, IntoElement, ParentElement, Render, SharedString, IntoElement, ParentElement, Render, SharedString, Styled, Subscription, Window,
StatefulInteractiveElement, Styled, Subscription, Window,
}; };
use nostr_connect::prelude::*; use nostr_connect::prelude::*;
use person::PersonRegistry; use person::PersonRegistry;
use relay_auth::RelayAuth;
use smallvec::{smallvec, SmallVec}; use smallvec::{smallvec, SmallVec};
use state::NostrRegistry;
use theme::{ActiveTheme, Theme, ThemeMode, ThemeRegistry}; use theme::{ActiveTheme, Theme, ThemeMode, ThemeRegistry};
use title_bar::TitleBar;
use ui::avatar::Avatar;
use ui::button::{Button, ButtonVariants}; use ui::button::{Button, ButtonVariants};
use ui::modal::ModalButtonProps; use ui::modal::ModalButtonProps;
use ui::popup_menu::PopupMenuExt; use ui::{h_flex, v_flex, Root, Sizable, WindowExtension};
use ui::{h_flex, v_flex, IconName, Root, Sizable, WindowExtension};
use crate::actions::{ use crate::actions::{
reset, DarkMode, KeyringPopup, Logout, Settings, Themes, ViewProfile, ViewRelays, reset, DarkMode, KeyringPopup, Logout, Settings, Themes, ViewProfile, ViewRelays,
}; };
use crate::user::viewer; use crate::user::viewer;
use crate::views::compose::compose_button;
use crate::views::{preferences, setup_relay, welcome}; use crate::views::{preferences, setup_relay, welcome};
use crate::{sidebar, user}; use crate::{sidebar, user};
@@ -39,9 +30,6 @@ pub fn init(window: &mut Window, cx: &mut App) -> Entity<Workspace> {
#[derive(Debug)] #[derive(Debug)]
pub struct Workspace { pub struct Workspace {
/// App's Title Bar
title_bar: Entity<TitleBar>,
/// App's Dock Area /// App's Dock Area
dock: Entity<DockArea>, dock: Entity<DockArea>,
@@ -52,8 +40,8 @@ pub struct Workspace {
impl Workspace { impl Workspace {
fn new(window: &mut Window, cx: &mut Context<Self>) -> Self { fn new(window: &mut Window, cx: &mut Context<Self>) -> Self {
let chat = ChatRegistry::global(cx); let chat = ChatRegistry::global(cx);
let title_bar = cx.new(|_| TitleBar::new()); let dock =
let dock = cx.new(|cx| DockArea::new(window, cx)); cx.new(|cx| DockArea::new(window, cx).panel_style(dock::panel::PanelStyle::TabBar));
let mut subscriptions = smallvec![]; let mut subscriptions = smallvec![];
@@ -115,7 +103,6 @@ impl Workspace {
Self { Self {
dock, dock,
title_bar,
_subscriptions: subscriptions, _subscriptions: subscriptions,
} }
} }
@@ -353,44 +340,7 @@ impl Workspace {
Some(ids) Some(ids)
} }
fn titlebar_left(&mut self, _window: &mut Window, cx: &Context<Self>) -> impl IntoElement { /*
let nostr = NostrRegistry::global(cx);
let identity = nostr.read(cx).identity();
h_flex()
.gap_2()
.h_6()
.w_full()
.when_some(identity.read(cx).public_key, |this, public_key| {
let persons = PersonRegistry::global(cx);
let profile = persons.read(cx).get(&public_key, cx);
this.child(
Button::new("user")
.small()
.reverse()
.transparent()
.icon(IconName::CaretDown)
.child(Avatar::new(profile.avatar()).size(rems(1.5)))
.popup_menu(move |this, _window, _cx| {
this.label(profile.name())
.menu_with_icon("Profile", IconName::Emoji, Box::new(ViewProfile))
.menu_with_icon(
"Messaging Relays",
IconName::Relay,
Box::new(ViewRelays),
)
.separator()
.menu_with_icon("Dark Mode", IconName::Sun, Box::new(DarkMode))
.menu_with_icon("Themes", IconName::Moon, Box::new(Themes))
.menu_with_icon("Settings", IconName::Settings, Box::new(Settings))
.menu_with_icon("Sign Out", IconName::Door, Box::new(Logout))
}),
)
})
.child(compose_button())
}
fn titlebar_right(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement { fn titlebar_right(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let chat = ChatRegistry::global(cx); let chat = ChatRegistry::global(cx);
let status = chat.read(cx).loading(); let status = chat.read(cx).loading();
@@ -471,7 +421,7 @@ impl Workspace {
)), )),
)) ))
}) })
} }*/
} }
impl Render for Workspace { impl Render for Workspace {

View File

@@ -13,3 +13,6 @@ gpui.workspace = true
smallvec.workspace = true smallvec.workspace = true
anyhow.workspace = true anyhow.workspace = true
log.workspace = true log.workspace = true
[target.'cfg(target_os = "linux")'.dependencies]
linicon = "2.3.0"

View File

@@ -1,17 +1,17 @@
use std::ops::Deref;
use std::sync::Arc; use std::sync::Arc;
use gpui::prelude::FluentBuilder as _; use gpui::prelude::FluentBuilder as _;
use gpui::{ use gpui::{
div, px, App, AppContext, Axis, Context, Element, Entity, InteractiveElement as _, IntoElement, div, px, App, AppContext, Axis, Context, Element, Entity, IntoElement, MouseMoveEvent,
MouseMoveEvent, MouseUpEvent, ParentElement as _, Pixels, Point, Render, MouseUpEvent, ParentElement as _, Pixels, Point, Render, Style, Styled as _, WeakEntity,
StatefulInteractiveElement, Style, Styled as _, WeakEntity, Window, Window,
}; };
use theme::ActiveTheme; use ui::StyledExt;
use ui::resizable::{HANDLE_PADDING, HANDLE_SIZE, PANEL_MIN_SIZE};
use ui::{AxisExt as _, StyledExt};
use super::{DockArea, DockItem}; use super::{DockArea, DockItem};
use crate::panel::PanelView; use crate::panel::PanelView;
use crate::resizable::{resize_handle, PANEL_MIN_SIZE};
use crate::tab_panel::TabPanel; use crate::tab_panel::TabPanel;
#[derive(Clone, Render)] #[derive(Clone, Render)]
@@ -67,7 +67,7 @@ pub struct Dock {
pub(super) collapsible: bool, pub(super) collapsible: bool,
/// Whether the Dock is resizing /// Whether the Dock is resizing
is_resizing: bool, resizing: bool,
} }
impl Dock { impl Dock {
@@ -98,7 +98,7 @@ impl Dock {
open: true, open: true,
collapsible: true, collapsible: true,
size: px(200.0), size: px(200.0),
is_resizing: false, resizing: false,
} }
} }
@@ -231,54 +231,16 @@ impl Dock {
cx: &mut Context<Self>, cx: &mut Context<Self>,
) -> impl IntoElement { ) -> impl IntoElement {
let axis = self.placement.axis(); let axis = self.placement.axis();
let neg_offset = -HANDLE_PADDING;
let view = cx.entity().clone(); let view = cx.entity().clone();
div() resize_handle("resize-handle", axis)
.id("resize-handle") .placement(self.placement)
.occlude()
.absolute()
.flex_shrink_0()
.when(self.placement.is_left(), |this| {
// FIXME: Improve this to let the scroll bar have px(HANDLE_PADDING)
this.cursor_col_resize()
.top_0()
.right(px(1.))
.h_full()
.w(HANDLE_SIZE)
.pt_12()
.pb_4()
})
.when(self.placement.is_right(), |this| {
this.cursor_col_resize()
.top_0()
.left(px(-0.5))
.h_full()
.w(HANDLE_SIZE)
.pt_12()
.pb_4()
})
.when(self.placement.is_bottom(), |this| {
this.cursor_row_resize()
.top(neg_offset)
.left_0()
.w_full()
.h(HANDLE_SIZE)
.py(HANDLE_PADDING)
})
.child(
div()
.rounded_full()
.hover(|this| this.bg(cx.theme().border_variant))
.when(axis.is_horizontal(), |this| this.h_full().w(HANDLE_SIZE))
.when(axis.is_vertical(), |this| this.w_full().h(HANDLE_SIZE)),
)
.on_drag(ResizePanel {}, move |info, _, _, cx| { .on_drag(ResizePanel {}, move |info, _, _, cx| {
cx.stop_propagation(); cx.stop_propagation();
view.update(cx, |view, _| { view.update(cx, |view, _cx| {
view.is_resizing = true; view.resizing = true;
}); });
cx.new(|_| info.clone()) cx.new(|_| info.deref().clone())
}) })
} }
@@ -288,7 +250,7 @@ impl Dock {
_window: &mut Window, _window: &mut Window,
cx: &mut Context<Self>, cx: &mut Context<Self>,
) { ) {
if !self.is_resizing { if !self.resizing {
return; return;
} }
@@ -349,7 +311,7 @@ impl Dock {
} }
fn done_resizing(&mut self, _window: &mut Window, _cx: &mut Context<Self>) { fn done_resizing(&mut self, _window: &mut Window, _cx: &mut Context<Self>) {
self.is_resizing = false; self.resizing = false;
} }
} }
@@ -440,7 +402,7 @@ impl Element for DockElement {
) { ) {
window.on_mouse_event({ window.on_mouse_event({
let view = self.view.clone(); let view = self.view.clone();
let is_resizing = view.read(cx).is_resizing; let is_resizing = view.read(cx).resizing;
move |e: &MouseMoveEvent, phase, window, cx| { move |e: &MouseMoveEvent, phase, window, cx| {
if !is_resizing { if !is_resizing {
return; return;

View File

@@ -2,10 +2,11 @@ use std::sync::Arc;
use gpui::prelude::FluentBuilder; use gpui::prelude::FluentBuilder;
use gpui::{ use gpui::{
actions, canvas, div, px, AnyElement, AnyView, App, AppContext, Axis, Bounds, Context, Edges, actions, div, px, AnyElement, AnyView, App, AppContext, Axis, Bounds, Context, Edges, Entity,
Entity, EntityId, EventEmitter, Focusable, InteractiveElement as _, IntoElement, EntityId, EventEmitter, Focusable, InteractiveElement as _, IntoElement, ParentElement as _,
ParentElement as _, Pixels, Render, SharedString, Styled, Subscription, WeakEntity, Window, Pixels, Render, SharedString, Styled, Subscription, WeakEntity, Window,
}; };
use ui::ElementExt;
use crate::dock::{Dock, DockPlacement}; use crate::dock::{Dock, DockPlacement};
use crate::panel::{Panel, PanelEvent, PanelStyle, PanelView}; use crate::panel::{Panel, PanelEvent, PanelStyle, PanelView};
@@ -14,7 +15,10 @@ use crate::tab_panel::TabPanel;
pub mod dock; pub mod dock;
pub mod panel; pub mod panel;
mod platforms;
pub mod resizable;
pub mod stack_panel; pub mod stack_panel;
pub mod tab;
pub mod tab_panel; pub mod tab_panel;
actions!(dock, [ToggleZoom, ClosePanel]); actions!(dock, [ToggleZoom, ClosePanel]);
@@ -30,20 +34,31 @@ pub enum DockEvent {
/// The main area of the dock. /// The main area of the dock.
pub struct DockArea { pub struct DockArea {
pub(crate) bounds: Bounds<Pixels>, pub(crate) bounds: Bounds<Pixels>,
/// The center view of the dockarea. /// The center view of the dockarea.
pub items: DockItem, pub items: DockItem,
/// The entity_id of the [`TabPanel`](TabPanel) where each toggle button should be displayed,
toggle_button_panels: Edges<Option<EntityId>>,
/// The left dock of the dock_area. /// The left dock of the dock_area.
left_dock: Option<Entity<Dock>>, left_dock: Option<Entity<Dock>>,
/// The bottom dock of the dock_area. /// The bottom dock of the dock_area.
bottom_dock: Option<Entity<Dock>>, bottom_dock: Option<Entity<Dock>>,
/// The right dock of the dock_area. /// The right dock of the dock_area.
right_dock: Option<Entity<Dock>>, right_dock: Option<Entity<Dock>>,
/// The entity_id of the [`TabPanel`](TabPanel) where each toggle button should be displayed,
toggle_button_panels: Edges<Option<EntityId>>,
/// Whether to show the toggle button.
toggle_button_visible: bool,
/// The top zoom view of the dock_area, if any. /// The top zoom view of the dock_area, if any.
zoom_view: Option<AnyView>, zoom_view: Option<AnyView>,
/// Lock panels layout, but allow to resize. /// Lock panels layout, but allow to resize.
is_locked: bool, is_locked: bool,
/// The panel style, default is [`PanelStyle::Default`](PanelStyle::Default). /// The panel style, default is [`PanelStyle::Default`](PanelStyle::Default).
pub(crate) panel_style: PanelStyle, pub(crate) panel_style: PanelStyle,
subscriptions: Vec<Subscription>, subscriptions: Vec<Subscription>,
@@ -322,6 +337,7 @@ impl DockArea {
items: dock_item, items: dock_item,
zoom_view: None, zoom_view: None,
toggle_button_panels: Edges::default(), toggle_button_panels: Edges::default(),
toggle_button_visible: true,
left_dock: None, left_dock: None,
right_dock: None, right_dock: None,
bottom_dock: None, bottom_dock: None,
@@ -738,14 +754,7 @@ impl Render for DockArea {
.relative() .relative()
.size_full() .size_full()
.overflow_hidden() .overflow_hidden()
.child( .on_prepaint(move |bounds, _, cx| view.update(cx, |r, _| r.bounds = bounds))
canvas(
move |bounds, _, cx| view.update(cx, |r, _| r.bounds = bounds),
|_, _, _, _| {},
)
.absolute()
.size_full(),
)
.map(|this| { .map(|this| {
if let Some(zoom_view) = self.zoom_view.clone() { if let Some(zoom_view) = self.zoom_view.clone() {
this.child(zoom_view) this.child(zoom_view)

View File

@@ -55,6 +55,7 @@ impl WindowControl {
Self { kind, fallback } Self { kind, fallback }
} }
#[allow(dead_code)]
pub fn is_gnome(&self) -> bool { pub fn is_gnome(&self) -> bool {
matches!(detect_desktop_environment(), DesktopEnvironment::Gnome) matches!(detect_desktop_environment(), DesktopEnvironment::Gnome)
} }
@@ -62,8 +63,6 @@ impl WindowControl {
impl RenderOnce for WindowControl { impl RenderOnce for WindowControl {
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement { fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
let is_gnome = self.is_gnome();
h_flex() h_flex()
.id(self.kind.as_icon_name()) .id(self.kind.as_icon_name())
.group("") .group("")
@@ -71,17 +70,6 @@ impl RenderOnce for WindowControl {
.items_center() .items_center()
.rounded_full() .rounded_full()
.size_6() .size_6()
.map(|this| {
if is_gnome {
this.bg(cx.theme().tab_inactive_background)
.hover(|this| this.bg(cx.theme().tab_hover_background))
.active(|this| this.bg(cx.theme().tab_active_background))
} else {
this.bg(cx.theme().ghost_element_background)
.hover(|this| this.bg(cx.theme().ghost_element_hover))
.active(|this| this.bg(cx.theme().ghost_element_active))
}
})
.map(|this| { .map(|this| {
if let Some(Some(path)) = linux_controls().get(&self.kind).cloned() { if let Some(Some(path)) = linux_controls().get(&self.kind).cloned() {
this.child( this.child(

View File

@@ -1,4 +1,3 @@
#[cfg(target_os = "linux")] #[cfg(target_os = "linux")]
pub mod linux; pub mod linux;
pub mod mac;
pub mod windows; pub mod windows;

View File

@@ -0,0 +1,294 @@
use std::ops::Range;
use gpui::{
px, Along, App, Axis, Bounds, Context, ElementId, EventEmitter, IsZero, Pixels, Window,
};
mod panel;
mod resize_handle;
pub use panel::*;
pub(crate) use resize_handle::*;
pub(crate) const PANEL_MIN_SIZE: Pixels = px(100.);
/// Create a [`ResizablePanelGroup`] with horizontal resizing
pub fn h_resizable(id: impl Into<ElementId>) -> ResizablePanelGroup {
ResizablePanelGroup::new(id).axis(Axis::Horizontal)
}
/// Create a [`ResizablePanelGroup`] with vertical resizing
pub fn v_resizable(id: impl Into<ElementId>) -> ResizablePanelGroup {
ResizablePanelGroup::new(id).axis(Axis::Vertical)
}
/// Create a [`ResizablePanel`].
pub fn resizable_panel() -> ResizablePanel {
ResizablePanel::new()
}
/// State for a [`ResizablePanel`]
#[derive(Debug, Clone)]
pub struct ResizableState {
/// The `axis` will sync to actual axis of the ResizablePanelGroup in use.
axis: Axis,
panels: Vec<ResizablePanelState>,
sizes: Vec<Pixels>,
pub(crate) resizing_panel_ix: Option<usize>,
bounds: Bounds<Pixels>,
}
impl Default for ResizableState {
fn default() -> Self {
Self {
axis: Axis::Horizontal,
panels: vec![],
sizes: vec![],
resizing_panel_ix: None,
bounds: Bounds::default(),
}
}
}
impl ResizableState {
/// Get the size of the panels.
pub fn sizes(&self) -> &Vec<Pixels> {
&self.sizes
}
pub(crate) fn insert_panel(
&mut self,
size: Option<Pixels>,
ix: Option<usize>,
cx: &mut Context<Self>,
) {
let panel_state = ResizablePanelState {
size,
..Default::default()
};
let size = size.unwrap_or(PANEL_MIN_SIZE);
// We make sure that the size always sums up to the container size
// by reducing the size of all other panels first.
let container_size = self.container_size().max(px(1.));
let total_leftover_size = (container_size - size).max(px(1.));
for (i, panel) in self.panels.iter_mut().enumerate() {
let ratio = self.sizes[i] / container_size;
self.sizes[i] = total_leftover_size * ratio;
panel.size = Some(self.sizes[i]);
}
if let Some(ix) = ix {
self.panels.insert(ix, panel_state);
self.sizes.insert(ix, size);
} else {
self.panels.push(panel_state);
self.sizes.push(size);
};
cx.notify();
}
pub(crate) fn sync_panels_count(
&mut self,
axis: Axis,
panels_count: usize,
cx: &mut Context<Self>,
) {
let mut changed = self.axis != axis;
self.axis = axis;
if panels_count > self.panels.len() {
let diff = panels_count - self.panels.len();
self.panels
.extend(vec![ResizablePanelState::default(); diff]);
self.sizes.extend(vec![PANEL_MIN_SIZE; diff]);
changed = true;
}
if panels_count < self.panels.len() {
self.panels.truncate(panels_count);
self.sizes.truncate(panels_count);
changed = true;
}
if changed {
// We need to make sure the total size is in line with the container size.
self.adjust_to_container_size(cx);
}
}
pub(crate) fn update_panel_size(
&mut self,
panel_ix: usize,
bounds: Bounds<Pixels>,
size_range: Range<Pixels>,
cx: &mut Context<Self>,
) {
let size = bounds.size.along(self.axis);
// This check is only necessary to stop the very first panel from resizing on its own
// it needs to be passed when the panel is freshly created so we get the initial size,
// but its also fine when it sometimes passes later.
if self.sizes[panel_ix].to_f64() == PANEL_MIN_SIZE.to_f64() {
self.sizes[panel_ix] = size;
self.panels[panel_ix].size = Some(size);
}
self.panels[panel_ix].bounds = bounds;
self.panels[panel_ix].size_range = size_range;
cx.notify();
}
pub(crate) fn remove_panel(&mut self, panel_ix: usize, cx: &mut Context<Self>) {
self.panels.remove(panel_ix);
self.sizes.remove(panel_ix);
if let Some(resizing_panel_ix) = self.resizing_panel_ix {
if resizing_panel_ix > panel_ix {
self.resizing_panel_ix = Some(resizing_panel_ix - 1);
}
}
self.adjust_to_container_size(cx);
}
pub(crate) fn replace_panel(
&mut self,
panel_ix: usize,
panel: ResizablePanelState,
cx: &mut Context<Self>,
) {
let old_size = self.sizes[panel_ix];
self.panels[panel_ix] = panel;
self.sizes[panel_ix] = old_size;
self.adjust_to_container_size(cx);
}
pub(crate) fn clear(&mut self) {
self.panels.clear();
self.sizes.clear();
}
#[inline]
pub(crate) fn container_size(&self) -> Pixels {
self.bounds.size.along(self.axis)
}
pub(crate) fn done_resizing(&mut self, cx: &mut Context<Self>) {
self.resizing_panel_ix = None;
cx.emit(ResizablePanelEvent::Resized);
}
fn panel_size_range(&self, ix: usize) -> Range<Pixels> {
let Some(panel) = self.panels.get(ix) else {
return PANEL_MIN_SIZE..Pixels::MAX;
};
panel.size_range.clone()
}
fn sync_real_panel_sizes(&mut self, _: &App) {
for (i, panel) in self.panels.iter().enumerate() {
self.sizes[i] = panel.bounds.size.along(self.axis);
}
}
/// The `ix`` is the index of the panel to resize,
/// and the `size` is the new size for the panel.
fn resize_panel(&mut self, ix: usize, size: Pixels, _: &mut Window, cx: &mut Context<Self>) {
let old_sizes = self.sizes.clone();
let mut ix = ix;
// Only resize the left panels.
if ix >= old_sizes.len() - 1 {
return;
}
let container_size = self.container_size();
self.sync_real_panel_sizes(cx);
let move_changed = size - old_sizes[ix];
if move_changed == px(0.) {
return;
}
let size_range = self.panel_size_range(ix);
let new_size = size.clamp(size_range.start, size_range.end);
let is_expand = move_changed > px(0.);
let main_ix = ix;
let mut new_sizes = old_sizes.clone();
if is_expand {
let mut changed = new_size - old_sizes[ix];
new_sizes[ix] = new_size;
while changed > px(0.) && ix < old_sizes.len() - 1 {
ix += 1;
let size_range = self.panel_size_range(ix);
let available_size = (new_sizes[ix] - size_range.start).max(px(0.));
let to_reduce = changed.min(available_size);
new_sizes[ix] -= to_reduce;
changed -= to_reduce;
}
} else {
let mut changed = new_size - size;
new_sizes[ix] = new_size;
while changed > px(0.) && ix > 0 {
ix -= 1;
let size_range = self.panel_size_range(ix);
let available_size = (new_sizes[ix] - size_range.start).max(px(0.));
let to_reduce = changed.min(available_size);
changed -= to_reduce;
new_sizes[ix] -= to_reduce;
}
new_sizes[main_ix + 1] += old_sizes[main_ix] - size - changed;
}
let total_size: Pixels = new_sizes.iter().map(|s| s.to_f64()).sum::<f64>().into();
// If total size exceeds container size, adjust the main panel
if total_size > container_size {
let overflow = total_size - container_size;
new_sizes[main_ix] = (new_sizes[main_ix] - overflow).max(size_range.start);
}
for (i, _) in old_sizes.iter().enumerate() {
let size = new_sizes[i];
self.panels[i].size = Some(size);
}
self.sizes = new_sizes;
cx.notify();
}
/// Adjust panel sizes according to the container size.
///
/// When the container size changes, the panels should take up the same percentage as they did before.
fn adjust_to_container_size(&mut self, cx: &mut Context<Self>) {
if self.container_size().is_zero() {
return;
}
let container_size = self.container_size();
let total_size = px(self.sizes.iter().map(f32::from).sum::<f32>());
for i in 0..self.panels.len() {
let size = self.sizes[i];
let ratio = size / total_size;
let new_size = container_size * ratio;
self.sizes[i] = new_size;
self.panels[i].size = Some(new_size);
}
cx.notify();
}
}
impl EventEmitter<ResizablePanelEvent> for ResizableState {}
#[derive(Debug, Clone, Default)]
pub(crate) struct ResizablePanelState {
pub size: Option<Pixels>,
pub size_range: Range<Pixels>,
bounds: Bounds<Pixels>,
}

View File

@@ -0,0 +1,405 @@
use std::ops::{Deref, Range};
use std::rc::Rc;
use gpui::prelude::FluentBuilder;
use gpui::{
div, Along, AnyElement, App, AppContext, Axis, Bounds, Context, Element, ElementId, Empty,
Entity, EventEmitter, InteractiveElement as _, IntoElement, IsZero as _, MouseMoveEvent,
MouseUpEvent, ParentElement, Pixels, Render, RenderOnce, Style, Styled, Window,
};
use ui::{h_flex, v_flex, AxisExt, ElementExt};
use super::{resizable_panel, resize_handle, ResizableState};
use crate::resizable::PANEL_MIN_SIZE;
pub enum ResizablePanelEvent {
Resized,
}
#[derive(Clone)]
pub(crate) struct DragPanel;
impl Render for DragPanel {
fn render(&mut self, _: &mut Window, _: &mut Context<'_, Self>) -> impl IntoElement {
Empty
}
}
/// A group of resizable panels.
#[allow(clippy::type_complexity)]
#[derive(IntoElement)]
pub struct ResizablePanelGroup {
id: ElementId,
state: Option<Entity<ResizableState>>,
axis: Axis,
size: Option<Pixels>,
children: Vec<ResizablePanel>,
on_resize: Rc<dyn Fn(&Entity<ResizableState>, &mut Window, &mut App)>,
}
impl ResizablePanelGroup {
/// Create a new resizable panel group.
pub fn new(id: impl Into<ElementId>) -> Self {
Self {
id: id.into(),
axis: Axis::Horizontal,
children: vec![],
state: None,
size: None,
on_resize: Rc::new(|_, _, _| {}),
}
}
/// Bind yourself to a resizable state entity.
///
/// If not provided, it will handle its own state internally.
pub fn with_state(mut self, state: &Entity<ResizableState>) -> Self {
self.state = Some(state.clone());
self
}
/// Set the axis of the resizable panel group, default is horizontal.
pub fn axis(mut self, axis: Axis) -> Self {
self.axis = axis;
self
}
/// Add a panel to the group.
///
/// - The `axis` will be set to the same axis as the group.
/// - The `initial_size` will be set to the average size of all panels if not provided.
/// - The `group` will be set to the group entity.
pub fn child(mut self, panel: impl Into<ResizablePanel>) -> Self {
self.children.push(panel.into());
self
}
/// Add multiple panels to the group.
pub fn children<I>(mut self, panels: impl IntoIterator<Item = I>) -> Self
where
I: Into<ResizablePanel>,
{
self.children = panels.into_iter().map(|panel| panel.into()).collect();
self
}
/// Set size of the resizable panel group
///
/// - When the axis is horizontal, the size is the height of the group.
/// - When the axis is vertical, the size is the width of the group.
pub fn size(mut self, size: Pixels) -> Self {
self.size = Some(size);
self
}
/// Set the callback to be called when the panels are resized.
///
/// ## Callback arguments
///
/// - Entity<ResizableState>: The state of the ResizablePanelGroup.
pub fn on_resize(
mut self,
on_resize: impl Fn(&Entity<ResizableState>, &mut Window, &mut App) + 'static,
) -> Self {
self.on_resize = Rc::new(on_resize);
self
}
}
impl<T> From<T> for ResizablePanel
where
T: Into<AnyElement>,
{
fn from(value: T) -> Self {
resizable_panel().child(value.into())
}
}
impl From<ResizablePanelGroup> for ResizablePanel {
fn from(value: ResizablePanelGroup) -> Self {
resizable_panel().child(value)
}
}
impl EventEmitter<ResizablePanelEvent> for ResizablePanelGroup {}
impl RenderOnce for ResizablePanelGroup {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let state = self.state.unwrap_or(
window.use_keyed_state(self.id.clone(), cx, |_, _| ResizableState::default()),
);
let container = if self.axis.is_horizontal() {
h_flex()
} else {
v_flex()
};
// Sync panels to the state
let panels_count = self.children.len();
state.update(cx, |state, cx| {
state.sync_panels_count(self.axis, panels_count, cx);
});
container
.id(self.id)
.size_full()
.children(
self.children
.into_iter()
.enumerate()
.map(|(ix, mut panel)| {
panel.panel_ix = ix;
panel.axis = self.axis;
panel.state = Some(state.clone());
panel
}),
)
.on_prepaint({
let state = state.clone();
move |bounds, _, cx| {
state.update(cx, |state, cx| {
let size_changed =
state.bounds.size.along(self.axis) != bounds.size.along(self.axis);
state.bounds = bounds;
if size_changed {
state.adjust_to_container_size(cx);
}
})
}
})
.child(ResizePanelGroupElement {
state: state.clone(),
axis: self.axis,
on_resize: self.on_resize.clone(),
})
}
}
/// A resizable panel inside a [`ResizablePanelGroup`].
#[derive(IntoElement)]
pub struct ResizablePanel {
axis: Axis,
panel_ix: usize,
state: Option<Entity<ResizableState>>,
/// Initial size is the size that the panel has when it is created.
initial_size: Option<Pixels>,
/// size range limit of this panel.
size_range: Range<Pixels>,
children: Vec<AnyElement>,
visible: bool,
}
impl ResizablePanel {
/// Create a new resizable panel.
pub(super) fn new() -> Self {
Self {
panel_ix: 0,
initial_size: None,
state: None,
size_range: (PANEL_MIN_SIZE..Pixels::MAX),
axis: Axis::Horizontal,
children: vec![],
visible: true,
}
}
/// Set the visibility of the panel, default is true.
pub fn visible(mut self, visible: bool) -> Self {
self.visible = visible;
self
}
/// Set the initial size of the panel.
pub fn size(mut self, size: impl Into<Pixels>) -> Self {
self.initial_size = Some(size.into());
self
}
/// Set the size range to limit panel resize.
///
/// Default is [`PANEL_MIN_SIZE`] to [`Pixels::MAX`].
pub fn size_range(mut self, range: impl Into<Range<Pixels>>) -> Self {
self.size_range = range.into();
self
}
}
impl ParentElement for ResizablePanel {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements);
}
}
impl RenderOnce for ResizablePanel {
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
if !self.visible {
return div().id(("resizable-panel", self.panel_ix));
}
let state = self
.state
.expect("BUG: The `state` in ResizablePanel should be present.");
let panel_state = state
.read(cx)
.panels
.get(self.panel_ix)
.expect("BUG: The `index` of ResizablePanel should be one of in `state`.");
let size_range = self.size_range.clone();
div()
.id(("resizable-panel", self.panel_ix))
.flex()
.flex_grow()
.size_full()
.relative()
.when(self.axis.is_vertical(), |this| {
this.min_h(size_range.start).max_h(size_range.end)
})
.when(self.axis.is_horizontal(), |this| {
this.min_w(size_range.start).max_w(size_range.end)
})
// 1. initial_size is None, to use auto size.
// 2. initial_size is Some and size is none, to use the initial size of the panel for first time render.
// 3. initial_size is Some and size is Some, use `size`.
.when(self.initial_size.is_none(), |this| this.flex_shrink())
.when_some(self.initial_size, |this, initial_size| {
// The `self.size` is None, that mean the initial size for the panel,
// so we need set `flex_shrink_0` To let it keep the initial size.
this.when(
panel_state.size.is_none() && !initial_size.is_zero(),
|this| this.flex_none(),
)
.flex_basis(initial_size)
})
.map(|this| match panel_state.size {
Some(size) => this.flex_basis(size.min(size_range.end).max(size_range.start)),
None => this,
})
.on_prepaint({
let state = state.clone();
move |bounds, _, cx| {
state.update(cx, |state, cx| {
state.update_panel_size(self.panel_ix, bounds, self.size_range, cx)
})
}
})
.children(self.children)
.when(self.panel_ix > 0, |this| {
let ix = self.panel_ix - 1;
this.child(resize_handle(("resizable-handle", ix), self.axis).on_drag(
DragPanel,
move |drag_panel, _, _, cx| {
cx.stop_propagation();
// Set current resizing panel ix
state.update(cx, |state, _| {
state.resizing_panel_ix = Some(ix);
});
cx.new(|_| drag_panel.deref().clone())
},
))
})
}
}
#[allow(clippy::type_complexity)]
struct ResizePanelGroupElement {
state: Entity<ResizableState>,
on_resize: Rc<dyn Fn(&Entity<ResizableState>, &mut Window, &mut App)>,
axis: Axis,
}
impl IntoElement for ResizePanelGroupElement {
type Element = Self;
fn into_element(self) -> Self::Element {
self
}
}
impl Element for ResizePanelGroupElement {
type PrepaintState = ();
type RequestLayoutState = ();
fn id(&self) -> Option<gpui::ElementId> {
None
}
fn source_location(&self) -> Option<&'static std::panic::Location<'static>> {
None
}
fn request_layout(
&mut self,
_: Option<&gpui::GlobalElementId>,
_: Option<&gpui::InspectorElementId>,
window: &mut Window,
cx: &mut App,
) -> (gpui::LayoutId, Self::RequestLayoutState) {
(window.request_layout(Style::default(), None, cx), ())
}
fn prepaint(
&mut self,
_: Option<&gpui::GlobalElementId>,
_: Option<&gpui::InspectorElementId>,
_: Bounds<Pixels>,
_: &mut Self::RequestLayoutState,
_window: &mut Window,
_cx: &mut App,
) -> Self::PrepaintState {
}
fn paint(
&mut self,
_: Option<&gpui::GlobalElementId>,
_: Option<&gpui::InspectorElementId>,
_: Bounds<Pixels>,
_: &mut Self::RequestLayoutState,
_: &mut Self::PrepaintState,
window: &mut Window,
cx: &mut App,
) {
window.on_mouse_event({
let state = self.state.clone();
let axis = self.axis;
let current_ix = state.read(cx).resizing_panel_ix;
move |e: &MouseMoveEvent, phase, window, cx| {
if !phase.bubble() {
return;
}
let Some(ix) = current_ix else { return };
state.update(cx, |state, cx| {
let panel = state.panels.get(ix).expect("BUG: invalid panel index");
match axis {
Axis::Horizontal => {
state.resize_panel(ix, e.position.x - panel.bounds.left(), window, cx)
}
Axis::Vertical => {
state.resize_panel(ix, e.position.y - panel.bounds.top(), window, cx);
}
}
cx.notify();
})
}
});
// When any mouse up, stop dragging
window.on_mouse_event({
let state = self.state.clone();
let current_ix = state.read(cx).resizing_panel_ix;
let on_resize = self.on_resize.clone();
move |_: &MouseUpEvent, phase, window, cx| {
if current_ix.is_none() {
return;
}
if phase.bubble() {
state.update(cx, |state, cx| state.done_resizing(cx));
on_resize(&state, window, cx);
}
}
})
}
}

View File

@@ -0,0 +1,227 @@
use std::cell::Cell;
use std::rc::Rc;
use gpui::prelude::FluentBuilder as _;
use gpui::{
div, px, AnyElement, App, Axis, Element, ElementId, Entity, GlobalElementId,
InteractiveElement, IntoElement, MouseDownEvent, MouseUpEvent, ParentElement as _, Pixels,
Point, Render, StatefulInteractiveElement, Styled as _, Window,
};
use theme::ActiveTheme;
use ui::AxisExt;
use crate::dock::DockPlacement;
pub(crate) const HANDLE_PADDING: Pixels = px(4.);
pub(crate) const HANDLE_SIZE: Pixels = px(1.);
/// Create a resize handle for a resizable panel.
pub(crate) fn resize_handle<T: 'static, E: 'static + Render>(
id: impl Into<ElementId>,
axis: Axis,
) -> ResizeHandle<T, E> {
ResizeHandle::new(id, axis)
}
#[allow(clippy::type_complexity)]
pub(crate) struct ResizeHandle<T: 'static, E: 'static + Render> {
id: ElementId,
axis: Axis,
drag_value: Option<Rc<T>>,
placement: Option<DockPlacement>,
on_drag: Option<Rc<dyn Fn(&Point<Pixels>, &mut Window, &mut App) -> Entity<E>>>,
}
impl<T: 'static, E: 'static + Render> ResizeHandle<T, E> {
fn new(id: impl Into<ElementId>, axis: Axis) -> Self {
let id = id.into();
Self {
id: id.clone(),
on_drag: None,
drag_value: None,
placement: None,
axis,
}
}
pub(crate) fn on_drag(
mut self,
value: T,
f: impl Fn(Rc<T>, &Point<Pixels>, &mut Window, &mut App) -> Entity<E> + 'static,
) -> Self {
let value = Rc::new(value);
self.drag_value = Some(value.clone());
self.on_drag = Some(Rc::new(move |p, window, cx| {
f(value.clone(), p, window, cx)
}));
self
}
#[allow(dead_code)]
pub(crate) fn placement(mut self, placement: DockPlacement) -> Self {
self.placement = Some(placement);
self
}
}
#[derive(Default, Debug, Clone)]
struct ResizeHandleState {
active: Cell<bool>,
}
impl ResizeHandleState {
fn set_active(&self, active: bool) {
self.active.set(active);
}
fn is_active(&self) -> bool {
self.active.get()
}
}
impl<T: 'static, E: 'static + Render> IntoElement for ResizeHandle<T, E> {
type Element = ResizeHandle<T, E>;
fn into_element(self) -> Self::Element {
self
}
}
impl<T: 'static, E: 'static + Render> Element for ResizeHandle<T, E> {
type PrepaintState = ();
type RequestLayoutState = AnyElement;
fn id(&self) -> Option<ElementId> {
Some(self.id.clone())
}
fn source_location(&self) -> Option<&'static std::panic::Location<'static>> {
None
}
fn request_layout(
&mut self,
id: Option<&GlobalElementId>,
_: Option<&gpui::InspectorElementId>,
window: &mut Window,
cx: &mut App,
) -> (gpui::LayoutId, Self::RequestLayoutState) {
let neg_offset = -HANDLE_PADDING;
let axis = self.axis;
window.with_element_state(id.unwrap(), |state, window| {
let state = state.unwrap_or(ResizeHandleState::default());
let bg_color = if state.is_active() {
cx.theme().border_variant
} else {
cx.theme().border
};
let mut el = div()
.id(self.id.clone())
.occlude()
.absolute()
.flex_shrink_0()
.group("handle")
.when_some(self.on_drag.clone(), |this, on_drag| {
this.on_drag(
self.drag_value.clone().unwrap(),
move |_, position, window, cx| on_drag(&position, window, cx),
)
})
.map(|this| match self.placement {
Some(DockPlacement::Left) => {
// Special for Left Dock
// FIXME: Improve this to let the scroll bar have px(HANDLE_PADDING)
this.cursor_col_resize()
.top_0()
.right(px(1.))
.h_full()
.w(HANDLE_SIZE)
.pl(HANDLE_PADDING)
}
_ => this
.when(axis.is_horizontal(), |this| {
this.cursor_col_resize()
.top_0()
.left(neg_offset)
.h_full()
.w(HANDLE_SIZE)
.px(HANDLE_PADDING)
})
.when(axis.is_vertical(), |this| {
this.cursor_row_resize()
.top(neg_offset)
.left_0()
.w_full()
.h(HANDLE_SIZE)
.py(HANDLE_PADDING)
}),
})
.child(
div()
.bg(bg_color)
.group_hover("handle", |this| this.bg(bg_color))
.when(axis.is_horizontal(), |this| this.h_full().w(HANDLE_SIZE))
.when(axis.is_vertical(), |this| this.w_full().h(HANDLE_SIZE)),
)
.into_any_element();
let layout_id = el.request_layout(window, cx);
((layout_id, el), state)
})
}
fn prepaint(
&mut self,
_: Option<&GlobalElementId>,
_: Option<&gpui::InspectorElementId>,
_: gpui::Bounds<Pixels>,
request_layout: &mut Self::RequestLayoutState,
window: &mut Window,
cx: &mut App,
) -> Self::PrepaintState {
request_layout.prepaint(window, cx);
}
fn paint(
&mut self,
id: Option<&GlobalElementId>,
_: Option<&gpui::InspectorElementId>,
bounds: gpui::Bounds<Pixels>,
request_layout: &mut Self::RequestLayoutState,
_: &mut Self::PrepaintState,
window: &mut Window,
cx: &mut App,
) {
request_layout.paint(window, cx);
window.with_element_state(id.unwrap(), |state: Option<ResizeHandleState>, window| {
let state = state.unwrap_or_default();
window.on_mouse_event({
let state = state.clone();
move |ev: &MouseDownEvent, phase, window, _| {
if bounds.contains(&ev.position) && phase.bubble() {
state.set_active(true);
window.refresh();
}
}
});
window.on_mouse_event({
let state = state.clone();
move |_: &MouseUpEvent, _, window, _| {
if state.is_active() {
state.set_active(false);
window.refresh();
}
}
});
((), state)
});
}
}

View File

@@ -1,20 +1,20 @@
use std::sync::Arc; use std::sync::Arc;
use gpui::prelude::FluentBuilder;
use gpui::{ use gpui::{
App, AppContext, Axis, Context, DismissEvent, Entity, EventEmitter, FocusHandle, Focusable, App, AppContext, Axis, Context, DismissEvent, Entity, EventEmitter, FocusHandle, Focusable,
IntoElement, ParentElement, Pixels, Render, SharedString, Styled, Subscription, WeakEntity, IntoElement, ParentElement, Pixels, Render, SharedString, Styled, Subscription, WeakEntity,
Window, Window,
}; };
use smallvec::SmallVec; use smallvec::SmallVec;
use ui::resizable::{ use theme::{ActiveTheme, CLIENT_SIDE_DECORATION_ROUNDING};
h_resizable, resizable_panel, v_resizable, ResizablePanel, ResizablePanelEvent,
ResizablePanelGroup,
};
use ui::{h_flex, AxisExt as _, Placement}; use ui::{h_flex, AxisExt as _, Placement};
use super::{DockArea, PanelEvent}; use super::{DockArea, PanelEvent};
use crate::panel::{Panel, PanelView}; use crate::panel::{Panel, PanelView};
use crate::resizable::{
resizable_panel, ResizablePanelEvent, ResizablePanelGroup, ResizablePanelState, ResizableState,
PANEL_MIN_SIZE,
};
use crate::tab_panel::TabPanel; use crate::tab_panel::TabPanel;
pub struct StackPanel { pub struct StackPanel {
@@ -22,9 +22,8 @@ pub struct StackPanel {
pub(super) axis: Axis, pub(super) axis: Axis,
focus_handle: FocusHandle, focus_handle: FocusHandle,
pub(crate) panels: SmallVec<[Arc<dyn PanelView>; 2]>, pub(crate) panels: SmallVec<[Arc<dyn PanelView>; 2]>,
panel_group: Entity<ResizablePanelGroup>, state: Entity<ResizableState>,
#[allow(dead_code)] _subscriptions: Vec<Subscription>,
subscriptions: Vec<Subscription>,
} }
impl Panel for StackPanel { impl Panel for StackPanel {
@@ -39,28 +38,23 @@ impl Panel for StackPanel {
impl StackPanel { impl StackPanel {
pub fn new(axis: Axis, window: &mut Window, cx: &mut Context<Self>) -> Self { pub fn new(axis: Axis, window: &mut Window, cx: &mut Context<Self>) -> Self {
let panel_group = cx.new(|cx| { let state = cx.new(|_| ResizableState::default());
if axis == Axis::Horizontal {
h_resizable(window, cx)
} else {
v_resizable(window, cx)
}
});
// Bubble up the resize event. // Bubble up the resize event.
let subscriptions = vec![cx.subscribe_in( let subscriptions =
&panel_group, vec![
window, cx.subscribe_in(&state, window, |_, _, _: &ResizablePanelEvent, _, cx| {
|_, _, _: &ResizablePanelEvent, _, cx| cx.emit(PanelEvent::LayoutChanged), cx.emit(PanelEvent::LayoutChanged)
)]; }),
];
Self { Self {
axis, axis,
parent: None, parent: None,
focus_handle: cx.focus_handle(), focus_handle: cx.focus_handle(),
panels: SmallVec::new(), panels: SmallVec::new(),
panel_group, state,
subscriptions, _subscriptions: subscriptions,
} }
} }
@@ -172,13 +166,6 @@ impl StackPanel {
self.insert_panel(panel, ix + 1, size, dock_area, window, cx); self.insert_panel(panel, ix + 1, size, dock_area, window, cx);
} }
fn new_resizable_panel(panel: Arc<dyn PanelView>, size: Option<Pixels>) -> ResizablePanel {
resizable_panel()
.content_view(panel.view())
.content_visible(move |cx| panel.visible(cx))
.when_some(size, |this, size| this.size(size))
}
fn insert_panel( fn insert_panel(
&mut self, &mut self,
panel: Arc<dyn PanelView>, panel: Arc<dyn PanelView>,
@@ -225,14 +212,21 @@ impl StackPanel {
ix ix
}; };
// Get avg size of all panels to insert new panel, if size is None.
let size = match size {
Some(size) => size,
None => {
let state = self.state.read(cx);
(state.container_size() / (state.sizes().len() + 1) as f32).max(PANEL_MIN_SIZE)
}
};
// Insert panel
self.panels.insert(ix, panel.clone()); self.panels.insert(ix, panel.clone());
self.panel_group.update(cx, |view, cx| {
view.insert_child( // Update resizable state
Self::new_resizable_panel(panel.clone(), size), self.state.update(cx, |state, cx| {
ix, state.insert_panel(Some(size), Some(ix), cx);
window,
cx,
)
}); });
cx.emit(PanelEvent::LayoutChanged); cx.emit(PanelEvent::LayoutChanged);
@@ -240,21 +234,25 @@ impl StackPanel {
} }
/// Remove panel from the stack. /// Remove panel from the stack.
///
/// If `ix` is not found, do nothing.
pub fn remove_panel( pub fn remove_panel(
&mut self, &mut self,
panel: Arc<dyn PanelView>, panel: Arc<dyn PanelView>,
window: &mut Window, window: &mut Window,
cx: &mut Context<Self>, cx: &mut Context<Self>,
) { ) {
if let Some(ix) = self.index_of_panel(panel.clone()) { let Some(ix) = self.index_of_panel(panel.clone()) else {
self.panels.remove(ix); return;
self.panel_group.update(cx, |view, cx| { };
view.remove_child(ix, window, cx);
});
cx.emit(PanelEvent::LayoutChanged); self.panels.remove(ix);
self.remove_self_if_empty(window, cx); self.state.update(cx, |state, cx| {
} state.remove_panel(ix, cx);
});
cx.emit(PanelEvent::LayoutChanged);
self.remove_self_if_empty(window, cx);
} }
/// Replace the old panel with the new panel at same index. /// Replace the old panel with the new panel at same index.
@@ -262,18 +260,14 @@ impl StackPanel {
&mut self, &mut self,
old_panel: Arc<dyn PanelView>, old_panel: Arc<dyn PanelView>,
new_panel: Entity<StackPanel>, new_panel: Entity<StackPanel>,
window: &mut Window, _window: &mut Window,
cx: &mut Context<Self>, cx: &mut Context<Self>,
) { ) {
if let Some(ix) = self.index_of_panel(old_panel.clone()) { if let Some(ix) = self.index_of_panel(old_panel.clone()) {
self.panels[ix] = Arc::new(new_panel.clone()); self.panels[ix] = Arc::new(new_panel.clone());
self.panel_group.update(cx, |view, cx| { let panel_state = ResizablePanelState::default();
view.replace_child( self.state.update(cx, |state, cx| {
Self::new_resizable_panel(Arc::new(new_panel.clone()), None), state.replace_panel(ix, panel_state, cx);
ix,
window,
cx,
);
}); });
cx.emit(PanelEvent::LayoutChanged); cx.emit(PanelEvent::LayoutChanged);
} }
@@ -362,17 +356,17 @@ impl StackPanel {
} }
/// Remove all panels from the stack. /// Remove all panels from the stack.
pub(super) fn remove_all_panels(&mut self, window: &mut Window, cx: &mut Context<Self>) { pub(super) fn remove_all_panels(&mut self, _: &mut Window, cx: &mut Context<Self>) {
self.panels.clear(); self.panels.clear();
self.panel_group self.state.update(cx, |state, cx| {
.update(cx, |view, cx| view.remove_all_children(window, cx)); state.clear();
cx.notify();
});
} }
/// Change the axis of the stack panel. /// Change the axis of the stack panel.
pub(super) fn set_axis(&mut self, axis: Axis, window: &mut Window, cx: &mut Context<Self>) { pub(super) fn set_axis(&mut self, axis: Axis, _: &mut Window, cx: &mut Context<Self>) {
self.axis = axis; self.axis = axis;
self.panel_group
.update(cx, |view, cx| view.set_axis(axis, window, cx));
cx.notify(); cx.notify();
} }
} }
@@ -388,10 +382,21 @@ impl EventEmitter<PanelEvent> for StackPanel {}
impl EventEmitter<DismissEvent> for StackPanel {} impl EventEmitter<DismissEvent> for StackPanel {}
impl Render for StackPanel { impl Render for StackPanel {
fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement { fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
h_flex() h_flex()
.size_full() .size_full()
.overflow_hidden() .overflow_hidden()
.child(self.panel_group.clone()) .rounded(CLIENT_SIDE_DECORATION_ROUNDING)
.bg(cx.theme().elevated_surface_background)
.child(
ResizablePanelGroup::new("stack-panel-group")
.with_state(&self.state)
.axis(self.axis)
.children(self.panels.clone().into_iter().map(|panel| {
resizable_panel()
.child(panel.view())
.visible(panel.visible(cx))
})),
)
} }
} }

View File

@@ -1,38 +1,45 @@
use gpui::prelude::FluentBuilder; use gpui::prelude::FluentBuilder;
use gpui::{ use gpui::{
div, px, AnyElement, App, Div, ElementId, InteractiveElement, IntoElement, ParentElement, div, px, AnyElement, App, Div, InteractiveElement, IntoElement, ParentElement, RenderOnce,
RenderOnce, Stateful, StatefulInteractiveElement, Styled, Window, StatefulInteractiveElement, Styled, Window,
}; };
use theme::ActiveTheme; use theme::ActiveTheme;
use ui::{Selectable, Sizable, Size};
use crate::Selectable;
pub mod tab_bar; pub mod tab_bar;
#[derive(IntoElement)] #[derive(IntoElement)]
pub struct Tab { pub struct Tab {
base: Stateful<Div>, ix: usize,
label: AnyElement, base: Div,
label: Option<AnyElement>,
prefix: Option<AnyElement>, prefix: Option<AnyElement>,
suffix: Option<AnyElement>, suffix: Option<AnyElement>,
disabled: bool, disabled: bool,
selected: bool, selected: bool,
size: Size,
} }
impl Tab { impl Tab {
pub fn new(id: impl Into<ElementId>, label: impl IntoElement) -> Self { pub fn new() -> Self {
let id: ElementId = id.into();
Self { Self {
base: div().id(id), ix: 0,
label: label.into_any_element(), base: div(),
label: None,
disabled: false, disabled: false,
selected: false, selected: false,
prefix: None, prefix: None,
suffix: None, suffix: None,
size: Size::default(),
} }
} }
/// Set label for the tab.
pub fn label(mut self, label: impl Into<AnyElement>) -> Self {
self.label = Some(label.into());
self
}
/// Set the left side of the tab /// Set the left side of the tab
pub fn prefix(mut self, prefix: impl Into<AnyElement>) -> Self { pub fn prefix(mut self, prefix: impl Into<AnyElement>) -> Self {
self.prefix = Some(prefix.into()); self.prefix = Some(prefix.into());
@@ -50,6 +57,18 @@ impl Tab {
self.disabled = disabled; self.disabled = disabled;
self self
} }
/// Set index to the tab.
pub fn ix(mut self, ix: usize) -> Self {
self.ix = ix;
self
}
}
impl Default for Tab {
fn default() -> Self {
Self::new()
}
} }
impl Selectable for Tab { impl Selectable for Tab {
@@ -77,6 +96,13 @@ impl Styled for Tab {
} }
} }
impl Sizable for Tab {
fn with_size(mut self, size: impl Into<Size>) -> Self {
self.size = size.into();
self
}
}
impl RenderOnce for Tab { impl RenderOnce for Tab {
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement { fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
let (text_color, bg_color, hover_bg_color) = match (self.selected, self.disabled) { let (text_color, bg_color, hover_bg_color) = match (self.selected, self.disabled) {
@@ -103,6 +129,7 @@ impl RenderOnce for Tab {
}; };
self.base self.base
.id(self.ix)
.h(px(30.)) .h(px(30.))
.px_2() .px_2()
.relative() .relative()
@@ -115,12 +142,11 @@ impl RenderOnce for Tab {
.text_ellipsis() .text_ellipsis()
.text_color(text_color) .text_color(text_color)
.bg(bg_color) .bg(bg_color)
.rounded(cx.theme().radius_lg)
.hover(|this| this.bg(hover_bg_color)) .hover(|this| this.bg(hover_bg_color))
.when_some(self.prefix, |this, prefix| { .when_some(self.prefix, |this, prefix| {
this.child(prefix).text_color(text_color) this.child(prefix).text_color(text_color)
}) })
.child(self.label) .when_some(self.label, |this, label| this.child(label))
.when_some(self.suffix, |this, suffix| this.child(suffix)) .when_some(self.suffix, |this, suffix| this.child(suffix))
} }
} }

View File

@@ -0,0 +1,143 @@
use gpui::prelude::FluentBuilder as _;
#[cfg(not(target_os = "windows"))]
use gpui::Pixels;
use gpui::{
div, px, AnyElement, App, Div, InteractiveElement, IntoElement, ParentElement, RenderOnce,
ScrollHandle, StatefulInteractiveElement as _, StyleRefinement, Styled, Window,
};
use smallvec::SmallVec;
use theme::ActiveTheme;
use ui::{h_flex, Sizable, Size, StyledExt};
use crate::platforms::linux::LinuxWindowControls;
use crate::platforms::windows::WindowsWindowControls;
#[derive(IntoElement)]
pub struct TabBar {
base: Div,
style: StyleRefinement,
scroll_handle: Option<ScrollHandle>,
prefix: Option<AnyElement>,
suffix: Option<AnyElement>,
last_empty_space: AnyElement,
children: SmallVec<[AnyElement; 2]>,
size: Size,
}
impl TabBar {
pub fn new() -> Self {
Self {
base: div().px(px(-1.)),
style: StyleRefinement::default(),
scroll_handle: None,
children: SmallVec::new(),
prefix: None,
suffix: None,
size: Size::default(),
last_empty_space: div().w_3().into_any_element(),
}
}
/// Track the scroll of the TabBar.
pub fn track_scroll(mut self, scroll_handle: &ScrollHandle) -> Self {
self.scroll_handle = Some(scroll_handle.clone());
self
}
/// Set the prefix element of the TabBar
pub fn prefix(mut self, prefix: impl IntoElement) -> Self {
self.prefix = Some(prefix.into_any_element());
self
}
/// Set the suffix element of the TabBar
pub fn suffix(mut self, suffix: impl IntoElement) -> Self {
self.suffix = Some(suffix.into_any_element());
self
}
/// Set the last empty space element of the TabBar.
pub fn last_empty_space(mut self, last_empty_space: impl IntoElement) -> Self {
self.last_empty_space = last_empty_space.into_any_element();
self
}
#[cfg(not(target_os = "windows"))]
pub fn height(window: &mut Window) -> Pixels {
(1.75 * window.rem_size()).max(px(36.))
}
}
impl Default for TabBar {
fn default() -> Self {
Self::new()
}
}
impl ParentElement for TabBar {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements)
}
}
impl Styled for TabBar {
fn style(&mut self) -> &mut StyleRefinement {
&mut self.style
}
}
impl Sizable for TabBar {
fn with_size(mut self, size: impl Into<Size>) -> Self {
self.size = size.into();
self
}
}
impl RenderOnce for TabBar {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let focused = window.is_window_active();
self.base
.group("tab-bar")
.refine_style(&self.style)
.relative()
.flex()
.items_center()
.bg(cx.theme().elevated_surface_background)
.when(!focused, |this| {
this.bg(cx.theme().elevated_surface_background.opacity(0.75))
})
.border_b_1()
.border_color(cx.theme().border)
.overflow_hidden()
.text_color(cx.theme().text)
.when_some(self.prefix, |this, prefix| this.child(prefix))
.child(
h_flex()
.id("tabs")
.flex_grow()
.gap_1()
.overflow_x_scroll()
.when_some(self.scroll_handle, |this, scroll_handle| {
this.track_scroll(&scroll_handle)
})
.children(self.children)
.when(self.suffix.is_some(), |this| {
this.child(self.last_empty_space)
}),
)
.when_some(self.suffix, |this, suffix| this.child(suffix))
.when(
!cx.theme().platform.is_mac() && !window.is_fullscreen(),
|this| match cx.theme().platform {
theme::PlatformKind::Linux => {
this.child(div().px_2().child(LinuxWindowControls::new()))
}
theme::PlatformKind::Windows => {
this.child(WindowsWindowControls::new(Self::height(window)))
}
_ => this,
},
)
}
}

View File

@@ -5,17 +5,18 @@ use gpui::{
div, px, rems, App, AppContext, Context, Corner, DefiniteLength, DismissEvent, DragMoveEvent, div, px, rems, App, AppContext, Context, Corner, DefiniteLength, DismissEvent, DragMoveEvent,
Empty, Entity, EventEmitter, FocusHandle, Focusable, InteractiveElement as _, IntoElement, Empty, Entity, EventEmitter, FocusHandle, Focusable, InteractiveElement as _, IntoElement,
MouseButton, ParentElement, Pixels, Render, ScrollHandle, SharedString, MouseButton, ParentElement, Pixels, Render, ScrollHandle, SharedString,
StatefulInteractiveElement, Styled, WeakEntity, Window, StatefulInteractiveElement, Styled, WeakEntity, Window, WindowControlArea,
}; };
use theme::ActiveTheme; use theme::{ActiveTheme, PlatformKind, CLIENT_SIDE_DECORATION_ROUNDING, TITLEBAR_HEIGHT};
use ui::button::{Button, ButtonVariants as _}; use ui::button::{Button, ButtonVariants as _};
use ui::popup_menu::{PopupMenu, PopupMenuExt}; use ui::popup_menu::{PopupMenu, PopupMenuExt};
use ui::tab::tab_bar::TabBar;
use ui::tab::Tab;
use ui::{h_flex, v_flex, AxisExt, IconName, Placement, Selectable, Sizable, StyledExt}; use ui::{h_flex, v_flex, AxisExt, IconName, Placement, Selectable, Sizable, StyledExt};
use crate::dock::DockPlacement;
use crate::panel::{Panel, PanelView}; use crate::panel::{Panel, PanelView};
use crate::stack_panel::StackPanel; use crate::stack_panel::StackPanel;
use crate::tab::tab_bar::TabBar;
use crate::tab::Tab;
use crate::{ClosePanel, DockArea, PanelEvent, PanelStyle, ToggleZoom}; use crate::{ClosePanel, DockArea, PanelEvent, PanelStyle, ToggleZoom};
#[derive(Clone)] #[derive(Clone)]
@@ -64,16 +65,32 @@ impl Render for DragPanel {
pub struct TabPanel { pub struct TabPanel {
focus_handle: FocusHandle, focus_handle: FocusHandle,
dock_area: WeakEntity<DockArea>, dock_area: WeakEntity<DockArea>,
/// The stock_panel can be None, if is None, that means the panels can't be split or move
stack_panel: Option<WeakEntity<StackPanel>>, /// List of panels in the tab panel
pub(crate) panels: Vec<Arc<dyn PanelView>>, pub(crate) panels: Vec<Arc<dyn PanelView>>,
/// Current active panel index
pub(crate) active_ix: usize, pub(crate) active_ix: usize,
/// If this is true, the Panel closeable will follow the active panel's closeable, /// If this is true, the Panel closeable will follow the active panel's closeable,
/// otherwise this TabPanel will not able to close /// otherwise this TabPanel will not able to close
pub(crate) closable: bool, pub(crate) closable: bool,
/// The stock_panel can be None, if is None, that means the panels can't be split or move
stack_panel: Option<WeakEntity<StackPanel>>,
/// Scroll handle for the tab bar
tab_bar_scroll_handle: ScrollHandle, tab_bar_scroll_handle: ScrollHandle,
is_zoomed: bool,
is_collapsed: bool, /// Whether the tab panel is zoomeds
zoomed: bool,
/// Whether the tab panel is collapsed
collapsed: bool,
/// Whether window is moving
window_move: bool,
/// When drag move, will get the placement of the panel to be split /// When drag move, will get the placement of the panel to be split
will_split_placement: Option<Placement>, will_split_placement: Option<Placement>,
} }
@@ -141,8 +158,9 @@ impl TabPanel {
active_ix: 0, active_ix: 0,
tab_bar_scroll_handle: ScrollHandle::new(), tab_bar_scroll_handle: ScrollHandle::new(),
will_split_placement: None, will_split_placement: None,
is_zoomed: false, zoomed: false,
is_collapsed: false, collapsed: false,
window_move: false,
closable: true, closable: true,
} }
} }
@@ -338,7 +356,7 @@ impl TabPanel {
_window: &mut Window, _window: &mut Window,
cx: &mut Context<Self>, cx: &mut Context<Self>,
) { ) {
self.is_collapsed = collapsed; self.collapsed = collapsed;
cx.notify(); cx.notify();
} }
@@ -351,7 +369,7 @@ impl TabPanel {
return true; return true;
} }
if self.is_zoomed { if self.zoomed {
return true; return true;
} }
@@ -407,7 +425,7 @@ impl TabPanel {
window: &mut Window, window: &mut Window,
cx: &mut Context<Self>, cx: &mut Context<Self>,
) -> impl IntoElement { ) -> impl IntoElement {
let is_zoomed = self.is_zoomed && state.zoomable; let is_zoomed = self.zoomed && state.zoomable;
let view = cx.entity().clone(); let view = cx.entity().clone();
let build_popup_menu = move |this, cx: &App| view.read(cx).popup_menu(this, cx); let build_popup_menu = move |this, cx: &App| view.read(cx).popup_menu(this, cx);
let toolbar = self.toolbar_buttons(window, cx); let toolbar = self.toolbar_buttons(window, cx);
@@ -419,7 +437,7 @@ impl TabPanel {
.occlude() .occlude()
.rounded_full() .rounded_full()
.children(toolbar.into_iter().map(|btn| btn.small().ghost().rounded())) .children(toolbar.into_iter().map(|btn| btn.small().ghost().rounded()))
.when(self.is_zoomed, |this| { .when(self.zoomed, |this| {
this.child( this.child(
Button::new("zoom") Button::new("zoom")
.icon(IconName::Zoom) .icon(IconName::Zoom)
@@ -432,8 +450,7 @@ impl TabPanel {
) )
}) })
.when(has_toolbar, |this| { .when(has_toolbar, |this| {
this.bg(cx.theme().surface_background) this.child(div().flex_shrink_0().h_4().w_px().bg(cx.theme().border))
.child(div().flex_shrink_0().h_4().w_px().bg(cx.theme().border))
}) })
.child( .child(
Button::new("menu") Button::new("menu")
@@ -460,21 +477,115 @@ impl TabPanel {
) )
} }
fn render_dock_toggle_button(
&self,
placement: DockPlacement,
_window: &mut Window,
cx: &mut Context<Self>,
) -> Option<Button> {
if self.zoomed {
return None;
}
let dock_area = self.dock_area.upgrade()?.read(cx);
if !dock_area.toggle_button_visible {
return None;
}
if !dock_area.is_dock_collapsible(placement, cx) {
return None;
}
let view_entity_id = cx.entity().entity_id();
let toggle_button_panels = dock_area.toggle_button_panels;
// Check if current TabPanel's entity_id matches the one stored in DockArea for this placement
if !match placement {
DockPlacement::Left => {
dock_area.left_dock.is_some() && toggle_button_panels.left == Some(view_entity_id)
}
DockPlacement::Right => {
dock_area.right_dock.is_some() && toggle_button_panels.right == Some(view_entity_id)
}
DockPlacement::Bottom => {
dock_area.bottom_dock.is_some()
&& toggle_button_panels.bottom == Some(view_entity_id)
}
DockPlacement::Center => unreachable!(),
} {
return None;
}
let is_open = dock_area.is_dock_open(placement, cx);
let icon = match placement {
DockPlacement::Left => {
if is_open {
IconName::PanelLeft
} else {
IconName::PanelLeftOpen
}
}
DockPlacement::Right => {
if is_open {
IconName::PanelRight
} else {
IconName::PanelRightOpen
}
}
DockPlacement::Bottom => {
if is_open {
IconName::PanelBottom
} else {
IconName::PanelBottomOpen
}
}
DockPlacement::Center => unreachable!(),
};
Some(
Button::new(SharedString::from(format!("toggle-dock:{:?}", placement)))
.icon(icon)
.small()
.ghost()
.tab_stop(false)
.tooltip(match is_open {
true => "Collapse",
false => "Expand",
})
.on_click(cx.listener({
let dock_area = self.dock_area.clone();
move |_this, _ev, window, cx| {
_ = dock_area.update(cx, |dock_area, cx| {
dock_area.toggle_dock(placement, window, cx);
});
}
})),
)
}
fn render_title_bar( fn render_title_bar(
&self, &self,
state: &TabState, state: &TabState,
window: &mut Window, window: &mut Window,
cx: &mut Context<Self>, cx: &mut Context<Self>,
) -> impl IntoElement { ) -> impl IntoElement {
let view = cx.entity().clone(); // Get the dock area entity
let Some(dock_area) = self.dock_area.upgrade() else { let Some(dock_area) = self.dock_area.upgrade() else {
// Return a default element if the dock area is not available
return div().into_any_element(); return div().into_any_element();
}; };
let panel_style = dock_area.read(cx).panel_style; #[cfg(target_os = "linux")]
let supported_controls = window.window_controls();
let left_dock_button = self.render_dock_toggle_button(DockPlacement::Left, window, cx);
let bottom_dock_button = self.render_dock_toggle_button(DockPlacement::Bottom, window, cx);
let right_dock_button = self.render_dock_toggle_button(DockPlacement::Right, window, cx);
let has_extend_dock_button = left_dock_button.is_some() || bottom_dock_button.is_some();
let tabs_count = self.panels.len();
if self.panels.len() == 1 && panel_style == PanelStyle::Default { if tabs_count == 1 && dock_area.read(cx).panel_style == PanelStyle::Default {
let panel = self.panels.first().unwrap(); let panel = self.panels.first().unwrap();
if !panel.visible(cx) { if !panel.visible(cx) {
@@ -487,7 +598,21 @@ impl TabPanel {
.line_height(rems(1.0)) .line_height(rems(1.0))
.h(px(30.)) .h(px(30.))
.py_2() .py_2()
.px_3() .pl_3()
.pr_2()
.rounded_tr(CLIENT_SIDE_DECORATION_ROUNDING)
.when(left_dock_button.is_some(), |this| this.pl_2())
.when(right_dock_button.is_some(), |this| this.pr_2())
.when(has_extend_dock_button, |this| {
this.child(
h_flex()
.flex_shrink_0()
.mr_1()
.gap_1()
.children(left_dock_button)
.children(bottom_dock_button),
)
})
.child( .child(
div() div()
.id("tab") .id("tab")
@@ -506,7 +631,7 @@ impl TabPanel {
this.on_drag( this.on_drag(
DragPanel { DragPanel {
panel: panel.clone(), panel: panel.clone(),
tab_panel: view, tab_panel: cx.entity(),
}, },
|drag, _, _, cx| { |drag, _, _, cx| {
cx.stop_propagation(); cx.stop_propagation();
@@ -525,25 +650,46 @@ impl TabPanel {
.into_any_element(); .into_any_element();
} }
let tabs_count = self.panels.len(); TabBar::new()
.track_scroll(&self.tab_bar_scroll_handle)
TabBar::new("tab-bar") .h(TITLEBAR_HEIGHT)
.track_scroll(self.tab_bar_scroll_handle.clone()) .rounded_tr(CLIENT_SIDE_DECORATION_ROUNDING)
.when(self.zoomed, |this| {
this.rounded_tl(CLIENT_SIDE_DECORATION_ROUNDING)
})
.when(has_extend_dock_button, |this| {
this.prefix(
h_flex()
.items_center()
.top_0()
.right(-px(1.))
.border_r_1()
.h_full()
.border_color(cx.theme().border)
.bg(cx.theme().elevated_surface_background)
.px_2()
.children(left_dock_button)
.children(bottom_dock_button),
)
})
.children(self.panels.iter().enumerate().filter_map(|(ix, panel)| { .children(self.panels.iter().enumerate().filter_map(|(ix, panel)| {
let disabled = self.collapsed;
let mut active = state.active_panel.as_ref() == Some(panel); let mut active = state.active_panel.as_ref() == Some(panel);
let disabled = self.is_collapsed;
// If the panel is not visible, hide the tabbar
if !panel.visible(cx) { if !panel.visible(cx) {
return None; return None;
} }
// Always not show active tab style, if the panel is collapsed // Always not show active tab style, if the panel is collapsed
if self.is_collapsed { if self.collapsed {
active = false; active = false;
} }
Some( Some(
Tab::new(("tab", ix), panel.title(cx)) Tab::new()
.ix(ix)
.label(panel.title(cx))
.py_2() .py_2()
.selected(active) .selected(active)
.disabled(disabled) .disabled(disabled)
@@ -562,7 +708,7 @@ impl TabPanel {
})) }))
.when(state.draggable, |this| { .when(state.draggable, |this| {
this.on_drag( this.on_drag(
DragPanel::new(panel.clone(), view.clone()), DragPanel::new(panel.clone(), cx.entity().clone()),
|drag, _, _, cx| { |drag, _, _, cx| {
cx.stop_propagation(); cx.stop_propagation();
cx.new(|_| drag.clone()) cx.new(|_| drag.clone())
@@ -586,16 +732,48 @@ impl TabPanel {
}), }),
) )
})) }))
.child( .last_empty_space(
// empty space to allow move to last tab right // empty space to allow move to last tab right
div() div()
.id("tab-bar-empty-space") .id("tab-bar-empty-space")
.window_control_area(WindowControlArea::Drag)
.h_full() .h_full()
.flex_grow() .flex_grow()
.min_w_16() .min_w_16()
.rounded(cx.theme().radius) .when(!window.is_fullscreen(), |this| match cx.theme().platform {
PlatformKind::Linux => this
.when(supported_controls.window_menu, |this| {
this.on_mouse_down(MouseButton::Right, move |ev, window, _| {
window.show_window_menu(ev.position)
})
})
.on_mouse_move(cx.listener(move |this, _ev, window, _| {
if this.window_move {
this.window_move = false;
window.start_window_move();
}
}))
.on_mouse_down_out(cx.listener(move |this, _ev, _window, _cx| {
this.window_move = false;
}))
.on_mouse_up(
MouseButton::Left,
cx.listener(move |this, _ev, _window, _cx| {
this.window_move = false;
}),
)
.on_mouse_down(
MouseButton::Left,
cx.listener(move |this, _ev, _window, _cx| {
this.window_move = true;
}),
),
_ => this,
})
.when(state.droppable, |this| { .when(state.droppable, |this| {
this.drag_over::<DragPanel>(|this, _, _, cx| { let view = cx.entity();
this.drag_over::<DragPanel>(|this, _d, _window, cx| {
this.bg(cx.theme().surface_background) this.bg(cx.theme().surface_background)
}) })
.on_drop(cx.listener( .on_drop(cx.listener(
@@ -632,7 +810,7 @@ impl TabPanel {
_window: &mut Window, _window: &mut Window,
cx: &mut Context<Self>, cx: &mut Context<Self>,
) -> impl IntoElement { ) -> impl IntoElement {
if self.is_collapsed { if self.collapsed {
return Empty {}.into_any_element(); return Empty {}.into_any_element();
} }
@@ -905,16 +1083,16 @@ impl TabPanel {
return; return;
} }
if !self.is_zoomed { if !self.zoomed {
cx.emit(PanelEvent::ZoomIn) cx.emit(PanelEvent::ZoomIn)
} else { } else {
cx.emit(PanelEvent::ZoomOut) cx.emit(PanelEvent::ZoomOut)
} }
self.is_zoomed = !self.is_zoomed; self.zoomed = !self.zoomed;
cx.spawn({ cx.spawn({
let is_zoomed = self.is_zoomed; let is_zoomed = self.zoomed;
async move |view, cx| { async move |view, cx| {
view.update(cx, |view, cx| { view.update(cx, |view, cx| {
view.set_zoomed(is_zoomed, cx); view.set_zoomed(is_zoomed, cx);
@@ -948,7 +1126,6 @@ impl Focusable for TabPanel {
} }
impl EventEmitter<DismissEvent> for TabPanel {} impl EventEmitter<DismissEvent> for TabPanel {}
impl EventEmitter<PanelEvent> for TabPanel {} impl EventEmitter<PanelEvent> for TabPanel {}
impl Render for TabPanel { impl Render for TabPanel {
@@ -969,11 +1146,12 @@ impl Render for TabPanel {
} }
v_flex() v_flex()
.when(!self.is_collapsed, |this| { .when(!self.collapsed, |this| {
this.on_action(cx.listener(Self::on_action_toggle_zoom)) this.on_action(cx.listener(Self::on_action_toggle_zoom))
.on_action(cx.listener(Self::on_action_close_panel)) .on_action(cx.listener(Self::on_action_close_panel))
}) })
.id("tab-panel") .id("tab-panel")
.tab_group()
.track_focus(&focus_handle) .track_focus(&focus_handle)
.size_full() .size_full()
.overflow_hidden() .overflow_hidden()

View File

@@ -106,7 +106,7 @@ impl ThemeColors {
background: neutral().light().step_1(), background: neutral().light().step_1(),
surface_background: neutral().light().step_2(), surface_background: neutral().light().step_2(),
elevated_surface_background: neutral().light().step_3(), elevated_surface_background: neutral().light().step_3(),
panel_background: gpui::white(), panel_background: neutral().light().step_4(),
overlay: neutral().light_alpha().step_3(), overlay: neutral().light_alpha().step_3(),
title_bar: gpui::transparent_black(), title_bar: gpui::transparent_black(),
title_bar_inactive: neutral().light().step_1(), title_bar_inactive: neutral().light().step_1(),
@@ -164,9 +164,9 @@ impl ThemeColors {
ghost_element_selected: neutral().light().step_5(), ghost_element_selected: neutral().light().step_5(),
ghost_element_disabled: neutral().light_alpha().step_2(), ghost_element_disabled: neutral().light_alpha().step_2(),
tab_inactive_background: neutral().light().step_3(), tab_inactive_background: neutral().light().step_2(),
tab_hover_background: neutral().light().step_4(), tab_hover_background: neutral().light().step_3(),
tab_active_background: neutral().light().step_5(), tab_active_background: neutral().light().step_4(),
scrollbar_thumb_background: neutral().light_alpha().step_3(), scrollbar_thumb_background: neutral().light_alpha().step_3(),
scrollbar_thumb_hover_background: neutral().light_alpha().step_4(), scrollbar_thumb_hover_background: neutral().light_alpha().step_4(),
@@ -188,7 +188,7 @@ impl ThemeColors {
background: neutral().dark().step_1(), background: neutral().dark().step_1(),
surface_background: neutral().dark().step_2(), surface_background: neutral().dark().step_2(),
elevated_surface_background: neutral().dark().step_3(), elevated_surface_background: neutral().dark().step_3(),
panel_background: gpui::black(), panel_background: neutral().dark().step_4(),
overlay: neutral().dark_alpha().step_3(), overlay: neutral().dark_alpha().step_3(),
title_bar: gpui::transparent_black(), title_bar: gpui::transparent_black(),
title_bar_inactive: neutral().dark().step_1(), title_bar_inactive: neutral().dark().step_1(),
@@ -246,9 +246,9 @@ impl ThemeColors {
ghost_element_selected: neutral().dark().step_5(), ghost_element_selected: neutral().dark().step_5(),
ghost_element_disabled: neutral().dark_alpha().step_2(), ghost_element_disabled: neutral().dark_alpha().step_2(),
tab_inactive_background: neutral().dark().step_3(), tab_inactive_background: neutral().dark().step_2(),
tab_hover_background: neutral().dark().step_4(), tab_hover_background: neutral().dark().step_3(),
tab_active_background: neutral().dark().step_5(), tab_active_background: neutral().dark().step_4(),
scrollbar_thumb_background: neutral().dark_alpha().step_3(), scrollbar_thumb_background: neutral().dark_alpha().step_3(),
scrollbar_thumb_hover_background: neutral().dark_alpha().step_4(), scrollbar_thumb_hover_background: neutral().dark_alpha().step_4(),

View File

@@ -4,12 +4,14 @@ use std::rc::Rc;
use gpui::{px, App, Global, Pixels, SharedString, Window}; use gpui::{px, App, Global, Pixels, SharedString, Window};
mod colors; mod colors;
mod platform_kind;
mod registry; mod registry;
mod scale; mod scale;
mod scrollbar_mode; mod scrollbar_mode;
mod theme; mod theme;
pub use colors::*; pub use colors::*;
pub use platform_kind::PlatformKind;
pub use registry::*; pub use registry::*;
pub use scale::*; pub use scale::*;
pub use scrollbar_mode::*; pub use scrollbar_mode::*;
@@ -24,6 +26,9 @@ pub const CLIENT_SIDE_DECORATION_SHADOW: Pixels = px(10.0);
/// Defines window border size for platforms that use client side decorations. /// Defines window border size for platforms that use client side decorations.
pub const CLIENT_SIDE_DECORATION_BORDER: Pixels = px(1.0); pub const CLIENT_SIDE_DECORATION_BORDER: Pixels = px(1.0);
/// Defines window titlebar height
pub const TITLEBAR_HEIGHT: Pixels = px(36.0);
pub fn init(cx: &mut App) { pub fn init(cx: &mut App) {
registry::init(cx); registry::init(cx);
@@ -70,6 +75,9 @@ pub struct Theme {
/// Show the scrollbar mode, default: scrolling /// Show the scrollbar mode, default: scrolling
pub scrollbar_mode: ScrollbarMode, pub scrollbar_mode: ScrollbarMode,
/// Platform
pub platform: PlatformKind,
} }
impl Deref for Theme { impl Deref for Theme {
@@ -167,7 +175,9 @@ impl Theme {
impl From<ThemeFamily> for Theme { impl From<ThemeFamily> for Theme {
fn from(family: ThemeFamily) -> Self { fn from(family: ThemeFamily) -> Self {
let platform = PlatformKind::platform();
let mode = ThemeMode::default(); let mode = ThemeMode::default();
// Define the theme colors based on the appearance // Define the theme colors based on the appearance
let colors = match mode { let colors = match mode {
ThemeMode::Light => family.light(), ThemeMode::Light => family.light(),
@@ -184,6 +194,7 @@ impl From<ThemeFamily> for Theme {
mode, mode,
colors: *colors, colors: *colors,
theme: Rc::new(family), theme: Rc::new(family),
platform,
} }
} }
} }

View File

@@ -1,20 +0,0 @@
[package]
name = "title_bar"
version.workspace = true
edition.workspace = true
publish.workspace = true
[dependencies]
common = { path = "../common" }
theme = { path = "../theme" }
ui = { path = "../ui" }
gpui.workspace = true
smallvec.workspace = true
anyhow.workspace = true
[target.'cfg(target_os = "windows")'.dependencies]
windows = { version = "0.61", features = ["Wdk_System_SystemServices"] }
[target.'cfg(target_os = "linux")'.dependencies]
linicon = "2.3.0"

View File

@@ -1,183 +0,0 @@
use std::mem;
use gpui::prelude::FluentBuilder;
#[cfg(target_os = "linux")]
use gpui::MouseButton;
use gpui::{
div, px, AnyElement, Context, Decorations, Hsla, InteractiveElement as _, IntoElement,
ParentElement, Pixels, Render, StatefulInteractiveElement as _, Styled, Window,
WindowControlArea,
};
use smallvec::{smallvec, SmallVec};
use theme::{ActiveTheme, CLIENT_SIDE_DECORATION_ROUNDING};
use ui::h_flex;
use crate::platform_kind::PlatformKind;
#[cfg(target_os = "linux")]
use crate::platforms::linux::LinuxWindowControls;
use crate::platforms::windows::WindowsWindowControls;
mod platform_kind;
mod platforms;
pub struct TitleBar {
children: SmallVec<[AnyElement; 2]>,
platform_kind: PlatformKind,
should_move: bool,
}
impl Default for TitleBar {
fn default() -> Self {
Self::new()
}
}
impl TitleBar {
pub fn new() -> Self {
Self {
children: smallvec![],
platform_kind: PlatformKind::platform(),
should_move: false,
}
}
#[cfg(not(target_os = "windows"))]
pub fn height(window: &mut Window) -> Pixels {
(1.75 * window.rem_size()).max(px(36.))
}
#[cfg(target_os = "windows")]
pub fn height(_window: &mut Window) -> Pixels {
px(32.)
}
pub fn title_bar_color(&self, window: &mut Window, cx: &mut Context<Self>) -> Hsla {
if cfg!(any(target_os = "linux", target_os = "freebsd")) {
if window.is_window_active() && !self.should_move {
cx.theme().title_bar
} else {
cx.theme().title_bar_inactive
}
} else {
cx.theme().title_bar
}
}
pub fn set_children<T>(&mut self, children: T)
where
T: IntoIterator<Item = AnyElement>,
{
self.children = children.into_iter().collect();
}
}
impl ParentElement for TitleBar {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements)
}
}
impl Render for TitleBar {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
#[cfg(target_os = "linux")]
let supported_controls = window.window_controls();
let decorations = window.window_decorations();
let height = Self::height(window);
let color = self.title_bar_color(window, cx);
let children = mem::take(&mut self.children);
h_flex()
.window_control_area(WindowControlArea::Drag)
.w_full()
.h(height)
.map(|this| {
if window.is_fullscreen() {
this.px_2()
} else if self.platform_kind.is_mac() {
this.pl(px(platforms::mac::TRAFFIC_LIGHT_PADDING))
.pr_2()
.when(children.len() <= 1, |this| {
this.pr(px(platforms::mac::TRAFFIC_LIGHT_PADDING))
})
} else {
this.px_2()
}
})
.map(|this| match decorations {
Decorations::Server => this,
Decorations::Client { tiling, .. } => this
.when(!(tiling.top || tiling.right), |el| {
el.rounded_tr(CLIENT_SIDE_DECORATION_ROUNDING)
})
.when(!(tiling.top || tiling.left), |el| {
el.rounded_tl(CLIENT_SIDE_DECORATION_ROUNDING)
}),
})
.bg(color)
.content_stretch()
.child(
div()
.id("title-bar")
.flex()
.flex_row()
.items_center()
.justify_between()
.w_full()
.when(self.platform_kind.is_mac(), |this| {
this.on_click(|event, window, _| {
if event.click_count() == 2 {
window.titlebar_double_click();
}
})
})
.when(self.platform_kind.is_linux(), |this| {
this.on_click(|event, window, _| {
if event.click_count() == 2 {
window.zoom_window();
}
})
})
.children(children),
)
.when(!window.is_fullscreen(), |this| match self.platform_kind {
PlatformKind::Linux => {
#[cfg(target_os = "linux")]
if matches!(decorations, Decorations::Client { .. }) {
this.child(LinuxWindowControls::new())
.when(supported_controls.window_menu, |this| {
this.on_mouse_down(MouseButton::Right, move |ev, window, _| {
window.show_window_menu(ev.position)
})
})
.on_mouse_move(cx.listener(move |this, _ev, window, _| {
if this.should_move {
this.should_move = false;
window.start_window_move();
}
}))
.on_mouse_down_out(cx.listener(move |this, _ev, _window, _cx| {
this.should_move = false;
}))
.on_mouse_up(
MouseButton::Left,
cx.listener(move |this, _ev, _window, _cx| {
this.should_move = false;
}),
)
.on_mouse_down(
MouseButton::Left,
cx.listener(move |this, _ev, _window, _cx| {
this.should_move = true;
}),
)
} else {
this
}
#[cfg(not(target_os = "linux"))]
this
}
PlatformKind::Windows => this.child(WindowsWindowControls::new(height)),
PlatformKind::Mac => this,
})
}
}

View File

@@ -1,6 +0,0 @@
/// Use pixels here instead of a rem-based size because the macOS traffic
/// lights are a static size, and don't scale with the rest of the UI.
///
/// Magic number: There is one extra pixel of padding on the left side due to
/// the 1px border around the window on macOS apps.
pub const TRAFFIC_LIGHT_PADDING: f32 = 80.;

View File

@@ -0,0 +1,27 @@
use gpui::{canvas, App, Bounds, ParentElement, Pixels, Styled as _, Window};
/// A trait to extend [`gpui::Element`] with additional functionality.
pub trait ElementExt: ParentElement + Sized {
/// Add a prepaint callback to the element.
///
/// This is a helper method to get the bounds of the element after paint.
///
/// The first argument is the bounds of the element in pixels.
///
/// See also [`gpui::canvas`].
fn on_prepaint<F>(self, f: F) -> Self
where
F: FnOnce(Bounds<Pixels>, &mut Window, &mut App) + 'static,
{
self.child(
canvas(
move |bounds, window, cx| f(bounds, window, cx),
|_, _, _, _| {},
)
.absolute()
.size_full(),
)
}
}
impl<T: ParentElement> ElementExt for T {}

View File

@@ -37,6 +37,12 @@ pub enum IconName {
Settings, Settings,
Sun, Sun,
Upload, Upload,
PanelLeft,
PanelLeftOpen,
PanelRight,
PanelRightOpen,
PanelBottom,
PanelBottomOpen,
Warning, Warning,
WindowClose, WindowClose,
WindowMaximize, WindowMaximize,
@@ -76,6 +82,12 @@ impl IconName {
Self::Settings => "icons/settings.svg", Self::Settings => "icons/settings.svg",
Self::Sun => "icons/sun.svg", Self::Sun => "icons/sun.svg",
Self::Upload => "icons/upload.svg", Self::Upload => "icons/upload.svg",
Self::PanelLeft => "icons/panel-left.svg",
Self::PanelLeftOpen => "icons/panel-left-open.svg",
Self::PanelRight => "icons/panel-right.svg",
Self::PanelRightOpen => "icons/panel-right-open.svg",
Self::PanelBottom => "icons/panel-bottom.svg",
Self::PanelBottomOpen => "icons/panel-bottom-open.svg",
Self::Warning => "icons/warning.svg", Self::Warning => "icons/warning.svg",
Self::WindowClose => "icons/window-close.svg", Self::WindowClose => "icons/window-close.svg",
Self::WindowMaximize => "icons/window-maximize.svg", Self::WindowMaximize => "icons/window-maximize.svg",

View File

@@ -1,3 +1,4 @@
pub use element_ext::ElementExt;
pub use event::InteractiveElementExt; pub use event::InteractiveElementExt;
pub use focusable::FocusableCycle; pub use focusable::FocusableCycle;
pub use icon::*; pub use icon::*;
@@ -24,13 +25,12 @@ pub mod menu;
pub mod modal; pub mod modal;
pub mod notification; pub mod notification;
pub mod popover; pub mod popover;
pub mod resizable;
pub mod scroll; pub mod scroll;
pub mod skeleton; pub mod skeleton;
pub mod switch; pub mod switch;
pub mod tab;
pub mod tooltip; pub mod tooltip;
mod element_ext;
mod event; mod event;
mod focusable; mod focusable;
mod icon; mod icon;

View File

@@ -1,24 +0,0 @@
use gpui::{Axis, Context, Window};
mod panel;
mod resize_handle;
pub use panel::*;
pub use resize_handle::*;
pub fn h_resizable(
window: &mut Window,
cx: &mut Context<ResizablePanelGroup>,
) -> ResizablePanelGroup {
ResizablePanelGroup::new(window, cx).axis(Axis::Horizontal)
}
pub fn v_resizable(
window: &mut Window,
cx: &mut Context<ResizablePanelGroup>,
) -> ResizablePanelGroup {
ResizablePanelGroup::new(window, cx).axis(Axis::Vertical)
}
pub fn resizable_panel() -> ResizablePanel {
ResizablePanel::new()
}

View File

@@ -1,561 +0,0 @@
use std::rc::Rc;
use gpui::prelude::FluentBuilder;
use gpui::{
canvas, div, px, relative, Along, AnyElement, AnyView, App, AppContext, Axis, Bounds, Context,
Element, Entity, EntityId, EventEmitter, IntoElement, IsZero, MouseMoveEvent, MouseUpEvent,
ParentElement, Pixels, Render, StatefulInteractiveElement as _, Style, Styled, WeakEntity,
Window,
};
use super::resize_handle;
use crate::{h_flex, v_flex, AxisExt};
pub const PANEL_MIN_SIZE: Pixels = px(100.);
pub enum ResizablePanelEvent {
Resized,
}
#[derive(Clone, Render)]
pub struct DragPanel(pub (EntityId, usize, Axis));
#[derive(Clone)]
pub struct ResizablePanelGroup {
panels: Vec<Entity<ResizablePanel>>,
sizes: Vec<Pixels>,
axis: Axis,
size: Option<Pixels>,
bounds: Bounds<Pixels>,
resizing_panel_ix: Option<usize>,
}
impl ResizablePanelGroup {
pub(super) fn new(_window: &mut Window, _cx: &mut Context<Self>) -> Self {
Self {
axis: Axis::Horizontal,
sizes: Vec::new(),
panels: Vec::new(),
size: None,
bounds: Bounds::default(),
resizing_panel_ix: None,
}
}
pub fn load(&mut self, sizes: Vec<Pixels>, panels: Vec<Entity<ResizablePanel>>) {
self.sizes = sizes;
self.panels = panels;
}
/// Set the axis of the resizable panel group, default is horizontal.
pub fn axis(mut self, axis: Axis) -> Self {
self.axis = axis;
self
}
pub fn set_axis(&mut self, axis: Axis, _window: &mut Window, cx: &mut Context<Self>) {
self.axis = axis;
cx.notify();
}
/// Add a resizable panel to the group.
pub fn child(
mut self,
panel: ResizablePanel,
window: &mut Window,
cx: &mut Context<Self>,
) -> Self {
self.add_child(panel, window, cx);
self
}
/// Add a ResizablePanelGroup as a child to the group.
pub fn group(
self,
group: ResizablePanelGroup,
window: &mut Window,
cx: &mut Context<Self>,
) -> Self {
let group: ResizablePanelGroup = group;
let size = group.size;
let panel = ResizablePanel::new()
.content_view(cx.new(|_| group).into())
.when_some(size, |this, size| this.size(size));
self.child(panel, window, cx)
}
/// Set size of the resizable panel group
///
/// - When the axis is horizontal, the size is the height of the group.
/// - When the axis is vertical, the size is the width of the group.
pub fn size(mut self, size: Pixels) -> Self {
self.size = Some(size);
self
}
/// Calculates the sum of all panel sizes within the group.
pub fn total_size(&self) -> Pixels {
self.sizes.iter().fold(px(0.0), |acc, &size| acc + size)
}
pub fn add_child(
&mut self,
panel: ResizablePanel,
_window: &mut Window,
cx: &mut Context<Self>,
) {
let mut panel = panel;
panel.axis = self.axis;
panel.group = Some(cx.entity().downgrade());
self.sizes.push(panel.initial_size.unwrap_or_default());
self.panels.push(cx.new(|_| panel));
}
pub fn insert_child(
&mut self,
panel: ResizablePanel,
ix: usize,
_window: &mut Window,
cx: &mut Context<Self>,
) {
let mut panel = panel;
panel.axis = self.axis;
panel.group = Some(cx.entity().downgrade());
self.sizes
.insert(ix, panel.initial_size.unwrap_or_default());
self.panels.insert(ix, cx.new(|_| panel));
cx.notify()
}
/// Replace a child panel with a new panel at the given index.
pub fn replace_child(
&mut self,
panel: ResizablePanel,
ix: usize,
_window: &mut Window,
cx: &mut Context<Self>,
) {
let mut panel = panel;
let old_panel = self.panels[ix].clone();
let old_panel_initial_size = old_panel.read(cx).initial_size;
let old_panel_size_ratio = old_panel.read(cx).size_ratio;
panel.initial_size = old_panel_initial_size;
panel.size_ratio = old_panel_size_ratio;
panel.axis = self.axis;
panel.group = Some(cx.entity().downgrade());
self.sizes[ix] = panel.initial_size.unwrap_or_default();
self.panels[ix] = cx.new(|_| panel);
cx.notify()
}
pub fn remove_child(&mut self, ix: usize, _window: &mut Window, cx: &mut Context<Self>) {
self.sizes.remove(ix);
self.panels.remove(ix);
cx.notify()
}
pub fn remove_all_children(&mut self, _window: &mut Window, cx: &mut Context<Self>) {
self.sizes.clear();
self.panels.clear();
cx.notify()
}
fn render_resize_handle(
&self,
ix: usize,
_window: &mut Window,
cx: &mut Context<Self>,
) -> impl IntoElement {
let view = cx.entity().clone();
resize_handle(("resizable-handle", ix), self.axis).on_drag(
DragPanel((cx.entity_id(), ix, self.axis)),
move |drag_panel, _, _window, cx| {
cx.stop_propagation();
// Set current resizing panel ix
view.update(cx, |view, _| {
view.resizing_panel_ix = Some(ix);
});
cx.new(|_| drag_panel.clone())
},
)
}
fn done_resizing(&mut self, _window: &mut Window, cx: &mut Context<Self>) {
cx.emit(ResizablePanelEvent::Resized);
self.resizing_panel_ix = None;
}
fn sync_real_panel_sizes(&mut self, _window: &Window, cx: &App) {
for (i, panel) in self.panels.iter().enumerate() {
self.sizes[i] = panel.read(cx).bounds.size.along(self.axis)
}
}
/// The `ix`` is the index of the panel to resize,
/// and the `size` is the new size for the panel.
fn resize_panels(
&mut self,
ix: usize,
size: Pixels,
window: &mut Window,
cx: &mut Context<Self>,
) {
let mut ix = ix;
// Only resize the left panels.
if ix >= self.panels.len() - 1 {
return;
}
let size = size.floor();
let container_size = self.bounds.size.along(self.axis);
self.sync_real_panel_sizes(window, cx);
let mut changed = size - self.sizes[ix];
let is_expand = changed > px(0.);
let main_ix = ix;
let mut new_sizes = self.sizes.clone();
if is_expand {
new_sizes[ix] = size;
// Now to expand logic is correct.
while changed > px(0.) && ix < self.panels.len() - 1 {
ix += 1;
let available_size = (new_sizes[ix] - PANEL_MIN_SIZE).max(px(0.));
let to_reduce = changed.min(available_size);
new_sizes[ix] -= to_reduce;
changed -= to_reduce;
}
} else {
let new_size = size.max(PANEL_MIN_SIZE);
new_sizes[ix] = new_size;
changed = size - PANEL_MIN_SIZE;
new_sizes[ix + 1] += self.sizes[ix] - new_size;
while changed < px(0.) && ix > 0 {
ix -= 1;
let available_size = self.sizes[ix] - PANEL_MIN_SIZE;
let to_increase = (changed).min(available_size);
new_sizes[ix] += to_increase;
changed += to_increase;
}
}
// If total size exceeds container size, adjust the main panel
let total_size: Pixels = new_sizes.iter().map(|s| s.signum()).sum::<f32>().into();
if total_size > container_size {
let overflow = total_size - container_size;
new_sizes[main_ix] = (new_sizes[main_ix] - overflow).max(PANEL_MIN_SIZE);
}
let total_size = new_sizes.iter().fold(px(0.0), |acc, &size| acc + size);
self.sizes = new_sizes;
for (i, panel) in self.panels.iter().enumerate() {
let size = self.sizes[i];
if size > px(0.) {
panel.update(cx, |this, _| {
this.size = Some(size);
this.size_ratio = Some(size / total_size);
});
}
}
}
}
impl EventEmitter<ResizablePanelEvent> for ResizablePanelGroup {}
impl Render for ResizablePanelGroup {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let view = cx.entity().clone();
let container = if self.axis.is_horizontal() {
h_flex()
} else {
v_flex()
};
container
.size_full()
.children(self.panels.iter().enumerate().map(|(ix, panel)| {
if ix > 0 {
let handle = self.render_resize_handle(ix - 1, window, cx);
panel.update(cx, |view, _| {
view.resize_handle = Some(handle.into_any_element())
});
}
panel.clone()
}))
.child({
canvas(
move |bounds, _, cx| view.update(cx, |r, _| r.bounds = bounds),
|_, _, _, _| {},
)
.absolute()
.size_full()
})
.child(ResizePanelGroupElement {
view: cx.entity().clone(),
axis: self.axis,
})
}
}
type ContentBuilder = Option<Rc<dyn Fn(&mut Window, &mut App) -> AnyElement>>;
type ContentVisible = Rc<Box<dyn Fn(&App) -> bool>>;
pub struct ResizablePanel {
group: Option<WeakEntity<ResizablePanelGroup>>,
/// Initial size is the size that the panel has when it is created.
initial_size: Option<Pixels>,
/// size is the size that the panel has when it is resized or adjusted by flex layout.
size: Option<Pixels>,
/// the size ratio that the panel has relative to its group
size_ratio: Option<f32>,
axis: Axis,
content_builder: ContentBuilder,
content_view: Option<AnyView>,
content_visible: ContentVisible,
/// The bounds of the resizable panel, when render the bounds will be updated.
bounds: Bounds<Pixels>,
resize_handle: Option<AnyElement>,
}
impl ResizablePanel {
pub(super) fn new() -> Self {
Self {
group: None,
initial_size: None,
size: None,
size_ratio: None,
axis: Axis::Horizontal,
content_builder: None,
content_view: None,
content_visible: Rc::new(Box::new(|_| true)),
bounds: Bounds::default(),
resize_handle: None,
}
}
pub fn content<F>(mut self, content: F) -> Self
where
F: Fn(&mut Window, &mut App) -> AnyElement + 'static,
{
self.content_builder = Some(Rc::new(content));
self
}
pub fn content_visible<F>(mut self, content_visible: F) -> Self
where
F: Fn(&App) -> bool + 'static,
{
self.content_visible = Rc::new(Box::new(content_visible));
self
}
pub fn content_view(mut self, content: AnyView) -> Self {
self.content_view = Some(content);
self
}
/// Set the initial size of the panel.
pub fn size(mut self, size: Pixels) -> Self {
self.initial_size = Some(size);
self
}
/// Save the real panel size, and update group sizes
fn update_size(
&mut self,
bounds: Bounds<Pixels>,
_window: &mut Window,
cx: &mut Context<Self>,
) {
let new_size = bounds.size.along(self.axis);
self.bounds = bounds;
self.size_ratio = None;
self.size = Some(new_size);
let entity_id = cx.entity_id();
if let Some(group) = self.group.as_ref() {
_ = group.update(cx, |view, _| {
if let Some(ix) = view.panels.iter().position(|v| v.entity_id() == entity_id) {
view.sizes[ix] = new_size;
}
});
}
cx.notify();
}
}
impl FluentBuilder for ResizablePanel {}
impl Render for ResizablePanel {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
if !(self.content_visible)(cx) {
// To keep size as initial size, to make sure the size will not be changed.
self.initial_size = self.size;
self.size = None;
return div();
}
let total_size = self
.group
.as_ref()
.and_then(|group| group.upgrade())
.map(|group| group.read(cx).total_size());
let view = cx.entity();
div()
.flex()
.flex_grow()
.size_full()
.relative()
.when(self.initial_size.is_none(), |this| this.flex_shrink())
.when(self.axis.is_vertical(), |this| this.min_h(PANEL_MIN_SIZE))
.when(self.axis.is_horizontal(), |this| this.min_w(PANEL_MIN_SIZE))
.when_some(self.initial_size, |this, size| {
if size.is_zero() {
this
} else {
// The `self.size` is None, that mean the initial size for the panel, so we need set flex_shrink_0
// To let it keep the initial size.
this.when(self.size.is_none() && size > px(0.), |this| {
this.flex_shrink_0()
})
.flex_basis(size)
}
})
.map(|this| match (self.size_ratio, self.size, total_size) {
(Some(size_ratio), _, _) => this.flex_basis(relative(size_ratio)),
(None, Some(size), Some(total_size)) => {
this.flex_basis(relative(size / total_size))
}
(None, Some(size), None) => this.flex_basis(size),
_ => this,
})
.child({
canvas(
move |bounds, window, cx| {
view.update(cx, |r, cx| r.update_size(bounds, window, cx))
},
|_, _, _, _| {},
)
.absolute()
.size_full()
})
.when_some(self.content_builder.clone(), |this, c| {
this.child(c(window, cx))
})
.when_some(self.content_view.clone(), |this, c| this.child(c))
.when_some(self.resize_handle.take(), |this, c| this.child(c))
}
}
struct ResizePanelGroupElement {
axis: Axis,
view: Entity<ResizablePanelGroup>,
}
impl IntoElement for ResizePanelGroupElement {
type Element = Self;
fn into_element(self) -> Self::Element {
self
}
}
impl Element for ResizePanelGroupElement {
type PrepaintState = ();
type RequestLayoutState = ();
fn id(&self) -> Option<gpui::ElementId> {
None
}
fn source_location(&self) -> Option<&'static std::panic::Location<'static>> {
None
}
fn request_layout(
&mut self,
_: Option<&gpui::GlobalElementId>,
_: Option<&gpui::InspectorElementId>,
window: &mut Window,
cx: &mut App,
) -> (gpui::LayoutId, Self::RequestLayoutState) {
(window.request_layout(Style::default(), None, cx), ())
}
fn prepaint(
&mut self,
_: Option<&gpui::GlobalElementId>,
_: Option<&gpui::InspectorElementId>,
_: Bounds<Pixels>,
_: &mut Self::RequestLayoutState,
_window: &mut Window,
_cx: &mut App,
) -> Self::PrepaintState {
}
fn paint(
&mut self,
_: Option<&gpui::GlobalElementId>,
_: Option<&gpui::InspectorElementId>,
_: Bounds<Pixels>,
_: &mut Self::RequestLayoutState,
_: &mut Self::PrepaintState,
window: &mut Window,
cx: &mut App,
) {
window.on_mouse_event({
let view = self.view.clone();
let axis = self.axis;
let current_ix = view.read(cx).resizing_panel_ix;
move |e: &MouseMoveEvent, phase, window, cx| {
if !phase.bubble() {
return;
}
let Some(ix) = current_ix else { return };
view.update(cx, |view, cx| {
let panel = view
.panels
.get(ix)
.expect("BUG: invalid panel index")
.read(cx);
match axis {
Axis::Horizontal => {
view.resize_panels(ix, e.position.x - panel.bounds.left(), window, cx)
}
Axis::Vertical => {
view.resize_panels(ix, e.position.y - panel.bounds.top(), window, cx);
}
}
})
}
});
// When any mouse up, stop dragging
window.on_mouse_event({
let view = self.view.clone();
let current_ix = view.read(cx).resizing_panel_ix;
move |_: &MouseUpEvent, phase, window, cx| {
if current_ix.is_none() {
return;
}
if phase.bubble() {
view.update(cx, |view, cx| view.done_resizing(window, cx));
}
}
})
}
}

View File

@@ -1,74 +0,0 @@
use gpui::prelude::FluentBuilder as _;
use gpui::{
div, px, App, Axis, Div, ElementId, InteractiveElement, IntoElement, ParentElement as _,
Pixels, RenderOnce, Stateful, StatefulInteractiveElement, Styled as _, Window,
};
use theme::ActiveTheme;
use crate::AxisExt as _;
pub const HANDLE_PADDING: Pixels = px(8.);
pub const HANDLE_SIZE: Pixels = px(2.);
#[derive(IntoElement)]
pub struct ResizeHandle {
base: Stateful<Div>,
axis: Axis,
}
impl ResizeHandle {
fn new(id: impl Into<ElementId>, axis: Axis) -> Self {
Self {
base: div().id(id.into()),
axis,
}
}
}
/// Create a resize handle for a resizable panel.
pub fn resize_handle(id: impl Into<ElementId>, axis: Axis) -> ResizeHandle {
ResizeHandle::new(id, axis)
}
impl InteractiveElement for ResizeHandle {
fn interactivity(&mut self) -> &mut gpui::Interactivity {
self.base.interactivity()
}
}
impl StatefulInteractiveElement for ResizeHandle {}
impl RenderOnce for ResizeHandle {
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
self.base
.occlude()
.absolute()
.flex_shrink_0()
.when(self.axis.is_horizontal(), |this| {
this.cursor_col_resize()
.top_0()
.left(px(-1.))
.w(HANDLE_SIZE)
.h_full()
.pt_12()
.pb_4()
})
.when(self.axis.is_vertical(), |this| {
this.cursor_row_resize()
.top(px(-1.))
.left_0()
.w_full()
.h(HANDLE_SIZE)
.px_6()
})
.child(
div()
.rounded_full()
.hover(|this| this.bg(cx.theme().border_variant))
.when(self.axis.is_horizontal(), |this| {
this.h_full().w(HANDLE_SIZE)
})
.when(self.axis.is_vertical(), |this| this.w_full().h(HANDLE_SIZE)),
)
}
}

View File

@@ -213,6 +213,7 @@ impl Root {
cx.notify(); cx.notify();
} }
/// Clear a notification by its ID.
pub fn clear_notification<T>(&mut self, id: T, window: &mut Window, cx: &mut Context<Self>) pub fn clear_notification<T>(&mut self, id: T, window: &mut Window, cx: &mut Context<Self>)
where where
T: Into<SharedString>, T: Into<SharedString>,

View File

@@ -1,85 +0,0 @@
use gpui::prelude::FluentBuilder as _;
use gpui::{
div, px, AnyElement, App, Div, ElementId, InteractiveElement, IntoElement, ParentElement,
RenderOnce, ScrollHandle, StatefulInteractiveElement as _, Styled, Window,
};
use smallvec::SmallVec;
use crate::h_flex;
#[derive(IntoElement)]
pub struct TabBar {
base: Div,
id: ElementId,
scroll_handle: ScrollHandle,
prefix: Option<AnyElement>,
suffix: Option<AnyElement>,
children: SmallVec<[AnyElement; 2]>,
}
impl TabBar {
pub fn new(id: impl Into<ElementId>) -> Self {
Self {
base: div().px(px(-1.)),
id: id.into(),
children: SmallVec::new(),
scroll_handle: ScrollHandle::new(),
prefix: None,
suffix: None,
}
}
/// Track the scroll of the TabBar
pub fn track_scroll(mut self, scroll_handle: ScrollHandle) -> Self {
self.scroll_handle = scroll_handle;
self
}
/// Set the prefix element of the TabBar
pub fn prefix(mut self, prefix: impl IntoElement) -> Self {
self.prefix = Some(prefix.into_any_element());
self
}
/// Set the suffix element of the TabBar
pub fn suffix(mut self, suffix: impl IntoElement) -> Self {
self.suffix = Some(suffix.into_any_element());
self
}
}
impl ParentElement for TabBar {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements)
}
}
impl Styled for TabBar {
fn style(&mut self) -> &mut gpui::StyleRefinement {
self.base.style()
}
}
impl RenderOnce for TabBar {
fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
self.base
.id(self.id)
.group("tab-bar")
.relative()
.px_1()
.flex()
.flex_none()
.items_center()
.when_some(self.prefix, |this, prefix| this.child(prefix))
.child(
h_flex()
.id("tabs")
.flex_grow()
.gap_1()
.overflow_x_scroll()
.track_scroll(&self.scroll_handle)
.children(self.children),
)
.when_some(self.suffix, |this, suffix| this.child(suffix))
}
}