feat: add contact list panel (#10)
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Reviewed-on: #10
This commit was merged in pull request #10.
This commit is contained in:
@@ -1,10 +1,24 @@
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use gpui::prelude::FluentBuilder;
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use gpui::{
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div, img, px, rems, AbsoluteLength, App, Hsla, ImageSource, Img, IntoElement, ParentElement,
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RenderOnce, Styled, StyledImage, Window,
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div, img, px, AbsoluteLength, App, Div, Hsla, ImageSource, Img, InteractiveElement,
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Interactivity, IntoElement, ParentElement, RenderOnce, StyleRefinement, Styled, StyledImage,
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Window,
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};
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use theme::ActiveTheme;
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use crate::{Sizable, Size};
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/// Returns the size of the avatar based on the given [`Size`].
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pub(super) fn avatar_size(size: Size) -> AbsoluteLength {
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match size {
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Size::Large => px(64.).into(),
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Size::Medium => px(32.).into(),
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Size::Small => px(24.).into(),
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Size::XSmall => px(20.).into(),
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Size::Size(size) => size.into(),
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}
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}
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/// An element that renders a user avatar with customizable appearance options.
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///
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/// # Examples
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@@ -18,8 +32,10 @@ use theme::ActiveTheme;
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/// ```
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#[derive(IntoElement)]
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pub struct Avatar {
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base: Div,
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image: Img,
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size: Option<AbsoluteLength>,
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style: StyleRefinement,
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size: Size,
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border_color: Option<Hsla>,
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}
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@@ -27,8 +43,10 @@ impl Avatar {
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/// Creates a new avatar element with the specified image source.
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pub fn new(src: impl Into<ImageSource>) -> Self {
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Avatar {
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base: div(),
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image: img(src),
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size: None,
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style: StyleRefinement::default(),
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size: Size::Medium,
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border_color: None,
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}
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}
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@@ -56,14 +74,27 @@ impl Avatar {
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self.border_color = Some(color.into());
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self
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}
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}
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/// Size overrides the avatar size. By default they are 1rem.
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pub fn size<L: Into<AbsoluteLength>>(mut self, size: impl Into<Option<L>>) -> Self {
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self.size = size.into().map(Into::into);
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impl Sizable for Avatar {
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fn with_size(mut self, size: impl Into<Size>) -> Self {
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self.size = size.into();
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self
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}
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}
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impl Styled for Avatar {
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fn style(&mut self) -> &mut StyleRefinement {
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&mut self.style
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}
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}
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impl InteractiveElement for Avatar {
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fn interactivity(&mut self) -> &mut Interactivity {
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self.base.interactivity()
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}
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}
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impl RenderOnce for Avatar {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let border_width = if self.border_color.is_some() {
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@@ -71,8 +102,7 @@ impl RenderOnce for Avatar {
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} else {
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px(0.)
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};
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let image_size = self.size.unwrap_or_else(|| rems(1.).into());
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let image_size = avatar_size(self.size);
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let container_size = image_size.to_pixels(window.rem_size()) + border_width * 2.;
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div()
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