chore: refactor the input component (#165)

* refactor the input component

* fix clippy

* clean up
This commit is contained in:
reya
2025-09-25 08:03:14 +07:00
committed by GitHub
parent a87184214f
commit 61cad5dd96
20 changed files with 2529 additions and 1593 deletions

74
Cargo.lock generated
View File

@@ -541,7 +541,7 @@ dependencies = [
"bitflags 2.9.4",
"cexpr",
"clang-sys",
"itertools 0.13.0",
"itertools 0.11.0",
"log",
"prettyplease",
"proc-macro2",
@@ -561,7 +561,7 @@ dependencies = [
"bitflags 2.9.4",
"cexpr",
"clang-sys",
"itertools 0.13.0",
"itertools 0.11.0",
"log",
"prettyplease",
"proc-macro2",
@@ -1128,7 +1128,7 @@ dependencies = [
[[package]]
name = "collections"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"indexmap",
"rustc-hash 2.1.1",
@@ -1569,7 +1569,7 @@ dependencies = [
[[package]]
name = "derive_refineable"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"proc-macro2",
"quote",
@@ -2015,6 +2015,15 @@ version = "1.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8bf7cc16383c4b8d58b9905a8509f02926ce3058053c056376248d958c9df1e8"
[[package]]
name = "fluent-uri"
version = "0.1.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "17c704e9dbe1ddd863da1e6ff3567795087b1eb201ce80d8fa81162e1516500d"
dependencies = [
"bitflags 1.3.2",
]
[[package]]
name = "flume"
version = "0.11.1"
@@ -2496,7 +2505,7 @@ dependencies = [
[[package]]
name = "gpui"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"anyhow",
"as-raw-xcb-connection",
@@ -2590,7 +2599,7 @@ dependencies = [
[[package]]
name = "gpui_macros"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"heck 0.5.0",
"proc-macro2",
@@ -2602,7 +2611,7 @@ dependencies = [
[[package]]
name = "gpui_tokio"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"anyhow",
"gpui",
@@ -2822,7 +2831,7 @@ dependencies = [
[[package]]
name = "http_client"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"anyhow",
"bytes",
@@ -2842,7 +2851,7 @@ dependencies = [
[[package]]
name = "http_client_tls"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"rustls",
"rustls-platform-verifier",
@@ -3544,6 +3553,19 @@ version = "0.1.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "112b39cec0b298b6c1999fee3e31427f74f676e4cb9879ed1a121b43661a4154"
[[package]]
name = "lsp-types"
version = "0.97.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "53353550a17c04ac46c585feb189c2db82154fc84b79c7a66c96c2c644f66071"
dependencies = [
"bitflags 1.3.2",
"fluent-uri",
"serde",
"serde_json",
"serde_repr",
]
[[package]]
name = "lyon"
version = "1.0.16"
@@ -3634,7 +3656,7 @@ dependencies = [
[[package]]
name = "media"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"anyhow",
"bindgen 0.71.1",
@@ -4477,7 +4499,7 @@ checksum = "9b4f627cb1b25917193a259e49bdad08f671f8d9708acfd5fe0a8c1455d87220"
[[package]]
name = "perf"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"collections",
"serde",
@@ -5085,7 +5107,7 @@ dependencies = [
[[package]]
name = "refineable"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"derive_refineable",
"workspace-hack",
@@ -5239,7 +5261,7 @@ dependencies = [
[[package]]
name = "reqwest_client"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"anyhow",
"bytes",
@@ -5291,6 +5313,21 @@ dependencies = [
"windows-sys 0.52.0",
]
[[package]]
name = "rope"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"arrayvec",
"log",
"rayon",
"smallvec",
"sum_tree",
"unicode-segmentation",
"util",
"workspace-hack",
]
[[package]]
name = "roxmltree"
version = "0.20.0"
@@ -5774,7 +5811,7 @@ checksum = "0f7d95a54511e0c7be3f51e8867aa8cf35148d7b9445d44de2f943e2b206e749"
[[package]]
name = "semantic_version"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"anyhow",
"serde",
@@ -6226,7 +6263,7 @@ checksum = "13c2bddecc57b384dee18652358fb23172facb8a2c51ccc10d74c157bdea3292"
[[package]]
name = "sum_tree"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"arrayvec",
"log",
@@ -7086,15 +7123,18 @@ dependencies = [
"itertools 0.13.0",
"linkify",
"log",
"lsp-types",
"nostr-sdk",
"once_cell",
"regex",
"registry",
"rope",
"rust-i18n",
"serde",
"serde_json",
"smallvec",
"smol",
"sum_tree",
"theme",
"unicode-segmentation",
"uuid",
@@ -7269,7 +7309,7 @@ checksum = "b6c140620e7ffbb22c2dee59cafe6084a59b5ffc27a8859a5f0d494b5d52b6be"
[[package]]
name = "util"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"anyhow",
"async-fs",
@@ -7304,7 +7344,7 @@ dependencies = [
[[package]]
name = "util_macros"
version = "0.1.0"
source = "git+https://github.com/zed-industries/zed#681a4adc42df0c93b95fd1a36a3ad47eaca086c0"
source = "git+https://github.com/zed-industries/zed#5612a961b02522a5e3f6292873fec1f853643734"
dependencies = [
"perf",
"quote",

View File

@@ -89,11 +89,8 @@ impl Chat {
let input = cx.new(|cx| {
InputState::new(window, cx)
.placeholder(t!("chat.placeholder"))
.multi_line()
.prevent_new_line_on_enter()
.rows(1)
.multi_line()
.auto_grow(1, 20)
.prevent_new_line_on_enter()
.clean_on_escape()
});
@@ -155,14 +152,8 @@ impl Chat {
&input,
window,
move |this: &mut Self, _input, event, window, cx| {
match event {
InputEvent::PressEnter { .. } => {
this.send_message(window, cx);
}
InputEvent::Change(_) => {
// this.mention_popup(text, input, cx);
}
_ => {}
if let InputEvent::PressEnter { .. } = event {
this.send_message(window, cx);
};
},
),

View File

@@ -424,7 +424,7 @@ impl Compose {
impl Render for Compose {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let error = self.error_message.read(cx).as_ref();
let loading = self.user_input.read(cx).loading(cx);
let loading = self.user_input.read(cx).loading;
let contacts = self.contacts.read(cx);
v_flex()

View File

@@ -204,7 +204,7 @@ impl Render for Preferences {
.on_click(move |_, _window, cx| {
if let Some(input) = input_state.upgrade() {
let Ok(url) =
Url::parse(input.read(cx).value())
Url::parse(&input.read(cx).value())
else {
return;
};

View File

@@ -100,12 +100,12 @@ impl Sidebar {
subscriptions.push(
// Subscribe for find input events
cx.subscribe_in(&find_input, window, |this, _state, event, window, cx| {
cx.subscribe_in(&find_input, window, |this, state, event, window, cx| {
match event {
InputEvent::PressEnter { .. } => this.search(window, cx),
InputEvent::Change(text) => {
InputEvent::Change => {
// Clear the result when input is empty
if text.is_empty() {
if state.read(cx).value().is_empty() {
this.clear_search_results(window, cx);
} else {
// Run debounced search
@@ -722,6 +722,7 @@ impl Render for Sidebar {
.small()
.cleanable()
.appearance(true)
.text_xs()
.suffix(
Button::new("find")
.icon(IconName::Search)

View File

@@ -28,3 +28,6 @@ uuid = "1.10"
once_cell = "1.19.0"
image = "0.25.1"
linkify = "0.10.0"
lsp-types = "0.97.0"
rope = { git = "https://github.com/zed-industries/zed.git" }
sum_tree = { git = "https://github.com/zed-industries/zed.git" }

View File

@@ -22,10 +22,10 @@ pub struct History<I: HistoryItem> {
redos: Vec<I>,
last_changed_at: Instant,
version: usize,
pub(crate) ignore: bool,
max_undo: usize,
group_interval: Option<Duration>,
unique: bool,
pub ignore: bool,
}
impl<I> History<I>

View File

@@ -1,9 +1,10 @@
use std::time::Duration;
use gpui::{Context, Timer};
use gpui::{px, Context, Pixels, Timer};
static INTERVAL: Duration = Duration::from_millis(500);
static PAUSE_DELAY: Duration = Duration::from_millis(300);
pub(super) const CURSOR_WIDTH: Pixels = px(1.5);
/// To manage the Input cursor blinking.
///
@@ -11,7 +12,7 @@ static PAUSE_DELAY: Duration = Duration::from_millis(300);
/// Every loop will notify the view to update the `visible`, and Input will observe this update to touch repaint.
///
/// The input painter will check if this in visible state, then it will draw the cursor.
pub(crate) struct BlinkCursor {
pub struct BlinkCursor {
visible: bool,
paused: bool,
epoch: usize,
@@ -52,10 +53,8 @@ impl BlinkCursor {
// Schedule the next blink
let epoch = self.next_epoch();
cx.spawn(async move |this, cx| {
Timer::after(INTERVAL).await;
if let Some(this) = this.upgrade() {
this.update(cx, |this, cx| this.blink(epoch, cx)).ok();
}
@@ -71,11 +70,11 @@ impl BlinkCursor {
/// Pause the blinking, and delay 500ms to resume the blinking.
pub fn pause(&mut self, cx: &mut Context<Self>) {
self.paused = true;
self.visible = true;
cx.notify();
// delay 500ms to start the blinking
let epoch = self.next_epoch();
cx.spawn(async move |this, cx| {
Timer::after(PAUSE_DELAY).await;
@@ -90,3 +89,9 @@ impl BlinkCursor {
.detach();
}
}
impl Default for BlinkCursor {
fn default() -> Self {
Self::new()
}
}

View File

@@ -1,28 +1,28 @@
use std::fmt::Debug;
use std::ops::Range;
use crate::history::HistoryItem;
use crate::input::cursor::Selection;
#[derive(Debug, PartialEq, Clone)]
pub struct Change {
pub(crate) old_range: Range<usize>,
pub(crate) old_range: Selection,
pub(crate) old_text: String,
pub(crate) new_range: Range<usize>,
pub(crate) new_range: Selection,
pub(crate) new_text: String,
version: usize,
}
impl Change {
pub fn new(
old_range: Range<usize>,
old_range: impl Into<Selection>,
old_text: &str,
new_range: Range<usize>,
new_range: impl Into<Selection>,
new_text: &str,
) -> Self {
Self {
old_range,
old_range: old_range.into(),
old_text: old_text.to_string(),
new_range,
new_range: new_range.into(),
new_text: new_text.to_string(),
version: 0,
}

View File

@@ -1,16 +1,15 @@
use gpui::{App, Styled};
use i18n::t;
use theme::ActiveTheme;
use crate::button::{Button, ButtonVariants as _};
use crate::{Icon, IconName, Sizable as _};
use crate::button::{Button, ButtonVariants};
use crate::{Icon, IconName, Sizable};
#[inline]
pub(crate) fn clear_button(cx: &App) -> Button {
Button::new("clean")
.icon(Icon::new(IconName::CloseCircle))
.tooltip(t!("common.clear"))
.tooltip("Clear")
.small()
.text_color(cx.theme().text_muted)
.transparent()
.text_color(cx.theme().text_muted)
}

View File

@@ -0,0 +1,46 @@
use std::ops::Range;
/// A selection in the text, represented by start and end byte indices.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Default)]
pub struct Selection {
pub start: usize,
pub end: usize,
}
impl Selection {
pub fn new(start: usize, end: usize) -> Self {
Self { start, end }
}
pub fn len(&self) -> usize {
self.end.saturating_sub(self.start)
}
pub fn is_empty(&self) -> bool {
self.start == self.end
}
/// Clears the selection, setting start and end to 0.
pub fn clear(&mut self) {
self.start = 0;
self.end = 0;
}
/// Checks if the given offset is within the selection range.
pub fn contains(&self, offset: usize) -> bool {
offset >= self.start && offset < self.end
}
}
impl From<Range<usize>> for Selection {
fn from(value: Range<usize>) -> Self {
Self::new(value.start, value.end)
}
}
impl From<Selection> for Range<usize> {
fn from(value: Selection) -> Self {
value.start..value.end
}
}
pub type Position = lsp_types::Position;

View File

@@ -1,29 +1,34 @@
use std::{ops::Range, rc::Rc};
use std::ops::Range;
use std::rc::Rc;
use gpui::{
fill, point, px, relative, size, App, Bounds, Corners, Element, ElementId, ElementInputHandler,
Entity, GlobalElementId, IntoElement, LayoutId, MouseButton, MouseMoveEvent, Path, Pixels,
Point, SharedString, Size, Style, TextAlign, TextRun, UnderlineStyle, Window, WrappedLine,
Entity, GlobalElementId, Half, Hitbox, IntoElement, LayoutId, MouseButton, MouseMoveEvent,
Path, Pixels, Point, ShapedLine, SharedString, Size, Style, TextAlign, TextRun, UnderlineStyle,
Window,
};
use rope::Rope;
use smallvec::SmallVec;
use theme::ActiveTheme;
use super::{InputState, LastLayout};
use super::blink_cursor::CURSOR_WIDTH;
use super::rope_ext::RopeExt;
use super::state::{InputState, LastLayout};
use crate::Root;
const CURSOR_THICKNESS: Pixels = px(2.);
const RIGHT_MARGIN: Pixels = px(5.);
const BOTTOM_MARGIN_ROWS: usize = 1;
const BOTTOM_MARGIN_ROWS: usize = 3;
pub(super) const RIGHT_MARGIN: Pixels = px(10.);
pub(super) const LINE_NUMBER_RIGHT_MARGIN: Pixels = px(10.);
pub(super) struct TextElement {
input: Entity<InputState>,
pub(crate) state: Entity<InputState>,
placeholder: SharedString,
}
impl TextElement {
pub(super) fn new(input: Entity<InputState>) -> Self {
pub(super) fn new(state: Entity<InputState>) -> Self {
Self {
input,
state,
placeholder: SharedString::default(),
}
}
@@ -36,12 +41,12 @@ impl TextElement {
fn paint_mouse_listeners(&mut self, window: &mut Window, _: &mut App) {
window.on_mouse_event({
let input = self.input.clone();
let state = self.state.clone();
move |event: &MouseMoveEvent, _, window, cx| {
if event.pressed_button == Some(MouseButton::Left) {
input.update(cx, |input, cx| {
input.on_drag_move(event, window, cx);
state.update(cx, |state, cx| {
state.on_drag_move(event, window, cx);
});
}
}
@@ -52,33 +57,44 @@ impl TextElement {
///
/// - cursor bounds
/// - scroll offset
/// - current line index
/// - current row index (No only the visible lines, but all lines)
///
/// This method also will update for track scroll to cursor.
fn layout_cursor(
&self,
lines: &[WrappedLine],
line_height: Pixels,
last_layout: &LastLayout,
bounds: &mut Bounds<Pixels>,
line_number_width: Pixels,
window: &mut Window,
_: &mut Window,
cx: &mut App,
) -> (Option<Bounds<Pixels>>, Point<Pixels>, Option<usize>) {
let input = self.input.read(cx);
let mut selected_range = input.selected_range.clone();
if let Some(marked_range) = &input.marked_range {
selected_range = marked_range.end..marked_range.end;
let state = self.state.read(cx);
let line_height = last_layout.line_height;
let visible_range = &last_layout.visible_range;
let lines = &last_layout.lines;
let text_wrapper = &state.text_wrapper;
let line_number_width = last_layout.line_number_width;
let mut selected_range = state.selected_range;
if let Some(ime_marked_range) = &state.ime_marked_range {
selected_range = (ime_marked_range.end..ime_marked_range.end).into();
}
let cursor_offset = input.cursor_offset();
let mut current_line_index = None;
let mut scroll_offset = input.scroll_handle.offset();
let cursor = state.cursor();
let mut current_row = None;
let mut scroll_offset = state.scroll_handle.offset();
let mut cursor_bounds = None;
// If the input has a fixed height (Otherwise is auto-grow), we need to add a bottom margin to the input.
let bottom_margin = if input.is_auto_grow() {
px(0.) + line_height
let top_bottom_margin = if state.mode.is_auto_grow() {
#[allow(clippy::if_same_then_else)]
line_height
} else if visible_range.len() < BOTTOM_MARGIN_ROWS * 8 {
line_height
} else {
BOTTOM_MARGIN_ROWS * line_height + line_height
BOTTOM_MARGIN_ROWS * line_height
};
// The cursor corresponds to the current cursor position in the text no only the line.
let mut cursor_pos = None;
let mut cursor_start = None;
@@ -86,68 +102,98 @@ impl TextElement {
let mut prev_lines_offset = 0;
let mut offset_y = px(0.);
for (line_ix, line) in lines.iter().enumerate() {
for (ix, wrap_line) in text_wrapper.lines.iter().enumerate() {
let row = ix;
let line_origin = point(px(0.), offset_y);
// break loop if all cursor positions are found
if cursor_pos.is_some() && cursor_start.is_some() && cursor_end.is_some() {
break;
}
let line_origin = point(px(0.), offset_y);
if cursor_pos.is_none() {
let offset = cursor_offset.saturating_sub(prev_lines_offset);
if let Some(pos) = line.position_for_index(offset, line_height) {
current_line_index = Some(line_ix);
cursor_pos = Some(line_origin + pos);
let in_visible_range = ix >= visible_range.start;
if let Some(line) = in_visible_range
.then(|| lines.get(ix.saturating_sub(visible_range.start)))
.flatten()
{
// If in visible range lines
if cursor_pos.is_none() {
let offset = cursor.saturating_sub(prev_lines_offset);
if let Some(pos) = line.position_for_index(offset, line_height) {
current_row = Some(row);
cursor_pos = Some(line_origin + pos);
}
}
}
if cursor_start.is_none() {
let offset = selected_range.start.saturating_sub(prev_lines_offset);
if let Some(pos) = line.position_for_index(offset, line_height) {
cursor_start = Some(line_origin + pos);
if cursor_start.is_none() {
let offset = selected_range.start.saturating_sub(prev_lines_offset);
if let Some(pos) = line.position_for_index(offset, line_height) {
cursor_start = Some(line_origin + pos);
}
}
}
if cursor_end.is_none() {
let offset = selected_range.end.saturating_sub(prev_lines_offset);
if let Some(pos) = line.position_for_index(offset, line_height) {
cursor_end = Some(line_origin + pos);
if cursor_end.is_none() {
let offset = selected_range.end.saturating_sub(prev_lines_offset);
if let Some(pos) = line.position_for_index(offset, line_height) {
cursor_end = Some(line_origin + pos);
}
}
}
offset_y += line.size(line_height).height;
// +1 for skip the last `\n`
prev_lines_offset += line.len() + 1;
offset_y += line.size(line_height).height;
// +1 for the last `\n`
prev_lines_offset += line.len() + 1;
} else {
// If not in the visible range.
// Just increase the offset_y and prev_lines_offset.
// This will let the scroll_offset to track the cursor position correctly.
if prev_lines_offset >= cursor && cursor_pos.is_none() {
current_row = Some(row);
cursor_pos = Some(line_origin);
}
if prev_lines_offset >= selected_range.start && cursor_start.is_none() {
cursor_start = Some(line_origin);
}
if prev_lines_offset >= selected_range.end && cursor_end.is_none() {
cursor_end = Some(line_origin);
}
offset_y += wrap_line.height(line_height);
// +1 for the last `\n`
prev_lines_offset += wrap_line.len() + 1;
}
}
if let (Some(cursor_pos), Some(cursor_start), Some(cursor_end)) =
(cursor_pos, cursor_start, cursor_end)
{
let cursor_moved = input.last_cursor_offset != Some(cursor_offset);
let selection_changed = input.last_selected_range != Some(selected_range.clone());
if cursor_moved || selection_changed {
scroll_offset.x =
if scroll_offset.x + cursor_pos.x > (bounds.size.width - RIGHT_MARGIN) {
// cursor is out of right
bounds.size.width - RIGHT_MARGIN - cursor_pos.x
} else if scroll_offset.x + cursor_pos.x < px(0.) {
// cursor is out of left
scroll_offset.x - cursor_pos.x
} else {
scroll_offset.x
};
scroll_offset.y = if scroll_offset.y + cursor_pos.y + line_height
> bounds.size.height - bottom_margin
let selection_changed = state.last_selected_range != Some(selected_range);
if selection_changed {
scroll_offset.x = if scroll_offset.x + cursor_pos.x
> (bounds.size.width - line_number_width - RIGHT_MARGIN)
{
// cursor is out of bottom
bounds.size.height - bottom_margin - cursor_pos.y
} else if scroll_offset.y + cursor_pos.y < px(0.) {
// cursor is out of top
scroll_offset.y - cursor_pos.y
// cursor is out of right
bounds.size.width - line_number_width - RIGHT_MARGIN - cursor_pos.x
} else if scroll_offset.x + cursor_pos.x < px(0.) {
// cursor is out of left
scroll_offset.x - cursor_pos.x
} else {
scroll_offset.y
scroll_offset.x
};
if input.selection_reversed {
// If we change the scroll_offset.y, GPUI will render and trigger the next run loop.
// So, here we just adjust offset by `line_height` for move smooth.
scroll_offset.y =
if scroll_offset.y + cursor_pos.y > bounds.size.height - top_bottom_margin {
// cursor is out of bottom
scroll_offset.y - line_height
} else if scroll_offset.y + cursor_pos.y < top_bottom_margin {
// cursor is out of top
(scroll_offset.y + line_height).min(px(0.))
} else {
scroll_offset.y
};
if state.selection_reversed {
if scroll_offset.x + cursor_start.x < px(0.) {
// selection start is out of left
scroll_offset.x = -cursor_start.x;
@@ -168,54 +214,55 @@ impl TextElement {
}
}
if input.show_cursor(window, cx) {
// cursor blink
let cursor_height = line_height;
cursor_bounds = Some(Bounds::new(
point(
bounds.left() + cursor_pos.x + line_number_width + scroll_offset.x,
bounds.top() + cursor_pos.y + ((line_height - cursor_height) / 2.),
),
size(CURSOR_THICKNESS, cursor_height),
));
};
// cursor bounds
let cursor_height = line_height;
cursor_bounds = Some(Bounds::new(
point(
bounds.left() + cursor_pos.x + line_number_width + scroll_offset.x,
bounds.top() + cursor_pos.y + ((line_height - cursor_height) / 2.),
),
size(CURSOR_WIDTH, cursor_height),
));
}
if let Some(deferred_scroll_offset) = state.deferred_scroll_offset {
scroll_offset = deferred_scroll_offset;
}
bounds.origin += scroll_offset;
(cursor_bounds, scroll_offset, current_line_index)
(cursor_bounds, scroll_offset, current_row)
}
fn layout_selections(
&self,
lines: &[WrappedLine],
line_height: Pixels,
/// Layout the match range to a Path.
pub(crate) fn layout_match_range(
range: Range<usize>,
last_layout: &LastLayout,
bounds: &mut Bounds<Pixels>,
line_number_width: Pixels,
_: &mut Window,
cx: &mut App,
) -> Option<Path<Pixels>> {
let input = self.input.read(cx);
let mut selected_range = input.selected_range.clone();
if let Some(marked_range) = &input.marked_range {
if !marked_range.is_empty() {
selected_range = marked_range.end..marked_range.end;
}
}
if selected_range.is_empty() {
if range.is_empty() {
return None;
}
let (start_ix, end_ix) = if selected_range.start < selected_range.end {
(selected_range.start, selected_range.end)
} else {
(selected_range.end, selected_range.start)
};
if range.start < last_layout.visible_range_offset.start
|| range.end > last_layout.visible_range_offset.end
{
return None;
}
let mut prev_lines_offset = 0;
let line_height = last_layout.line_height;
let visible_top = last_layout.visible_top;
let visible_start_offset = last_layout.visible_range_offset.start;
let lines = &last_layout.lines;
let line_number_width = last_layout.line_number_width;
let start_ix = range.start;
let end_ix = range.end;
let mut prev_lines_offset = visible_start_offset;
let mut offset_y = visible_top;
let mut line_corners = vec![];
let mut offset_y = px(0.);
for line in lines.iter() {
let line_size = line.size(line_height);
let line_wrap_width = line_size.width;
@@ -239,7 +286,6 @@ impl TextElement {
(end.y / line_height).ceil() as usize - (start.y / line_height).ceil() as usize;
let mut end_x = end.x;
if wrapped_lines > 0 {
end_x = line_wrap_width;
}
@@ -322,39 +368,79 @@ impl TextElement {
builder.build().ok()
}
fn layout_selections(
&self,
last_layout: &LastLayout,
bounds: &mut Bounds<Pixels>,
cx: &mut App,
) -> Option<Path<Pixels>> {
let state = self.state.read(cx);
let mut selected_range = state.selected_range;
if let Some(ime_marked_range) = &state.ime_marked_range {
if !ime_marked_range.is_empty() {
selected_range = (ime_marked_range.end..ime_marked_range.end).into();
}
}
if selected_range.is_empty() {
return None;
}
let (start_ix, end_ix) = if selected_range.start < selected_range.end {
(selected_range.start, selected_range.end)
} else {
(selected_range.end, selected_range.start)
};
let range = start_ix.max(last_layout.visible_range_offset.start)
..end_ix.min(last_layout.visible_range_offset.end);
Self::layout_match_range(range, last_layout, bounds)
}
/// Calculate the visible range of lines in the viewport.
///
/// The visible range is based on unwrapped lines (Zero based).
/// Returns
///
/// - visible_range: The visible range is based on unwrapped lines (Zero based).
/// - visible_top: The top position of the first visible line in the scroll viewport.
fn calculate_visible_range(
&self,
state: &InputState,
line_height: Pixels,
input_height: Pixels,
) -> Range<usize> {
if state.is_single_line() {
return 0..1;
) -> (Range<usize>, Pixels) {
// Add extra rows to avoid showing empty space when scroll to bottom.
let extra_rows = 1;
let mut visible_top = px(0.);
if state.mode.is_single_line() {
return (0..1, visible_top);
}
let scroll_top = -state.scroll_handle.offset().y;
let total_lines = state.text_wrapper.lines.len();
let total_lines = state.text_wrapper.len();
let scroll_top = if let Some(deferred_scroll_offset) = state.deferred_scroll_offset {
deferred_scroll_offset.y
} else {
state.scroll_handle.offset().y
};
let mut visible_range = 0..total_lines;
let mut line_top = px(0.);
let mut line_bottom = px(0.);
for (ix, line) in state.text_wrapper.lines.iter().enumerate() {
line_top += line.height(line_height);
let wrapped_height = line.height(line_height);
line_bottom += wrapped_height;
if line_top < scroll_top {
if line_bottom < -scroll_top {
visible_top = line_bottom - wrapped_height;
visible_range.start = ix;
}
if line_top > scroll_top + input_height {
visible_range.end = (ix + 1).min(total_lines);
if line_bottom + scroll_top >= input_height {
visible_range.end = (ix + extra_rows).min(total_lines);
break;
}
}
visible_range
(visible_range, visible_top)
}
}
@@ -362,13 +448,17 @@ pub(super) struct PrepaintState {
/// The lines of entire lines.
last_layout: LastLayout,
/// The lines only contains the visible lines in the viewport, based on `visible_range`.
line_numbers: Option<Vec<SmallVec<[WrappedLine; 1]>>>,
line_number_width: Pixels,
///
/// The child is the soft lines.
line_numbers: Option<Vec<SmallVec<[ShapedLine; 1]>>>,
/// Size of the scrollable area by entire lines.
scroll_size: Size<Pixels>,
cursor_bounds: Option<Bounds<Pixels>>,
cursor_scroll_offset: Point<Pixels>,
selection_path: Option<Path<Pixels>>,
hover_highlight_path: Option<Path<Pixels>>,
search_match_paths: Vec<(Path<Pixels>, bool)>,
hover_definition_hitbox: Option<Hitbox>,
bounds: Bounds<Pixels>,
}
@@ -380,34 +470,9 @@ impl IntoElement for TextElement {
}
}
/// A debug function to print points as SVG path.
#[allow(unused)]
fn print_points_as_svg_path(line_corners: &Vec<Corners<Point<Pixels>>>, points: &[Point<Pixels>]) {
for corners in line_corners {
println!(
"tl: ({}, {}), tr: ({}, {}), bl: ({}, {}), br: ({}, {})",
corners.top_left.x.0 as i32,
corners.top_left.y.0 as i32,
corners.top_right.x.0 as i32,
corners.top_right.y.0 as i32,
corners.bottom_left.x.0 as i32,
corners.bottom_left.y.0 as i32,
corners.bottom_right.x.0 as i32,
corners.bottom_right.y.0 as i32,
);
}
if !points.is_empty() {
println!("M{},{}", points[0].x.0 as i32, points[0].y.0 as i32);
for p in points.iter().skip(1) {
println!("L{},{}", p.x.0 as i32, p.y.0 as i32);
}
}
}
impl Element for TextElement {
type RequestLayoutState = ();
type PrepaintState = PrepaintState;
type RequestLayoutState = ();
fn id(&self) -> Option<ElementId> {
None
@@ -424,19 +489,20 @@ impl Element for TextElement {
window: &mut Window,
cx: &mut App,
) -> (LayoutId, Self::RequestLayoutState) {
let input = self.input.read(cx);
let state = self.state.read(cx);
let line_height = window.line_height();
let mut style = Style::default();
style.size.width = relative(1.).into();
if self.input.read(cx).is_multi_line() {
if state.mode.is_multi_line() {
style.flex_grow = 1.0;
if let Some(h) = input.mode.height() {
style.size.height = h.into();
style.min_size.height = line_height.into();
style.size.height = relative(1.).into();
if state.mode.is_auto_grow() {
// Auto grow to let height match to rows, but not exceed max rows.
let rows = state.mode.max_rows().min(state.mode.rows());
style.min_size.height = (rows * line_height).into();
} else {
style.size.height = relative(1.).into();
style.min_size.height = (input.mode.rows() * line_height).into();
style.min_size.height = line_height.into();
}
} else {
// For single-line inputs, the minimum height should be the line height
@@ -455,11 +521,19 @@ impl Element for TextElement {
window: &mut Window,
cx: &mut App,
) -> Self::PrepaintState {
let state = self.state.read(cx);
let line_height = window.line_height();
let input = self.input.read(cx);
let multi_line = input.is_multi_line();
let visible_range = self.calculate_visible_range(input, line_height, bounds.size.height);
let text = input.text.clone();
let (visible_range, visible_top) =
self.calculate_visible_range(state, line_height, bounds.size.height);
let visible_start_offset = state.text.line_start_offset(visible_range.start);
let visible_end_offset = state
.text
.line_end_offset(visible_range.end.saturating_sub(1));
let state = self.state.read(cx);
let multi_line = state.mode.is_multi_line();
let text = state.text.clone();
let is_empty = text.is_empty();
let placeholder = self.placeholder.clone();
let style = window.text_style();
@@ -467,9 +541,9 @@ impl Element for TextElement {
let mut bounds = bounds;
let (display_text, text_color) = if is_empty {
(placeholder, cx.theme().text_muted)
} else if input.masked {
("*".repeat(text.chars().count()).into(), cx.theme().text)
(Rope::from(placeholder.as_str()), cx.theme().text_muted)
} else if state.masked {
(Rope::from("*".repeat(text.chars_count())), cx.theme().text)
} else {
(text.clone(), cx.theme().text)
};
@@ -500,20 +574,20 @@ impl Element for TextElement {
let runs = if !is_empty {
vec![run]
} else if let Some(marked_range) = &input.marked_range {
} else if let Some(ime_marked_range) = &state.ime_marked_range {
// IME marked text
vec![
TextRun {
len: marked_range.start,
len: ime_marked_range.start,
..run.clone()
},
TextRun {
len: marked_range.end - marked_range.start,
len: ime_marked_range.end - ime_marked_range.start,
underline: marked_run.underline,
..run.clone()
},
TextRun {
len: display_text.len() - marked_range.end,
len: display_text.len() - ime_marked_range.end,
..run.clone()
},
]
@@ -524,35 +598,76 @@ impl Element for TextElement {
vec![run]
};
let wrap_width = if multi_line {
let wrap_width = if multi_line && state.soft_wrap {
Some(bounds.size.width - line_number_width - RIGHT_MARGIN)
} else {
None
};
// NOTE: Here 50 lines about 150µs
// let measure = crate::Measure::new("shape_text");
let visible_text = display_text
.slice_rows(visible_range.start as u32..visible_range.end as u32)
.to_string();
let lines = window
.text_system()
.shape_text(display_text, font_size, &runs, wrap_width, None)
.shape_text(visible_text.into(), font_size, &runs, wrap_width, None)
.expect("failed to shape text");
// measure.end();
let total_wrapped_lines = lines
.iter()
.map(|line| {
// +1 is the first line, `wrap_boundaries` is the wrapped lines after the `\n`.
1 + line.wrap_boundaries.len()
})
.sum::<usize>();
let mut longest_line_width = wrap_width.unwrap_or(px(0.));
if state.mode.is_multi_line() && !state.soft_wrap && lines.len() > 1 {
let longtest_line: SharedString = state
.text
.line(state.text.summary().longest_row as usize)
.to_string()
.into();
longest_line_width = window
.text_system()
.shape_line(
longtest_line.clone(),
font_size,
&[TextRun {
len: longtest_line.len(),
font: style.font(),
color: gpui::black(),
background_color: None,
underline: None,
strikethrough: None,
}],
wrap_width,
)
.width;
}
let max_line_width = lines
.iter()
.map(|line| line.width())
.max()
.unwrap_or(bounds.size.width);
let total_wrapped_lines = state.text_wrapper.len();
let empty_bottom_height = bounds
.size
.height
.half()
.max(BOTTOM_MARGIN_ROWS * line_height);
let scroll_size = size(
max_line_width + line_number_width + RIGHT_MARGIN,
(total_wrapped_lines as f32 * line_height).max(bounds.size.height),
if longest_line_width + line_number_width + RIGHT_MARGIN > bounds.size.width {
longest_line_width + line_number_width + RIGHT_MARGIN
} else {
longest_line_width
},
(total_wrapped_lines as f32 * line_height + empty_bottom_height)
.max(bounds.size.height),
);
let mut last_layout = LastLayout {
visible_range,
visible_top,
visible_range_offset: visible_start_offset..visible_end_offset,
line_height,
wrap_width,
line_number_width,
lines: Rc::new(lines),
cursor_bounds: None,
};
// `position_for_index` for example
//
// #### text
@@ -584,37 +699,27 @@ impl Element for TextElement {
// Calculate the scroll offset to keep the cursor in view
let (cursor_bounds, cursor_scroll_offset, _) = self.layout_cursor(
&lines,
line_height,
&mut bounds,
line_number_width,
window,
cx,
);
let (cursor_bounds, cursor_scroll_offset, _) =
self.layout_cursor(&last_layout, &mut bounds, window, cx);
last_layout.cursor_bounds = cursor_bounds;
let selection_path = self.layout_selections(
&lines,
line_height,
&mut bounds,
line_number_width,
window,
cx,
);
let selection_path = self.layout_selections(&last_layout, &mut bounds, cx);
let search_match_paths = vec![];
let hover_highlight_path = None;
let line_numbers = None;
let hover_definition_hitbox = None;
PrepaintState {
bounds,
last_layout: LastLayout {
lines: Rc::new(lines),
line_height,
visible_range,
},
last_layout,
scroll_size,
line_numbers: None,
line_number_width,
line_numbers,
cursor_bounds,
cursor_scroll_offset,
selection_path,
search_match_paths,
hover_highlight_path,
hover_definition_hitbox,
}
}
@@ -628,21 +733,21 @@ impl Element for TextElement {
window: &mut Window,
cx: &mut App,
) {
let focus_handle = self.input.read(cx).focus_handle.clone();
let focus_handle = self.state.read(cx).focus_handle.clone();
let show_cursor = self.state.read(cx).show_cursor(window, cx);
let focused = focus_handle.is_focused(window);
let bounds = prepaint.bounds;
let selected_range = self.input.read(cx).selected_range.clone();
let visible_range = &prepaint.last_layout.visible_range;
let selected_range = self.state.read(cx).selected_range;
window.handle_input(
&focus_handle,
ElementInputHandler::new(bounds, self.input.clone()),
ElementInputHandler::new(bounds, self.state.clone()),
cx,
);
// Set Root focused_input when self is focused
if focused {
let state = self.input.clone();
let state = self.state.clone();
if Root::read(window, cx).focused_input.as_ref() != Some(&state) {
Root::update(window, cx, |root, _, cx| {
root.focused_input = Some(state);
@@ -653,7 +758,7 @@ impl Element for TextElement {
// And reset focused_input when next_frame start
window.on_next_frame({
let state = self.input.clone();
let state = self.state.clone();
move |window, cx| {
if !focused && Root::read(window, cx).focused_input.as_ref() == Some(&state) {
Root::update(window, cx, |root, _, cx| {
@@ -668,13 +773,10 @@ impl Element for TextElement {
let line_height = window.line_height();
let origin = bounds.origin;
let mut invisible_top_padding = px(0.);
for line in prepaint.last_layout.lines.iter().take(visible_range.start) {
invisible_top_padding += line.size(line_height).height;
}
let invisible_top_padding = prepaint.last_layout.visible_top;
let mut mask_offset_y = px(0.);
if self.input.read(cx).masked {
if self.state.read(cx).masked {
// Move down offset for vertical centering the *****
if cfg!(target_os = "macos") {
mask_offset_y = px(3.);
@@ -683,60 +785,105 @@ impl Element for TextElement {
}
}
// Paint active line
let mut offset_y = px(0.);
if let Some(line_numbers) = prepaint.line_numbers.as_ref() {
offset_y += invisible_top_padding;
// Each item is the normal lines.
for lines in line_numbers.iter() {
for line in lines {
let p = point(origin.x, origin.y + offset_y);
let line_size = line.size(line_height);
_ = line.paint(p, line_height, TextAlign::Left, None, window, cx);
offset_y += line_size.height;
}
let height = line_height * lines.len() as f32;
offset_y += height;
}
}
// Paint selections
if let Some(path) = prepaint.selection_path.take() {
window.paint_path(path, cx.theme().selection);
if window.is_window_active() {
let secondary_selection = cx.theme().selection;
for (path, is_active) in prepaint.search_match_paths.iter() {
window.paint_path(path.clone(), secondary_selection);
if *is_active {
window.paint_path(path.clone(), cx.theme().selection);
}
}
if let Some(path) = prepaint.selection_path.take() {
window.paint_path(path, cx.theme().selection);
}
// Paint hover highlight
if let Some(path) = prepaint.hover_highlight_path.take() {
window.paint_path(path, secondary_selection);
}
}
// Paint text
let mut offset_y = mask_offset_y + invisible_top_padding;
for line in prepaint
.last_layout
.iter()
.skip(visible_range.start)
.take(visible_range.len())
{
let p = point(origin.x + prepaint.line_number_width, origin.y + offset_y);
for line in prepaint.last_layout.lines.iter() {
let p = point(
origin.x + prepaint.last_layout.line_number_width,
origin.y + offset_y,
);
_ = line.paint(p, line_height, TextAlign::Left, None, window, cx);
offset_y += line.size(line_height).height;
}
if focused {
// Paint blinking cursor
if focused && show_cursor {
if let Some(mut cursor_bounds) = prepaint.cursor_bounds.take() {
cursor_bounds.origin.y += prepaint.cursor_scroll_offset.y;
window.paint_quad(fill(cursor_bounds, cx.theme().cursor));
}
}
self.input.update(cx, |input, cx| {
input.last_layout = Some(prepaint.last_layout.clone());
input.last_bounds = Some(bounds);
input.last_cursor_offset = Some(input.cursor_offset());
input.set_input_bounds(input_bounds, cx);
input.last_selected_range = Some(selected_range);
input.scroll_size = prepaint.scroll_size;
input.line_number_width = prepaint.line_number_width;
input
// Paint line numbers
let mut offset_y = px(0.);
if let Some(line_numbers) = prepaint.line_numbers.as_ref() {
offset_y += invisible_top_padding;
// Paint line number background
window.paint_quad(fill(
Bounds {
origin: input_bounds.origin,
size: size(
prepaint.last_layout.line_number_width - LINE_NUMBER_RIGHT_MARGIN,
input_bounds.size.height,
),
},
cx.theme().background,
));
// Each item is the normal lines.
for lines in line_numbers.iter() {
let p = point(input_bounds.origin.x, origin.y + offset_y);
for line in lines {
_ = line.paint(p, line_height, window, cx);
offset_y += line_height;
}
}
}
self.state.update(cx, |state, cx| {
state.last_layout = Some(prepaint.last_layout.clone());
state.last_bounds = Some(bounds);
state.last_cursor = Some(state.cursor());
state.set_input_bounds(input_bounds, cx);
state.last_selected_range = Some(selected_range);
state.scroll_size = prepaint.scroll_size;
state
.scroll_handle
.set_offset(prepaint.cursor_scroll_offset);
state.deferred_scroll_offset = None;
cx.notify();
});
if let Some(hitbox) = prepaint.hover_definition_hitbox.as_ref() {
window.set_cursor_style(gpui::CursorStyle::PointingHand, hitbox);
}
self.paint_mouse_listeners(window, cx);
}
}

View File

@@ -2,6 +2,8 @@ use gpui::SharedString;
#[derive(Clone, PartialEq, Debug)]
pub enum MaskToken {
/// 0 Digit, equivalent to `[0]`
// Digit0,
/// Digit, equivalent to `[0-9]`
Digit,
/// Letter, equivalent to `[a-zA-Z]`
@@ -200,11 +202,25 @@ impl MaskPattern {
return false;
}
// check if the integer part is valid
if !int_part
let sign_positions: Vec<usize> = int_part
.chars()
.all(|ch| ch.is_ascii_digit() || Some(ch) == *separator)
{
.enumerate()
.filter_map(|(i, ch)| match is_sign(&ch) {
true => Some(i),
false => None,
})
.collect();
// only one sign is valid
// sign is only valid at the beginning of the string
if sign_positions.len() > 1 || sign_positions.first() > Some(&0) {
return false;
}
// check if the integer part is valid
if !int_part.chars().enumerate().all(|(i, ch)| {
ch.is_ascii_digit() || is_sign(&ch) && i == 0 || Some(ch) == *separator
}) {
return false;
}
@@ -286,7 +302,11 @@ impl MaskPattern {
});
// Reverse the integer part for easier grouping
let chars: Vec<char> = int_part.chars().rev().collect();
let mut chars: Vec<char> = int_part.chars().rev().collect();
// Removing the sign from formatting to avoid cases such as: -,123
let maybe_signed = chars.iter().position(is_sign).map(|pos| chars.remove(pos));
let mut result = String::new();
for (i, ch) in chars.iter().enumerate() {
if i > 0 && i % 3 == 0 {
@@ -305,6 +325,13 @@ impl MaskPattern {
} else {
int_with_sep
};
let final_str = if let Some(sign) = maybe_signed {
format!("{sign}{final_str}")
} else {
final_str
};
return final_str.into();
}
@@ -376,3 +403,8 @@ impl MaskPattern {
}
}
}
#[inline]
fn is_sign(ch: &char) -> bool {
matches!(ch, '+' | '-')
}

View File

@@ -1,13 +1,15 @@
mod blink_cursor;
mod change;
mod cursor;
mod element;
mod mask_pattern;
mod mode;
mod rope_ext;
mod state;
mod text_input;
mod text_wrapper;
pub(crate) mod clear_button;
#[allow(ambiguous_glob_reexports)]
pub use state::*;
pub use text_input::*;

129
crates/ui/src/input/mode.rs Normal file
View File

@@ -0,0 +1,129 @@
use gpui::SharedString;
use super::text_wrapper::TextWrapper;
#[derive(Debug, Copy, Clone)]
pub struct TabSize {
/// Default is 2
pub tab_size: usize,
/// Set true to use `\t` as tab indent, default is false
pub hard_tabs: bool,
}
impl Default for TabSize {
fn default() -> Self {
Self {
tab_size: 2,
hard_tabs: false,
}
}
}
impl TabSize {
pub(super) fn to_string(self) -> SharedString {
if self.hard_tabs {
"\t".into()
} else {
" ".repeat(self.tab_size).into()
}
}
}
#[derive(Default, Clone)]
pub enum InputMode {
#[default]
SingleLine,
MultiLine {
tab: TabSize,
rows: usize,
},
AutoGrow {
rows: usize,
min_rows: usize,
max_rows: usize,
},
}
#[allow(unused)]
impl InputMode {
#[inline]
pub(super) fn is_single_line(&self) -> bool {
matches!(self, InputMode::SingleLine)
}
#[inline]
pub(super) fn is_auto_grow(&self) -> bool {
matches!(self, InputMode::AutoGrow { .. })
}
#[inline]
pub(super) fn is_multi_line(&self) -> bool {
matches!(
self,
InputMode::MultiLine { .. } | InputMode::AutoGrow { .. }
)
}
pub(super) fn set_rows(&mut self, new_rows: usize) {
match self {
InputMode::MultiLine { rows, .. } => {
*rows = new_rows;
}
InputMode::AutoGrow {
rows,
min_rows,
max_rows,
} => {
*rows = new_rows.clamp(*min_rows, *max_rows);
}
_ => {}
}
}
pub(super) fn update_auto_grow(&mut self, text_wrapper: &TextWrapper) {
if self.is_single_line() {
return;
}
let wrapped_lines = text_wrapper.len();
self.set_rows(wrapped_lines);
}
/// At least 1 row be return.
pub(super) fn rows(&self) -> usize {
match self {
InputMode::MultiLine { rows, .. } => *rows,
InputMode::AutoGrow { rows, .. } => *rows,
_ => 1,
}
.max(1)
}
/// At least 1 row be return.
#[allow(unused)]
pub(super) fn min_rows(&self) -> usize {
match self {
InputMode::MultiLine { .. } => 1,
InputMode::AutoGrow { min_rows, .. } => *min_rows,
_ => 1,
}
.max(1)
}
#[allow(unused)]
pub(super) fn max_rows(&self) -> usize {
match self {
InputMode::MultiLine { .. } => usize::MAX,
InputMode::AutoGrow { max_rows, .. } => *max_rows,
_ => 1,
}
}
#[inline]
pub(super) fn tab_size(&self) -> Option<&TabSize> {
match self {
InputMode::MultiLine { tab, .. } => Some(tab),
_ => None,
}
}
}

View File

@@ -0,0 +1,207 @@
use std::ops::Range;
use rope::{Point, Rope};
use super::cursor::Position;
/// An extension trait for `Rope` to provide additional utility methods.
pub trait RopeExt {
/// Get the line at the given row (0-based) index, including the `\r` at the end, but not `\n`.
///
/// Return empty rope if the row (0-based) is out of bounds.
fn line(&self, row: usize) -> Rope;
/// Start offset of the line at the given row (0-based) index.
fn line_start_offset(&self, row: usize) -> usize;
/// Line the end offset (including `\n`) of the line at the given row (0-based) index.
///
/// Return the end of the rope if the row is out of bounds.
fn line_end_offset(&self, row: usize) -> usize;
/// Return the number of lines in the rope.
fn lines_len(&self) -> usize;
/// Return the lines iterator.
///
/// Each line is including the `\r` at the end, but not `\n`.
fn lines(&self) -> RopeLines;
/// Check is equal to another rope.
fn eq(&self, other: &Rope) -> bool;
/// Total number of characters in the rope.
fn chars_count(&self) -> usize;
/// Get char at the given offset (byte).
///
/// If the offset is in the middle of a multi-byte character will panic.
///
/// If the offset is out of bounds, return None.
fn char_at(&self, offset: usize) -> Option<char>;
/// Get the byte offset from the given line, column [`Position`] (0-based).
fn position_to_offset(&self, line_col: &Position) -> usize;
/// Get the line, column [`Position`] (0-based) from the given byte offset.
fn offset_to_position(&self, offset: usize) -> Position;
/// Get the word byte range at the given offset (byte).
fn word_range(&self, offset: usize) -> Option<Range<usize>>;
/// Get word at the given offset (byte).
#[allow(dead_code)]
fn word_at(&self, offset: usize) -> String;
}
/// An iterator over the lines of a `Rope`.
pub struct RopeLines {
row: usize,
end_row: usize,
rope: Rope,
}
impl RopeLines {
/// Create a new `RopeLines` iterator.
pub fn new(rope: Rope) -> Self {
let end_row = rope.lines_len();
Self {
row: 0,
end_row,
rope,
}
}
}
impl Iterator for RopeLines {
type Item = Rope;
#[inline]
fn next(&mut self) -> Option<Self::Item> {
if self.row >= self.end_row {
return None;
}
let line = self.rope.line(self.row);
self.row += 1;
Some(line)
}
#[inline]
fn nth(&mut self, n: usize) -> Option<Self::Item> {
self.row = self.row.saturating_add(n);
self.next()
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
let len = self.end_row - self.row;
(len, Some(len))
}
}
impl std::iter::ExactSizeIterator for RopeLines {}
impl std::iter::FusedIterator for RopeLines {}
impl RopeExt for Rope {
fn line(&self, row: usize) -> Rope {
let start = self.line_start_offset(row);
let end = start + self.line_len(row as u32) as usize;
self.slice(start..end)
}
fn line_start_offset(&self, row: usize) -> usize {
let row = row as u32;
self.point_to_offset(Point::new(row, 0))
}
fn position_to_offset(&self, pos: &Position) -> usize {
let line = self.line(pos.line as usize);
self.line_start_offset(pos.line as usize)
+ line
.chars()
.take(pos.character as usize)
.map(|c| c.len_utf8())
.sum::<usize>()
}
fn offset_to_position(&self, offset: usize) -> Position {
let point = self.offset_to_point(offset);
let line = self.line(point.row as usize);
let column = line.clip_offset(point.column as usize, sum_tree::Bias::Left);
let character = line.slice(0..column).chars().count();
Position::new(point.row, character as u32)
}
fn line_end_offset(&self, row: usize) -> usize {
if row > self.max_point().row as usize {
return self.len();
}
self.line_start_offset(row) + self.line_len(row as u32) as usize
}
fn lines_len(&self) -> usize {
self.max_point().row as usize + 1
}
fn lines(&self) -> RopeLines {
RopeLines::new(self.clone())
}
fn eq(&self, other: &Rope) -> bool {
self.summary() == other.summary()
}
fn chars_count(&self) -> usize {
self.chars().count()
}
fn char_at(&self, offset: usize) -> Option<char> {
if offset > self.len() {
return None;
}
let offset = self.clip_offset(offset, sum_tree::Bias::Left);
self.slice(offset..self.len()).chars().next()
}
fn word_range(&self, offset: usize) -> Option<Range<usize>> {
if offset >= self.len() {
return None;
}
let offset = self.clip_offset(offset, sum_tree::Bias::Left);
let mut left = String::new();
for c in self.reversed_chars_at(offset) {
if c.is_alphanumeric() || c == '_' {
left.insert(0, c);
} else {
break;
}
}
let start = offset.saturating_sub(left.len());
let right = self
.chars_at(offset)
.take_while(|c| c.is_alphanumeric() || *c == '_')
.collect::<String>();
let end = offset + right.len();
if start == end {
None
} else {
Some(start..end)
}
}
fn word_at(&self, offset: usize) -> String {
if let Some(range) = self.word_range(offset) {
self.slice(range).to_string()
} else {
String::new()
}
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -6,11 +6,10 @@ use gpui::{
};
use theme::ActiveTheme;
use super::InputState;
use crate::button::{Button, ButtonVariants as _};
use super::clear_button::clear_button;
use super::state::{InputState, CONTEXT};
use crate::button::{Button, ButtonVariants};
use crate::indicator::Indicator;
use crate::input::clear_button::clear_button;
use crate::scroll::{Scrollbar, ScrollbarAxis};
use crate::{h_flex, IconName, Sizable, Size, StyleSized, StyledExt};
#[derive(IntoElement)]
@@ -18,7 +17,6 @@ pub struct TextInput {
state: Entity<InputState>,
style: StyleRefinement,
size: Size,
no_gap: bool,
prefix: Option<AnyElement>,
suffix: Option<AnyElement>,
height: Option<DefiniteLength>,
@@ -26,6 +24,8 @@ pub struct TextInput {
cleanable: bool,
mask_toggle: bool,
disabled: bool,
bordered: bool,
focus_bordered: bool,
}
impl Sizable for TextInput {
@@ -40,9 +40,8 @@ impl TextInput {
pub fn new(state: &Entity<InputState>) -> Self {
Self {
state: state.clone(),
style: StyleRefinement::default(),
size: Size::default(),
no_gap: false,
style: StyleRefinement::default(),
prefix: None,
suffix: None,
height: None,
@@ -50,6 +49,8 @@ impl TextInput {
cleanable: false,
mask_toggle: false,
disabled: false,
bordered: true,
focus_bordered: true,
}
}
@@ -75,12 +76,24 @@ impl TextInput {
self
}
/// Set the appearance of the input field.
/// Set the appearance of the input field, if false the input field will no border, background.
pub fn appearance(mut self, appearance: bool) -> Self {
self.appearance = appearance;
self
}
/// Set the bordered for the input, default: true
pub fn bordered(mut self, bordered: bool) -> Self {
self.bordered = bordered;
self
}
/// Set focus border for the input, default is true.
pub fn focus_bordered(mut self, bordered: bool) -> Self {
self.focus_bordered = bordered;
self
}
/// Set true to show the clear button when the input field is not empty.
pub fn cleanable(mut self) -> Self {
self.cleanable = true;
@@ -99,15 +112,6 @@ impl TextInput {
self
}
/// Set true to not use gap between input and prefix, suffix, and clear button.
///
/// Default: false
#[allow(dead_code)]
pub(super) fn no_gap(mut self) -> Self {
self.no_gap = true;
self
}
fn render_toggle_mask_button(state: Entity<InputState>) -> impl IntoElement {
Button::new("toggle-mask")
.icon(IconName::Eye)
@@ -132,44 +136,51 @@ impl TextInput {
}
}
impl Styled for TextInput {
fn style(&mut self) -> &mut StyleRefinement {
&mut self.style
}
}
impl RenderOnce for TextInput {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
const LINE_HEIGHT: Rems = Rems(1.25);
let font = window.text_style().font();
let font_size = window.text_style().font_size.to_pixels(window.rem_size());
self.state.update(cx, |state, _| {
state.mode.set_height(self.height);
self.state.update(cx, |state, cx| {
state.text_wrapper.set_font(font, font_size, cx);
state.disabled = self.disabled;
});
let state = self.state.read(cx);
let focused = state.focus_handle.is_focused(window);
let mut gap_x = match self.size {
let gap_x = match self.size {
Size::Small => px(4.),
Size::Large => px(8.),
_ => px(4.),
};
if self.no_gap {
gap_x = px(0.);
}
let prefix = self.prefix;
let suffix = self.suffix;
let show_clear_button =
self.cleanable && !state.loading && !state.text.is_empty() && state.is_single_line();
let bg = if state.disabled {
cx.theme().surface_background
} else {
cx.theme().elevated_surface_background
};
let prefix = self.prefix;
let suffix = self.suffix;
let show_clear_button = self.cleanable
&& !state.loading
&& !state.text.is_empty()
&& state.mode.is_single_line();
let has_suffix = suffix.is_some() || state.loading || self.mask_toggle || show_clear_button;
div()
.id(("input", self.state.entity_id()))
.flex()
.key_context(crate::input::CONTEXT)
.key_context(CONTEXT)
.track_focus(&state.focus_handle)
.when(!state.disabled, |this| {
this.on_action(window.listener_for(&self.state, InputState::backspace))
@@ -182,17 +193,31 @@ impl RenderOnce for TextInput {
.on_action(window.listener_for(&self.state, InputState::delete_next_word))
.on_action(window.listener_for(&self.state, InputState::enter))
.on_action(window.listener_for(&self.state, InputState::escape))
.on_action(window.listener_for(&self.state, InputState::paste))
.on_action(window.listener_for(&self.state, InputState::cut))
.on_action(window.listener_for(&self.state, InputState::undo))
.on_action(window.listener_for(&self.state, InputState::redo))
.when(state.mode.is_multi_line(), |this| {
this.on_action(window.listener_for(&self.state, InputState::indent_inline))
.on_action(window.listener_for(&self.state, InputState::outdent_inline))
.on_action(window.listener_for(&self.state, InputState::indent_block))
.on_action(window.listener_for(&self.state, InputState::outdent_block))
.on_action(
window.listener_for(&self.state, InputState::shift_to_new_line),
)
})
})
.on_action(window.listener_for(&self.state, InputState::left))
.on_action(window.listener_for(&self.state, InputState::right))
.on_action(window.listener_for(&self.state, InputState::select_left))
.on_action(window.listener_for(&self.state, InputState::select_right))
.when(state.is_multi_line(), |this| {
.when(state.mode.is_multi_line(), |this| {
this.on_action(window.listener_for(&self.state, InputState::up))
.on_action(window.listener_for(&self.state, InputState::down))
.on_action(window.listener_for(&self.state, InputState::select_up))
.on_action(window.listener_for(&self.state, InputState::select_down))
.on_action(window.listener_for(&self.state, InputState::shift_to_new_line))
.on_action(window.listener_for(&self.state, InputState::page_up))
.on_action(window.listener_for(&self.state, InputState::page_down))
})
.on_action(window.listener_for(&self.state, InputState::select_all))
.on_action(window.listener_for(&self.state, InputState::select_to_start_of_line))
@@ -209,90 +234,69 @@ impl RenderOnce for TextInput {
.on_action(window.listener_for(&self.state, InputState::select_to_end))
.on_action(window.listener_for(&self.state, InputState::show_character_palette))
.on_action(window.listener_for(&self.state, InputState::copy))
.on_action(window.listener_for(&self.state, InputState::paste))
.on_action(window.listener_for(&self.state, InputState::cut))
.on_action(window.listener_for(&self.state, InputState::undo))
.on_action(window.listener_for(&self.state, InputState::redo))
.on_key_down(window.listener_for(&self.state, InputState::on_key_down))
.on_mouse_down(
MouseButton::Left,
window.listener_for(&self.state, InputState::on_mouse_down),
)
.on_mouse_down(
MouseButton::Middle,
MouseButton::Right,
window.listener_for(&self.state, InputState::on_mouse_down),
)
.on_mouse_up(
MouseButton::Left,
window.listener_for(&self.state, InputState::on_mouse_up),
)
.on_mouse_up(
MouseButton::Right,
window.listener_for(&self.state, InputState::on_mouse_up),
)
.on_scroll_wheel(window.listener_for(&self.state, InputState::on_scroll_wheel))
.size_full()
.line_height(LINE_HEIGHT)
.cursor_text()
.input_px(self.size)
.input_py(self.size)
.input_h(self.size)
.when(state.is_multi_line(), |this| {
.cursor_text()
.text_size(font_size)
.items_center()
.when(state.mode.is_multi_line(), |this| {
this.h_auto()
.when_some(self.height, |this, height| this.h(height))
})
.when(self.appearance, |this| {
this.bg(bg)
.rounded(cx.theme().radius)
.when(focused, |this| this.border_color(cx.theme().ring))
this.bg(bg).rounded(cx.theme().radius)
})
.when(prefix.is_none(), |this| this.input_pl(self.size))
.input_pr(self.size)
.items_center()
.gap(gap_x)
.children(prefix)
// TODO: Define height here, and use it in the input element
.child(self.state.clone())
.child(
h_flex()
.id("suffix")
.absolute()
.gap(gap_x)
.when(self.appearance, |this| this.bg(bg))
.items_center()
.when(suffix.is_none(), |this| this.pr_1())
.right_0()
.when(state.loading, |this| {
this.child(Indicator::new().color(cx.theme().text_muted))
})
.when(self.mask_toggle, |this| {
this.child(Self::render_toggle_mask_button(self.state.clone()))
})
.when(show_clear_button, |this| {
this.child(clear_button(cx).on_click({
let state = self.state.clone();
move |_, window, cx| {
state.update(cx, |state, cx| {
state.clean(window, cx);
})
}
}))
})
.children(suffix),
)
.when(state.is_multi_line(), |this| {
if state.last_layout.is_some() {
this.relative().child(
div()
.absolute()
.top_0()
.left_0()
.right(px(1.))
.bottom_0()
.child(
Scrollbar::vertical(&state.scrollbar_state, &state.scroll_handle)
.axis(ScrollbarAxis::Vertical),
),
)
} else {
this
}
})
.refine_style(&self.style)
.children(prefix)
.child(self.state.clone())
.when(has_suffix, |this| {
this.pr_2().child(
h_flex()
.id("suffix")
.gap(gap_x)
.when(self.appearance, |this| this.bg(bg))
.items_center()
.when(state.loading, |this| {
this.child(Indicator::new().color(cx.theme().text_muted))
})
.when(self.mask_toggle, |this| {
this.child(Self::render_toggle_mask_button(self.state.clone()))
})
.when(show_clear_button, |this| {
this.child(clear_button(cx).on_click({
let state = self.state.clone();
move |_, window, cx| {
state.update(cx, |state, cx| {
state.clean(window, cx);
})
}
}))
})
.children(suffix),
)
})
}
}

View File

@@ -1,99 +1,215 @@
use std::ops::Range;
use gpui::{App, Font, LineFragment, Pixels, SharedString};
use gpui::{App, Font, LineFragment, Pixels};
use rope::Rope;
#[allow(unused)]
pub(super) struct LineWrap {
/// The number of soft wrapped lines of this line (Not include first line.)
pub(super) wrap_lines: usize,
/// The range of the line text in the entire text.
pub(super) range: Range<usize>,
use super::rope_ext::RopeExt;
/// A line with soft wrapped lines info.
#[derive(Clone)]
pub(super) struct LineItem {
/// The original line text.
line: Rope,
/// The soft wrapped lines relative byte range (0..line.len) of this line (Include first line).
///
/// FIXME: Here in somecase, the `line_wrapper.wrap_line` has returned different
/// like the `window.text_system().shape_text`. So, this value may not equal
/// the actual rendered lines.
wrapped_lines: Vec<Range<usize>>,
}
impl LineWrap {
impl LineItem {
/// Get the bytes length of this line.
#[inline]
pub(super) fn len(&self) -> usize {
self.line.len()
}
/// Get number of soft wrapped lines of this line (include the first line).
#[inline]
pub(super) fn lines_len(&self) -> usize {
self.wrapped_lines.len()
}
/// Get the height of this line item with given line height.
pub(super) fn height(&self, line_height: Pixels) -> Pixels {
line_height * (self.wrap_lines + 1)
self.lines_len() as f32 * line_height
}
}
/// Used to prepare the text with soft_wrap to be get lines to displayed in the TextArea
/// Used to prepare the text with soft wrap to be get lines to displayed in the Editor.
///
/// After use lines to calculate the scroll size of the TextArea
/// After use lines to calculate the scroll size of the Editor.
pub(super) struct TextWrapper {
pub(super) text: SharedString,
/// The wrapped lines, value is start and end index of the line (by split \n).
pub(super) wrapped_lines: Vec<Range<usize>>,
/// The lines by split \n
pub(super) lines: Vec<LineWrap>,
pub(super) font: Font,
pub(super) font_size: Pixels,
text: Rope,
/// Total wrapped lines (Inlucde the first line), value is start and end index of the line.
soft_lines: usize,
font: Font,
font_size: Pixels,
/// If is none, it means the text is not wrapped
pub(super) wrap_width: Option<Pixels>,
wrap_width: Option<Pixels>,
/// The lines by split \n
pub(super) lines: Vec<LineItem>,
}
#[allow(unused)]
impl TextWrapper {
pub(super) fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
Self {
text: SharedString::default(),
text: Rope::new(),
font,
font_size,
wrap_width,
wrapped_lines: Vec::new(),
soft_lines: 0,
lines: Vec::new(),
}
}
#[inline]
pub(super) fn set_default_text(&mut self, text: &Rope) {
self.text = text.clone();
}
/// Get the total number of lines including wrapped lines.
#[inline]
pub(super) fn len(&self) -> usize {
self.soft_lines
}
/// Get the line item by row index.
#[inline]
pub(super) fn line(&self, row: usize) -> Option<&LineItem> {
self.lines.get(row)
}
pub(super) fn set_wrap_width(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
self.wrap_width = wrap_width;
self.update(&self.text.clone(), true, cx);
}
pub(super) fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
self.font = font;
self.font_size = font_size;
self.update(&self.text.clone(), true, cx);
}
pub(super) fn update(&mut self, text: &SharedString, force: bool, cx: &mut App) {
if &self.text == text && !force {
if wrap_width == self.wrap_width {
return;
}
let mut wrapped_lines = vec![];
let mut lines = vec![];
let wrap_width = self.wrap_width.unwrap_or(Pixels::MAX);
self.wrap_width = wrap_width;
self.update_all(&self.text.clone(), true, cx);
}
pub(super) fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
if self.font.eq(&font) && self.font_size == font_size {
return;
}
self.font = font;
self.font_size = font_size;
self.update_all(&self.text.clone(), true, cx);
}
/// Update the text wrapper and recalculate the wrapped lines.
///
/// If the `text` is the same as the current text, do nothing.
///
/// - `changed_text`: The text [`Rope`] that has changed.
/// - `range`: The `selected_range` before change.
/// - `new_text`: The inserted text.
/// - `force`: Whether to force the update, if false, the update will be skipped if the text is the same.
/// - `cx`: The application context.
pub(super) fn update(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
force: bool,
cx: &mut App,
) {
let mut line_wrapper = cx
.text_system()
.line_wrapper(self.font.clone(), self.font_size);
self._update(
changed_text,
range,
new_text,
force,
&mut |line_str, wrap_width| {
line_wrapper
.wrap_line(&[LineFragment::text(line_str)], wrap_width)
.collect()
},
);
}
let mut prev_line_ix = 0;
for line in text.split('\n') {
let mut line_wraps = vec![];
let mut prev_boundary_ix = 0;
// Here only have wrapped line, if there is no wrap meet, the `line_wraps` result will empty.
for boundary in line_wrapper.wrap_line(&[LineFragment::text(line)], wrap_width) {
line_wraps.push(prev_boundary_ix..boundary.ix);
prev_boundary_ix = boundary.ix;
}
lines.push(LineWrap {
wrap_lines: line_wraps.len(),
range: prev_line_ix..prev_line_ix + line.len(),
});
wrapped_lines.extend(line_wraps);
// Reset of the line
if !line[prev_boundary_ix..].is_empty() || prev_boundary_ix == 0 {
wrapped_lines.push(prev_line_ix + prev_boundary_ix..prev_line_ix + line.len());
}
prev_line_ix += line.len() + 1;
fn _update<F>(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
force: bool,
wrap_line: &mut F,
) where
F: FnMut(&str, Pixels) -> Vec<gpui::Boundary>,
{
if self.text.eq(changed_text) && !force {
return;
}
self.text = text.clone();
self.wrapped_lines = wrapped_lines;
self.lines = lines;
// Remove the old changed lines.
let start_row = self.text.offset_to_point(range.start).row as usize;
let start_row = start_row.min(self.lines.len().saturating_sub(1));
let end_row = self.text.offset_to_point(range.end).row as usize;
let end_row = end_row.min(self.lines.len().saturating_sub(1));
let rows_range = start_row..=end_row;
// To add the new lines.
let new_start_row = changed_text.offset_to_point(range.start).row as usize;
let new_start_offset = changed_text.line_start_offset(new_start_row);
let new_end_row = changed_text
.offset_to_point(range.start + new_text.len())
.row as usize;
let new_end_offset = changed_text.line_end_offset(new_end_row);
let new_range = new_start_offset..new_end_offset;
let mut new_lines = vec![];
let wrap_width = self.wrap_width;
for line in changed_text.slice(new_range).lines() {
let line_str = line.to_string();
let mut wrapped_lines = vec![];
let mut prev_boundary_ix = 0;
// If wrap_width is Pixels::MAX, skip wrapping to disable word wrap
if let Some(wrap_width) = wrap_width {
// Here only have wrapped line, if there is no wrap meet, the `line_wraps` result will empty.
for boundary in wrap_line(&line_str, wrap_width) {
wrapped_lines.push(prev_boundary_ix..boundary.ix);
prev_boundary_ix = boundary.ix;
}
}
// Reset of the line
if !line_str[prev_boundary_ix..].is_empty() || prev_boundary_ix == 0 {
wrapped_lines.push(prev_boundary_ix..line.len());
}
new_lines.push(LineItem {
line: line.clone(),
wrapped_lines,
});
}
// dbg!(&new_lines.len());
// dbg!(self.lines.len());
if self.lines.is_empty() {
self.lines = new_lines;
} else {
self.lines.splice(rows_range, new_lines);
}
// dbg!(self.lines.len());
self.text = changed_text.clone();
self.soft_lines = self.lines.iter().map(|l| l.lines_len()).sum();
}
/// Update the text wrapper and recalculate the wrapped lines.
///
/// If the `text` is the same as the current text, do nothing.
pub(crate) fn update_all(&mut self, text: &Rope, force: bool, cx: &mut App) {
self.update(text, &(0..text.len()), text, force, cx);
}
}

View File

@@ -299,14 +299,16 @@ where
fn on_query_input_event(
&mut self,
_: &Entity<InputState>,
state: &Entity<InputState>,
event: &InputEvent,
window: &mut Window,
cx: &mut Context<Self>,
) {
match event {
InputEvent::Change(text) => {
InputEvent::Change => {
let text = state.read(cx).value();
let text = text.trim().to_string();
if Some(&text) == self.last_query.as_ref() {
return;
}
@@ -347,7 +349,7 @@ where
}
}
fn set_querying(&mut self, querying: bool, _: &mut Window, cx: &mut Context<Self>) {
fn set_querying(&mut self, querying: bool, _window: &mut Window, cx: &mut Context<Self>) {
self.querying = querying;
if let Some(input) = &self.query_input {
input.update(cx, |input, cx| input.set_loading(querying, cx))