chore: update gpui & components
This commit is contained in:
268
crates/ui/src/menu/context_menu.rs
Normal file
268
crates/ui/src/menu/context_menu.rs
Normal file
@@ -0,0 +1,268 @@
|
||||
use std::cell::RefCell;
|
||||
use std::rc::Rc;
|
||||
|
||||
use gpui::prelude::FluentBuilder;
|
||||
use gpui::{
|
||||
anchored, deferred, div, px, relative, AnyElement, App, Context, Corner, DismissEvent, Element,
|
||||
ElementId, Entity, Focusable, GlobalElementId, InspectorElementId, InteractiveElement,
|
||||
IntoElement, MouseButton, MouseDownEvent, ParentElement, Pixels, Point, Position, Stateful,
|
||||
Style, Subscription, Window,
|
||||
};
|
||||
|
||||
use crate::popup_menu::PopupMenu;
|
||||
|
||||
pub trait ContextMenuExt: ParentElement + Sized {
|
||||
fn context_menu(
|
||||
self,
|
||||
f: impl Fn(PopupMenu, &mut Window, &mut Context<PopupMenu>) -> PopupMenu + 'static,
|
||||
) -> Self {
|
||||
self.child(ContextMenu::new("context-menu").menu(f))
|
||||
}
|
||||
}
|
||||
|
||||
impl<E> ContextMenuExt for Stateful<E> where E: ParentElement {}
|
||||
|
||||
/// A context menu that can be shown on right-click.
|
||||
#[allow(clippy::type_complexity)]
|
||||
pub struct ContextMenu {
|
||||
id: ElementId,
|
||||
menu:
|
||||
Option<Box<dyn Fn(PopupMenu, &mut Window, &mut Context<PopupMenu>) -> PopupMenu + 'static>>,
|
||||
anchor: Corner,
|
||||
}
|
||||
|
||||
impl ContextMenu {
|
||||
pub fn new(id: impl Into<ElementId>) -> Self {
|
||||
Self {
|
||||
id: id.into(),
|
||||
menu: None,
|
||||
anchor: Corner::TopLeft,
|
||||
}
|
||||
}
|
||||
|
||||
#[must_use]
|
||||
pub fn menu<F>(mut self, builder: F) -> Self
|
||||
where
|
||||
F: Fn(PopupMenu, &mut Window, &mut Context<PopupMenu>) -> PopupMenu + 'static,
|
||||
{
|
||||
self.menu = Some(Box::new(builder));
|
||||
self
|
||||
}
|
||||
|
||||
fn with_element_state<R>(
|
||||
&mut self,
|
||||
id: &GlobalElementId,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
f: impl FnOnce(&mut Self, &mut ContextMenuState, &mut Window, &mut App) -> R,
|
||||
) -> R {
|
||||
window.with_optional_element_state::<ContextMenuState, _>(
|
||||
Some(id),
|
||||
|element_state, window| {
|
||||
let mut element_state = element_state.unwrap().unwrap_or_default();
|
||||
let result = f(self, &mut element_state, window, cx);
|
||||
(result, Some(element_state))
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl IntoElement for ContextMenu {
|
||||
type Element = Self;
|
||||
|
||||
fn into_element(self) -> Self::Element {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
struct ContextMenuSharedState {
|
||||
menu_view: Option<Entity<PopupMenu>>,
|
||||
open: bool,
|
||||
position: Point<Pixels>,
|
||||
_subscription: Option<Subscription>,
|
||||
}
|
||||
|
||||
pub struct ContextMenuState {
|
||||
menu_element: Option<AnyElement>,
|
||||
shared_state: Rc<RefCell<ContextMenuSharedState>>,
|
||||
}
|
||||
|
||||
impl Default for ContextMenuState {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
menu_element: None,
|
||||
shared_state: Rc::new(RefCell::new(ContextMenuSharedState {
|
||||
menu_view: None,
|
||||
open: false,
|
||||
position: Default::default(),
|
||||
_subscription: None,
|
||||
})),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Element for ContextMenu {
|
||||
type PrepaintState = ();
|
||||
type RequestLayoutState = ContextMenuState;
|
||||
|
||||
fn id(&self) -> Option<ElementId> {
|
||||
Some(self.id.clone())
|
||||
}
|
||||
|
||||
fn source_location(&self) -> Option<&'static std::panic::Location<'static>> {
|
||||
None
|
||||
}
|
||||
|
||||
#[allow(clippy::field_reassign_with_default)]
|
||||
fn request_layout(
|
||||
&mut self,
|
||||
id: Option<&gpui::GlobalElementId>,
|
||||
_: Option<&gpui::InspectorElementId>,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> (gpui::LayoutId, Self::RequestLayoutState) {
|
||||
let mut style = Style::default();
|
||||
// Set the layout style relative to the table view to get same size.
|
||||
style.position = Position::Absolute;
|
||||
style.flex_grow = 1.0;
|
||||
style.flex_shrink = 1.0;
|
||||
style.size.width = relative(1.).into();
|
||||
style.size.height = relative(1.).into();
|
||||
|
||||
let anchor = self.anchor;
|
||||
|
||||
self.with_element_state(
|
||||
id.unwrap(),
|
||||
window,
|
||||
cx,
|
||||
|_, state: &mut ContextMenuState, window, cx| {
|
||||
let (position, open) = {
|
||||
let shared_state = state.shared_state.borrow();
|
||||
(shared_state.position, shared_state.open)
|
||||
};
|
||||
let menu_view = state.shared_state.borrow().menu_view.clone();
|
||||
let (menu_element, menu_layout_id) = if open {
|
||||
let has_menu_item = menu_view
|
||||
.as_ref()
|
||||
.map(|menu| !menu.read(cx).is_empty())
|
||||
.unwrap_or(false);
|
||||
|
||||
if has_menu_item {
|
||||
let mut menu_element = deferred(
|
||||
anchored()
|
||||
.position(position)
|
||||
.snap_to_window_with_margin(px(8.))
|
||||
.anchor(anchor)
|
||||
.when_some(menu_view, |this, menu| {
|
||||
// Focus the menu, so that can be handle the action.
|
||||
if !menu.focus_handle(cx).contains_focused(window, cx) {
|
||||
menu.focus_handle(cx).focus(window);
|
||||
}
|
||||
|
||||
this.child(div().occlude().child(menu.clone()))
|
||||
}),
|
||||
)
|
||||
.with_priority(1)
|
||||
.into_any();
|
||||
|
||||
let menu_layout_id = menu_element.request_layout(window, cx);
|
||||
(Some(menu_element), Some(menu_layout_id))
|
||||
} else {
|
||||
(None, None)
|
||||
}
|
||||
} else {
|
||||
(None, None)
|
||||
};
|
||||
|
||||
let mut layout_ids = vec![];
|
||||
if let Some(menu_layout_id) = menu_layout_id {
|
||||
layout_ids.push(menu_layout_id);
|
||||
}
|
||||
|
||||
let layout_id = window.request_layout(style, layout_ids, cx);
|
||||
|
||||
(
|
||||
layout_id,
|
||||
ContextMenuState {
|
||||
menu_element,
|
||||
|
||||
..Default::default()
|
||||
},
|
||||
)
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn prepaint(
|
||||
&mut self,
|
||||
_: Option<&gpui::GlobalElementId>,
|
||||
_: Option<&InspectorElementId>,
|
||||
_: gpui::Bounds<gpui::Pixels>,
|
||||
request_layout: &mut Self::RequestLayoutState,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> Self::PrepaintState {
|
||||
if let Some(menu_element) = &mut request_layout.menu_element {
|
||||
menu_element.prepaint(window, cx);
|
||||
}
|
||||
}
|
||||
|
||||
fn paint(
|
||||
&mut self,
|
||||
id: Option<&gpui::GlobalElementId>,
|
||||
_: Option<&InspectorElementId>,
|
||||
bounds: gpui::Bounds<gpui::Pixels>,
|
||||
request_layout: &mut Self::RequestLayoutState,
|
||||
_: &mut Self::PrepaintState,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) {
|
||||
if let Some(menu_element) = &mut request_layout.menu_element {
|
||||
menu_element.paint(window, cx);
|
||||
}
|
||||
|
||||
let Some(builder) = self.menu.take() else {
|
||||
return;
|
||||
};
|
||||
|
||||
self.with_element_state(
|
||||
id.unwrap(),
|
||||
window,
|
||||
cx,
|
||||
|_view, state: &mut ContextMenuState, window, _| {
|
||||
let shared_state = state.shared_state.clone();
|
||||
|
||||
// When right mouse click, to build content menu, and show it at the mouse position.
|
||||
window.on_mouse_event(move |event: &MouseDownEvent, phase, window, cx| {
|
||||
if phase.bubble()
|
||||
&& event.button == MouseButton::Right
|
||||
&& bounds.contains(&event.position)
|
||||
{
|
||||
{
|
||||
let mut shared_state = shared_state.borrow_mut();
|
||||
shared_state.position = event.position;
|
||||
shared_state.open = true;
|
||||
}
|
||||
|
||||
let menu = PopupMenu::build(window, cx, |menu, window, cx| {
|
||||
(builder)(menu, window, cx)
|
||||
})
|
||||
.into_element();
|
||||
|
||||
let _subscription = window.subscribe(&menu, cx, {
|
||||
let shared_state = shared_state.clone();
|
||||
move |_, _: &DismissEvent, window, _| {
|
||||
shared_state.borrow_mut().open = false;
|
||||
window.refresh();
|
||||
}
|
||||
});
|
||||
|
||||
shared_state.borrow_mut().menu_view = Some(menu.clone());
|
||||
shared_state.borrow_mut()._subscription = Some(_subscription);
|
||||
window.refresh();
|
||||
}
|
||||
});
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user