chore: update gpui
This commit is contained in:
450
Cargo.lock
generated
450
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -360,7 +360,6 @@ impl Render for Compose {
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)
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)
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.map(|this| {
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.map(|this| {
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let contacts = self.contacts.read(cx).clone();
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let contacts = self.contacts.read(cx).clone();
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let view = cx.entity();
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if contacts.is_empty() {
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if contacts.is_empty() {
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this.child(
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this.child(
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@@ -389,15 +388,15 @@ impl Render for Compose {
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} else {
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} else {
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this.child(
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this.child(
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uniform_list(
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uniform_list(
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view,
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"contacts",
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"contacts",
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contacts.len(),
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contacts.len(),
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move |this, range, _window, cx| {
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cx.processor(move |this, range, _window, cx| {
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let selected = this.selected.read(cx);
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let selected = this.selected.read(cx);
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let mut items = Vec::new();
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let mut items = Vec::new();
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for ix in range {
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for ix in range {
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let item = contacts.get(ix).unwrap().clone();
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let profile: &Profile = contacts.get(ix).unwrap();
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let item = profile.clone();
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let is_select = selected.contains(&item.public_key());
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let is_select = selected.contains(&item.public_key());
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items.push(
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items.push(
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@@ -446,7 +445,7 @@ impl Render for Compose {
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}
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}
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items
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items
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},
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}),
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)
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)
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.pb_4()
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.pb_4()
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.min_h(px(280.)),
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.min_h(px(280.)),
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@@ -226,14 +226,16 @@ impl Relays {
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_window: &mut Window,
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_window: &mut Window,
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cx: &mut Context<Self>,
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cx: &mut Context<Self>,
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) -> UniformList {
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) -> UniformList {
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let view = cx.entity();
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let total = relays.len();
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let total = relays.len();
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uniform_list(view, "relays", total, move |_, range, _window, cx| {
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uniform_list(
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"relays",
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total,
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cx.processor(move |_, range, _window, cx| {
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let mut items = Vec::new();
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let mut items = Vec::new();
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for ix in range {
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for ix in range {
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let item = relays.get(ix).unwrap().clone().to_string();
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let item = relays.get(ix).map(|i: &RelayUrl| i.to_string()).unwrap();
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items.push(
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items.push(
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div().group("").w_full().h_9().py_0p5().child(
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div().group("").w_full().h_9().py_0p5().child(
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@@ -264,7 +266,8 @@ impl Relays {
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}
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}
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items
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items
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})
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}),
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)
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.w_full()
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.w_full()
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.min_h(px(MIN_HEIGHT))
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.min_h(px(MIN_HEIGHT))
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}
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}
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@@ -410,7 +410,7 @@ impl Sidebar {
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})
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})
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}
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}
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fn render_uniform_item(
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fn list_items(
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&self,
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&self,
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rooms: &[Entity<Room>],
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rooms: &[Entity<Room>],
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range: Range<usize>,
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range: Range<usize>,
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@@ -634,12 +634,11 @@ impl Render for Sidebar {
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})
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})
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.child(
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.child(
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uniform_list(
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uniform_list(
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cx.entity(),
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"rooms",
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"rooms",
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rooms.len(),
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rooms.len(),
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move |this, range, _window, cx| {
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cx.processor(move |this, range, _window, cx| {
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this.render_uniform_item(&rooms, range, cx)
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this.list_items(&rooms, range, cx)
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},
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}),
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)
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)
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.h_full(),
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.h_full(),
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),
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),
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@@ -1,4 +1,5 @@
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use std::cell::Cell;
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use std::cell::Cell;
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use std::ops::Range;
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use std::rc::Rc;
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use std::rc::Rc;
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use std::time::Duration;
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use std::time::Duration;
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@@ -542,7 +543,6 @@ where
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D: ListDelegate,
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D: ListDelegate,
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{
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{
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fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let view = cx.entity().clone();
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let vertical_scroll_handle = self.vertical_scroll_handle.clone();
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let vertical_scroll_handle = self.vertical_scroll_handle.clone();
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let items_count = self.delegate.items_count(cx);
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let items_count = self.delegate.items_count(cx);
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let loading = self.delegate.loading(cx);
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let loading = self.delegate.loading(cx);
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@@ -612,22 +612,28 @@ where
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})
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})
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.when(items_count > 0, |this| {
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.when(items_count > 0, |this| {
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this.child(
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this.child(
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uniform_list(view, "uniform-list", items_count, {
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uniform_list(
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move |list, visible_range, window, cx| {
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"list",
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items_count,
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cx.processor(
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move |list, range: Range<usize>, window, cx| {
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list.load_more_if_need(
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list.load_more_if_need(
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items_count,
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items_count,
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visible_range.end,
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range.end,
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window,
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window,
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cx,
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cx,
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);
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);
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visible_range
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range
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.map(|ix| {
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.map(|ix| {
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list.render_list_item(ix, window, cx)
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list.render_list_item(
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ix, window, cx,
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)
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})
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})
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.collect::<Vec<_>>()
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.collect::<Vec<_>>()
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}
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},
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})
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),
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)
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.flex_grow()
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.flex_grow()
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.with_sizing_behavior(sizing_behavior)
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.with_sizing_behavior(sizing_behavior)
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.track_scroll(vertical_scroll_handle)
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.track_scroll(vertical_scroll_handle)
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@@ -1,5 +1,5 @@
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[toolchain]
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[toolchain]
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channel = "1.86"
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channel = "1.87"
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profile = "minimal"
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profile = "minimal"
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components = ["rustfmt", "clippy"]
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components = ["rustfmt", "clippy"]
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targets = [
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targets = [
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