feat: multi-account switcher (#14)
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Reviewed-on: #14
This commit was merged in pull request #14.
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@@ -2,10 +2,11 @@ use std::sync::Arc;
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use gpui::prelude::FluentBuilder;
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use gpui::{
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actions, div, px, AnyElement, AnyView, App, AppContext, Axis, Bounds, Context, Edges, Entity,
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EntityId, EventEmitter, Focusable, InteractiveElement as _, IntoElement, ParentElement as _,
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Pixels, Render, SharedString, Styled, Subscription, WeakEntity, Window,
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actions, div, px, AnyElement, AnyView, App, AppContext, Axis, Bounds, Context, Decorations,
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Edges, Entity, EntityId, EventEmitter, Focusable, InteractiveElement as _, IntoElement,
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ParentElement as _, Pixels, Render, SharedString, Styled, Subscription, WeakEntity, Window,
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};
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use theme::CLIENT_SIDE_DECORATION_ROUNDING;
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use crate::dock_area::dock::{Dock, DockPlacement};
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use crate::dock_area::panel::{Panel, PanelEvent, PanelStyle, PanelView};
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@@ -202,19 +203,16 @@ impl DockItem {
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/// Returns all panel ids
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pub fn panel_ids(&self, cx: &App) -> Vec<SharedString> {
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match self {
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Self::Tabs { view, .. } => view.read(cx).panel_ids(cx),
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Self::Split { items, .. } => {
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let mut total = vec![];
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for item in items.iter() {
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if let DockItem::Tabs { view, .. } = item {
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total.extend(view.read(cx).panel_ids(cx));
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}
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}
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total
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}
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Self::Panel { .. } => vec![],
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Self::Tabs { view, .. } => view.read(cx).panel_ids(cx),
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Self::Split { items, .. } => items
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.iter()
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.filter_map(|item| match item {
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DockItem::Tabs { view, .. } => Some(view.read(cx).panel_ids(cx)),
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_ => None,
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})
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.flatten()
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.collect(),
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}
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}
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@@ -745,6 +743,7 @@ impl EventEmitter<DockEvent> for DockArea {}
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impl Render for DockArea {
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fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let view = cx.entity().clone();
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let decorations = window.window_decorations();
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div()
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.id("dock-area")
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@@ -754,7 +753,17 @@ impl Render for DockArea {
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.on_prepaint(move |bounds, _, cx| view.update(cx, |r, _| r.bounds = bounds))
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.map(|this| {
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if let Some(zoom_view) = self.zoom_view.clone() {
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this.child(zoom_view)
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this.map(|this| match decorations {
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Decorations::Server => this,
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Decorations::Client { tiling } => this
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.when(!(tiling.top || tiling.right), |div| {
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div.rounded_br(CLIENT_SIDE_DECORATION_ROUNDING)
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})
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.when(!(tiling.top || tiling.left), |div| {
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div.rounded_bl(CLIENT_SIDE_DECORATION_ROUNDING)
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}),
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})
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.child(zoom_view)
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} else {
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// render dock
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this.child(
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