chore: Improve Chat Performance (#35)
* refactor * optimistically update message list * fix * update * handle duplicate messages * update ui * refactor input * update multi line input * clean up
This commit is contained in:
302
crates/ui/src/input/text_input.rs
Normal file
302
crates/ui/src/input/text_input.rs
Normal file
@@ -0,0 +1,302 @@
|
||||
use gpui::{
|
||||
div, prelude::FluentBuilder as _, px, relative, AnyElement, App, DefiniteLength, Entity,
|
||||
InteractiveElement as _, IntoElement, MouseButton, ParentElement as _, Rems, RenderOnce,
|
||||
Styled, Window,
|
||||
};
|
||||
use theme::ActiveTheme;
|
||||
|
||||
use super::InputState;
|
||||
use crate::{
|
||||
button::{Button, ButtonVariants as _},
|
||||
h_flex,
|
||||
indicator::Indicator,
|
||||
input::clear_button::clear_button,
|
||||
scroll::{Scrollbar, ScrollbarAxis},
|
||||
IconName, Sizable, Size, StyleSized,
|
||||
};
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct TextInput {
|
||||
state: Entity<InputState>,
|
||||
size: Size,
|
||||
no_gap: bool,
|
||||
prefix: Option<AnyElement>,
|
||||
suffix: Option<AnyElement>,
|
||||
height: Option<DefiniteLength>,
|
||||
appearance: bool,
|
||||
cleanable: bool,
|
||||
mask_toggle: bool,
|
||||
disabled: bool,
|
||||
}
|
||||
|
||||
impl Sizable for TextInput {
|
||||
fn with_size(mut self, size: impl Into<Size>) -> Self {
|
||||
self.size = size.into();
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl TextInput {
|
||||
/// Create a new [`TextInput`] element bind to the [`InputState`].
|
||||
pub fn new(state: &Entity<InputState>) -> Self {
|
||||
Self {
|
||||
state: state.clone(),
|
||||
size: Size::default(),
|
||||
no_gap: false,
|
||||
prefix: None,
|
||||
suffix: None,
|
||||
height: None,
|
||||
appearance: true,
|
||||
cleanable: false,
|
||||
mask_toggle: false,
|
||||
disabled: false,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn prefix(mut self, prefix: impl IntoElement) -> Self {
|
||||
self.prefix = Some(prefix.into_any_element());
|
||||
self
|
||||
}
|
||||
|
||||
pub fn suffix(mut self, suffix: impl IntoElement) -> Self {
|
||||
self.suffix = Some(suffix.into_any_element());
|
||||
self
|
||||
}
|
||||
|
||||
/// Set full height of the input (Multi-line only).
|
||||
pub fn h_full(mut self) -> Self {
|
||||
self.height = Some(relative(1.));
|
||||
self
|
||||
}
|
||||
|
||||
/// Set height of the input (Multi-line only).
|
||||
pub fn h(mut self, height: impl Into<DefiniteLength>) -> Self {
|
||||
self.height = Some(height.into());
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the appearance of the input field.
|
||||
pub fn appearance(mut self, appearance: bool) -> Self {
|
||||
self.appearance = appearance;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set true to show the clear button when the input field is not empty.
|
||||
pub fn cleanable(mut self) -> Self {
|
||||
self.cleanable = true;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set to enable toggle button for password mask state.
|
||||
pub fn mask_toggle(mut self) -> Self {
|
||||
self.mask_toggle = true;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set to disable the input field.
|
||||
pub fn disabled(mut self, disabled: bool) -> Self {
|
||||
self.disabled = disabled;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set true to not use gap between input and prefix, suffix, and clear button.
|
||||
///
|
||||
/// Default: false
|
||||
#[allow(dead_code)]
|
||||
pub(super) fn no_gap(mut self) -> Self {
|
||||
self.no_gap = true;
|
||||
self
|
||||
}
|
||||
|
||||
fn render_toggle_mask_button(state: Entity<InputState>) -> impl IntoElement {
|
||||
Button::new("toggle-mask")
|
||||
.icon(IconName::Eye)
|
||||
.xsmall()
|
||||
.ghost()
|
||||
.on_mouse_down(MouseButton::Left, {
|
||||
let state = state.clone();
|
||||
move |_, window, cx| {
|
||||
state.update(cx, |state, cx| {
|
||||
state.set_masked(false, window, cx);
|
||||
})
|
||||
}
|
||||
})
|
||||
.on_mouse_up(MouseButton::Left, {
|
||||
let state = state.clone();
|
||||
move |_, window, cx| {
|
||||
state.update(cx, |state, cx| {
|
||||
state.set_masked(true, window, cx);
|
||||
})
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for TextInput {
|
||||
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
|
||||
const LINE_HEIGHT: Rems = Rems(1.25);
|
||||
|
||||
self.state.update(cx, |state, _| {
|
||||
state.height = self.height;
|
||||
state.disabled = self.disabled;
|
||||
});
|
||||
|
||||
let state = self.state.read(cx);
|
||||
let focused = state.focus_handle.is_focused(window);
|
||||
|
||||
let mut gap_x = match self.size {
|
||||
Size::Small => px(4.),
|
||||
Size::Large => px(8.),
|
||||
_ => px(4.),
|
||||
};
|
||||
|
||||
if self.no_gap {
|
||||
gap_x = px(0.);
|
||||
}
|
||||
|
||||
let prefix = self.prefix;
|
||||
let suffix = self.suffix;
|
||||
|
||||
let show_clear_button =
|
||||
self.cleanable && !state.loading && !state.text.is_empty() && state.is_single_line();
|
||||
|
||||
let bg = if state.disabled {
|
||||
cx.theme().surface_background
|
||||
} else {
|
||||
cx.theme().elevated_surface_background
|
||||
};
|
||||
|
||||
div()
|
||||
.id(("input", self.state.entity_id()))
|
||||
.flex()
|
||||
.key_context(crate::input::CONTEXT)
|
||||
.track_focus(&state.focus_handle)
|
||||
.when(!state.disabled, |this| {
|
||||
this.on_action(window.listener_for(&self.state, InputState::backspace))
|
||||
.on_action(window.listener_for(&self.state, InputState::delete))
|
||||
.on_action(
|
||||
window.listener_for(&self.state, InputState::delete_to_beginning_of_line),
|
||||
)
|
||||
.on_action(window.listener_for(&self.state, InputState::delete_to_end_of_line))
|
||||
.on_action(window.listener_for(&self.state, InputState::delete_previous_word))
|
||||
.on_action(window.listener_for(&self.state, InputState::delete_next_word))
|
||||
.on_action(window.listener_for(&self.state, InputState::enter))
|
||||
.on_action(window.listener_for(&self.state, InputState::escape))
|
||||
})
|
||||
.on_action(window.listener_for(&self.state, InputState::left))
|
||||
.on_action(window.listener_for(&self.state, InputState::right))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_left))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_right))
|
||||
.when(state.multi_line, |this| {
|
||||
this.on_action(window.listener_for(&self.state, InputState::up))
|
||||
.on_action(window.listener_for(&self.state, InputState::down))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_up))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_down))
|
||||
.on_action(window.listener_for(&self.state, InputState::shift_to_new_line))
|
||||
})
|
||||
.on_action(window.listener_for(&self.state, InputState::select_all))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_to_start_of_line))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_to_end_of_line))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_to_previous_word))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_to_next_word))
|
||||
.on_action(window.listener_for(&self.state, InputState::home))
|
||||
.on_action(window.listener_for(&self.state, InputState::end))
|
||||
.on_action(window.listener_for(&self.state, InputState::move_to_start))
|
||||
.on_action(window.listener_for(&self.state, InputState::move_to_end))
|
||||
.on_action(window.listener_for(&self.state, InputState::move_to_previous_word))
|
||||
.on_action(window.listener_for(&self.state, InputState::move_to_next_word))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_to_start))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_to_end))
|
||||
.on_action(window.listener_for(&self.state, InputState::show_character_palette))
|
||||
.on_action(window.listener_for(&self.state, InputState::copy))
|
||||
.on_action(window.listener_for(&self.state, InputState::paste))
|
||||
.on_action(window.listener_for(&self.state, InputState::cut))
|
||||
.on_action(window.listener_for(&self.state, InputState::undo))
|
||||
.on_action(window.listener_for(&self.state, InputState::redo))
|
||||
.on_key_down(window.listener_for(&self.state, InputState::on_key_down))
|
||||
.on_mouse_down(
|
||||
MouseButton::Left,
|
||||
window.listener_for(&self.state, InputState::on_mouse_down),
|
||||
)
|
||||
.on_mouse_up(
|
||||
MouseButton::Left,
|
||||
window.listener_for(&self.state, InputState::on_mouse_up),
|
||||
)
|
||||
.on_scroll_wheel(window.listener_for(&self.state, InputState::on_scroll_wheel))
|
||||
.size_full()
|
||||
.line_height(LINE_HEIGHT)
|
||||
.cursor_text()
|
||||
.input_py(self.size)
|
||||
.input_h(self.size)
|
||||
.when(state.multi_line, |this| {
|
||||
this.h_auto()
|
||||
.when_some(self.height, |this, height| this.h(height))
|
||||
})
|
||||
.when(self.appearance, |this| {
|
||||
this.bg(bg)
|
||||
.rounded(cx.theme().radius)
|
||||
.when(focused, |this| this.border_color(cx.theme().ring))
|
||||
})
|
||||
.when(prefix.is_none(), |this| this.input_pl(self.size))
|
||||
.input_pr(self.size)
|
||||
.items_center()
|
||||
.gap(gap_x)
|
||||
.children(prefix)
|
||||
// TODO: Define height here, and use it in the input element
|
||||
.child(self.state.clone())
|
||||
.child(
|
||||
h_flex()
|
||||
.id("suffix")
|
||||
.absolute()
|
||||
.gap(gap_x)
|
||||
.when(self.appearance, |this| this.bg(bg))
|
||||
.items_center()
|
||||
.when(suffix.is_none(), |this| this.pr_1())
|
||||
.right_0()
|
||||
.when(state.loading, |this| {
|
||||
this.child(Indicator::new().color(cx.theme().text_muted))
|
||||
})
|
||||
.when(self.mask_toggle, |this| {
|
||||
this.child(Self::render_toggle_mask_button(self.state.clone()))
|
||||
})
|
||||
.when(show_clear_button, |this| {
|
||||
this.child(clear_button(cx).on_click({
|
||||
let state = self.state.clone();
|
||||
move |_, window, cx| {
|
||||
state.update(cx, |state, cx| {
|
||||
state.clean(window, cx);
|
||||
})
|
||||
}
|
||||
}))
|
||||
})
|
||||
.children(suffix),
|
||||
)
|
||||
.when(state.is_multi_line(), |this| {
|
||||
let entity_id = self.state.entity_id();
|
||||
|
||||
if state.last_layout.is_some() {
|
||||
let scroll_size = state.scroll_size;
|
||||
|
||||
this.relative().child(
|
||||
div()
|
||||
.absolute()
|
||||
.top_0()
|
||||
.left_0()
|
||||
.right(px(1.))
|
||||
.bottom_0()
|
||||
.child(
|
||||
Scrollbar::vertical(
|
||||
entity_id,
|
||||
state.scrollbar_state.clone(),
|
||||
state.scroll_handle.clone(),
|
||||
scroll_size,
|
||||
)
|
||||
.axis(ScrollbarAxis::Vertical),
|
||||
),
|
||||
)
|
||||
} else {
|
||||
this
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user