feat: refactor to use gpui event instead of local state (#18)
Reviewed-on: #18 Co-authored-by: Ren Amamiya <reya@lume.nu> Co-committed-by: Ren Amamiya <reya@lume.nu>
This commit was merged in pull request #18.
This commit is contained in:
@@ -1,11 +1,12 @@
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use std::any::TypeId;
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use std::rc::Rc;
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use gpui::prelude::FluentBuilder;
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use gpui::{
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AnyView, App, AppContext, Bounds, Context, CursorStyle, Decorations, Edges, Entity,
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AnyView, App, AppContext, Bounds, Context, CursorStyle, Decorations, Edges, ElementId, Entity,
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FocusHandle, HitboxBehavior, Hsla, InteractiveElement, IntoElement, MouseButton,
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ParentElement as _, Pixels, Point, Render, ResizeEdge, SharedString, Size, Styled, Tiling,
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WeakFocusHandle, Window, canvas, div, point, px, size,
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ParentElement as _, Pixels, Point, Render, ResizeEdge, Size, Styled, Tiling, WeakFocusHandle,
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Window, canvas, div, point, px, size,
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};
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use theme::{
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ActiveTheme, CLIENT_SIDE_DECORATION_BORDER, CLIENT_SIDE_DECORATION_ROUNDING,
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@@ -213,13 +214,30 @@ impl Root {
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cx.notify();
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}
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/// Clear a notification by its ID.
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pub fn clear_notification<T>(&mut self, id: T, window: &mut Window, cx: &mut Context<Self>)
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where
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T: Into<SharedString>,
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{
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self.notification
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.update(cx, |view, cx| view.close(id.into(), window, cx));
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/// Clear a notification by its type.
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pub fn clear_notification<T: Sized + 'static>(
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&mut self,
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window: &mut Window,
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cx: &mut Context<'_, Root>,
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) {
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self.notification.update(cx, |view, cx| {
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let id = TypeId::of::<T>();
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view.close(id, window, cx);
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});
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cx.notify();
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}
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/// Clear a notification by its type.
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pub fn clear_notification_by_id<T: Sized + 'static>(
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&mut self,
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key: impl Into<ElementId>,
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window: &mut Window,
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cx: &mut Context<'_, Root>,
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) {
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self.notification.update(cx, |view, cx| {
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let id = (TypeId::of::<T>(), key.into());
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view.close(id, window, cx);
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});
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cx.notify();
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}
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