wip: refactor
This commit is contained in:
@@ -1,310 +0,0 @@
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use std::{cell::Cell, rc::Rc, sync::Arc};
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use gpui::{
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div, prelude::FluentBuilder as _, rems, AnyElement, Div, ElementId, InteractiveElement as _,
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IntoElement, ParentElement, RenderOnce, SharedString, StatefulInteractiveElement as _, Styled,
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WindowContext,
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};
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use crate::{h_flex, theme::ActiveTheme as _, v_flex, Icon, IconName, Sizable, Size};
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type OnToggleClick = Option<Arc<dyn Fn(&[usize], &mut WindowContext) + Send + Sync>>;
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/// An AccordionGroup is a container for multiple Accordion elements.
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#[derive(IntoElement)]
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pub struct Accordion {
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id: ElementId,
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base: Div,
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multiple: bool,
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size: Size,
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bordered: bool,
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disabled: bool,
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children: Vec<AccordionItem>,
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on_toggle_click: OnToggleClick,
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}
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impl Accordion {
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pub fn new(id: impl Into<ElementId>) -> Self {
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Self {
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id: id.into(),
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base: v_flex().gap_1(),
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multiple: false,
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size: Size::default(),
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bordered: true,
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children: Vec::new(),
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disabled: false,
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on_toggle_click: None,
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}
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}
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pub fn multiple(mut self, multiple: bool) -> Self {
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self.multiple = multiple;
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self
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}
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pub fn bordered(mut self, bordered: bool) -> Self {
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self.bordered = bordered;
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self
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}
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pub fn disabled(mut self, disabled: bool) -> Self {
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self.disabled = disabled;
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self
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}
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pub fn item<F>(mut self, child: F) -> Self
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where
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F: FnOnce(AccordionItem) -> AccordionItem,
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{
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let item = child(AccordionItem::new());
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self.children.push(item);
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self
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}
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/// Sets the on_toggle_click callback for the AccordionGroup.
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///
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/// The first argument `Vec<usize>` is the indices of the open accordions.
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pub fn on_toggle_click(
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mut self,
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on_toggle_click: impl Fn(&[usize], &mut WindowContext) + Send + Sync + 'static,
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) -> Self {
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self.on_toggle_click = Some(Arc::new(on_toggle_click));
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self
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}
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}
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impl Sizable for Accordion {
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fn with_size(mut self, size: impl Into<Size>) -> Self {
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self.size = size.into();
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self
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}
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}
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impl RenderOnce for Accordion {
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fn render(self, _: &mut WindowContext) -> impl IntoElement {
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let mut open_ixs: Vec<usize> = Vec::new();
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let multiple = self.multiple;
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let state = Rc::new(Cell::new(None));
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self.children
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.iter()
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.enumerate()
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.for_each(|(ix, accordion)| {
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if accordion.open {
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open_ixs.push(ix);
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}
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});
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self.base
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.id(self.id)
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.children(
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self.children
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.into_iter()
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.enumerate()
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.map(|(ix, accordion)| {
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let state = Rc::clone(&state);
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accordion
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.with_size(self.size)
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.bordered(self.bordered)
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.when(self.disabled, |this| this.disabled(true))
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.on_toggle_click(move |_, _| {
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state.set(Some(ix));
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})
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}),
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)
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.when_some(
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self.on_toggle_click.filter(|_| !self.disabled),
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move |this, on_toggle_click| {
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this.on_click(move |_, cx| {
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let mut open_ixs = open_ixs.clone();
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if let Some(ix) = state.get() {
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if multiple {
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if let Some(pos) = open_ixs.iter().position(|&i| i == ix) {
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open_ixs.remove(pos);
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} else {
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open_ixs.push(ix);
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}
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} else {
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let was_open = open_ixs.iter().any(|&i| i == ix);
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open_ixs.clear();
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if !was_open {
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open_ixs.push(ix);
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}
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}
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}
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on_toggle_click(&open_ixs, cx);
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})
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},
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)
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}
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}
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type OnToggle = Option<Arc<dyn Fn(&bool, &mut WindowContext)>>;
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/// An Accordion is a vertically stacked list of items, each of which can be expanded to reveal the content associated with it.
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#[derive(IntoElement)]
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pub struct AccordionItem {
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icon: Option<Icon>,
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title: AnyElement,
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content: AnyElement,
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open: bool,
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size: Size,
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bordered: bool,
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disabled: bool,
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on_toggle_click: OnToggle,
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}
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impl AccordionItem {
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pub fn new() -> Self {
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Self {
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icon: None,
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title: SharedString::default().into_any_element(),
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content: SharedString::default().into_any_element(),
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open: false,
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disabled: false,
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on_toggle_click: None,
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size: Size::default(),
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bordered: true,
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}
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}
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pub fn icon(mut self, icon: impl Into<Icon>) -> Self {
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self.icon = Some(icon.into());
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self
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}
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pub fn title(mut self, title: impl IntoElement) -> Self {
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self.title = title.into_any_element();
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self
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}
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pub fn content(mut self, content: impl IntoElement) -> Self {
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self.content = content.into_any_element();
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self
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}
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pub fn bordered(mut self, bordered: bool) -> Self {
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self.bordered = bordered;
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self
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}
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pub fn open(mut self, open: bool) -> Self {
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self.open = open;
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self
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}
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pub fn disabled(mut self, disabled: bool) -> Self {
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self.disabled = disabled;
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self
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}
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fn on_toggle_click(
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mut self,
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on_toggle_click: impl Fn(&bool, &mut WindowContext) + 'static,
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) -> Self {
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self.on_toggle_click = Some(Arc::new(on_toggle_click));
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self
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}
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}
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impl Default for AccordionItem {
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fn default() -> Self {
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Self::new()
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}
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}
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impl Sizable for AccordionItem {
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fn with_size(mut self, size: impl Into<Size>) -> Self {
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self.size = size.into();
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self
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}
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}
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impl RenderOnce for AccordionItem {
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fn render(self, cx: &mut WindowContext) -> impl IntoElement {
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let text_size = match self.size {
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Size::XSmall => rems(0.875),
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Size::Small => rems(0.875),
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_ => rems(1.0),
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};
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v_flex()
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.bg(cx.theme().accordion)
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.overflow_hidden()
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.when(self.bordered, |this| {
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this.border_1().border_color(cx.theme().border).rounded_md()
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})
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.text_size(text_size)
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.child(
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h_flex()
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.id("accordion-title")
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.justify_between()
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.map(|this| match self.size {
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Size::XSmall => this.py_0().px_1p5(),
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Size::Small => this.py_0p5().px_2(),
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Size::Large => this.py_1p5().px_4(),
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_ => this.py_1().px_3(),
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})
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.when(self.open, |this| {
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this.when(self.bordered, |this| {
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this.bg(cx.theme().accordion_active)
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.text_color(cx.theme().foreground)
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.border_b_1()
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.border_color(cx.theme().border)
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})
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})
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.child(
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h_flex()
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.items_center()
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.map(|this| match self.size {
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Size::XSmall => this.gap_1(),
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Size::Small => this.gap_1(),
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_ => this.gap_2(),
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})
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.when_some(self.icon, |this, icon| {
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this.child(
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icon.with_size(self.size)
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.text_color(cx.theme().muted_foreground),
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)
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})
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.child(self.title),
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)
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.when(!self.disabled, |this| {
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this.cursor_pointer()
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.hover(|this| this.bg(cx.theme().accordion_hover))
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.child(
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Icon::new(if self.open {
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IconName::ChevronUp
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} else {
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IconName::ChevronDown
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})
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.xsmall()
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.text_color(cx.theme().muted_foreground),
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)
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})
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.when_some(
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self.on_toggle_click.filter(|_| !self.disabled),
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|this, on_toggle_click| {
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this.on_click({
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move |_, cx| {
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on_toggle_click(&!self.open, cx);
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}
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})
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},
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),
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)
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.when(self.open, |this| {
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this.child(
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div()
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.map(|this| match self.size {
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Size::XSmall => this.p_1p5(),
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Size::Small => this.p_2(),
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Size::Large => this.p_4(),
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_ => this.p_3(),
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})
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.child(self.content),
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)
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})
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}
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}
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@@ -384,7 +384,7 @@ impl RenderOnce for Button {
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|this| match self.rounded {
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ButtonRounded::Small => this.rounded_l(px(cx.theme().radius * 0.5)),
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ButtonRounded::Medium => this.rounded_l(px(cx.theme().radius)),
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ButtonRounded::Large => this.rounded_l(px(cx.theme().radius * 2.0)),
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ButtonRounded::Large => this.rounded_l(px(cx.theme().radius * 1.6)),
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ButtonRounded::Size(px) => this.rounded_l(px),
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ButtonRounded::None => this.rounded_none(),
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},
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@@ -394,7 +394,7 @@ impl RenderOnce for Button {
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|this| match self.rounded {
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ButtonRounded::Small => this.rounded_r(px(cx.theme().radius * 0.5)),
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ButtonRounded::Medium => this.rounded_r(px(cx.theme().radius)),
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ButtonRounded::Large => this.rounded_r(px(cx.theme().radius * 2.0)),
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ButtonRounded::Large => this.rounded_r(px(cx.theme().radius * 1.6)),
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ButtonRounded::Size(px) => this.rounded_r(px),
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ButtonRounded::None => this.rounded_none(),
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},
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@@ -460,7 +460,7 @@ impl RenderOnce for Button {
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.map(|this| match self.size {
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Size::XSmall => this.gap_0p5().text_xs(),
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Size::Small => this.gap_1().text_xs(),
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_ => this.gap_2().text_base(),
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_ => this.gap_2().text_xs(),
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})
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.when(!self.loading, |this| {
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this.when_some(self.icon, |this, icon| {
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@@ -1,4 +1,3 @@
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pub mod accordion;
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pub mod animation;
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pub mod badge;
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pub mod breadcrumb;
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@@ -35,8 +34,6 @@ pub mod tab;
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pub mod theme;
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pub mod tooltip;
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pub use crate::Disableable;
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pub use colors::*;
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pub use event::InteractiveElementExt;
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pub use focusable::FocusableCycle;
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@@ -46,6 +43,8 @@ pub use styled::*;
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pub use title_bar::*;
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pub use window_border::{window_border, WindowBorder};
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pub use crate::Disableable;
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mod colors;
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mod event;
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mod focusable;
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@@ -1,14 +1,13 @@
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use gpui::{
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div, px, Axis, Div, Element, ElementId, EntityId, FocusHandle, Pixels, Styled, WindowContext,
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};
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use serde::{Deserialize, Serialize};
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use std::fmt::{self, Display, Formatter};
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use crate::{
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scroll::{Scrollable, ScrollbarAxis},
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theme::ActiveTheme,
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};
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use gpui::{
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div, px, Axis, Div, Edges, Element, ElementId, EntityId, FocusHandle, Pixels, Styled,
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WindowContext,
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};
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use serde::{Deserialize, Serialize};
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/// Returns a `Div` as horizontal flex layout.
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pub fn h_flex() -> Div {
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@@ -147,47 +146,6 @@ pub enum Size {
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Large,
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}
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impl Size {
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/// Returns the height for table row.
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pub fn table_row_height(&self) -> Pixels {
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match self {
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Size::XSmall => px(26.),
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Size::Small => px(30.),
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Size::Large => px(40.),
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_ => px(32.),
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}
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}
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/// Returns the padding for a table cell.
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pub fn table_cell_padding(&self) -> Edges<Pixels> {
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match self {
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Size::XSmall => Edges {
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top: px(2.),
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bottom: px(2.),
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left: px(4.),
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right: px(4.),
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},
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Size::Small => Edges {
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top: px(3.),
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bottom: px(3.),
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left: px(6.),
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right: px(6.),
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},
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Size::Large => Edges {
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top: px(8.),
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bottom: px(8.),
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left: px(12.),
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right: px(12.),
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},
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_ => Edges {
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top: px(4.),
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bottom: px(4.),
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left: px(8.),
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right: px(8.),
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},
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}
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}
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}
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impl From<Pixels> for Size {
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fn from(size: Pixels) -> Self {
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Size::Size(size)
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@@ -250,8 +208,6 @@ pub trait StyleSized<T: Styled> {
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fn list_py(self, size: Size) -> Self;
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/// Apply size with the given `Size`.
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fn size_with(self, size: Size) -> Self;
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/// Apply the table cell size (Font size, padding) with the given `Size`.
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fn table_cell_size(self, size: Size) -> Self;
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}
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impl<T: Styled> StyleSized<T> for T {
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@@ -339,19 +295,6 @@ impl<T: Styled> StyleSized<T> for T {
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Size::Size(size) => self.size(size),
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}
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}
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fn table_cell_size(self, size: Size) -> Self {
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let padding = size.table_cell_padding();
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match size {
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Size::XSmall => self.text_sm(),
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Size::Small => self.text_sm(),
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_ => self,
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}
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.pl(padding.left)
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.pr(padding.right)
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.pt(padding.top)
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.pb(padding.bottom)
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}
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}
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pub trait AxisExt {
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@@ -149,9 +149,6 @@ impl Colorize for Hsla {
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pub struct ThemeColor {
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pub accent: Hsla,
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pub accent_foreground: Hsla,
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pub accordion: Hsla,
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pub accordion_active: Hsla,
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pub accordion_hover: Hsla,
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pub background: Hsla,
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pub border: Hsla,
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pub window_border: Hsla,
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@@ -201,14 +198,6 @@ pub struct ThemeColor {
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pub tab_active_foreground: Hsla,
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pub tab_bar: Hsla,
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pub tab_foreground: Hsla,
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pub table: Hsla,
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pub table_active: Hsla,
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pub table_active_border: Hsla,
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pub table_even: Hsla,
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pub table_head: Hsla,
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pub table_head_foreground: Hsla,
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pub table_hover: Hsla,
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pub table_row_border: Hsla,
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pub title_bar: Hsla,
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pub title_bar_border: Hsla,
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pub sidebar: Hsla,
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@@ -225,9 +214,6 @@ impl ThemeColor {
|
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Self {
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accent: hsl(240.0, 5.0, 96.0),
|
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accent_foreground: hsl(240.0, 5.9, 10.0),
|
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accordion: hsl(0.0, 0.0, 100.0),
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accordion_active: hsl(240.0, 5.9, 90.0),
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accordion_hover: hsl(240.0, 4.8, 95.9).opacity(0.7),
|
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background: hsl(0.0, 0.0, 100.),
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border: hsl(240.0, 5.9, 90.0),
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window_border: hsl(240.0, 5.9, 78.0),
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@@ -277,14 +263,6 @@ impl ThemeColor {
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tab_active_foreground: hsl(240.0, 10., 3.9),
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tab_bar: hsl(240.0, 4.8, 95.9),
|
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tab_foreground: hsl(240.0, 10., 3.9),
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table: hsl(0.0, 0.0, 100.),
|
||||
table_active: hsl(211.0, 97.0, 85.0).opacity(0.2),
|
||||
table_active_border: hsl(211.0, 97.0, 85.0),
|
||||
table_even: hsl(240.0, 5.0, 96.0),
|
||||
table_head: hsl(0.0, 0.0, 100.),
|
||||
table_head_foreground: hsl(240.0, 10., 3.9).opacity(0.7),
|
||||
table_hover: hsl(240.0, 4.8, 95.0),
|
||||
table_row_border: hsl(240.0, 7.7, 94.5),
|
||||
title_bar: hsl(0.0, 0.0, 98.0),
|
||||
title_bar_border: hsl(220.0, 13.0, 91.0),
|
||||
sidebar: hsl(0.0, 0.0, 98.0),
|
||||
@@ -301,9 +279,6 @@ impl ThemeColor {
|
||||
Self {
|
||||
accent: hsl(240.0, 3.7, 15.9),
|
||||
accent_foreground: hsl(0.0, 0.0, 78.0),
|
||||
accordion: hsl(299.0, 2., 11.),
|
||||
accordion_active: hsl(240.0, 3.7, 16.9),
|
||||
accordion_hover: hsl(240.0, 3.7, 15.9).opacity(0.7),
|
||||
background: hsl(0.0, 0.0, 8.0),
|
||||
border: hsl(240.0, 3.7, 16.9),
|
||||
window_border: hsl(240.0, 3.7, 28.0),
|
||||
@@ -353,14 +328,6 @@ impl ThemeColor {
|
||||
tab_active_foreground: hsl(0., 0., 78.),
|
||||
tab_bar: hsl(299.0, 0., 5.5),
|
||||
tab_foreground: hsl(0., 0., 78.),
|
||||
table: hsl(0.0, 0.0, 8.0),
|
||||
table_active: hsl(240.0, 3.7, 15.0).opacity(0.2),
|
||||
table_active_border: hsl(240.0, 5.9, 35.5),
|
||||
table_even: hsl(240.0, 3.7, 10.0),
|
||||
table_head: hsl(0.0, 0.0, 8.0),
|
||||
table_head_foreground: hsl(0., 0., 78.).opacity(0.7),
|
||||
table_hover: hsl(240.0, 3.7, 15.9).opacity(0.5),
|
||||
table_row_border: hsl(240.0, 3.7, 16.9).opacity(0.5),
|
||||
title_bar: hsl(240.0, 0.0, 10.0),
|
||||
title_bar_border: hsl(240.0, 3.7, 15.9),
|
||||
sidebar: hsl(240.0, 0.0, 10.0),
|
||||
@@ -433,10 +400,6 @@ impl Theme {
|
||||
self.secondary_hover = self.secondary_hover.apply(mask_color);
|
||||
self.secondary_active = self.secondary_active.apply(mask_color);
|
||||
self.secondary_foreground = self.secondary_foreground.apply(mask_color);
|
||||
// self.destructive = self.destructive.apply(mask_color);
|
||||
// self.destructive_hover = self.destructive_hover.apply(mask_color);
|
||||
// self.destructive_active = self.destructive_active.apply(mask_color);
|
||||
// self.destructive_foreground = self.destructive_foreground.apply(mask_color);
|
||||
self.muted = self.muted.apply(mask_color);
|
||||
self.muted_foreground = self.muted_foreground.apply(mask_color);
|
||||
self.accent = self.accent.apply(mask_color);
|
||||
@@ -444,7 +407,6 @@ impl Theme {
|
||||
self.border = self.border.apply(mask_color);
|
||||
self.input = self.input.apply(mask_color);
|
||||
self.ring = self.ring.apply(mask_color);
|
||||
// self.selection = self.selection.apply(mask_color);
|
||||
self.scrollbar = self.scrollbar.apply(mask_color);
|
||||
self.scrollbar_thumb = self.scrollbar_thumb.apply(mask_color);
|
||||
self.scrollbar_thumb_hover = self.scrollbar_thumb_hover.apply(mask_color);
|
||||
@@ -465,21 +427,10 @@ impl Theme {
|
||||
self.list_active = self.list_active.apply(mask_color);
|
||||
self.list_active_border = self.list_active_border.apply(mask_color);
|
||||
self.list_hover = self.list_hover.apply(mask_color);
|
||||
self.table = self.table.apply(mask_color);
|
||||
self.table_even = self.table_even.apply(mask_color);
|
||||
self.table_active = self.table_active.apply(mask_color);
|
||||
self.table_active_border = self.table_active_border.apply(mask_color);
|
||||
self.table_hover = self.table_hover.apply(mask_color);
|
||||
self.table_row_border = self.table_row_border.apply(mask_color);
|
||||
self.table_head = self.table_head.apply(mask_color);
|
||||
self.table_head_foreground = self.table_head_foreground.apply(mask_color);
|
||||
self.link = self.link.apply(mask_color);
|
||||
self.link_hover = self.link_hover.apply(mask_color);
|
||||
self.link_active = self.link_active.apply(mask_color);
|
||||
self.skeleton = self.skeleton.apply(mask_color);
|
||||
self.accordion = self.accordion.apply(mask_color);
|
||||
self.accordion_hover = self.accordion_hover.apply(mask_color);
|
||||
self.accordion_active = self.accordion_active.apply(mask_color);
|
||||
self.title_bar = self.title_bar.apply(mask_color);
|
||||
self.title_bar_border = self.title_bar_border.apply(mask_color);
|
||||
self.sidebar = self.sidebar.apply(mask_color);
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// From:
|
||||
// https://github.com/zed-industries/zed/blob/a8afc63a91f6b75528540dcffe73dc8ce0c92ad8/crates/gpui/examples/window_shadow.rs
|
||||
|
||||
use gpui::{
|
||||
canvas, div, point, prelude::FluentBuilder as _, px, AnyElement, Bounds, CursorStyle,
|
||||
Decorations, Edges, Hsla, InteractiveElement as _, IntoElement, MouseButton, ParentElement,
|
||||
|
||||
Reference in New Issue
Block a user