chore: revamp theme

This commit is contained in:
2025-05-07 14:12:31 +07:00
parent 97e66fbeb7
commit 2f83b5091e
57 changed files with 922 additions and 1494 deletions

View File

@@ -1,38 +1,18 @@
use gpui::{
fill, point, px, relative, App, BorderStyle, Bounds, ContentMask, CursorStyle, Edges, Element,
EntityId, Hitbox, Hsla, IntoElement, MouseDownEvent, MouseMoveEvent, MouseUpEvent, PaintQuad,
Pixels, Point, Position, ScrollHandle, ScrollWheelEvent, UniformListScrollHandle, Window,
};
use serde::{Deserialize, Serialize};
use std::{
cell::Cell,
rc::Rc,
time::{Duration, Instant},
};
use crate::theme::{scale::ColorScaleStep, ActiveTheme};
/// Scrollbar show mode.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize, Hash, Default)]
pub enum ScrollbarShow {
#[default]
Scrolling,
Hover,
Always,
}
impl ScrollbarShow {
fn is_hover(&self) -> bool {
matches!(self, Self::Hover)
}
fn is_always(&self) -> bool {
matches!(self, Self::Always)
}
}
use gpui::{
fill, point, px, relative, App, BorderStyle, Bounds, ContentMask, CursorStyle, Edges, Element,
EntityId, Hitbox, Hsla, IntoElement, MouseDownEvent, MouseMoveEvent, MouseUpEvent, PaintQuad,
Pixels, Point, Position, ScrollHandle, ScrollWheelEvent, UniformListScrollHandle, Window,
};
use theme::ActiveTheme;
const WIDTH: Pixels = px(12.);
const BORDER_WIDTH: Pixels = px(0.);
pub(crate) const WIDTH: Pixels = px(12.);
const MIN_THUMB_SIZE: f32 = 80.;
const THUMB_RADIUS: Pixels = Pixels(4.0);
const THUMB_INSET: Pixels = Pixels(3.);
@@ -336,9 +316,9 @@ impl Scrollbar {
fn style_for_active(cx: &App) -> (Hsla, Hsla, Hsla, Pixels, Pixels) {
(
cx.theme().scrollbar_thumb_hover,
cx.theme().scrollbar,
cx.theme().base.step(cx, ColorScaleStep::SEVEN),
cx.theme().scrollbar_thumb_hover_background,
cx.theme().scrollbar_thumb_background,
cx.theme().scrollbar_thumb_border,
THUMB_INSET - px(1.),
THUMB_RADIUS,
)
@@ -346,24 +326,20 @@ impl Scrollbar {
fn style_for_hovered_thumb(cx: &App) -> (Hsla, Hsla, Hsla, Pixels, Pixels) {
(
cx.theme().scrollbar_thumb_hover,
cx.theme().scrollbar,
cx.theme().base.step(cx, ColorScaleStep::SIX),
cx.theme().scrollbar_thumb_hover_background,
cx.theme().scrollbar_thumb_background,
cx.theme().scrollbar_thumb_border,
THUMB_INSET - px(1.),
THUMB_RADIUS,
)
}
fn style_for_hovered_bar(cx: &App) -> (Hsla, Hsla, Hsla, Pixels, Pixels) {
let (inset, radius) = if cx.theme().scrollbar_show.is_hover() {
(THUMB_INSET, THUMB_RADIUS - px(1.))
} else {
(THUMB_INSET - px(1.), THUMB_RADIUS)
};
let (inset, radius) = (THUMB_INSET - px(1.), THUMB_RADIUS);
(
cx.theme().scrollbar_thumb,
cx.theme().scrollbar,
cx.theme().scrollbar_thumb_background,
cx.theme().scrollbar_thumb_border,
gpui::transparent_black(),
inset,
radius,
@@ -514,22 +490,12 @@ impl Element for Scrollbar {
};
let state = self.state.clone();
let is_always_to_show = cx.theme().scrollbar_show.is_always();
let is_hover_to_show = cx.theme().scrollbar_show.is_hover();
let is_hovered_on_bar = state.get().hovered_axis == Some(axis);
let is_hovered_on_thumb = state.get().hovered_on_thumb == Some(axis);
let (thumb_bg, bar_bg, bar_border, inset, radius) =
if state.get().dragged_axis == Some(axis) {
Self::style_for_active(cx)
} else if (is_hover_to_show || is_always_to_show)
&& (is_hovered_on_bar || is_hovered_on_thumb)
{
if is_hovered_on_thumb {
Self::style_for_hovered_thumb(cx)
} else {
Self::style_for_hovered_bar(cx)
}
} else {
let mut idle_state = Self::style_for_idle(cx);
// Delay 2s to fade out the scrollbar thumb (in 1s)
@@ -545,11 +511,12 @@ impl Element for Scrollbar {
};
} else {
if elapsed < FADE_OUT_DELAY {
idle_state.0 = cx.theme().scrollbar_thumb;
idle_state.0 = cx.theme().scrollbar_thumb_background;
} else {
// opacity = 1 - (x - 2)^10
let opacity = 1.0 - (elapsed - FADE_OUT_DELAY).powi(10);
idle_state.0 = cx.theme().scrollbar_thumb.opacity(opacity);
idle_state.0 =
cx.theme().scrollbar_thumb_background.opacity(opacity);
};
window.request_animation_frame();
@@ -626,11 +593,10 @@ impl Element for Scrollbar {
_: &mut Self::RequestLayoutState,
prepaint: &mut Self::PrepaintState,
window: &mut Window,
cx: &mut App,
_cx: &mut App,
) {
let hitbox_bounds = prepaint.hitbox.bounds;
let is_visible = self.state.get().is_scrollbar_visible();
let is_hover_to_show = cx.theme().scrollbar_show.is_hover();
// Update last_scroll_time when offset is changed.
if self.scroll_handle.offset() != self.state.get().last_scroll_offset {
@@ -711,7 +677,7 @@ impl Element for Scrollbar {
let safe_range = (-scroll_area_size + container_size)..px(0.);
if is_hover_to_show || is_visible {
if is_visible {
window.on_mouse_event({
let state = self.state.clone();
let view_id = self.view_id;
@@ -770,7 +736,7 @@ impl Element for Scrollbar {
let mut notify = false;
// When is hover to show mode or it was visible,
// we need to update the hovered state and increase the last_scroll_time.
let need_hover_to_update = is_hover_to_show || is_visible;
let need_hover_to_update = is_visible;
// Update hovered state for scrollbar
if bounds.contains(&event.position) && need_hover_to_update {
state.set(state.get().with_hovered(Some(axis)));