clean up input component

This commit is contained in:
2026-07-27 08:38:25 +07:00
parent 9addbd49f4
commit 2f15615d7b
17 changed files with 94 additions and 3189 deletions

View File

@@ -1,202 +1,61 @@
/// DisplayMap: Public facade for Editor/Input display mapping.
///
/// This combines WrapMap and FoldMap to provide a unified API:
/// - BufferPoint ↔ DisplayPoint conversion
/// - Fold management (candidates, toggle, query)
/// - Automatic projection updates on text/layout changes
use std::ops::Range;
use gpui::{App, Font, Pixels};
use ropey::Rope;
use super::fold_map::FoldMap;
use super::folding::FoldRange;
use super::text_wrapper::{LineItem, WrapDisplayPoint};
use super::wrap_map::WrapMap;
use super::{BufferPoint, DisplayPoint};
use crate::input::Point as TreeSitterPoint;
use crate::input::display_map::WrapPoint;
use crate::input::rope_ext::RopeExt as _;
/// DisplayMap is the main interface for Editor/Input coordinate mapping.
///
/// It manages the two-layer projection:
/// 1. Buffer → Wrap (soft-wrapping)
/// 2. Wrap → Display (folding)
///
/// Editor/Input only needs to work with BufferPoint and DisplayPoint.
/// DisplayMap is the main interface for Input coordinate mapping.
pub struct DisplayMap {
wrap_map: WrapMap,
fold_map: FoldMap,
}
impl DisplayMap {
pub fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
Self {
wrap_map: WrapMap::new(font, font_size, wrap_width),
fold_map: FoldMap::new(),
}
}
// ==================== Core Coordinate Mapping ====================
/// Convert buffer position to display position
pub fn buffer_pos_to_display_pos(&self, pos: BufferPoint) -> DisplayPoint {
// Buffer → Wrap
let wrap_pos = self.wrap_map.buffer_pos_to_wrap_pos(pos);
// Wrap → Display
if let Some(display_row) = self.fold_map.wrap_row_to_display_row(wrap_pos.row) {
DisplayPoint::new(display_row, wrap_pos.col)
} else {
// Cursor is in a folded region, find nearest visible row
let display_row = self.fold_map.nearest_visible_display_row(wrap_pos.row);
DisplayPoint::new(display_row, 0) // Column 0 at fold boundary
}
}
/// Convert display position to buffer position
pub fn display_pos_to_buffer_pos(&self, pos: DisplayPoint) -> BufferPoint {
// Display → Wrap
let wrap_row = self.fold_map.display_row_to_wrap_row(pos.row).unwrap_or(0);
// Wrap → Buffer
let wrap_pos = WrapPoint::new(wrap_row, pos.col);
self.wrap_map.wrap_pos_to_buffer_pos(wrap_pos)
}
/// Get total number of visible display rows
/// Get total number of display rows (same as wrap rows without folding)
#[inline]
pub fn display_row_count(&self) -> usize {
self.fold_map.display_row_count()
self.wrap_map.wrap_row_count()
}
/// Get the buffer line for a given display row
pub fn display_row_to_buffer_line(&self, display_row: usize) -> usize {
// Display → Wrap
let wrap_row = self
.fold_map
.display_row_to_wrap_row(display_row)
.unwrap_or(0);
// Wrap → Buffer line
self.wrap_map.wrap_row_to_buffer_line(wrap_row)
self.wrap_map.wrap_row_to_buffer_line(display_row)
}
/// Get the display row range for a buffer line: [start, end)
/// Returns None if the buffer line is completely hidden
pub fn buffer_line_to_display_row_range(&self, line: usize) -> Option<Range<usize>> {
// Buffer line → Wrap row range
let wrap_row_range = self.wrap_map.buffer_line_to_wrap_row_range(line);
// Find first and last visible display rows in this range
let mut first_display_row = None;
let mut last_display_row = None;
for wrap_row in wrap_row_range {
if let Some(display_row) = self.fold_map.wrap_row_to_display_row(wrap_row) {
if first_display_row.is_none() {
first_display_row = Some(display_row);
}
last_display_row = Some(display_row);
}
}
if let (Some(start), Some(end)) = (first_display_row, last_display_row) {
Some(start..end + 1)
} else {
None // Completely folded
}
let range = self.wrap_map.buffer_line_to_wrap_row_range(line);
if range.is_empty() { None } else { Some(range) }
}
/// Check if a buffer line is completely hidden
/// Check if a buffer line is completely hidden (never true without folding)
#[inline]
pub fn is_buffer_line_hidden(&self, line: usize) -> bool {
self.buffer_line_to_display_row_range(line).is_none()
pub fn is_buffer_line_hidden(&self, _line: usize) -> bool {
false
}
/// Set fold candidates (from tree-sitter/LSP)
pub fn set_fold_candidates(&mut self, candidates: Vec<FoldRange>) {
self.fold_map.set_candidates(candidates);
self.rebuild_fold_projection();
}
/// Set a fold at the given start_line (must be in candidates)
pub fn set_folded(&mut self, start_line: usize, folded: bool) {
self.fold_map.set_folded(start_line, folded);
self.rebuild_fold_projection();
}
/// Toggle fold at the given start_line
pub fn toggle_fold(&mut self, start_line: usize) {
self.fold_map.toggle_fold(start_line);
self.rebuild_fold_projection();
}
/// Check if a line is currently folded
/// All wrap rows are visible since there's no folding.
#[inline]
pub fn is_folded_at(&self, start_line: usize) -> bool {
self.fold_map.is_folded_at(start_line)
pub fn folded_ranges(&self) -> &[()] {
&[]
}
/// Check if a line is a fold candidate
#[inline]
pub fn is_fold_candidate(&self, start_line: usize) -> bool {
self.fold_map.is_fold_candidate(start_line)
}
/// Get all currently folded ranges
#[inline]
pub fn folded_ranges(&self) -> &[FoldRange] {
self.fold_map.folded_ranges()
}
/// Clear all folds
pub fn clear_folds(&mut self) {
self.fold_map.clear_folds();
self.rebuild_fold_projection();
}
// ==================== Text and Layout Updates ====================
/// Adjust folds and candidates for a text edit before updating the wrap map.
///
/// Must be called with the OLD text (before replacement) and the edit range/new_text
/// so we can compute which old lines were affected.
pub fn adjust_folds_for_edit(&mut self, old_text: &Rope, range: &Range<usize>, new_text: &str) {
if self.fold_map.folded_ranges().is_empty() && self.fold_map.fold_candidates().is_empty() {
return;
}
let edit_start_line = old_text.offset_to_point(range.start).row;
let edit_end_line = old_text.offset_to_point(range.end.min(old_text.len())).row;
let old_lines_in_range = edit_end_line.saturating_sub(edit_start_line);
let new_lines_in_range = new_text.chars().filter(|c| *c == '\n').count();
let line_delta = new_lines_in_range as isize - old_lines_in_range as isize;
self.fold_map
.adjust_folds_for_edit(edit_start_line, edit_end_line, line_delta);
}
/// Incrementally update fold candidates after a text edit.
///
/// Extracts new fold candidates only within the edited byte range
/// and merges them with existing (already adjusted) candidates.
pub fn update_fold_candidates_for_edit(
/// Adjust folds for edit (no-op without folding)
pub fn adjust_folds_for_edit(
&mut self,
tree: &super::folding::Tree,
edit_byte_range: Range<usize>,
new_text: &Rope,
_old_text: &Rope,
_range: &Range<usize>,
_new_text: &str,
) {
let new_start_line = new_text.offset_to_point(edit_byte_range.start).row;
let new_end_line = new_text
.offset_to_point(edit_byte_range.end.min(new_text.len()))
.row;
let new_candidates = super::folding::extract_fold_ranges_in_range(tree, edit_byte_range);
self.fold_map
.merge_candidates_for_edit(new_start_line, new_end_line, new_candidates);
// No-op: no folding
}
/// Update text (incremental or full)
@@ -209,52 +68,28 @@ impl DisplayMap {
) {
self.wrap_map
.on_text_changed(changed_text, range, new_text, cx);
self.rebuild_fold_projection();
}
/// Update layout parameters (wrap width or font)
pub fn on_layout_changed(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
self.wrap_map.on_layout_changed(wrap_width, cx);
self.rebuild_fold_projection();
}
/// Set font parameters
pub fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
self.wrap_map.set_font(font, font_size, cx);
self.rebuild_fold_projection();
}
/// Ensure text is prepared (initializes wrapper if needed)
pub fn ensure_text_prepared(&mut self, text: &Rope, cx: &mut App) {
let did_initialize = self.wrap_map.ensure_text_prepared(text, cx);
if did_initialize {
self.rebuild_fold_projection();
}
self.wrap_map.ensure_text_prepared(text, cx);
}
/// Initialize with text
pub fn set_text(&mut self, text: &Rope, cx: &mut App) {
self.wrap_map.set_text(text, cx);
self.rebuild_fold_projection();
}
// ==================== Internal Helpers ====================
/// Rebuild fold projection after wrap_map or fold state changes
/// Only rebuilds if there are actually folded ranges
fn rebuild_fold_projection(&mut self) {
if !self.fold_map.folded_ranges().is_empty() {
self.fold_map.rebuild(&self.wrap_map);
} else {
// No active folds: identity mapping (wrap_row == display_row).
// Just update cached count so query methods work without Vec allocation.
self.fold_map
.mark_dirty_with_wrap_count(self.wrap_map.wrap_row_count());
}
}
// ==================== Wrap Display Point Operations ====================
/// Convert byte offset to wrap display point (with soft wrap info).
#[inline]
pub(crate) fn offset_to_wrap_display_point(&self, offset: usize) -> WrapDisplayPoint {
@@ -273,23 +108,30 @@ impl DisplayMap {
self.wrap_map.wrapper().display_point_to_point(point)
}
/// Convert a wrap row to a display row (skipping folded rows).
/// Returns None if the wrap row is folded.
/// Since there's no folding, wrap row == display row.
#[inline]
pub fn wrap_row_to_display_row(&self, wrap_row: usize) -> Option<usize> {
self.fold_map.wrap_row_to_display_row(wrap_row)
if wrap_row < self.wrap_row_count() {
Some(wrap_row)
} else {
None
}
}
/// Find the nearest visible display row for a given wrap row.
/// Since there's no folding, nearest visible row is the row itself.
#[inline]
pub fn nearest_visible_display_row(&self, wrap_row: usize) -> usize {
self.fold_map.nearest_visible_display_row(wrap_row)
wrap_row.min(self.wrap_row_count().saturating_sub(1))
}
/// Convert a display row to a wrap row.
/// Since there's no folding, display row == wrap row.
#[inline]
pub fn display_row_to_wrap_row(&self, display_row: usize) -> Option<usize> {
self.fold_map.display_row_to_wrap_row(display_row)
if display_row < self.wrap_row_count() {
Some(display_row)
} else {
None
}
}
/// Get the longest row index (by byte length).
@@ -298,8 +140,6 @@ impl DisplayMap {
self.wrap_map.wrapper().longest_row.row
}
// ==================== Access Methods ====================
/// Get access to line items (for rendering)
#[inline]
pub(crate) fn lines(&self) -> &[LineItem] {
@@ -312,14 +152,13 @@ impl DisplayMap {
self.wrap_map.text()
}
/// Calculate how many wrap rows of a buffer line are visible (not folded)
/// Calculate how many wrap rows of a buffer line are visible
#[inline]
pub fn visible_wrap_row_count_for_buffer_line(&self, line: usize) -> usize {
self.wrap_map
.visible_wrap_row_count_for_line(line, &self.fold_map)
self.wrap_map.visible_wrap_row_count_for_buffer_line(line)
}
/// Get the wrap row count (before folding)
/// Get the wrap row count
#[inline]
pub fn wrap_row_count(&self) -> usize {
self.wrap_map.wrap_row_count()

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@@ -1,343 +0,0 @@
/// FoldMap: Folding projection layer (Wrap rows → Display rows).
///
/// This module manages code folding by:
/// - Filtering out wrap rows that belong to folded regions
/// - Maintaining bidirectional mapping: wrap_row ↔ display_row
/// - Handling fold state changes and rebuilding the projection
use super::folding::FoldRange;
use super::wrap_map::WrapMap;
/// FoldMap projects wrap rows to display rows by hiding folded regions.
pub struct FoldMap {
/// Mapping: display_row → wrap_row
/// index = display_row, value = actual wrap_row
visible_wrap_rows: Vec<usize>,
/// Reverse mapping: wrap_row → display_row
/// index = wrap_row, value = Some(display_row) if visible, None if folded
wrap_row_to_display_row: Vec<Option<usize>>,
/// Candidate fold ranges (from tree-sitter/LSP)
/// Sorted by start_line, unique start_line
candidates: Vec<FoldRange>,
/// Currently folded ranges
/// Subset of candidates, sorted by start_line
folded: Vec<FoldRange>,
/// Flag indicating if the fold projection needs rebuilding
/// Used for lazy evaluation to avoid expensive rebuilds on every text change
needs_rebuild: bool,
/// Cached wrap_row_count from last rebuild
/// Used to detect if WrapMap changed and rebuild is needed
cached_wrap_row_count: usize,
}
impl FoldMap {
pub fn new() -> Self {
Self {
visible_wrap_rows: Vec::new(),
wrap_row_to_display_row: Vec::new(),
candidates: Vec::new(),
folded: Vec::new(),
needs_rebuild: true,
cached_wrap_row_count: 0,
}
}
/// Update cached wrap_row_count without full rebuild.
/// Used when no folds are active (identity mapping assumed).
pub(super) fn mark_dirty_with_wrap_count(&mut self, wrap_row_count: usize) {
self.needs_rebuild = true;
self.cached_wrap_row_count = wrap_row_count;
}
/// Get total number of visible display rows
pub fn display_row_count(&self) -> usize {
if self.folded.is_empty() {
return self.cached_wrap_row_count;
}
self.visible_wrap_rows.len()
}
/// Convert wrap_row to display_row
/// Returns None if the wrap_row is hidden by folding
pub fn wrap_row_to_display_row(&self, wrap_row: usize) -> Option<usize> {
if self.folded.is_empty() {
return if wrap_row < self.cached_wrap_row_count {
Some(wrap_row)
} else {
None
};
}
self.wrap_row_to_display_row
.get(wrap_row)
.copied()
.flatten()
}
/// Convert display_row to wrap_row
pub fn display_row_to_wrap_row(&self, display_row: usize) -> Option<usize> {
if self.folded.is_empty() {
return if display_row < self.cached_wrap_row_count {
Some(display_row)
} else {
None
};
}
self.visible_wrap_rows.get(display_row).copied()
}
/// Find the nearest visible display_row for a given wrap_row
pub fn nearest_visible_display_row(&self, wrap_row: usize) -> usize {
if self.folded.is_empty() {
return wrap_row.min(self.cached_wrap_row_count.saturating_sub(1));
}
if let Some(dr) = self.wrap_row_to_display_row(wrap_row) {
return dr;
}
match self.visible_wrap_rows.binary_search(&wrap_row) {
Ok(idx) => idx,
Err(insert_pos) => insert_pos.saturating_sub(1),
}
}
/// Set fold candidates (from tree-sitter/LSP), full replacement.
pub fn set_candidates(&mut self, mut candidates: Vec<FoldRange>) {
// Sort and deduplicate by start_line
candidates.sort_by_key(|r| r.start_line);
candidates.dedup_by_key(|r| r.start_line);
self.candidates = candidates;
// Remove any folded ranges that are no longer in candidates
self.folded.retain(|fold| {
self.candidates
.iter()
.any(|c| c.start_line == fold.start_line)
});
}
/// Merge new candidates extracted from an edited region into existing candidates.
///
/// Replaces candidates within [edit_start_line, edit_end_line] with `new_candidates`,
/// keeping candidates outside the edit range intact.
pub fn merge_candidates_for_edit(
&mut self,
edit_start_line: usize,
edit_end_line: usize,
new_candidates: Vec<FoldRange>,
) {
// Remove old candidates within the edit range (already done by adjust_folds_for_edit)
// But do it again in case adjust wasn't called or range differs
self.candidates
.retain(|c| c.start_line < edit_start_line || c.start_line > edit_end_line);
// Add new candidates
self.candidates.extend(new_candidates);
self.candidates.sort_by_key(|r| r.start_line);
self.candidates.dedup_by_key(|r| r.start_line);
}
/// Set a fold at the given start_line (must be in candidates)
pub fn set_folded(&mut self, start_line: usize, folded: bool) {
if folded {
// Find the candidate range for this start_line
if let Some(candidate) = self.candidates.iter().find(|c| c.start_line == start_line) {
// Add to folded if not already present
if !self.folded.iter().any(|f| f.start_line == start_line) {
self.folded.push(*candidate);
self.folded.sort_by_key(|r| r.start_line);
self.needs_rebuild = true;
}
}
} else {
// Remove from folded
self.folded.retain(|f| f.start_line != start_line);
self.needs_rebuild = true;
}
}
/// Toggle fold at the given start_line
pub fn toggle_fold(&mut self, start_line: usize) {
let is_folded = self.is_folded_at(start_line);
self.set_folded(start_line, !is_folded);
}
/// Check if a line is currently folded
pub fn is_folded_at(&self, start_line: usize) -> bool {
self.folded.iter().any(|f| f.start_line == start_line)
}
/// Check if a line is a fold candidate
pub fn is_fold_candidate(&self, start_line: usize) -> bool {
self.candidates.iter().any(|c| c.start_line == start_line)
}
/// Get all fold candidates
#[inline]
pub fn fold_candidates(&self) -> &[FoldRange] {
&self.candidates
}
/// Get all currently folded ranges
#[inline]
pub fn folded_ranges(&self) -> &[FoldRange] {
&self.folded
}
/// Clear all folds
#[inline]
pub fn clear_folds(&mut self) {
self.folded.clear();
}
/// Adjust folds and candidates after a text edit.
///
/// - Folds/candidates overlapping the edited line range are removed
/// - Folds/candidates after the edit are shifted by line_delta
///
/// This avoids expensive full tree traversal on every keystroke.
pub fn adjust_folds_for_edit(
&mut self,
edit_start_line: usize,
edit_end_line: usize,
line_delta: isize,
) {
// Adjust folded ranges
if !self.folded.is_empty() {
self.folded.retain(|fold| {
!(fold.start_line <= edit_end_line && fold.end_line >= edit_start_line)
});
if line_delta != 0 {
for fold in &mut self.folded {
if fold.start_line > edit_end_line {
fold.start_line = (fold.start_line as isize + line_delta).max(0) as usize;
fold.end_line = (fold.end_line as isize + line_delta).max(0) as usize;
}
}
}
}
// Adjust candidates the same way
if !self.candidates.is_empty() {
self.candidates
.retain(|c| !(c.start_line <= edit_end_line && c.end_line >= edit_start_line));
if line_delta != 0 {
for c in &mut self.candidates {
if c.start_line > edit_end_line {
c.start_line = (c.start_line as isize + line_delta).max(0) as usize;
c.end_line = (c.end_line as isize + line_delta).max(0) as usize;
}
}
}
}
self.needs_rebuild = true;
}
/// Rebuild the fold mapping after wrap_map or fold state changes
///
/// This is the core algorithm that projects wrap rows to display rows.
pub fn rebuild(&mut self, wrap_map: &WrapMap) {
let wrap_row_count = wrap_map.wrap_row_count();
// Performance optimization: skip rebuild if nothing changed
if !self.needs_rebuild && wrap_row_count == self.cached_wrap_row_count {
return;
}
self.cached_wrap_row_count = wrap_row_count;
self.visible_wrap_rows.clear();
self.wrap_row_to_display_row = vec![None; wrap_row_count];
if self.folded.is_empty() {
// Fast path: no folds, all wrap rows are visible
self.visible_wrap_rows = (0..wrap_row_count).collect();
for (display_row, &wrap_row) in self.visible_wrap_rows.iter().enumerate() {
self.wrap_row_to_display_row[wrap_row] = Some(display_row);
}
self.needs_rebuild = false;
return;
}
// Build set of hidden wrap_row ranges from folded buffer lines
let mut hidden_ranges = Vec::new();
for fold in &self.folded {
// Hide wrap rows from (start_line + 1) to (end_line - 1) (inclusive)
// Both the first line and last line of the fold remain visible
let hide_start_line = fold.start_line + 1;
let hide_end_line = fold.end_line.saturating_sub(1);
if hide_start_line > hide_end_line {
continue; // No middle lines to hide (0 or 1 lines between start and end)
}
// Get wrap_row ranges for the hidden buffer lines
let start_wrap_row = wrap_map.buffer_line_to_first_wrap_row(hide_start_line);
let end_wrap_row = if hide_end_line + 1 < wrap_map.buffer_line_count() {
wrap_map.buffer_line_to_first_wrap_row(hide_end_line + 1)
} else {
wrap_row_count
};
if start_wrap_row < end_wrap_row {
hidden_ranges.push(start_wrap_row..end_wrap_row);
}
}
// Merge overlapping hidden ranges
hidden_ranges.sort_by_key(|r| r.start);
let mut merged_hidden = Vec::new();
for range in hidden_ranges {
if let Some(last) = merged_hidden.last_mut() {
if range.start <= *last {
// Overlapping or adjacent, merge
*last = (*last).max(range.end);
} else {
merged_hidden.push(range.start);
merged_hidden.push(range.end);
}
} else {
merged_hidden.push(range.start);
merged_hidden.push(range.end);
}
}
// Scan all wrap rows and filter out hidden ones
let mut display_row = 0;
let mut hidden_iter = merged_hidden.chunks_exact(2);
let mut current_hidden = hidden_iter.next();
for wrap_row in 0..wrap_row_count {
// Check if wrap_row is in current hidden range
let is_hidden = if let Some(&[start, end]) = current_hidden {
if wrap_row >= end {
current_hidden = hidden_iter.next();
if let Some(&[new_start, new_end]) = current_hidden {
wrap_row >= new_start && wrap_row < new_end
} else {
false
}
} else {
wrap_row >= start && wrap_row < end
}
} else {
false
};
if !is_hidden {
self.visible_wrap_rows.push(wrap_row);
self.wrap_row_to_display_row[wrap_row] = Some(display_row);
display_row += 1;
}
}
self.needs_rebuild = false;
}
}

View File

@@ -1,96 +0,0 @@
use std::ops::Range;
#[cfg(not(target_family = "wasm"))]
use tree_sitter::Node;
#[cfg(not(target_family = "wasm"))]
pub use tree_sitter::Tree;
#[cfg(target_family = "wasm")]
/// Stub type for tree-sitter Tree on WASM (tree-sitter not available).
pub struct Tree;
#[cfg(not(target_family = "wasm"))]
/// Minimum line span for a node to be considered foldable.
const MIN_FOLD_LINES: usize = 2;
/// A fold range representing a foldable code region.
///
/// The fold range spans from start_line to end_line (inclusive).
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct FoldRange {
/// Start line (inclusive)
pub start_line: usize,
/// End line (inclusive)
pub end_line: usize,
}
impl FoldRange {
pub fn new(start_line: usize, end_line: usize) -> Self {
assert!(
start_line <= end_line,
"fold start_line must be <= end_line"
);
Self {
start_line,
end_line,
}
}
}
#[cfg(not(target_family = "wasm"))]
/// Check if a named node qualifies as a fold candidate.
///
/// Uses a structural heuristic: any **named** node spanning ≥ MIN_FOLD_LINES
/// is foldable. tree-sitter already parses code into semantic units (functions,
/// classes, blocks, etc.), so named nodes naturally correspond to meaningful
/// foldable regions across all languages without a per-language node-type list.
fn is_foldable_node(node: &Node) -> bool {
let start = node.start_position().row;
let end = node.end_position().row;
end.saturating_sub(start) >= MIN_FOLD_LINES
}
#[cfg(not(target_family = "wasm"))]
/// Extract fold ranges only within a byte range (for incremental updates after edits).
///
/// Skips subtrees entirely outside the range, making it O(nodes in range)
/// instead of O(all nodes in tree).
pub fn extract_fold_ranges_in_range(tree: &Tree, byte_range: Range<usize>) -> Vec<FoldRange> {
let mut ranges = Vec::new();
let root = tree.root_node();
let mut cursor = root.walk();
// Skip the root, it's not foldable. Use named_children to skip literal tokens.
for child in root.named_children(&mut cursor) {
collect_foldable_nodes_in_range(child, &byte_range, &mut ranges);
}
ranges.sort_by_key(|r| r.start_line);
ranges.dedup_by_key(|r| r.start_line);
ranges
}
#[cfg(not(target_family = "wasm"))]
/// Recursively collect foldable nodes, skipping subtrees outside byte_range.
fn collect_foldable_nodes_in_range(
node: Node,
byte_range: &Range<usize>,
ranges: &mut Vec<FoldRange>,
) {
if node.end_byte() <= byte_range.start || node.start_byte() >= byte_range.end {
return;
}
if !is_foldable_node(&node) {
return;
}
ranges.push(FoldRange {
start_line: node.start_position().row,
end_line: node.end_position().row,
});
let mut cursor = node.walk();
for child in node.named_children(&mut cursor) {
collect_foldable_nodes_in_range(child, byte_range, ranges);
}
}

View File

@@ -1,61 +1,7 @@
#[allow(clippy::module_inception)]
mod display_map;
mod fold_map;
#[cfg(not(target_family = "wasm"))]
mod folding;
#[cfg(target_family = "wasm")]
pub mod folding;
mod text_wrapper;
mod wrap_map;
// Re-export public API
// Re-export FoldRange and extract_fold_ranges
pub use folding::FoldRange;
pub use self::display_map::DisplayMap;
pub(crate) use self::text_wrapper::LineLayout;
/// Position in the buffer (logical text).
///
/// - `line`: 0-based logical line number (split by `\n`)
/// - `col`: 0-based column offset (byte offset)
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct BufferPoint {
pub line: usize,
pub col: usize,
}
impl BufferPoint {
pub fn new(line: usize, col: usize) -> Self {
Self { line, col }
}
}
/// Position after soft-wrapping but before folding (internal).
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub(super) struct WrapPoint {
pub row: usize,
pub col: usize,
}
impl WrapPoint {
pub fn new(row: usize, col: usize) -> Self {
Self { row, col }
}
}
/// Final display position (after soft-wrapping and folding).
///
/// - `row`: 0-based display row (final visible row)
/// - `col`: 0-based display column
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct DisplayPoint {
pub row: usize,
pub col: usize,
}
impl DisplayPoint {
pub fn new(row: usize, col: usize) -> Self {
Self { row, col }
}
}

View File

@@ -9,10 +9,7 @@ use std::ops::Range;
use gpui::{App, Font, Pixels};
use ropey::Rope;
use super::fold_map::FoldMap;
use super::text_wrapper::{LineItem, TextWrapper, WrapDisplayPoint};
use super::{BufferPoint, WrapPoint};
use crate::input::rope_ext::RopeExt;
use super::text_wrapper::{LineItem, TextWrapper};
/// WrapMap manages soft-wrapping and provides buffer ↔ wrap coordinate mapping.
pub struct WrapMap {
@@ -55,49 +52,6 @@ impl WrapMap {
self.wrapper.lines.len()
}
/// Convert buffer position to wrap position
pub(super) fn buffer_pos_to_wrap_pos(&self, pos: BufferPoint) -> WrapPoint {
let BufferPoint { line, col } = pos;
// Clamp to valid range
let line = line.min(self.buffer_line_count().saturating_sub(1));
let line_item = self.wrapper.lines.get(line);
let col = if let Some(line_item) = line_item {
col.min(line_item.len())
} else {
0
};
// Calculate offset in rope
let line_start_offset = self.wrapper.text().line_start_offset(line);
let offset = line_start_offset + col;
// Use TextWrapper's existing conversion
let display_point = self.wrapper.offset_to_display_point(offset);
WrapPoint::new(display_point.row, display_point.column)
}
/// Convert wrap position to buffer position
pub(super) fn wrap_pos_to_buffer_pos(&self, pos: WrapPoint) -> BufferPoint {
let WrapPoint { row, col } = pos;
// Clamp wrap_row to valid range
let row = row.min(self.wrap_row_count().saturating_sub(1));
// Use TextWrapper's existing conversion
let display_point = WrapDisplayPoint::new(row, 0, col);
let offset = self.wrapper.display_point_to_offset(display_point);
// Convert offset to buffer position
let point = self.wrapper.text().offset_to_point(offset);
let line_start = self.wrapper.text().line_start_offset(point.row);
let col = offset.saturating_sub(line_start);
BufferPoint::new(point.row, col)
}
/// Get the buffer line for a given wrap row
pub fn wrap_row_to_buffer_line(&self, wrap_row: usize) -> usize {
if wrap_row >= self.wrap_row_count() {
@@ -176,8 +130,6 @@ impl WrapMap {
let wrap_row_count = self.wrapper.len();
// Skip if nothing changed: both buffer line count and total wrap row count must match.
// Checking wrap_row_count is essential because soft-wrap can change the number of
// wrap rows per line without changing the buffer line count.
if line_count == self.cached_line_count
&& wrap_row_count == self.cached_wrap_row_count
&& !self.buffer_line_starts.is_empty()
@@ -212,11 +164,9 @@ impl WrapMap {
self.wrapper.text()
}
/// Calculate how many wrap rows of a buffer line are visible (not folded)
pub fn visible_wrap_row_count_for_line(&self, line: usize, fold_map: &FoldMap) -> usize {
let wrap_range = self.buffer_line_to_wrap_row_range(line);
wrap_range
.filter(|&wr| fold_map.wrap_row_to_display_row(wr).is_some())
.count()
/// Calculate how many wrap rows of a buffer line are visible.
/// Without folding, all wrap rows are visible.
pub fn visible_wrap_row_count_for_buffer_line(&self, line: usize) -> usize {
self.buffer_line_to_wrap_row_range(line).len()
}
}