clean up input component
This commit is contained in:
@@ -1,202 +1,61 @@
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/// DisplayMap: Public facade for Editor/Input display mapping.
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///
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/// This combines WrapMap and FoldMap to provide a unified API:
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/// - BufferPoint ↔ DisplayPoint conversion
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/// - Fold management (candidates, toggle, query)
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/// - Automatic projection updates on text/layout changes
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use std::ops::Range;
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use gpui::{App, Font, Pixels};
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use ropey::Rope;
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use super::fold_map::FoldMap;
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use super::folding::FoldRange;
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use super::text_wrapper::{LineItem, WrapDisplayPoint};
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use super::wrap_map::WrapMap;
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use super::{BufferPoint, DisplayPoint};
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use crate::input::Point as TreeSitterPoint;
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use crate::input::display_map::WrapPoint;
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use crate::input::rope_ext::RopeExt as _;
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/// DisplayMap is the main interface for Editor/Input coordinate mapping.
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///
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/// It manages the two-layer projection:
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/// 1. Buffer → Wrap (soft-wrapping)
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/// 2. Wrap → Display (folding)
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///
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/// Editor/Input only needs to work with BufferPoint and DisplayPoint.
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/// DisplayMap is the main interface for Input coordinate mapping.
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pub struct DisplayMap {
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wrap_map: WrapMap,
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fold_map: FoldMap,
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}
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impl DisplayMap {
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pub fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
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Self {
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wrap_map: WrapMap::new(font, font_size, wrap_width),
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fold_map: FoldMap::new(),
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}
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}
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// ==================== Core Coordinate Mapping ====================
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/// Convert buffer position to display position
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pub fn buffer_pos_to_display_pos(&self, pos: BufferPoint) -> DisplayPoint {
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// Buffer → Wrap
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let wrap_pos = self.wrap_map.buffer_pos_to_wrap_pos(pos);
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// Wrap → Display
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if let Some(display_row) = self.fold_map.wrap_row_to_display_row(wrap_pos.row) {
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DisplayPoint::new(display_row, wrap_pos.col)
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} else {
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// Cursor is in a folded region, find nearest visible row
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let display_row = self.fold_map.nearest_visible_display_row(wrap_pos.row);
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DisplayPoint::new(display_row, 0) // Column 0 at fold boundary
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}
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}
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/// Convert display position to buffer position
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pub fn display_pos_to_buffer_pos(&self, pos: DisplayPoint) -> BufferPoint {
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// Display → Wrap
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let wrap_row = self.fold_map.display_row_to_wrap_row(pos.row).unwrap_or(0);
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// Wrap → Buffer
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let wrap_pos = WrapPoint::new(wrap_row, pos.col);
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self.wrap_map.wrap_pos_to_buffer_pos(wrap_pos)
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}
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/// Get total number of visible display rows
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/// Get total number of display rows (same as wrap rows without folding)
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#[inline]
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pub fn display_row_count(&self) -> usize {
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self.fold_map.display_row_count()
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self.wrap_map.wrap_row_count()
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}
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/// Get the buffer line for a given display row
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pub fn display_row_to_buffer_line(&self, display_row: usize) -> usize {
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// Display → Wrap
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let wrap_row = self
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.fold_map
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.display_row_to_wrap_row(display_row)
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.unwrap_or(0);
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// Wrap → Buffer line
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self.wrap_map.wrap_row_to_buffer_line(wrap_row)
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self.wrap_map.wrap_row_to_buffer_line(display_row)
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}
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/// Get the display row range for a buffer line: [start, end)
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/// Returns None if the buffer line is completely hidden
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pub fn buffer_line_to_display_row_range(&self, line: usize) -> Option<Range<usize>> {
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// Buffer line → Wrap row range
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let wrap_row_range = self.wrap_map.buffer_line_to_wrap_row_range(line);
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// Find first and last visible display rows in this range
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let mut first_display_row = None;
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let mut last_display_row = None;
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for wrap_row in wrap_row_range {
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if let Some(display_row) = self.fold_map.wrap_row_to_display_row(wrap_row) {
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if first_display_row.is_none() {
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first_display_row = Some(display_row);
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}
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last_display_row = Some(display_row);
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}
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}
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if let (Some(start), Some(end)) = (first_display_row, last_display_row) {
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Some(start..end + 1)
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} else {
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None // Completely folded
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}
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let range = self.wrap_map.buffer_line_to_wrap_row_range(line);
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if range.is_empty() { None } else { Some(range) }
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}
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/// Check if a buffer line is completely hidden
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/// Check if a buffer line is completely hidden (never true without folding)
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#[inline]
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pub fn is_buffer_line_hidden(&self, line: usize) -> bool {
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self.buffer_line_to_display_row_range(line).is_none()
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pub fn is_buffer_line_hidden(&self, _line: usize) -> bool {
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false
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}
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/// Set fold candidates (from tree-sitter/LSP)
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pub fn set_fold_candidates(&mut self, candidates: Vec<FoldRange>) {
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self.fold_map.set_candidates(candidates);
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self.rebuild_fold_projection();
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}
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/// Set a fold at the given start_line (must be in candidates)
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pub fn set_folded(&mut self, start_line: usize, folded: bool) {
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self.fold_map.set_folded(start_line, folded);
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self.rebuild_fold_projection();
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}
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/// Toggle fold at the given start_line
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pub fn toggle_fold(&mut self, start_line: usize) {
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self.fold_map.toggle_fold(start_line);
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self.rebuild_fold_projection();
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}
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/// Check if a line is currently folded
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/// All wrap rows are visible since there's no folding.
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#[inline]
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pub fn is_folded_at(&self, start_line: usize) -> bool {
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self.fold_map.is_folded_at(start_line)
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pub fn folded_ranges(&self) -> &[()] {
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&[]
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}
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/// Check if a line is a fold candidate
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#[inline]
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pub fn is_fold_candidate(&self, start_line: usize) -> bool {
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self.fold_map.is_fold_candidate(start_line)
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}
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/// Get all currently folded ranges
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#[inline]
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pub fn folded_ranges(&self) -> &[FoldRange] {
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self.fold_map.folded_ranges()
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}
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/// Clear all folds
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pub fn clear_folds(&mut self) {
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self.fold_map.clear_folds();
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self.rebuild_fold_projection();
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}
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// ==================== Text and Layout Updates ====================
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/// Adjust folds and candidates for a text edit before updating the wrap map.
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///
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/// Must be called with the OLD text (before replacement) and the edit range/new_text
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/// so we can compute which old lines were affected.
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pub fn adjust_folds_for_edit(&mut self, old_text: &Rope, range: &Range<usize>, new_text: &str) {
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if self.fold_map.folded_ranges().is_empty() && self.fold_map.fold_candidates().is_empty() {
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return;
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}
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let edit_start_line = old_text.offset_to_point(range.start).row;
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let edit_end_line = old_text.offset_to_point(range.end.min(old_text.len())).row;
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let old_lines_in_range = edit_end_line.saturating_sub(edit_start_line);
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let new_lines_in_range = new_text.chars().filter(|c| *c == '\n').count();
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let line_delta = new_lines_in_range as isize - old_lines_in_range as isize;
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self.fold_map
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.adjust_folds_for_edit(edit_start_line, edit_end_line, line_delta);
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}
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/// Incrementally update fold candidates after a text edit.
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///
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/// Extracts new fold candidates only within the edited byte range
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/// and merges them with existing (already adjusted) candidates.
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pub fn update_fold_candidates_for_edit(
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/// Adjust folds for edit (no-op without folding)
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pub fn adjust_folds_for_edit(
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&mut self,
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tree: &super::folding::Tree,
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edit_byte_range: Range<usize>,
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new_text: &Rope,
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_old_text: &Rope,
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_range: &Range<usize>,
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_new_text: &str,
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) {
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let new_start_line = new_text.offset_to_point(edit_byte_range.start).row;
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let new_end_line = new_text
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.offset_to_point(edit_byte_range.end.min(new_text.len()))
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.row;
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let new_candidates = super::folding::extract_fold_ranges_in_range(tree, edit_byte_range);
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self.fold_map
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.merge_candidates_for_edit(new_start_line, new_end_line, new_candidates);
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// No-op: no folding
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}
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/// Update text (incremental or full)
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@@ -209,52 +68,28 @@ impl DisplayMap {
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) {
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self.wrap_map
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.on_text_changed(changed_text, range, new_text, cx);
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self.rebuild_fold_projection();
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}
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/// Update layout parameters (wrap width or font)
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pub fn on_layout_changed(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
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self.wrap_map.on_layout_changed(wrap_width, cx);
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self.rebuild_fold_projection();
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}
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/// Set font parameters
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pub fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
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self.wrap_map.set_font(font, font_size, cx);
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self.rebuild_fold_projection();
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}
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/// Ensure text is prepared (initializes wrapper if needed)
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pub fn ensure_text_prepared(&mut self, text: &Rope, cx: &mut App) {
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let did_initialize = self.wrap_map.ensure_text_prepared(text, cx);
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if did_initialize {
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self.rebuild_fold_projection();
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}
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self.wrap_map.ensure_text_prepared(text, cx);
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}
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/// Initialize with text
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pub fn set_text(&mut self, text: &Rope, cx: &mut App) {
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self.wrap_map.set_text(text, cx);
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self.rebuild_fold_projection();
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}
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// ==================== Internal Helpers ====================
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/// Rebuild fold projection after wrap_map or fold state changes
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/// Only rebuilds if there are actually folded ranges
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fn rebuild_fold_projection(&mut self) {
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if !self.fold_map.folded_ranges().is_empty() {
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self.fold_map.rebuild(&self.wrap_map);
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} else {
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// No active folds: identity mapping (wrap_row == display_row).
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// Just update cached count so query methods work without Vec allocation.
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self.fold_map
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.mark_dirty_with_wrap_count(self.wrap_map.wrap_row_count());
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}
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}
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// ==================== Wrap Display Point Operations ====================
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/// Convert byte offset to wrap display point (with soft wrap info).
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#[inline]
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pub(crate) fn offset_to_wrap_display_point(&self, offset: usize) -> WrapDisplayPoint {
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@@ -273,23 +108,30 @@ impl DisplayMap {
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self.wrap_map.wrapper().display_point_to_point(point)
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}
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/// Convert a wrap row to a display row (skipping folded rows).
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/// Returns None if the wrap row is folded.
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/// Since there's no folding, wrap row == display row.
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#[inline]
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pub fn wrap_row_to_display_row(&self, wrap_row: usize) -> Option<usize> {
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self.fold_map.wrap_row_to_display_row(wrap_row)
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if wrap_row < self.wrap_row_count() {
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Some(wrap_row)
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} else {
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None
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}
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}
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/// Find the nearest visible display row for a given wrap row.
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/// Since there's no folding, nearest visible row is the row itself.
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#[inline]
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pub fn nearest_visible_display_row(&self, wrap_row: usize) -> usize {
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self.fold_map.nearest_visible_display_row(wrap_row)
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wrap_row.min(self.wrap_row_count().saturating_sub(1))
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}
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/// Convert a display row to a wrap row.
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/// Since there's no folding, display row == wrap row.
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#[inline]
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pub fn display_row_to_wrap_row(&self, display_row: usize) -> Option<usize> {
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self.fold_map.display_row_to_wrap_row(display_row)
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if display_row < self.wrap_row_count() {
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Some(display_row)
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} else {
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None
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}
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}
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/// Get the longest row index (by byte length).
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@@ -298,8 +140,6 @@ impl DisplayMap {
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self.wrap_map.wrapper().longest_row.row
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}
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// ==================== Access Methods ====================
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/// Get access to line items (for rendering)
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#[inline]
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pub(crate) fn lines(&self) -> &[LineItem] {
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@@ -312,14 +152,13 @@ impl DisplayMap {
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self.wrap_map.text()
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}
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/// Calculate how many wrap rows of a buffer line are visible (not folded)
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/// Calculate how many wrap rows of a buffer line are visible
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#[inline]
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pub fn visible_wrap_row_count_for_buffer_line(&self, line: usize) -> usize {
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self.wrap_map
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.visible_wrap_row_count_for_line(line, &self.fold_map)
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self.wrap_map.visible_wrap_row_count_for_buffer_line(line)
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}
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/// Get the wrap row count (before folding)
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/// Get the wrap row count
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#[inline]
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pub fn wrap_row_count(&self) -> usize {
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self.wrap_map.wrap_row_count()
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@@ -1,343 +0,0 @@
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/// FoldMap: Folding projection layer (Wrap rows → Display rows).
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///
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/// This module manages code folding by:
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/// - Filtering out wrap rows that belong to folded regions
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/// - Maintaining bidirectional mapping: wrap_row ↔ display_row
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/// - Handling fold state changes and rebuilding the projection
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use super::folding::FoldRange;
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use super::wrap_map::WrapMap;
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/// FoldMap projects wrap rows to display rows by hiding folded regions.
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pub struct FoldMap {
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/// Mapping: display_row → wrap_row
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/// index = display_row, value = actual wrap_row
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visible_wrap_rows: Vec<usize>,
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/// Reverse mapping: wrap_row → display_row
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/// index = wrap_row, value = Some(display_row) if visible, None if folded
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wrap_row_to_display_row: Vec<Option<usize>>,
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/// Candidate fold ranges (from tree-sitter/LSP)
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/// Sorted by start_line, unique start_line
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candidates: Vec<FoldRange>,
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/// Currently folded ranges
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/// Subset of candidates, sorted by start_line
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folded: Vec<FoldRange>,
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/// Flag indicating if the fold projection needs rebuilding
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/// Used for lazy evaluation to avoid expensive rebuilds on every text change
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needs_rebuild: bool,
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/// Cached wrap_row_count from last rebuild
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/// Used to detect if WrapMap changed and rebuild is needed
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cached_wrap_row_count: usize,
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}
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impl FoldMap {
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pub fn new() -> Self {
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Self {
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visible_wrap_rows: Vec::new(),
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wrap_row_to_display_row: Vec::new(),
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candidates: Vec::new(),
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folded: Vec::new(),
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needs_rebuild: true,
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cached_wrap_row_count: 0,
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}
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}
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/// Update cached wrap_row_count without full rebuild.
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/// Used when no folds are active (identity mapping assumed).
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pub(super) fn mark_dirty_with_wrap_count(&mut self, wrap_row_count: usize) {
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self.needs_rebuild = true;
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self.cached_wrap_row_count = wrap_row_count;
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}
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/// Get total number of visible display rows
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pub fn display_row_count(&self) -> usize {
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if self.folded.is_empty() {
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return self.cached_wrap_row_count;
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}
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self.visible_wrap_rows.len()
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}
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/// Convert wrap_row to display_row
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/// Returns None if the wrap_row is hidden by folding
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pub fn wrap_row_to_display_row(&self, wrap_row: usize) -> Option<usize> {
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if self.folded.is_empty() {
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return if wrap_row < self.cached_wrap_row_count {
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Some(wrap_row)
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} else {
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None
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};
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}
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self.wrap_row_to_display_row
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.get(wrap_row)
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.copied()
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.flatten()
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}
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/// Convert display_row to wrap_row
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pub fn display_row_to_wrap_row(&self, display_row: usize) -> Option<usize> {
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if self.folded.is_empty() {
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return if display_row < self.cached_wrap_row_count {
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Some(display_row)
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} else {
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None
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};
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}
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self.visible_wrap_rows.get(display_row).copied()
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}
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/// Find the nearest visible display_row for a given wrap_row
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pub fn nearest_visible_display_row(&self, wrap_row: usize) -> usize {
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if self.folded.is_empty() {
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return wrap_row.min(self.cached_wrap_row_count.saturating_sub(1));
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}
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if let Some(dr) = self.wrap_row_to_display_row(wrap_row) {
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return dr;
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}
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match self.visible_wrap_rows.binary_search(&wrap_row) {
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Ok(idx) => idx,
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Err(insert_pos) => insert_pos.saturating_sub(1),
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}
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}
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/// Set fold candidates (from tree-sitter/LSP), full replacement.
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pub fn set_candidates(&mut self, mut candidates: Vec<FoldRange>) {
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// Sort and deduplicate by start_line
|
||||
candidates.sort_by_key(|r| r.start_line);
|
||||
candidates.dedup_by_key(|r| r.start_line);
|
||||
self.candidates = candidates;
|
||||
|
||||
// Remove any folded ranges that are no longer in candidates
|
||||
self.folded.retain(|fold| {
|
||||
self.candidates
|
||||
.iter()
|
||||
.any(|c| c.start_line == fold.start_line)
|
||||
});
|
||||
}
|
||||
|
||||
/// Merge new candidates extracted from an edited region into existing candidates.
|
||||
///
|
||||
/// Replaces candidates within [edit_start_line, edit_end_line] with `new_candidates`,
|
||||
/// keeping candidates outside the edit range intact.
|
||||
pub fn merge_candidates_for_edit(
|
||||
&mut self,
|
||||
edit_start_line: usize,
|
||||
edit_end_line: usize,
|
||||
new_candidates: Vec<FoldRange>,
|
||||
) {
|
||||
// Remove old candidates within the edit range (already done by adjust_folds_for_edit)
|
||||
// But do it again in case adjust wasn't called or range differs
|
||||
self.candidates
|
||||
.retain(|c| c.start_line < edit_start_line || c.start_line > edit_end_line);
|
||||
|
||||
// Add new candidates
|
||||
self.candidates.extend(new_candidates);
|
||||
self.candidates.sort_by_key(|r| r.start_line);
|
||||
self.candidates.dedup_by_key(|r| r.start_line);
|
||||
}
|
||||
|
||||
/// Set a fold at the given start_line (must be in candidates)
|
||||
pub fn set_folded(&mut self, start_line: usize, folded: bool) {
|
||||
if folded {
|
||||
// Find the candidate range for this start_line
|
||||
if let Some(candidate) = self.candidates.iter().find(|c| c.start_line == start_line) {
|
||||
// Add to folded if not already present
|
||||
if !self.folded.iter().any(|f| f.start_line == start_line) {
|
||||
self.folded.push(*candidate);
|
||||
self.folded.sort_by_key(|r| r.start_line);
|
||||
self.needs_rebuild = true;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Remove from folded
|
||||
self.folded.retain(|f| f.start_line != start_line);
|
||||
self.needs_rebuild = true;
|
||||
}
|
||||
}
|
||||
|
||||
/// Toggle fold at the given start_line
|
||||
pub fn toggle_fold(&mut self, start_line: usize) {
|
||||
let is_folded = self.is_folded_at(start_line);
|
||||
self.set_folded(start_line, !is_folded);
|
||||
}
|
||||
|
||||
/// Check if a line is currently folded
|
||||
pub fn is_folded_at(&self, start_line: usize) -> bool {
|
||||
self.folded.iter().any(|f| f.start_line == start_line)
|
||||
}
|
||||
|
||||
/// Check if a line is a fold candidate
|
||||
pub fn is_fold_candidate(&self, start_line: usize) -> bool {
|
||||
self.candidates.iter().any(|c| c.start_line == start_line)
|
||||
}
|
||||
|
||||
/// Get all fold candidates
|
||||
#[inline]
|
||||
pub fn fold_candidates(&self) -> &[FoldRange] {
|
||||
&self.candidates
|
||||
}
|
||||
|
||||
/// Get all currently folded ranges
|
||||
#[inline]
|
||||
pub fn folded_ranges(&self) -> &[FoldRange] {
|
||||
&self.folded
|
||||
}
|
||||
|
||||
/// Clear all folds
|
||||
#[inline]
|
||||
pub fn clear_folds(&mut self) {
|
||||
self.folded.clear();
|
||||
}
|
||||
|
||||
/// Adjust folds and candidates after a text edit.
|
||||
///
|
||||
/// - Folds/candidates overlapping the edited line range are removed
|
||||
/// - Folds/candidates after the edit are shifted by line_delta
|
||||
///
|
||||
/// This avoids expensive full tree traversal on every keystroke.
|
||||
pub fn adjust_folds_for_edit(
|
||||
&mut self,
|
||||
edit_start_line: usize,
|
||||
edit_end_line: usize,
|
||||
line_delta: isize,
|
||||
) {
|
||||
// Adjust folded ranges
|
||||
if !self.folded.is_empty() {
|
||||
self.folded.retain(|fold| {
|
||||
!(fold.start_line <= edit_end_line && fold.end_line >= edit_start_line)
|
||||
});
|
||||
|
||||
if line_delta != 0 {
|
||||
for fold in &mut self.folded {
|
||||
if fold.start_line > edit_end_line {
|
||||
fold.start_line = (fold.start_line as isize + line_delta).max(0) as usize;
|
||||
fold.end_line = (fold.end_line as isize + line_delta).max(0) as usize;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Adjust candidates the same way
|
||||
if !self.candidates.is_empty() {
|
||||
self.candidates
|
||||
.retain(|c| !(c.start_line <= edit_end_line && c.end_line >= edit_start_line));
|
||||
|
||||
if line_delta != 0 {
|
||||
for c in &mut self.candidates {
|
||||
if c.start_line > edit_end_line {
|
||||
c.start_line = (c.start_line as isize + line_delta).max(0) as usize;
|
||||
c.end_line = (c.end_line as isize + line_delta).max(0) as usize;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.needs_rebuild = true;
|
||||
}
|
||||
|
||||
/// Rebuild the fold mapping after wrap_map or fold state changes
|
||||
///
|
||||
/// This is the core algorithm that projects wrap rows to display rows.
|
||||
pub fn rebuild(&mut self, wrap_map: &WrapMap) {
|
||||
let wrap_row_count = wrap_map.wrap_row_count();
|
||||
|
||||
// Performance optimization: skip rebuild if nothing changed
|
||||
if !self.needs_rebuild && wrap_row_count == self.cached_wrap_row_count {
|
||||
return;
|
||||
}
|
||||
|
||||
self.cached_wrap_row_count = wrap_row_count;
|
||||
|
||||
self.visible_wrap_rows.clear();
|
||||
self.wrap_row_to_display_row = vec![None; wrap_row_count];
|
||||
|
||||
if self.folded.is_empty() {
|
||||
// Fast path: no folds, all wrap rows are visible
|
||||
self.visible_wrap_rows = (0..wrap_row_count).collect();
|
||||
for (display_row, &wrap_row) in self.visible_wrap_rows.iter().enumerate() {
|
||||
self.wrap_row_to_display_row[wrap_row] = Some(display_row);
|
||||
}
|
||||
self.needs_rebuild = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// Build set of hidden wrap_row ranges from folded buffer lines
|
||||
let mut hidden_ranges = Vec::new();
|
||||
for fold in &self.folded {
|
||||
// Hide wrap rows from (start_line + 1) to (end_line - 1) (inclusive)
|
||||
// Both the first line and last line of the fold remain visible
|
||||
let hide_start_line = fold.start_line + 1;
|
||||
let hide_end_line = fold.end_line.saturating_sub(1);
|
||||
|
||||
if hide_start_line > hide_end_line {
|
||||
continue; // No middle lines to hide (0 or 1 lines between start and end)
|
||||
}
|
||||
|
||||
// Get wrap_row ranges for the hidden buffer lines
|
||||
let start_wrap_row = wrap_map.buffer_line_to_first_wrap_row(hide_start_line);
|
||||
let end_wrap_row = if hide_end_line + 1 < wrap_map.buffer_line_count() {
|
||||
wrap_map.buffer_line_to_first_wrap_row(hide_end_line + 1)
|
||||
} else {
|
||||
wrap_row_count
|
||||
};
|
||||
|
||||
if start_wrap_row < end_wrap_row {
|
||||
hidden_ranges.push(start_wrap_row..end_wrap_row);
|
||||
}
|
||||
}
|
||||
|
||||
// Merge overlapping hidden ranges
|
||||
hidden_ranges.sort_by_key(|r| r.start);
|
||||
let mut merged_hidden = Vec::new();
|
||||
for range in hidden_ranges {
|
||||
if let Some(last) = merged_hidden.last_mut() {
|
||||
if range.start <= *last {
|
||||
// Overlapping or adjacent, merge
|
||||
*last = (*last).max(range.end);
|
||||
} else {
|
||||
merged_hidden.push(range.start);
|
||||
merged_hidden.push(range.end);
|
||||
}
|
||||
} else {
|
||||
merged_hidden.push(range.start);
|
||||
merged_hidden.push(range.end);
|
||||
}
|
||||
}
|
||||
|
||||
// Scan all wrap rows and filter out hidden ones
|
||||
let mut display_row = 0;
|
||||
let mut hidden_iter = merged_hidden.chunks_exact(2);
|
||||
let mut current_hidden = hidden_iter.next();
|
||||
|
||||
for wrap_row in 0..wrap_row_count {
|
||||
// Check if wrap_row is in current hidden range
|
||||
let is_hidden = if let Some(&[start, end]) = current_hidden {
|
||||
if wrap_row >= end {
|
||||
current_hidden = hidden_iter.next();
|
||||
if let Some(&[new_start, new_end]) = current_hidden {
|
||||
wrap_row >= new_start && wrap_row < new_end
|
||||
} else {
|
||||
false
|
||||
}
|
||||
} else {
|
||||
wrap_row >= start && wrap_row < end
|
||||
}
|
||||
} else {
|
||||
false
|
||||
};
|
||||
|
||||
if !is_hidden {
|
||||
self.visible_wrap_rows.push(wrap_row);
|
||||
self.wrap_row_to_display_row[wrap_row] = Some(display_row);
|
||||
display_row += 1;
|
||||
}
|
||||
}
|
||||
|
||||
self.needs_rebuild = false;
|
||||
}
|
||||
}
|
||||
@@ -1,96 +0,0 @@
|
||||
use std::ops::Range;
|
||||
|
||||
#[cfg(not(target_family = "wasm"))]
|
||||
use tree_sitter::Node;
|
||||
#[cfg(not(target_family = "wasm"))]
|
||||
pub use tree_sitter::Tree;
|
||||
|
||||
#[cfg(target_family = "wasm")]
|
||||
/// Stub type for tree-sitter Tree on WASM (tree-sitter not available).
|
||||
pub struct Tree;
|
||||
|
||||
#[cfg(not(target_family = "wasm"))]
|
||||
/// Minimum line span for a node to be considered foldable.
|
||||
const MIN_FOLD_LINES: usize = 2;
|
||||
|
||||
/// A fold range representing a foldable code region.
|
||||
///
|
||||
/// The fold range spans from start_line to end_line (inclusive).
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub struct FoldRange {
|
||||
/// Start line (inclusive)
|
||||
pub start_line: usize,
|
||||
/// End line (inclusive)
|
||||
pub end_line: usize,
|
||||
}
|
||||
|
||||
impl FoldRange {
|
||||
pub fn new(start_line: usize, end_line: usize) -> Self {
|
||||
assert!(
|
||||
start_line <= end_line,
|
||||
"fold start_line must be <= end_line"
|
||||
);
|
||||
Self {
|
||||
start_line,
|
||||
end_line,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(target_family = "wasm"))]
|
||||
/// Check if a named node qualifies as a fold candidate.
|
||||
///
|
||||
/// Uses a structural heuristic: any **named** node spanning ≥ MIN_FOLD_LINES
|
||||
/// is foldable. tree-sitter already parses code into semantic units (functions,
|
||||
/// classes, blocks, etc.), so named nodes naturally correspond to meaningful
|
||||
/// foldable regions across all languages without a per-language node-type list.
|
||||
fn is_foldable_node(node: &Node) -> bool {
|
||||
let start = node.start_position().row;
|
||||
let end = node.end_position().row;
|
||||
end.saturating_sub(start) >= MIN_FOLD_LINES
|
||||
}
|
||||
|
||||
#[cfg(not(target_family = "wasm"))]
|
||||
/// Extract fold ranges only within a byte range (for incremental updates after edits).
|
||||
///
|
||||
/// Skips subtrees entirely outside the range, making it O(nodes in range)
|
||||
/// instead of O(all nodes in tree).
|
||||
pub fn extract_fold_ranges_in_range(tree: &Tree, byte_range: Range<usize>) -> Vec<FoldRange> {
|
||||
let mut ranges = Vec::new();
|
||||
let root = tree.root_node();
|
||||
let mut cursor = root.walk();
|
||||
// Skip the root, it's not foldable. Use named_children to skip literal tokens.
|
||||
for child in root.named_children(&mut cursor) {
|
||||
collect_foldable_nodes_in_range(child, &byte_range, &mut ranges);
|
||||
}
|
||||
|
||||
ranges.sort_by_key(|r| r.start_line);
|
||||
ranges.dedup_by_key(|r| r.start_line);
|
||||
ranges
|
||||
}
|
||||
|
||||
#[cfg(not(target_family = "wasm"))]
|
||||
/// Recursively collect foldable nodes, skipping subtrees outside byte_range.
|
||||
fn collect_foldable_nodes_in_range(
|
||||
node: Node,
|
||||
byte_range: &Range<usize>,
|
||||
ranges: &mut Vec<FoldRange>,
|
||||
) {
|
||||
if node.end_byte() <= byte_range.start || node.start_byte() >= byte_range.end {
|
||||
return;
|
||||
}
|
||||
|
||||
if !is_foldable_node(&node) {
|
||||
return;
|
||||
}
|
||||
|
||||
ranges.push(FoldRange {
|
||||
start_line: node.start_position().row,
|
||||
end_line: node.end_position().row,
|
||||
});
|
||||
|
||||
let mut cursor = node.walk();
|
||||
for child in node.named_children(&mut cursor) {
|
||||
collect_foldable_nodes_in_range(child, byte_range, ranges);
|
||||
}
|
||||
}
|
||||
@@ -1,61 +1,7 @@
|
||||
#[allow(clippy::module_inception)]
|
||||
mod display_map;
|
||||
mod fold_map;
|
||||
#[cfg(not(target_family = "wasm"))]
|
||||
mod folding;
|
||||
#[cfg(target_family = "wasm")]
|
||||
pub mod folding;
|
||||
mod text_wrapper;
|
||||
mod wrap_map;
|
||||
|
||||
// Re-export public API
|
||||
// Re-export FoldRange and extract_fold_ranges
|
||||
pub use folding::FoldRange;
|
||||
|
||||
pub use self::display_map::DisplayMap;
|
||||
pub(crate) use self::text_wrapper::LineLayout;
|
||||
|
||||
/// Position in the buffer (logical text).
|
||||
///
|
||||
/// - `line`: 0-based logical line number (split by `\n`)
|
||||
/// - `col`: 0-based column offset (byte offset)
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub struct BufferPoint {
|
||||
pub line: usize,
|
||||
pub col: usize,
|
||||
}
|
||||
|
||||
impl BufferPoint {
|
||||
pub fn new(line: usize, col: usize) -> Self {
|
||||
Self { line, col }
|
||||
}
|
||||
}
|
||||
|
||||
/// Position after soft-wrapping but before folding (internal).
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub(super) struct WrapPoint {
|
||||
pub row: usize,
|
||||
pub col: usize,
|
||||
}
|
||||
|
||||
impl WrapPoint {
|
||||
pub fn new(row: usize, col: usize) -> Self {
|
||||
Self { row, col }
|
||||
}
|
||||
}
|
||||
|
||||
/// Final display position (after soft-wrapping and folding).
|
||||
///
|
||||
/// - `row`: 0-based display row (final visible row)
|
||||
/// - `col`: 0-based display column
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub struct DisplayPoint {
|
||||
pub row: usize,
|
||||
pub col: usize,
|
||||
}
|
||||
|
||||
impl DisplayPoint {
|
||||
pub fn new(row: usize, col: usize) -> Self {
|
||||
Self { row, col }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,10 +9,7 @@ use std::ops::Range;
|
||||
use gpui::{App, Font, Pixels};
|
||||
use ropey::Rope;
|
||||
|
||||
use super::fold_map::FoldMap;
|
||||
use super::text_wrapper::{LineItem, TextWrapper, WrapDisplayPoint};
|
||||
use super::{BufferPoint, WrapPoint};
|
||||
use crate::input::rope_ext::RopeExt;
|
||||
use super::text_wrapper::{LineItem, TextWrapper};
|
||||
|
||||
/// WrapMap manages soft-wrapping and provides buffer ↔ wrap coordinate mapping.
|
||||
pub struct WrapMap {
|
||||
@@ -55,49 +52,6 @@ impl WrapMap {
|
||||
self.wrapper.lines.len()
|
||||
}
|
||||
|
||||
/// Convert buffer position to wrap position
|
||||
pub(super) fn buffer_pos_to_wrap_pos(&self, pos: BufferPoint) -> WrapPoint {
|
||||
let BufferPoint { line, col } = pos;
|
||||
|
||||
// Clamp to valid range
|
||||
let line = line.min(self.buffer_line_count().saturating_sub(1));
|
||||
let line_item = self.wrapper.lines.get(line);
|
||||
|
||||
let col = if let Some(line_item) = line_item {
|
||||
col.min(line_item.len())
|
||||
} else {
|
||||
0
|
||||
};
|
||||
|
||||
// Calculate offset in rope
|
||||
let line_start_offset = self.wrapper.text().line_start_offset(line);
|
||||
let offset = line_start_offset + col;
|
||||
|
||||
// Use TextWrapper's existing conversion
|
||||
let display_point = self.wrapper.offset_to_display_point(offset);
|
||||
|
||||
WrapPoint::new(display_point.row, display_point.column)
|
||||
}
|
||||
|
||||
/// Convert wrap position to buffer position
|
||||
pub(super) fn wrap_pos_to_buffer_pos(&self, pos: WrapPoint) -> BufferPoint {
|
||||
let WrapPoint { row, col } = pos;
|
||||
|
||||
// Clamp wrap_row to valid range
|
||||
let row = row.min(self.wrap_row_count().saturating_sub(1));
|
||||
|
||||
// Use TextWrapper's existing conversion
|
||||
let display_point = WrapDisplayPoint::new(row, 0, col);
|
||||
let offset = self.wrapper.display_point_to_offset(display_point);
|
||||
|
||||
// Convert offset to buffer position
|
||||
let point = self.wrapper.text().offset_to_point(offset);
|
||||
let line_start = self.wrapper.text().line_start_offset(point.row);
|
||||
let col = offset.saturating_sub(line_start);
|
||||
|
||||
BufferPoint::new(point.row, col)
|
||||
}
|
||||
|
||||
/// Get the buffer line for a given wrap row
|
||||
pub fn wrap_row_to_buffer_line(&self, wrap_row: usize) -> usize {
|
||||
if wrap_row >= self.wrap_row_count() {
|
||||
@@ -176,8 +130,6 @@ impl WrapMap {
|
||||
let wrap_row_count = self.wrapper.len();
|
||||
|
||||
// Skip if nothing changed: both buffer line count and total wrap row count must match.
|
||||
// Checking wrap_row_count is essential because soft-wrap can change the number of
|
||||
// wrap rows per line without changing the buffer line count.
|
||||
if line_count == self.cached_line_count
|
||||
&& wrap_row_count == self.cached_wrap_row_count
|
||||
&& !self.buffer_line_starts.is_empty()
|
||||
@@ -212,11 +164,9 @@ impl WrapMap {
|
||||
self.wrapper.text()
|
||||
}
|
||||
|
||||
/// Calculate how many wrap rows of a buffer line are visible (not folded)
|
||||
pub fn visible_wrap_row_count_for_line(&self, line: usize, fold_map: &FoldMap) -> usize {
|
||||
let wrap_range = self.buffer_line_to_wrap_row_range(line);
|
||||
wrap_range
|
||||
.filter(|&wr| fold_map.wrap_row_to_display_row(wr).is_some())
|
||||
.count()
|
||||
/// Calculate how many wrap rows of a buffer line are visible.
|
||||
/// Without folding, all wrap rows are visible.
|
||||
pub fn visible_wrap_row_count_for_buffer_line(&self, line: usize) -> usize {
|
||||
self.buffer_line_to_wrap_row_range(line).len()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,9 +3,8 @@ use std::rc::Rc;
|
||||
|
||||
use gpui::{
|
||||
AnyElement, App, Bounds, Corners, Edges, Element, ElementId, ElementInputHandler, Entity,
|
||||
GlobalElementId, Half, HighlightStyle, Hitbox, HitboxBehavior, Hsla, InteractiveElement,
|
||||
IntoElement, LayoutId, MouseButton, MouseMoveEvent, MouseUpEvent, Path, Pixels, Point,
|
||||
Position, ShapedLine, SharedString, Size, Style, Styled as _, TextAlign, TextRun, TextStyle,
|
||||
GlobalElementId, Half, Hsla, IntoElement, LayoutId, MouseButton, MouseMoveEvent, MouseUpEvent,
|
||||
Path, Pixels, Point, Position, SharedString, Size, Style, TextAlign, TextRun, TextStyle,
|
||||
UnderlineStyle, Window, fill, point, px, relative, size,
|
||||
};
|
||||
use ropey::Rope;
|
||||
@@ -14,19 +13,14 @@ use theme::ActiveTheme;
|
||||
|
||||
use super::mode::InputMode;
|
||||
use super::{InputState, LastLayout, WhitespaceIndicators};
|
||||
use crate::button::{Button, ButtonVariants as _};
|
||||
use crate::Root;
|
||||
use crate::input::RopeExt as _;
|
||||
use crate::input::blink_cursor::CURSOR_WIDTH;
|
||||
use crate::input::display_map::LineLayout;
|
||||
use crate::scroll::Scrollbar;
|
||||
use crate::{IconName, Root, Selectable, Sizable as _};
|
||||
|
||||
const BOTTOM_MARGIN_ROWS: usize = 3;
|
||||
pub(super) const RIGHT_MARGIN: Pixels = px(10.);
|
||||
pub(super) const LINE_NUMBER_RIGHT_MARGIN: Pixels = px(10.);
|
||||
const FOLD_ICON_WIDTH: Pixels = px(14.);
|
||||
const FOLD_ICON_HITBOX_WIDTH: Pixels = px(18.);
|
||||
const MAX_HIGHLIGHT_LINE_LENGTH: usize = 10_000;
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq)]
|
||||
struct EditorScrollbarLayout {
|
||||
@@ -72,7 +66,7 @@ impl EditorScrollbarLayout {
|
||||
let left = if line_number_width == px(0.) {
|
||||
px(0.)
|
||||
} else {
|
||||
paddings.left + line_number_width - LINE_NUMBER_RIGHT_MARGIN
|
||||
paddings.left + line_number_width
|
||||
};
|
||||
|
||||
Self {
|
||||
@@ -216,14 +210,6 @@ fn masked_display_offset(text: &Rope, original_offset: usize) -> usize {
|
||||
text.offset_to_char_index(original_offset) * MASK_CHAR.len_utf8()
|
||||
}
|
||||
|
||||
/// Layout information for fold icons.
|
||||
struct FoldIconLayout {
|
||||
/// Hitbox for the line number area (used for hover detection)
|
||||
line_number_hitbox: Hitbox,
|
||||
/// List of (display_row, is_folded, icon_element) pairs for each fold candidate
|
||||
icons: Vec<(usize, bool, gpui::AnyElement)>,
|
||||
}
|
||||
|
||||
pub(super) struct TextElement {
|
||||
pub(crate) state: Entity<InputState>,
|
||||
placeholder: SharedString,
|
||||
@@ -285,7 +271,7 @@ impl TextElement {
|
||||
scroll_size: Size<Pixels>,
|
||||
_: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> (Option<Bounds<Pixels>>, Point<Pixels>, Option<usize>) {
|
||||
) -> (Option<Bounds<Pixels>>, Point<Pixels>) {
|
||||
let state = self.state.read(cx);
|
||||
|
||||
let line_height = last_layout.line_height;
|
||||
@@ -307,7 +293,6 @@ impl TextElement {
|
||||
cursor = masked_display_offset(&state.text, cursor);
|
||||
}
|
||||
|
||||
let mut current_row = None;
|
||||
let mut scroll_offset = state.scroll_handle.offset();
|
||||
let mut cursor_bounds = None;
|
||||
|
||||
@@ -330,7 +315,6 @@ impl TextElement {
|
||||
let visible_buffer_lines = &last_layout.visible_buffer_lines;
|
||||
let mut vi = 0; // index into visible_buffer_lines / lines
|
||||
for (ix, wrap_line) in buffer_lines.iter().enumerate() {
|
||||
let row = ix;
|
||||
let line_origin = point(px(0.), offset_y);
|
||||
|
||||
// break loop if all cursor positions are found
|
||||
@@ -353,7 +337,6 @@ impl TextElement {
|
||||
if let Some(pos) =
|
||||
line.position_for_index(offset, last_layout, state.cursor_line_end_affinity)
|
||||
{
|
||||
current_row = Some(row);
|
||||
cursor_pos = Some(line_origin + pos);
|
||||
}
|
||||
}
|
||||
@@ -377,7 +360,6 @@ impl TextElement {
|
||||
// Not visible (before visible range or hidden/folded).
|
||||
// Just increase the offset_y and prev_lines_offset for scroll tracking.
|
||||
if prev_lines_offset >= cursor && cursor_pos.is_none() {
|
||||
current_row = Some(row);
|
||||
cursor_pos = Some(line_origin);
|
||||
}
|
||||
if prev_lines_offset >= selected_range.start && cursor_start.is_none() {
|
||||
@@ -494,7 +476,7 @@ impl TextElement {
|
||||
|
||||
bounds.origin += scroll_offset;
|
||||
|
||||
(cursor_bounds, scroll_offset, current_row)
|
||||
(cursor_bounds, scroll_offset)
|
||||
}
|
||||
|
||||
/// Layout the match range to a Path.
|
||||
@@ -642,41 +624,6 @@ impl TextElement {
|
||||
builder.build().ok()
|
||||
}
|
||||
|
||||
fn layout_search_matches(
|
||||
&self,
|
||||
_last_layout: &LastLayout,
|
||||
_bounds: &Bounds<Pixels>,
|
||||
_cx: &mut App,
|
||||
) -> Vec<(Path<Pixels>, bool)> {
|
||||
vec![]
|
||||
}
|
||||
|
||||
fn layout_hover_highlight(
|
||||
&self,
|
||||
_last_layout: &LastLayout,
|
||||
_bounds: &Bounds<Pixels>,
|
||||
_cx: &mut App,
|
||||
) -> Option<Path<Pixels>> {
|
||||
None
|
||||
}
|
||||
|
||||
fn layout_document_colors(
|
||||
&self,
|
||||
document_colors: &[(Range<usize>, Hsla)],
|
||||
last_layout: &LastLayout,
|
||||
bounds: &Bounds<Pixels>,
|
||||
_cx: &mut App,
|
||||
) -> Vec<(Path<Pixels>, Hsla)> {
|
||||
let mut paths = vec![];
|
||||
for (range, color) in document_colors.iter() {
|
||||
if let Some(path) = Self::layout_match_range(range.clone(), last_layout, bounds) {
|
||||
paths.push((path, *color));
|
||||
}
|
||||
}
|
||||
|
||||
paths
|
||||
}
|
||||
|
||||
fn layout_selections(
|
||||
&self,
|
||||
last_layout: &LastLayout,
|
||||
@@ -784,267 +731,20 @@ impl TextElement {
|
||||
(visible_range, visible_buffer_lines, visible_top)
|
||||
}
|
||||
|
||||
/// Return (line_number_width, line_number_len)
|
||||
fn layout_line_numbers(
|
||||
state: &InputState,
|
||||
text: &Rope,
|
||||
font_size: Pixels,
|
||||
style: &TextStyle,
|
||||
window: &mut Window,
|
||||
) -> (Pixels, usize) {
|
||||
let total_lines = text.lines_len();
|
||||
let line_number_len = match total_lines {
|
||||
0..=9999 => 5,
|
||||
10000..=99999 => 6,
|
||||
100000..=999999 => 7,
|
||||
_ => 8,
|
||||
};
|
||||
|
||||
let mut line_number_width = if state.mode.line_number() {
|
||||
let empty_line_number = window.text_system().shape_line(
|
||||
"+".repeat(line_number_len).into(),
|
||||
font_size,
|
||||
&[TextRun {
|
||||
len: line_number_len,
|
||||
font: style.font(),
|
||||
color: gpui::black(),
|
||||
background_color: None,
|
||||
underline: None,
|
||||
strikethrough: None,
|
||||
}],
|
||||
None,
|
||||
);
|
||||
|
||||
empty_line_number.width + LINE_NUMBER_RIGHT_MARGIN
|
||||
} else if state.mode.is_code_editor() && state.mode.is_multi_line() {
|
||||
LINE_NUMBER_RIGHT_MARGIN
|
||||
} else {
|
||||
px(0.)
|
||||
};
|
||||
|
||||
if state.mode.is_folding() {
|
||||
// Add extra space for fold icons
|
||||
line_number_width += FOLD_ICON_HITBOX_WIDTH
|
||||
}
|
||||
|
||||
(line_number_width, line_number_len)
|
||||
}
|
||||
|
||||
/// Layout shaped lines for whitespace indicators (space and tab).
|
||||
///
|
||||
/// Returns `WhitespaceIndicators` with shaped lines for space and tab characters.
|
||||
fn layout_whitespace_indicators(
|
||||
state: &InputState,
|
||||
_state: &InputState,
|
||||
text_size: Pixels,
|
||||
style: &TextStyle,
|
||||
window: &mut Window,
|
||||
cx: &App,
|
||||
) -> Option<WhitespaceIndicators> {
|
||||
if !state.show_whitespaces {
|
||||
return None;
|
||||
}
|
||||
|
||||
let invisible_color = cx.theme().text_muted;
|
||||
let space_font_size = text_size.half();
|
||||
let tab_font_size = text_size;
|
||||
|
||||
let space_text = SharedString::new_static("•");
|
||||
let space = window.text_system().shape_line(
|
||||
space_text.clone(),
|
||||
space_font_size,
|
||||
&[TextRun {
|
||||
len: space_text.len(),
|
||||
font: style.font(),
|
||||
color: invisible_color,
|
||||
background_color: None,
|
||||
underline: None,
|
||||
strikethrough: None,
|
||||
}],
|
||||
None,
|
||||
);
|
||||
|
||||
let tab_text = SharedString::new_static("→");
|
||||
let tab = window.text_system().shape_line(
|
||||
tab_text.clone(),
|
||||
tab_font_size,
|
||||
&[TextRun {
|
||||
len: tab_text.len(),
|
||||
font: style.font(),
|
||||
color: invisible_color,
|
||||
background_color: None,
|
||||
underline: None,
|
||||
strikethrough: None,
|
||||
}],
|
||||
None,
|
||||
);
|
||||
|
||||
Some(WhitespaceIndicators { space, tab })
|
||||
}
|
||||
|
||||
/// Compute inline completion ghost lines for rendering.
|
||||
///
|
||||
/// Returns (first_line, ghost_lines) where:
|
||||
/// - first_line: Shaped text for the first line (goes after cursor on same line)
|
||||
/// - ghost_lines: Shaped lines for subsequent lines (shift content down)
|
||||
fn layout_inline_completion(
|
||||
_state: &InputState,
|
||||
_visible_range: &Range<usize>,
|
||||
_font_size: Pixels,
|
||||
_window: &mut Window,
|
||||
_cx: &App,
|
||||
) -> (Option<ShapedLine>, Vec<ShapedLine>) {
|
||||
(None, vec![])
|
||||
}
|
||||
|
||||
/// Return (line_number_width, line_number_len)
|
||||
/// Layout fold icon hitboxes during prepaint phase.
|
||||
///
|
||||
/// This creates hitboxes for the fold icon area, positioned to the right of line numbers.
|
||||
/// Icons are created and prepainted here to avoid panics.
|
||||
fn layout_fold_icons(
|
||||
&self,
|
||||
origin_x: Pixels,
|
||||
bounds: &Bounds<Pixels>,
|
||||
last_layout: &LastLayout,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> FoldIconLayout {
|
||||
// First pass: collect fold information from state
|
||||
struct FoldInfo {
|
||||
buffer_line: usize,
|
||||
is_folded: bool,
|
||||
display_row: usize,
|
||||
offset_y: Pixels,
|
||||
}
|
||||
|
||||
let line_number_hitbox = window.insert_hitbox(
|
||||
Bounds::new(
|
||||
point(origin_x, bounds.origin.y + last_layout.visible_top),
|
||||
size(last_layout.line_number_width, bounds.size.height),
|
||||
),
|
||||
HitboxBehavior::Normal,
|
||||
);
|
||||
|
||||
let mut icon_layout = FoldIconLayout {
|
||||
line_number_hitbox,
|
||||
icons: vec![],
|
||||
};
|
||||
|
||||
let fold_infos: Vec<FoldInfo> = {
|
||||
let state = self.state.read(cx);
|
||||
if !state.mode.is_folding() {
|
||||
return icon_layout;
|
||||
}
|
||||
|
||||
let mut infos = Vec::with_capacity(last_layout.visible_buffer_lines.len());
|
||||
let mut offset_y = last_layout.visible_top;
|
||||
|
||||
for (line, &buffer_line) in last_layout
|
||||
.lines
|
||||
.iter()
|
||||
.zip(last_layout.visible_buffer_lines.iter())
|
||||
{
|
||||
if state.display_map.is_fold_candidate(buffer_line) {
|
||||
let is_folded = state.display_map.is_folded_at(buffer_line);
|
||||
infos.push(FoldInfo {
|
||||
buffer_line,
|
||||
is_folded,
|
||||
display_row: buffer_line,
|
||||
offset_y,
|
||||
});
|
||||
}
|
||||
|
||||
offset_y += line.wrapped_lines.len() * last_layout.line_height;
|
||||
}
|
||||
|
||||
infos
|
||||
}; // state is dropped here
|
||||
|
||||
// Second pass: create and prepaint icons
|
||||
let line_height = last_layout.line_height;
|
||||
let line_number_width =
|
||||
last_layout.line_number_width - LINE_NUMBER_RIGHT_MARGIN - FOLD_ICON_HITBOX_WIDTH;
|
||||
let icon_relative_pos = point(
|
||||
(FOLD_ICON_HITBOX_WIDTH - FOLD_ICON_WIDTH).half(),
|
||||
(line_height - FOLD_ICON_WIDTH).half(),
|
||||
);
|
||||
|
||||
for (ix, info) in fold_infos.iter().enumerate() {
|
||||
// Position fold icon to the right of line numbers.
|
||||
// Use origin_x (unscrolled) so icons stay fixed in the gutter during horizontal scroll.
|
||||
let fold_icon_bounds = Bounds::new(
|
||||
point(
|
||||
origin_x + icon_relative_pos.x + line_number_width,
|
||||
bounds.origin.y + icon_relative_pos.y + info.offset_y,
|
||||
),
|
||||
size(FOLD_ICON_HITBOX_WIDTH, line_height),
|
||||
);
|
||||
|
||||
// Create and prepaint icon
|
||||
let mut icon = Button::new(("fold", ix))
|
||||
.ghost()
|
||||
.icon(if info.is_folded {
|
||||
IconName::CaretRight
|
||||
} else {
|
||||
IconName::CaretDown
|
||||
})
|
||||
.xsmall()
|
||||
.rounded_xs()
|
||||
.size(FOLD_ICON_WIDTH)
|
||||
.selected(info.is_folded)
|
||||
.on_mouse_down(MouseButton::Left, {
|
||||
let state = self.state.clone();
|
||||
let buffer_line = info.buffer_line;
|
||||
move |_, _: &mut Window, cx: &mut App| {
|
||||
cx.stop_propagation();
|
||||
|
||||
state.update(cx, |state, cx| {
|
||||
state.display_map.toggle_fold(buffer_line);
|
||||
cx.notify();
|
||||
});
|
||||
}
|
||||
})
|
||||
.into_any_element();
|
||||
|
||||
icon.prepaint_as_root(
|
||||
fold_icon_bounds.origin,
|
||||
fold_icon_bounds.size.into(),
|
||||
window,
|
||||
cx,
|
||||
);
|
||||
|
||||
icon_layout
|
||||
.icons
|
||||
.push((info.display_row, info.is_folded, icon));
|
||||
}
|
||||
|
||||
icon_layout
|
||||
}
|
||||
|
||||
/// Paint fold icons using prepaint hitboxes.
|
||||
///
|
||||
/// This handles:
|
||||
/// - Rendering fold icons (chevron-right for folded, chevron-down for expanded)
|
||||
/// - Mouse click handling to toggle fold state
|
||||
/// - Cursor style changes on hover
|
||||
/// - Only show icon on hover or for current line
|
||||
fn paint_fold_icons(
|
||||
&mut self,
|
||||
fold_icon_layout: &mut FoldIconLayout,
|
||||
current_row: Option<usize>,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) {
|
||||
let is_hovered = fold_icon_layout.line_number_hitbox.is_hovered(window);
|
||||
for (display_row, is_folded, icon) in fold_icon_layout.icons.iter_mut() {
|
||||
let is_current_line = current_row == Some(*display_row);
|
||||
|
||||
if !is_hovered && !is_current_line && !*is_folded {
|
||||
continue;
|
||||
}
|
||||
|
||||
icon.paint(window, cx);
|
||||
}
|
||||
// Whitespace indicators are not currently enabled.
|
||||
// When re-enabled, check `state.show_whitespaces` to conditionally enable.
|
||||
let _ = (text_size, style, window, cx);
|
||||
None
|
||||
}
|
||||
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
@@ -1098,10 +798,6 @@ impl TextElement {
|
||||
}
|
||||
|
||||
let mut lines = Vec::with_capacity(last_layout.visible_buffer_lines.len());
|
||||
// run_offset tracks position in the runs vec coordinate space (only visible line bytes).
|
||||
// This is separate from the visible_text offset because runs from highlight_lines
|
||||
// only cover visible (non-folded) lines.
|
||||
let mut run_offset = 0;
|
||||
|
||||
for (vi, &buffer_line) in last_layout.visible_buffer_lines.iter().enumerate() {
|
||||
let line_text: String = display_text.slice_line(buffer_line).into();
|
||||
@@ -1112,9 +808,10 @@ impl TextElement {
|
||||
debug_assert_eq!(line_item.len(), line_text.len());
|
||||
|
||||
let mut wrapped_lines = SmallVec::with_capacity(1);
|
||||
let line_offset = display_text.line_start_offset(buffer_line);
|
||||
|
||||
for range in &line_item.wrapped_lines {
|
||||
let line_runs = runs_for_range(runs, run_offset, range);
|
||||
let line_runs = runs_for_range(runs, line_offset, range);
|
||||
let line_runs = if bg_segments.is_empty() {
|
||||
line_runs
|
||||
} else {
|
||||
@@ -1137,107 +834,21 @@ impl TextElement {
|
||||
.lines(wrapped_lines)
|
||||
.with_whitespaces(whitespace_indicators.clone());
|
||||
lines.push(line_layout);
|
||||
|
||||
// +1 for the `\n`
|
||||
run_offset += line_text.len() + 1;
|
||||
}
|
||||
|
||||
lines
|
||||
}
|
||||
|
||||
/// First usize is the offset of skipped.
|
||||
fn highlight_lines(
|
||||
&mut self,
|
||||
visible_buffer_lines: &[usize],
|
||||
_visible_top: Pixels,
|
||||
_visible_byte_range: Range<usize>,
|
||||
cx: &mut App,
|
||||
) -> Option<Vec<(Range<usize>, HighlightStyle)>> {
|
||||
let state = self.state.read(cx);
|
||||
let text = &state.text;
|
||||
let is_multi_line = state.mode.is_multi_line();
|
||||
|
||||
let mut styles = Vec::with_capacity(visible_buffer_lines.len());
|
||||
|
||||
// Helper to flush a contiguous range of lines. These ranges are disjoint,
|
||||
// so appending avoids repeatedly cloning and recombining prior styles.
|
||||
let flush_range = |start_line: usize, end_line: usize, _skip: bool, styles: &mut Vec<_>| {
|
||||
let byte_start = text.line_start_offset(start_line);
|
||||
let byte_end = if is_multi_line {
|
||||
// +1 for `\n`
|
||||
text.line_start_offset(end_line + 1)
|
||||
} else {
|
||||
text.line_end_offset(end_line)
|
||||
};
|
||||
let range_styles = vec![(byte_start..byte_end, HighlightStyle::default())];
|
||||
styles.extend(range_styles);
|
||||
};
|
||||
|
||||
// Group contiguous visible lines into ranges and call styles() once per range
|
||||
let mut visible_iter = visible_buffer_lines.iter().peekable();
|
||||
let mut range_start: Option<usize> = None;
|
||||
|
||||
while let Some(&line) = visible_iter.next() {
|
||||
// Check if this line is too long for highlighting
|
||||
let line_len = text.slice_line(line).len();
|
||||
if line_len > MAX_HIGHLIGHT_LINE_LENGTH {
|
||||
// Flush any accumulated range first
|
||||
if let Some(start) = range_start.take() {
|
||||
flush_range(start, line - 1, false, &mut styles);
|
||||
}
|
||||
|
||||
flush_range(line, line, true, &mut styles);
|
||||
continue;
|
||||
}
|
||||
|
||||
range_start.get_or_insert(line);
|
||||
|
||||
// Check if next line is contiguous, if so keep accumulating
|
||||
if visible_iter
|
||||
.peek()
|
||||
.map(|&&next| next == line + 1)
|
||||
.unwrap_or(false)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Flush the contiguous range
|
||||
let start_line = range_start.take().unwrap();
|
||||
flush_range(start_line, line, false, &mut styles);
|
||||
}
|
||||
|
||||
Some(styles)
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) struct PrepaintState {
|
||||
/// The lines of entire lines.
|
||||
last_layout: LastLayout,
|
||||
/// The lines only contains the visible lines in the viewport, based on `visible_range`.
|
||||
///
|
||||
/// The child is the soft lines.
|
||||
line_numbers: Option<Vec<SmallVec<[ShapedLine; 1]>>>,
|
||||
/// Size of the scrollable area by entire lines.
|
||||
scroll_size: Size<Pixels>,
|
||||
cursor_bounds: Option<Bounds<Pixels>>,
|
||||
cursor_scroll_offset: Point<Pixels>,
|
||||
/// row index (zero based), no wrap, same line as the cursor.
|
||||
current_row: Option<usize>,
|
||||
selection_path: Option<Path<Pixels>>,
|
||||
hover_highlight_path: Option<Path<Pixels>>,
|
||||
search_match_paths: Vec<(Path<Pixels>, bool)>,
|
||||
document_color_paths: Vec<(Path<Pixels>, Hsla)>,
|
||||
hover_definition_hitbox: Option<Hitbox>,
|
||||
indent_guides_path: Option<Path<Pixels>>,
|
||||
bounds: Bounds<Pixels>,
|
||||
/// Fold icon layout data
|
||||
fold_icon_layout: FoldIconLayout,
|
||||
// Inline completion rendering data
|
||||
/// Shaped ghost lines to paint after cursor row (completion lines 2+)
|
||||
ghost_lines: Vec<ShapedLine>,
|
||||
/// First line of inline completion (painted after cursor on same line)
|
||||
ghost_first_line: Option<ShapedLine>,
|
||||
ghost_lines_height: Pixels,
|
||||
}
|
||||
|
||||
impl PrepaintState {
|
||||
@@ -1356,13 +967,6 @@ impl Element for TextElement {
|
||||
.text
|
||||
.line_end_offset(visible_range.end.saturating_sub(1));
|
||||
|
||||
let highlight_styles = self.highlight_lines(
|
||||
&visible_buffer_lines,
|
||||
visible_top,
|
||||
visible_start_offset..visible_end_offset,
|
||||
cx,
|
||||
);
|
||||
|
||||
let state = self.state.read(cx);
|
||||
let multi_line = state.mode.is_multi_line();
|
||||
let text = state.text.clone();
|
||||
@@ -1382,9 +986,8 @@ impl Element for TextElement {
|
||||
(&text, fg)
|
||||
};
|
||||
|
||||
// Calculate the width of the line numbers
|
||||
let (line_number_width, line_number_len) =
|
||||
Self::layout_line_numbers(state, &text, text_size, &text_style, window);
|
||||
// Line numbers are not used (code editor mode removed)
|
||||
let line_number_width = px(0.);
|
||||
|
||||
let mut bounds = bounds;
|
||||
let wrap_width = if multi_line && state.soft_wrap {
|
||||
@@ -1452,28 +1055,7 @@ impl Element for TextElement {
|
||||
};
|
||||
|
||||
let runs = if !is_empty {
|
||||
if let Some(highlight_styles) = highlight_styles {
|
||||
let mut runs = Vec::with_capacity(highlight_styles.len());
|
||||
|
||||
runs.extend(highlight_styles.iter().map(|(range, style)| {
|
||||
let mut run = text_style.clone().highlight(*style).to_run(range.len());
|
||||
|
||||
if let Some(ime_marked_range) = &state.ime_marked_range
|
||||
&& range.start >= ime_marked_range.start
|
||||
&& range.end <= ime_marked_range.end
|
||||
{
|
||||
run.color = marked_run.color;
|
||||
run.strikethrough = marked_run.strikethrough;
|
||||
run.underline = marked_run.underline;
|
||||
}
|
||||
|
||||
run
|
||||
}));
|
||||
|
||||
runs.into_iter().filter(|run| run.len > 0).collect()
|
||||
} else {
|
||||
vec![run]
|
||||
}
|
||||
vec![run]
|
||||
} else if let Some(ime_marked_range) = &state.ime_marked_range {
|
||||
// IME marked text
|
||||
vec![
|
||||
@@ -1498,8 +1080,6 @@ impl Element for TextElement {
|
||||
vec![run]
|
||||
};
|
||||
|
||||
let document_colors = [];
|
||||
|
||||
// Create shaped lines for whitespace indicators before layout
|
||||
let whitespace_indicators =
|
||||
Self::layout_whitespace_indicators(state, text_size, &text_style, window, cx);
|
||||
@@ -1510,7 +1090,7 @@ impl Element for TextElement {
|
||||
&last_layout,
|
||||
text_size,
|
||||
&runs,
|
||||
&document_colors,
|
||||
&[],
|
||||
whitespace_indicators,
|
||||
window,
|
||||
);
|
||||
@@ -1540,26 +1120,8 @@ impl Element for TextElement {
|
||||
}
|
||||
last_layout.lines = Rc::new(lines);
|
||||
|
||||
let (ghost_first_line, ghost_lines) = Self::layout_inline_completion(
|
||||
state,
|
||||
&last_layout.visible_range,
|
||||
text_size,
|
||||
window,
|
||||
cx,
|
||||
);
|
||||
let ghost_line_count = ghost_lines.len();
|
||||
let ghost_lines_height = ghost_line_count as f32 * line_height;
|
||||
|
||||
let total_wrapped_lines = state.display_map.wrap_row_count();
|
||||
let empty_bottom_height = if state.mode.is_code_editor() {
|
||||
bounds
|
||||
.size
|
||||
.height
|
||||
.half()
|
||||
.max(BOTTOM_MARGIN_ROWS * line_height)
|
||||
} else {
|
||||
px(0.)
|
||||
};
|
||||
let empty_bottom_height = px(0.);
|
||||
|
||||
let mut scroll_size = size(
|
||||
if longest_line_width + line_number_width + RIGHT_MARGIN > bounds.size.width {
|
||||
@@ -1567,7 +1129,7 @@ impl Element for TextElement {
|
||||
} else {
|
||||
longest_line_width
|
||||
},
|
||||
(total_wrapped_lines as f32 * line_height + empty_bottom_height + ghost_lines_height)
|
||||
(total_wrapped_lines as f32 * line_height + empty_bottom_height)
|
||||
.max(bounds.size.height),
|
||||
);
|
||||
|
||||
@@ -1608,75 +1170,16 @@ impl Element for TextElement {
|
||||
|
||||
// Calculate the scroll offset to keep the cursor in view
|
||||
|
||||
// Save the unscrolled x before layout_cursor modifies bounds.origin with scroll_offset.
|
||||
// Fold icons and their hitboxes must use this value so they stay fixed in the gutter
|
||||
// regardless of horizontal scroll position.
|
||||
// Save the bounds before layout_cursor modifies bounds.origin with scroll_offset.
|
||||
let input_bounds = bounds;
|
||||
let original_x = bounds.origin.x;
|
||||
|
||||
let (cursor_bounds, cursor_scroll_offset, current_row) =
|
||||
let (cursor_bounds, cursor_scroll_offset) =
|
||||
self.layout_cursor(&last_layout, &mut bounds, scroll_size, window, cx);
|
||||
last_layout.cursor_bounds = cursor_bounds;
|
||||
|
||||
let search_match_paths = self.layout_search_matches(&last_layout, &bounds, cx);
|
||||
let selection_path = self.layout_selections(&last_layout, &mut bounds, window, cx);
|
||||
let hover_highlight_path = self.layout_hover_highlight(&last_layout, &bounds, cx);
|
||||
let document_color_paths =
|
||||
self.layout_document_colors(&document_colors, &last_layout, &bounds, cx);
|
||||
|
||||
let state = self.state.read(cx);
|
||||
let line_numbers = if state.mode.line_number() {
|
||||
let mut line_numbers = Vec::with_capacity(last_layout.visible_buffer_lines.len());
|
||||
let other_line_runs = vec![TextRun {
|
||||
len: line_number_len,
|
||||
font: style.font(),
|
||||
color: cx.theme().text_muted,
|
||||
background_color: None,
|
||||
underline: None,
|
||||
strikethrough: None,
|
||||
}];
|
||||
let current_line_runs = vec![TextRun {
|
||||
len: line_number_len,
|
||||
font: style.font(),
|
||||
color: cx.theme().text,
|
||||
background_color: None,
|
||||
underline: None,
|
||||
strikethrough: None,
|
||||
}];
|
||||
|
||||
// build line numbers
|
||||
for (line, &buffer_line) in last_layout
|
||||
.lines
|
||||
.iter()
|
||||
.zip(last_layout.visible_buffer_lines.iter())
|
||||
{
|
||||
let line_no: SharedString =
|
||||
format!("{:>width$}", buffer_line + 1, width = line_number_len).into();
|
||||
|
||||
let runs = if current_row == Some(buffer_line) {
|
||||
¤t_line_runs
|
||||
} else {
|
||||
&other_line_runs
|
||||
};
|
||||
|
||||
let mut sub_lines: SmallVec<[ShapedLine; 1]> = SmallVec::new();
|
||||
sub_lines.push(
|
||||
window
|
||||
.text_system()
|
||||
.shape_line(line_no, text_size, runs, None),
|
||||
);
|
||||
for _ in 0..line.wrapped_lines.len().saturating_sub(1) {
|
||||
sub_lines.push(ShapedLine::default());
|
||||
}
|
||||
line_numbers.push(sub_lines);
|
||||
}
|
||||
Some(line_numbers)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
let indent_guides_path =
|
||||
self.layout_indent_guides(state, &bounds, &last_layout, &text_style, window);
|
||||
|
||||
state
|
||||
.editor_scrollbar_snapshot
|
||||
@@ -1688,27 +1191,13 @@ impl Element for TextElement {
|
||||
state,
|
||||
)));
|
||||
|
||||
let fold_icon_layout =
|
||||
self.layout_fold_icons(original_x, &bounds, &last_layout, window, cx);
|
||||
|
||||
PrepaintState {
|
||||
bounds,
|
||||
last_layout,
|
||||
scroll_size,
|
||||
line_numbers,
|
||||
cursor_bounds,
|
||||
cursor_scroll_offset,
|
||||
current_row,
|
||||
selection_path,
|
||||
search_match_paths,
|
||||
hover_highlight_path,
|
||||
hover_definition_hitbox: None,
|
||||
document_color_paths,
|
||||
indent_guides_path,
|
||||
fold_icon_layout,
|
||||
ghost_first_line,
|
||||
ghost_lines,
|
||||
ghost_lines_height,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1765,56 +1254,15 @@ impl Element for TextElement {
|
||||
|
||||
let invisible_top_padding = prepaint.last_layout.visible_top;
|
||||
|
||||
// Paint active line
|
||||
let mut offset_y = px(0.);
|
||||
if let Some(line_numbers) = prepaint.line_numbers.as_ref() {
|
||||
offset_y += invisible_top_padding;
|
||||
|
||||
// Each item is the normal lines.
|
||||
for (lines, _) in line_numbers
|
||||
.iter()
|
||||
.zip(prepaint.last_layout.visible_buffer_lines.iter())
|
||||
{
|
||||
let height = line_height * lines.len() as f32;
|
||||
offset_y += height;
|
||||
}
|
||||
}
|
||||
|
||||
// Paint indent guides
|
||||
if let Some(path) = prepaint.indent_guides_path.take() {
|
||||
window.paint_path(path, cx.theme().border.opacity(0.85));
|
||||
}
|
||||
|
||||
// Paint selections
|
||||
if window.is_window_active() {
|
||||
let secondary_selection = cx.theme().selection;
|
||||
for (path, is_active) in prepaint.search_match_paths.iter() {
|
||||
window.paint_path(path.clone(), secondary_selection);
|
||||
|
||||
if *is_active {
|
||||
window.paint_path(path.clone(), cx.theme().selection);
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(path) = prepaint.selection_path.take() {
|
||||
window.paint_path(path, cx.theme().selection);
|
||||
}
|
||||
|
||||
// Paint hover highlight
|
||||
if let Some(path) = prepaint.hover_highlight_path.take() {
|
||||
window.paint_path(path, secondary_selection);
|
||||
}
|
||||
if window.is_window_active()
|
||||
&& let Some(path) = prepaint.selection_path.take()
|
||||
{
|
||||
window.paint_path(path, cx.theme().selection);
|
||||
}
|
||||
|
||||
// Paint document colors
|
||||
for (path, color) in prepaint.document_color_paths.iter() {
|
||||
window.paint_path(path.clone(), *color);
|
||||
}
|
||||
|
||||
// Paint text with inline completion ghost line support
|
||||
// Paint text
|
||||
let mut offset_y = invisible_top_padding;
|
||||
let ghost_lines = &prepaint.ghost_lines;
|
||||
let has_ghost_lines = !ghost_lines.is_empty();
|
||||
|
||||
// Keep scrollbar offset always be positive,Start from the left position
|
||||
let scroll_offset = if text_align == TextAlign::Right {
|
||||
@@ -1827,16 +1275,12 @@ impl Element for TextElement {
|
||||
px(0.)
|
||||
};
|
||||
|
||||
// Track the y-position of the cursor row for positioning the first line suffix
|
||||
let mut cursor_row_y = None;
|
||||
|
||||
for (line, &buffer_line) in prepaint
|
||||
for (line, _buffer_line) in prepaint
|
||||
.last_layout
|
||||
.lines
|
||||
.iter()
|
||||
.zip(prepaint.last_layout.visible_buffer_lines.iter())
|
||||
{
|
||||
let row = buffer_line;
|
||||
let line_y = origin.y + offset_y;
|
||||
let p = point(
|
||||
origin.x + prepaint.last_layout.line_number_width + (scroll_offset),
|
||||
@@ -1853,40 +1297,6 @@ impl Element for TextElement {
|
||||
cx,
|
||||
);
|
||||
offset_y += line.size(line_height).height;
|
||||
|
||||
if Some(row) == prepaint.current_row {
|
||||
cursor_row_y = Some(line_y);
|
||||
}
|
||||
|
||||
// After the cursor row, paint ghost lines (which shifts subsequent content down)
|
||||
if has_ghost_lines && Some(row) == prepaint.current_row {
|
||||
let ghost_x = origin.x + prepaint.last_layout.line_number_width;
|
||||
|
||||
for ghost_line in ghost_lines {
|
||||
let ghost_p = point(ghost_x, origin.y + offset_y);
|
||||
|
||||
// Paint semi-transparent background for ghost line
|
||||
let ghost_bounds = Bounds::new(
|
||||
ghost_p,
|
||||
size(
|
||||
bounds.size.width - prepaint.last_layout.line_number_width,
|
||||
line_height,
|
||||
),
|
||||
);
|
||||
window.paint_quad(fill(ghost_bounds, cx.theme().surface_background));
|
||||
|
||||
// Paint ghost line text
|
||||
_ = ghost_line.paint(
|
||||
ghost_p,
|
||||
line_height,
|
||||
text_align,
|
||||
Some(prepaint.last_layout.content_width),
|
||||
window,
|
||||
cx,
|
||||
);
|
||||
offset_y += line_height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Paint blinking cursor
|
||||
@@ -1897,49 +1307,6 @@ impl Element for TextElement {
|
||||
window.paint_quad(fill(cursor_bounds, cx.theme().cursor));
|
||||
}
|
||||
|
||||
// Paint line numbers
|
||||
let mut offset_y = px(0.);
|
||||
if let Some(line_numbers) = prepaint.line_numbers.as_ref() {
|
||||
offset_y += invisible_top_padding;
|
||||
|
||||
window.paint_quad(fill(
|
||||
Bounds {
|
||||
origin: input_bounds.origin,
|
||||
size: size(
|
||||
prepaint.last_layout.line_number_width - LINE_NUMBER_RIGHT_MARGIN,
|
||||
input_bounds.size.height + prepaint.ghost_lines_height,
|
||||
),
|
||||
},
|
||||
cx.theme().surface_background,
|
||||
));
|
||||
|
||||
// Each item is the normal lines.
|
||||
for (lines, &buffer_line) in line_numbers
|
||||
.iter()
|
||||
.zip(prepaint.last_layout.visible_buffer_lines.iter())
|
||||
{
|
||||
let p = point(input_bounds.origin.x, origin.y + offset_y);
|
||||
|
||||
for line in lines {
|
||||
_ = line.paint(p, line_height, TextAlign::Left, None, window, cx);
|
||||
offset_y += line_height;
|
||||
}
|
||||
|
||||
// Add ghost line height after cursor row for line numbers alignment
|
||||
if !prepaint.ghost_lines.is_empty() && prepaint.current_row == Some(buffer_line) {
|
||||
offset_y += prepaint.ghost_lines_height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Paint fold icons (only visible on hover or for current line)
|
||||
self.paint_fold_icons(
|
||||
&mut prepaint.fold_icon_layout,
|
||||
prepaint.current_row,
|
||||
window,
|
||||
cx,
|
||||
);
|
||||
|
||||
self.state.update(cx, |state, cx| {
|
||||
state.last_layout = Some(prepaint.last_layout.clone());
|
||||
state.last_bounds = Some(bounds);
|
||||
@@ -1953,27 +1320,6 @@ impl Element for TextElement {
|
||||
cx.notify();
|
||||
});
|
||||
|
||||
if let Some(hitbox) = prepaint.hover_definition_hitbox.as_ref() {
|
||||
window.set_cursor_style(gpui::CursorStyle::PointingHand, hitbox);
|
||||
}
|
||||
|
||||
// Paint inline completion first line suffix (after cursor on same line)
|
||||
if focused
|
||||
&& let Some(first_line) = &prepaint.ghost_first_line
|
||||
&& let (Some(cursor_bounds), Some(cursor_row_y)) =
|
||||
(prepaint.cursor_bounds_with_scroll(), cursor_row_y)
|
||||
{
|
||||
let first_line_x = cursor_bounds.origin.x + cursor_bounds.size.width;
|
||||
let p = point(first_line_x, cursor_row_y);
|
||||
|
||||
// Paint background to cover any existing text
|
||||
let bg_bounds = Bounds::new(p, size(first_line.width + px(4.), line_height));
|
||||
window.paint_quad(fill(bg_bounds, cx.theme().surface_background));
|
||||
|
||||
// Paint first line completion text
|
||||
_ = first_line.paint(p, line_height, text_align, None, window, cx);
|
||||
}
|
||||
|
||||
self.paint_mouse_listeners(window, cx);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,8 @@
|
||||
use gpui::{
|
||||
Bounds, Context, EntityInputHandler as _, Hsla, Path, PathBuilder, Pixels, SharedString,
|
||||
TextRun, TextStyle, Window, point, px,
|
||||
};
|
||||
use gpui::{Context, EntityInputHandler, SharedString, Window};
|
||||
use ropey::RopeSlice;
|
||||
|
||||
use crate::input::element::TextElement;
|
||||
use crate::input::mode::InputMode;
|
||||
use crate::input::{Indent, IndentInline, InputState, LastLayout, Outdent, OutdentInline, RopeExt};
|
||||
use crate::input::{Indent, IndentInline, InputState, Outdent, OutdentInline};
|
||||
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct TabSize {
|
||||
@@ -49,165 +45,14 @@ impl TabSize {
|
||||
}
|
||||
}
|
||||
|
||||
impl InputMode {
|
||||
#[inline]
|
||||
pub(super) fn is_indentable(&self) -> bool {
|
||||
match self {
|
||||
InputMode::PlainText { multi_line, .. } | InputMode::CodeEditor { multi_line, .. } => {
|
||||
*multi_line
|
||||
}
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(super) fn has_indent_guides(&self) -> bool {
|
||||
match self {
|
||||
InputMode::CodeEditor {
|
||||
indent_guides,
|
||||
multi_line,
|
||||
..
|
||||
} => *indent_guides && *multi_line,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(super) fn tab_size(&self) -> TabSize {
|
||||
match self {
|
||||
InputMode::PlainText { tab, .. } => *tab,
|
||||
InputMode::CodeEditor { tab, .. } => *tab,
|
||||
_ => TabSize::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TextElement {
|
||||
/// Measure the indent width in pixels for given column count.
|
||||
fn measure_indent_width(&self, style: &TextStyle, column: usize, window: &Window) -> Pixels {
|
||||
let font_size = style.font_size.to_pixels(window.rem_size());
|
||||
let layout = window.text_system().shape_line(
|
||||
SharedString::from(" ".repeat(column)),
|
||||
font_size,
|
||||
&[TextRun {
|
||||
len: column,
|
||||
font: style.font(),
|
||||
color: Hsla::default(),
|
||||
background_color: None,
|
||||
strikethrough: None,
|
||||
underline: None,
|
||||
}],
|
||||
None,
|
||||
);
|
||||
|
||||
layout.width
|
||||
}
|
||||
|
||||
pub(super) fn layout_indent_guides(
|
||||
&self,
|
||||
state: &InputState,
|
||||
bounds: &Bounds<Pixels>,
|
||||
last_layout: &LastLayout,
|
||||
text_style: &TextStyle,
|
||||
window: &mut Window,
|
||||
) -> Option<Path<Pixels>> {
|
||||
if !state.mode.has_indent_guides() {
|
||||
return None;
|
||||
}
|
||||
|
||||
let indent_width =
|
||||
self.measure_indent_width(text_style, state.mode.tab_size().tab_size, window);
|
||||
|
||||
let tab_size = state.mode.tab_size();
|
||||
let line_height = last_layout.line_height;
|
||||
let mut builder = PathBuilder::stroke(px(1.));
|
||||
let mut offset_y = last_layout.visible_top;
|
||||
let mut last_indents = vec![];
|
||||
|
||||
for (&buffer_line, line_layout) in last_layout
|
||||
.visible_buffer_lines
|
||||
.iter()
|
||||
.zip(last_layout.lines.iter())
|
||||
{
|
||||
let line = state.text.slice_line(buffer_line);
|
||||
let mut current_indents = vec![];
|
||||
if line.len() > 0 {
|
||||
let indent_count = tab_size.indent_count(&line);
|
||||
for offset in (0..indent_count).step_by(tab_size.tab_size) {
|
||||
let x = if indent_count > 0 {
|
||||
indent_width * offset as f32 / tab_size.tab_size as f32
|
||||
} else {
|
||||
px(0.)
|
||||
};
|
||||
|
||||
let pos = point(x + last_layout.line_number_width, offset_y);
|
||||
|
||||
builder.move_to(pos);
|
||||
builder.line_to(point(pos.x, pos.y + line_height));
|
||||
current_indents.push(pos.x);
|
||||
}
|
||||
} else if !last_indents.is_empty() {
|
||||
for x in &last_indents {
|
||||
let pos = point(*x, offset_y);
|
||||
builder.move_to(pos);
|
||||
builder.line_to(point(pos.x, pos.y + line_height));
|
||||
}
|
||||
current_indents = last_indents.clone();
|
||||
}
|
||||
|
||||
offset_y += line_layout.wrapped_lines.len() * line_height;
|
||||
last_indents = current_indents;
|
||||
}
|
||||
|
||||
builder.translate(bounds.origin);
|
||||
let path = builder.build().unwrap();
|
||||
Some(path)
|
||||
}
|
||||
}
|
||||
|
||||
impl InputState {
|
||||
/// Set whether to show indent guides in code editor mode, default is true.
|
||||
///
|
||||
/// Only for [`InputMode::CodeEditor`] mode.
|
||||
pub fn indent_guides(mut self, indent_guides: bool) -> Self {
|
||||
debug_assert!(self.mode.is_code_editor() && self.mode.is_multi_line());
|
||||
if let InputMode::CodeEditor {
|
||||
indent_guides: l, ..
|
||||
} = &mut self.mode
|
||||
{
|
||||
*l = indent_guides;
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
/// Set indent guides in code editor mode.
|
||||
///
|
||||
/// Only for [`InputMode::CodeEditor`] mode.
|
||||
pub fn set_indent_guides(
|
||||
&mut self,
|
||||
indent_guides: bool,
|
||||
_: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
debug_assert!(self.mode.is_code_editor());
|
||||
if let InputMode::CodeEditor {
|
||||
indent_guides: l, ..
|
||||
} = &mut self.mode
|
||||
{
|
||||
*l = indent_guides;
|
||||
}
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Set the tab size for the input.
|
||||
///
|
||||
/// Only for [`InputMode::PlainText`] and [`InputMode::CodeEditor`] mode with multi_line.
|
||||
/// Only for [`InputMode::PlainText`] mode with multi_line.
|
||||
pub fn tab_size(mut self, tab: TabSize) -> Self {
|
||||
debug_assert!(self.mode.is_multi_line() || self.mode.is_code_editor());
|
||||
match &mut self.mode {
|
||||
InputMode::PlainText { tab: t, .. } => *t = tab,
|
||||
InputMode::CodeEditor { tab: t, .. } => *t = tab,
|
||||
_ => {}
|
||||
debug_assert!(self.mode.is_multi_line());
|
||||
if let InputMode::PlainText { tab: t, .. } = &mut self.mode {
|
||||
*t = tab;
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
@@ -234,12 +234,6 @@ impl RenderOnce for Input {
|
||||
|
||||
let (bg, _) = input_style(state.disabled, cx);
|
||||
|
||||
let bg = if state.mode.is_code_editor() {
|
||||
cx.theme().surface_background
|
||||
} else {
|
||||
bg
|
||||
};
|
||||
|
||||
let prefix = self.prefix;
|
||||
let suffix = self.suffix;
|
||||
let show_clear_button = self.cleanable
|
||||
|
||||
@@ -18,9 +18,7 @@ mod state;
|
||||
|
||||
pub(crate) use clear_button::*;
|
||||
pub use cursor::*;
|
||||
#[cfg(target_family = "wasm")]
|
||||
pub use display_map::folding::Tree;
|
||||
pub use display_map::{BufferPoint, DisplayMap, DisplayPoint, FoldRange};
|
||||
pub use display_map::DisplayMap;
|
||||
pub use indent::TabSize;
|
||||
pub use input::*;
|
||||
pub use mask_pattern::MaskPattern;
|
||||
|
||||
@@ -1,26 +1,11 @@
|
||||
use std::cell::RefCell;
|
||||
use std::rc::Rc;
|
||||
|
||||
use gpui::{SharedString, Task};
|
||||
use ropey::Rope;
|
||||
|
||||
use super::display_map::DisplayMap;
|
||||
use crate::input::TabSize;
|
||||
|
||||
#[allow(dead_code)]
|
||||
pub(super) struct PendingBackgroundParse {
|
||||
pub parse_task: Rc<RefCell<Option<Task<()>>>>,
|
||||
pub language: SharedString,
|
||||
pub text: Rope,
|
||||
pub is_folding: bool,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub(crate) enum InputMode {
|
||||
/// A plain text input mode.
|
||||
PlainText {
|
||||
multi_line: bool,
|
||||
tab: TabSize,
|
||||
tab: crate::input::indent::TabSize,
|
||||
rows: usize,
|
||||
},
|
||||
/// An auto grow input mode.
|
||||
@@ -29,18 +14,6 @@ pub(crate) enum InputMode {
|
||||
min_rows: usize,
|
||||
max_rows: usize,
|
||||
},
|
||||
/// A code editor input mode.
|
||||
CodeEditor {
|
||||
multi_line: bool,
|
||||
tab: TabSize,
|
||||
rows: usize,
|
||||
/// Show line number
|
||||
line_number: bool,
|
||||
language: SharedString,
|
||||
indent_guides: bool,
|
||||
folding: bool,
|
||||
parse_task: Rc<RefCell<Option<Task<()>>>>,
|
||||
},
|
||||
}
|
||||
|
||||
impl Default for InputMode {
|
||||
@@ -55,25 +28,11 @@ impl InputMode {
|
||||
pub(super) fn plain_text() -> Self {
|
||||
InputMode::PlainText {
|
||||
multi_line: false,
|
||||
tab: TabSize::default(),
|
||||
tab: crate::input::indent::TabSize::default(),
|
||||
rows: 1,
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a code editor input mode with default settings.
|
||||
pub(super) fn code_editor(language: impl Into<SharedString>) -> Self {
|
||||
InputMode::CodeEditor {
|
||||
rows: 2,
|
||||
multi_line: true,
|
||||
tab: TabSize::default(),
|
||||
language: language.into(),
|
||||
line_number: true,
|
||||
indent_guides: true,
|
||||
folding: true,
|
||||
parse_task: Rc::new(RefCell::new(None)),
|
||||
}
|
||||
}
|
||||
|
||||
/// Create an auto grow input mode with given min and max rows.
|
||||
pub(super) fn auto_grow(min_rows: usize, max_rows: usize) -> Self {
|
||||
InputMode::AutoGrow {
|
||||
@@ -86,7 +45,6 @@ impl InputMode {
|
||||
pub(super) fn multi_line(mut self, multi_line: bool) -> Self {
|
||||
match &mut self {
|
||||
InputMode::PlainText { multi_line: ml, .. } => *ml = multi_line,
|
||||
InputMode::CodeEditor { multi_line: ml, .. } => *ml = multi_line,
|
||||
InputMode::AutoGrow { .. } => {}
|
||||
}
|
||||
self
|
||||
@@ -97,28 +55,6 @@ impl InputMode {
|
||||
!self.is_multi_line()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(super) fn is_code_editor(&self) -> bool {
|
||||
matches!(self, InputMode::CodeEditor { .. })
|
||||
}
|
||||
|
||||
/// Return true if the mode is code editor and `folding: true`, `multi_line: true`.
|
||||
#[inline]
|
||||
pub(crate) fn is_folding(&self) -> bool {
|
||||
if cfg!(target_family = "wasm") {
|
||||
return false;
|
||||
}
|
||||
|
||||
matches!(
|
||||
self,
|
||||
InputMode::CodeEditor {
|
||||
folding: true,
|
||||
multi_line: true,
|
||||
..
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(super) fn is_auto_grow(&self) -> bool {
|
||||
matches!(self, InputMode::AutoGrow { .. })
|
||||
@@ -128,7 +64,6 @@ impl InputMode {
|
||||
pub(super) fn is_multi_line(&self) -> bool {
|
||||
match self {
|
||||
InputMode::PlainText { multi_line, .. } => *multi_line,
|
||||
InputMode::CodeEditor { multi_line, .. } => *multi_line,
|
||||
InputMode::AutoGrow { max_rows, .. } => *max_rows > 1,
|
||||
}
|
||||
}
|
||||
@@ -138,9 +73,6 @@ impl InputMode {
|
||||
InputMode::PlainText { rows, .. } => {
|
||||
*rows = new_rows;
|
||||
}
|
||||
InputMode::CodeEditor { rows, .. } => {
|
||||
*rows = new_rows;
|
||||
}
|
||||
InputMode::AutoGrow {
|
||||
rows,
|
||||
min_rows,
|
||||
@@ -168,7 +100,6 @@ impl InputMode {
|
||||
|
||||
match self {
|
||||
InputMode::PlainText { rows, .. } => *rows,
|
||||
InputMode::CodeEditor { rows, .. } => *rows,
|
||||
InputMode::AutoGrow { rows, .. } => *rows,
|
||||
}
|
||||
.max(1)
|
||||
@@ -196,16 +127,19 @@ impl InputMode {
|
||||
}
|
||||
}
|
||||
|
||||
/// Return false if the mode is not [`InputMode::CodeEditor`].
|
||||
#[inline]
|
||||
pub(super) fn line_number(&self) -> bool {
|
||||
pub(super) fn is_indentable(&self) -> bool {
|
||||
match self {
|
||||
InputMode::CodeEditor {
|
||||
line_number,
|
||||
multi_line,
|
||||
..
|
||||
} => *line_number && *multi_line,
|
||||
InputMode::PlainText { multi_line, .. } => *multi_line,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(super) fn tab_size(&self) -> crate::input::indent::TabSize {
|
||||
match self {
|
||||
InputMode::PlainText { tab, .. } => *tab,
|
||||
_ => crate::input::indent::TabSize::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,337 +0,0 @@
|
||||
use std::rc::Rc;
|
||||
|
||||
use gpui::prelude::FluentBuilder;
|
||||
use gpui::{
|
||||
Action, AnyElement, App, AppContext, Context, DismissEvent, Empty, Entity, EventEmitter,
|
||||
InteractiveElement as _, IntoElement, ParentElement, Pixels, Point, Render, RenderOnce,
|
||||
SharedString, Styled, StyledText, Subscription, Window, deferred, div, px, relative,
|
||||
};
|
||||
use lsp_types::CodeAction;
|
||||
use theme::ActiveTheme;
|
||||
|
||||
const MAX_MENU_WIDTH: Pixels = px(320.);
|
||||
const MAX_MENU_HEIGHT: Pixels = px(480.);
|
||||
|
||||
use crate::input::popovers::editor_popover;
|
||||
use crate::input::{self, InputState};
|
||||
use crate::list::{List, ListDelegate, ListEvent, ListState};
|
||||
use crate::{IndexPath, Selectable, actions, h_flex};
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub(crate) struct CodeActionItem {
|
||||
/// The `id` of the `CodeActionProvider` that provided this item.
|
||||
pub(crate) provider_id: SharedString,
|
||||
pub(crate) action: CodeAction,
|
||||
}
|
||||
|
||||
struct MenuDelegate {
|
||||
menu: Entity<CodeActionMenu>,
|
||||
items: Vec<Rc<CodeActionItem>>,
|
||||
selected_ix: usize,
|
||||
}
|
||||
|
||||
impl MenuDelegate {
|
||||
fn set_items(&mut self, items: Vec<CodeActionItem>) {
|
||||
self.items = items.into_iter().map(Rc::new).collect();
|
||||
self.selected_ix = 0;
|
||||
}
|
||||
|
||||
fn selected_item(&self) -> Option<&Rc<CodeActionItem>> {
|
||||
self.items.get(self.selected_ix)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(IntoElement)]
|
||||
struct MenuItem {
|
||||
ix: usize,
|
||||
item: Rc<CodeActionItem>,
|
||||
children: Vec<AnyElement>,
|
||||
selected: bool,
|
||||
}
|
||||
|
||||
impl MenuItem {
|
||||
fn new(ix: usize, item: Rc<CodeActionItem>) -> Self {
|
||||
Self {
|
||||
ix,
|
||||
item,
|
||||
children: vec![],
|
||||
selected: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Selectable for MenuItem {
|
||||
fn selected(mut self, selected: bool) -> Self {
|
||||
self.selected = selected;
|
||||
self
|
||||
}
|
||||
|
||||
fn is_selected(&self) -> bool {
|
||||
self.selected
|
||||
}
|
||||
}
|
||||
|
||||
impl ParentElement for MenuItem {
|
||||
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
|
||||
self.children.extend(elements);
|
||||
}
|
||||
}
|
||||
impl RenderOnce for MenuItem {
|
||||
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
|
||||
let item = self.item;
|
||||
|
||||
let highlights = vec![];
|
||||
|
||||
h_flex()
|
||||
.id(self.ix)
|
||||
.gap_2()
|
||||
.p_1()
|
||||
.text_xs()
|
||||
.line_height(relative(1.))
|
||||
.rounded(cx.theme().radius)
|
||||
.hover(|this| this.bg(cx.theme().secondary_hover))
|
||||
.when(self.selected, |this| {
|
||||
this.bg(cx.theme().secondary_background)
|
||||
.text_color(cx.theme().secondary_foreground)
|
||||
})
|
||||
.child(
|
||||
div().child(StyledText::new(item.action.title.clone()).with_highlights(highlights)),
|
||||
)
|
||||
.children(self.children)
|
||||
}
|
||||
}
|
||||
|
||||
impl EventEmitter<DismissEvent> for MenuDelegate {}
|
||||
|
||||
impl ListDelegate for MenuDelegate {
|
||||
type Item = MenuItem;
|
||||
|
||||
fn items_count(&self, _: usize, _: &gpui::App) -> usize {
|
||||
self.items.len()
|
||||
}
|
||||
|
||||
fn render_item(
|
||||
&mut self,
|
||||
ix: crate::IndexPath,
|
||||
_: &mut Window,
|
||||
_: &mut Context<ListState<Self>>,
|
||||
) -> Option<Self::Item> {
|
||||
let item = self.items.get(ix.row)?;
|
||||
Some(MenuItem::new(ix.row, item.clone()))
|
||||
}
|
||||
|
||||
fn set_selected_index(
|
||||
&mut self,
|
||||
ix: Option<crate::IndexPath>,
|
||||
_: &mut Window,
|
||||
cx: &mut Context<ListState<Self>>,
|
||||
) {
|
||||
self.selected_ix = ix.map(|i| i.row).unwrap_or(0);
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
fn confirm(&mut self, _: bool, window: &mut Window, cx: &mut Context<ListState<Self>>) {
|
||||
let Some(item) = self.selected_item() else {
|
||||
return;
|
||||
};
|
||||
|
||||
self.menu.update(cx, |this, cx| {
|
||||
this.select_item(&item, window, cx);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// A context menu for code completions and code actions.
|
||||
pub struct CodeActionMenu {
|
||||
offset: usize,
|
||||
state: Entity<InputState>,
|
||||
list: Entity<ListState<MenuDelegate>>,
|
||||
open: bool,
|
||||
|
||||
_subscriptions: Vec<Subscription>,
|
||||
}
|
||||
|
||||
impl CodeActionMenu {
|
||||
/// Creates a new `CompletionMenu` with the given offset and completion items.
|
||||
///
|
||||
/// NOTE: This element should not call from InputState::new, unless that will stack overflow.
|
||||
pub(crate) fn new(
|
||||
state: Entity<InputState>,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> Entity<Self> {
|
||||
cx.new(|cx| {
|
||||
let view = cx.entity();
|
||||
let menu = MenuDelegate {
|
||||
menu: view,
|
||||
items: vec![],
|
||||
selected_ix: 0,
|
||||
};
|
||||
|
||||
let list = cx.new(|cx| ListState::new(menu, window, cx));
|
||||
|
||||
let _subscriptions =
|
||||
vec![
|
||||
cx.subscribe(&list, |this: &mut Self, _, ev: &ListEvent, cx| {
|
||||
match ev {
|
||||
ListEvent::Confirm(_) => {
|
||||
this.hide(cx);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
cx.notify();
|
||||
}),
|
||||
];
|
||||
|
||||
Self {
|
||||
offset: 0,
|
||||
state,
|
||||
list,
|
||||
open: false,
|
||||
_subscriptions,
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
fn select_item(&mut self, item: &CodeActionItem, window: &mut Window, cx: &mut Context<Self>) {
|
||||
let state = self.state.clone();
|
||||
let item = item.clone();
|
||||
|
||||
cx.spawn_in(window, {
|
||||
async move |_, cx| {
|
||||
state.update_in(cx, |state, window, cx| {
|
||||
state.perform_code_action(&item, window, cx);
|
||||
})
|
||||
}
|
||||
})
|
||||
.detach();
|
||||
|
||||
self.hide(cx);
|
||||
}
|
||||
|
||||
pub(crate) fn handle_action(
|
||||
&mut self,
|
||||
action: Box<dyn Action>,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) -> bool {
|
||||
if !self.open {
|
||||
return false;
|
||||
}
|
||||
|
||||
cx.propagate();
|
||||
if input::Enter::is_primary(&*action) {
|
||||
self.on_action_enter(window, cx);
|
||||
} else if action.partial_eq(&input::Escape) {
|
||||
self.on_action_escape(window, cx);
|
||||
} else if action.partial_eq(&input::MoveUp) {
|
||||
self.on_action_up(window, cx);
|
||||
} else if action.partial_eq(&input::MoveDown) {
|
||||
self.on_action_down(window, cx);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
fn on_action_enter(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
let Some(item) = self.list.read(cx).delegate().selected_item().cloned() else {
|
||||
return;
|
||||
};
|
||||
self.select_item(&item, window, cx);
|
||||
}
|
||||
|
||||
fn on_action_escape(&mut self, _: &mut Window, cx: &mut Context<Self>) {
|
||||
self.hide(cx);
|
||||
}
|
||||
|
||||
fn on_action_up(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.list.update(cx, |this, cx| {
|
||||
this.on_action_select_prev(&actions::SelectUp, window, cx)
|
||||
});
|
||||
}
|
||||
|
||||
fn on_action_down(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.list.update(cx, |this, cx| {
|
||||
this.on_action_select_next(&actions::SelectDown, window, cx)
|
||||
});
|
||||
}
|
||||
|
||||
pub(crate) fn is_open(&self) -> bool {
|
||||
self.open
|
||||
}
|
||||
|
||||
/// Hide the completion menu and reset the trigger start offset.
|
||||
pub(crate) fn hide(&mut self, cx: &mut Context<Self>) {
|
||||
self.open = false;
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
pub(crate) fn show(
|
||||
&mut self,
|
||||
offset: usize,
|
||||
items: impl Into<Vec<CodeActionItem>>,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
let items = items.into();
|
||||
self.offset = offset;
|
||||
self.open = true;
|
||||
self.list.update(cx, |this, cx| {
|
||||
this.delegate_mut().set_items(items);
|
||||
this.set_selected_index(Some(IndexPath::new(0)), window, cx);
|
||||
});
|
||||
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
fn origin(&self, cx: &App) -> Option<Point<Pixels>> {
|
||||
let state = self.state.read(cx);
|
||||
let Some(last_layout) = state.last_layout.as_ref() else {
|
||||
return None;
|
||||
};
|
||||
let Some(cursor_origin) = last_layout.cursor_bounds.map(|b| b.origin) else {
|
||||
return None;
|
||||
};
|
||||
|
||||
let scroll_origin = self.state.read(cx).scroll_handle.offset();
|
||||
|
||||
Some(
|
||||
scroll_origin + cursor_origin - state.input_bounds.origin
|
||||
+ Point::new(-px(4.), last_layout.line_height + px(4.)),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for CodeActionMenu {
|
||||
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
if !self.open {
|
||||
return Empty.into_any_element();
|
||||
}
|
||||
|
||||
if self.list.read(cx).delegate().items.is_empty() {
|
||||
self.open = false;
|
||||
return Empty.into_any_element();
|
||||
}
|
||||
|
||||
let Some(pos) = self.origin(cx) else {
|
||||
return Empty.into_any_element();
|
||||
};
|
||||
|
||||
let max_width = MAX_MENU_WIDTH.min(window.bounds().size.width - pos.x);
|
||||
|
||||
deferred(
|
||||
editor_popover("code-action-menu", cx)
|
||||
.absolute()
|
||||
.left(pos.x)
|
||||
.top(pos.y)
|
||||
.max_w(max_width)
|
||||
.min_w(px(120.))
|
||||
.child(List::new(&self.list).max_h(MAX_MENU_HEIGHT))
|
||||
.on_mouse_down_out(cx.listener(|this, _, _, cx| {
|
||||
this.hide(cx);
|
||||
})),
|
||||
)
|
||||
.into_any_element()
|
||||
}
|
||||
}
|
||||
@@ -1,446 +0,0 @@
|
||||
use std::rc::Rc;
|
||||
|
||||
use gpui::prelude::FluentBuilder;
|
||||
use gpui::{
|
||||
Action, AnyElement, App, AppContext, Context, DismissEvent, Empty, Entity, EventEmitter,
|
||||
Half as _, HighlightStyle, InteractiveElement as _, IntoElement, ParentElement, Pixels, Point,
|
||||
Render, RenderOnce, SharedString, Styled, StyledText, Subscription, Window, deferred, div, px,
|
||||
relative,
|
||||
};
|
||||
use lsp_types::{CompletionItem, CompletionTextEdit};
|
||||
use theme::ActiveTheme;
|
||||
|
||||
const MAX_MENU_WIDTH: Pixels = px(320.);
|
||||
const MAX_MENU_HEIGHT: Pixels = px(240.);
|
||||
const POPOVER_GAP: Pixels = px(4.);
|
||||
|
||||
use crate::input::popovers::{editor_popover, render_markdown};
|
||||
use crate::input::{self, InputState, RopeExt};
|
||||
use crate::list::{List, ListDelegate, ListEvent, ListState};
|
||||
use crate::{IndexPath, Selectable, actions, h_flex};
|
||||
|
||||
struct ContextMenuDelegate {
|
||||
query: SharedString,
|
||||
menu: Entity<CompletionMenu>,
|
||||
items: Vec<Rc<CompletionItem>>,
|
||||
selected_ix: usize,
|
||||
}
|
||||
|
||||
impl ContextMenuDelegate {
|
||||
fn set_items(&mut self, items: Vec<CompletionItem>) {
|
||||
self.items = items.into_iter().map(Rc::new).collect();
|
||||
self.selected_ix = 0;
|
||||
}
|
||||
|
||||
fn selected_item(&self) -> Option<&Rc<CompletionItem>> {
|
||||
self.items.get(self.selected_ix)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(IntoElement)]
|
||||
struct CompletionMenuItem {
|
||||
ix: usize,
|
||||
item: Rc<CompletionItem>,
|
||||
children: Vec<AnyElement>,
|
||||
selected: bool,
|
||||
highlight_prefix: SharedString,
|
||||
}
|
||||
|
||||
impl CompletionMenuItem {
|
||||
fn new(ix: usize, item: Rc<CompletionItem>) -> Self {
|
||||
Self {
|
||||
ix,
|
||||
item,
|
||||
children: vec![],
|
||||
selected: false,
|
||||
highlight_prefix: "".into(),
|
||||
}
|
||||
}
|
||||
|
||||
fn highlight_prefix(mut self, s: impl Into<SharedString>) -> Self {
|
||||
self.highlight_prefix = s.into();
|
||||
self
|
||||
}
|
||||
}
|
||||
impl Selectable for CompletionMenuItem {
|
||||
fn selected(mut self, selected: bool) -> Self {
|
||||
self.selected = selected;
|
||||
self
|
||||
}
|
||||
|
||||
fn is_selected(&self) -> bool {
|
||||
self.selected
|
||||
}
|
||||
}
|
||||
|
||||
impl ParentElement for CompletionMenuItem {
|
||||
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
|
||||
self.children.extend(elements);
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for CompletionMenuItem {
|
||||
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
|
||||
let item = self.item;
|
||||
|
||||
let matched_len = item
|
||||
.filter_text
|
||||
.as_ref()
|
||||
.map(|s| s.len())
|
||||
.unwrap_or(self.highlight_prefix.len())
|
||||
.min(item.label.len());
|
||||
|
||||
let highlights = vec![(
|
||||
0..matched_len,
|
||||
HighlightStyle {
|
||||
color: Some(cx.theme().selection),
|
||||
..Default::default()
|
||||
},
|
||||
)];
|
||||
|
||||
h_flex()
|
||||
.id(self.ix)
|
||||
.gap_2()
|
||||
.p_1()
|
||||
.text_xs()
|
||||
.line_height(relative(1.))
|
||||
.rounded(cx.theme().radius.half())
|
||||
.when(item.deprecated.unwrap_or(false), |this| this.line_through())
|
||||
.hover(|this| this.bg(cx.theme().secondary_hover))
|
||||
.when(self.selected, |this| {
|
||||
this.bg(cx.theme().secondary_background)
|
||||
.text_color(cx.theme().secondary_foreground)
|
||||
})
|
||||
.child(div().child(StyledText::new(item.label.clone()).with_highlights(highlights)))
|
||||
.children(self.children)
|
||||
}
|
||||
}
|
||||
|
||||
impl EventEmitter<DismissEvent> for ContextMenuDelegate {}
|
||||
|
||||
impl ListDelegate for ContextMenuDelegate {
|
||||
type Item = CompletionMenuItem;
|
||||
|
||||
fn items_count(&self, _: usize, _: &gpui::App) -> usize {
|
||||
self.items.len()
|
||||
}
|
||||
|
||||
fn render_item(
|
||||
&mut self,
|
||||
ix: crate::IndexPath,
|
||||
_: &mut Window,
|
||||
_: &mut Context<ListState<Self>>,
|
||||
) -> Option<Self::Item> {
|
||||
let item = self.items.get(ix.row)?;
|
||||
Some(CompletionMenuItem::new(ix.row, item.clone()).highlight_prefix(self.query.clone()))
|
||||
}
|
||||
|
||||
fn set_selected_index(
|
||||
&mut self,
|
||||
ix: Option<crate::IndexPath>,
|
||||
_: &mut Window,
|
||||
cx: &mut Context<ListState<Self>>,
|
||||
) {
|
||||
self.selected_ix = ix.map(|i| i.row).unwrap_or(0);
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
fn confirm(&mut self, _: bool, window: &mut Window, cx: &mut Context<ListState<Self>>) {
|
||||
let Some(item) = self.selected_item() else {
|
||||
return;
|
||||
};
|
||||
|
||||
self.menu.update(cx, |this, cx| {
|
||||
this.select_item(&item, window, cx);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// A context menu for code completions and code actions.
|
||||
pub struct CompletionMenu {
|
||||
offset: usize,
|
||||
editor: Entity<InputState>,
|
||||
list: Entity<ListState<ContextMenuDelegate>>,
|
||||
open: bool,
|
||||
|
||||
/// The offset of the first character that triggered the completion.
|
||||
pub(crate) trigger_start_offset: Option<usize>,
|
||||
query: SharedString,
|
||||
_subscriptions: Vec<Subscription>,
|
||||
}
|
||||
|
||||
impl CompletionMenu {
|
||||
/// Creates a new `CompletionMenu` with the given offset and completion items.
|
||||
///
|
||||
/// NOTE: This element should not call from InputState::new, unless that will stack overflow.
|
||||
pub(crate) fn new(
|
||||
editor: Entity<InputState>,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> Entity<Self> {
|
||||
cx.new(|cx| {
|
||||
let view = cx.entity();
|
||||
let menu = ContextMenuDelegate {
|
||||
query: SharedString::default(),
|
||||
menu: view,
|
||||
items: vec![],
|
||||
selected_ix: 0,
|
||||
};
|
||||
|
||||
let list = cx.new(|cx| ListState::new(menu, window, cx));
|
||||
|
||||
let _subscriptions =
|
||||
vec![
|
||||
cx.subscribe(&list, |this: &mut Self, _, ev: &ListEvent, cx| {
|
||||
match ev {
|
||||
ListEvent::Confirm(_) => {
|
||||
this.hide(cx);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
cx.notify();
|
||||
}),
|
||||
];
|
||||
|
||||
Self {
|
||||
offset: 0,
|
||||
editor,
|
||||
list,
|
||||
open: false,
|
||||
trigger_start_offset: None,
|
||||
query: SharedString::default(),
|
||||
_subscriptions,
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
fn select_item(&mut self, item: &CompletionItem, window: &mut Window, cx: &mut Context<Self>) {
|
||||
let offset = self.offset;
|
||||
let item = item.clone();
|
||||
let mut range = self.trigger_start_offset.unwrap_or(self.offset)..self.offset;
|
||||
|
||||
let editor = self.editor.clone();
|
||||
|
||||
cx.spawn_in(window, async move |_, cx| {
|
||||
editor.update_in(cx, |editor, window, cx| {
|
||||
editor.completion_inserting = true;
|
||||
|
||||
let mut new_text = item.label.clone();
|
||||
if let Some(text_edit) = item.text_edit.as_ref() {
|
||||
match text_edit {
|
||||
CompletionTextEdit::Edit(edit) => {
|
||||
new_text = edit.new_text.clone();
|
||||
range.start = editor.text.position_to_offset(&edit.range.start);
|
||||
range.end = editor.text.position_to_offset(&edit.range.end);
|
||||
}
|
||||
CompletionTextEdit::InsertAndReplace(edit) => {
|
||||
new_text = edit.new_text.clone();
|
||||
range.start = editor.text.position_to_offset(&edit.replace.start);
|
||||
range.end = editor.text.position_to_offset(&edit.replace.end);
|
||||
}
|
||||
}
|
||||
} else if let Some(insert_text) = item.insert_text.clone() {
|
||||
new_text = insert_text;
|
||||
range = offset..offset;
|
||||
}
|
||||
|
||||
editor.replace_text_in_range_silent(
|
||||
Some(editor.range_to_utf16(&range)),
|
||||
&new_text,
|
||||
window,
|
||||
cx,
|
||||
);
|
||||
editor.completion_inserting = false;
|
||||
// FIXME: Input not get the focus
|
||||
editor.focus(window, cx);
|
||||
})
|
||||
})
|
||||
.detach();
|
||||
|
||||
self.hide(cx);
|
||||
}
|
||||
|
||||
pub(crate) fn handle_action(
|
||||
&mut self,
|
||||
action: Box<dyn Action>,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) -> bool {
|
||||
if !self.open {
|
||||
return false;
|
||||
}
|
||||
|
||||
cx.propagate();
|
||||
if input::Enter::is_primary(&*action) {
|
||||
self.on_action_enter(window, cx);
|
||||
} else if action.partial_eq(&input::Escape) {
|
||||
self.on_action_escape(window, cx);
|
||||
} else if action.partial_eq(&input::MoveUp) {
|
||||
self.on_action_up(window, cx);
|
||||
} else if action.partial_eq(&input::MoveDown) {
|
||||
self.on_action_down(window, cx);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
fn on_action_enter(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
let Some(item) = self.list.read(cx).delegate().selected_item().cloned() else {
|
||||
return;
|
||||
};
|
||||
self.select_item(&item, window, cx);
|
||||
}
|
||||
|
||||
fn on_action_escape(&mut self, _: &mut Window, cx: &mut Context<Self>) {
|
||||
self.hide(cx);
|
||||
}
|
||||
|
||||
fn on_action_up(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.list.update(cx, |this, cx| {
|
||||
this.on_action_select_prev(&actions::SelectUp, window, cx)
|
||||
});
|
||||
}
|
||||
|
||||
fn on_action_down(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.list.update(cx, |this, cx| {
|
||||
this.on_action_select_next(&actions::SelectDown, window, cx)
|
||||
});
|
||||
}
|
||||
|
||||
pub(crate) fn is_open(&self) -> bool {
|
||||
self.open
|
||||
}
|
||||
|
||||
/// Hide the completion menu and reset the trigger start offset.
|
||||
pub(crate) fn hide(&mut self, cx: &mut Context<Self>) {
|
||||
self.open = false;
|
||||
self.trigger_start_offset = None;
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Sets the trigger start offset if it is not already set.
|
||||
pub(crate) fn update_query(&mut self, start_offset: usize, query: impl Into<SharedString>) {
|
||||
if self.trigger_start_offset.is_none() {
|
||||
self.trigger_start_offset = Some(start_offset);
|
||||
}
|
||||
self.query = query.into();
|
||||
}
|
||||
|
||||
pub(crate) fn show(
|
||||
&mut self,
|
||||
offset: usize,
|
||||
items: impl Into<Vec<CompletionItem>>,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
let items = items.into();
|
||||
self.offset = offset;
|
||||
self.open = true;
|
||||
self.list.update(cx, |this, cx| {
|
||||
let longest_ix = items
|
||||
.iter()
|
||||
.enumerate()
|
||||
.max_by_key(|(_, item)| {
|
||||
item.label.len() + item.detail.as_ref().map(|d| d.len()).unwrap_or(0)
|
||||
})
|
||||
.map(|(ix, _)| ix)
|
||||
.unwrap_or(0);
|
||||
|
||||
this.delegate_mut().query = self.query.clone();
|
||||
this.delegate_mut().set_items(items);
|
||||
this.set_selected_index(Some(IndexPath::new(0)), window, cx);
|
||||
this.set_item_to_measure_index(IndexPath::new(longest_ix), window, cx);
|
||||
});
|
||||
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
fn origin(&self, cx: &App) -> Option<Point<Pixels>> {
|
||||
let editor = self.editor.read(cx);
|
||||
let Some(last_layout) = editor.last_layout.as_ref() else {
|
||||
return None;
|
||||
};
|
||||
let Some(cursor_origin) = last_layout.cursor_bounds.map(|b| b.origin) else {
|
||||
return None;
|
||||
};
|
||||
|
||||
let scroll_origin = self.editor.read(cx).scroll_handle.offset();
|
||||
|
||||
Some(
|
||||
scroll_origin + cursor_origin - editor.input_bounds.origin
|
||||
+ Point::new(-px(4.), last_layout.line_height + px(4.)),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for CompletionMenu {
|
||||
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
if !self.open {
|
||||
return Empty.into_any_element();
|
||||
}
|
||||
|
||||
if self.list.read(cx).delegate().items.is_empty() {
|
||||
self.open = false;
|
||||
return Empty.into_any_element();
|
||||
}
|
||||
|
||||
let Some(pos) = self.origin(cx) else {
|
||||
return Empty.into_any_element();
|
||||
};
|
||||
|
||||
let selected_documentation = self
|
||||
.list
|
||||
.read(cx)
|
||||
.delegate()
|
||||
.selected_item()
|
||||
.and_then(|item| item.documentation.clone());
|
||||
|
||||
let max_width = MAX_MENU_WIDTH.min(window.bounds().size.width - pos.x);
|
||||
let abs_pos = self.editor.read(cx).input_bounds.origin + pos;
|
||||
let vertical_layout =
|
||||
abs_pos.x + MAX_MENU_WIDTH + POPOVER_GAP + MAX_MENU_WIDTH + POPOVER_GAP
|
||||
> window.bounds().size.width;
|
||||
|
||||
deferred(
|
||||
div()
|
||||
.absolute()
|
||||
.left(pos.x)
|
||||
.top(pos.y)
|
||||
.flex()
|
||||
.flex_row()
|
||||
.gap(POPOVER_GAP)
|
||||
.items_start()
|
||||
.when(vertical_layout, |this| this.flex_col())
|
||||
.child(
|
||||
editor_popover("completion-menu", cx)
|
||||
.max_w(max_width)
|
||||
.min_w(px(120.))
|
||||
.child(List::new(&self.list).max_h(MAX_MENU_HEIGHT)),
|
||||
)
|
||||
.when_some(selected_documentation, |this, documentation| {
|
||||
let mut doc = match documentation {
|
||||
lsp_types::Documentation::String(s) => s.clone(),
|
||||
lsp_types::Documentation::MarkupContent(mc) => mc.value.clone(),
|
||||
};
|
||||
if vertical_layout {
|
||||
doc = doc.split("\n").next().unwrap_or_default().to_string();
|
||||
}
|
||||
|
||||
this.child(
|
||||
div().child(
|
||||
editor_popover("completion-menu", cx)
|
||||
.w(MAX_MENU_WIDTH)
|
||||
.px_2()
|
||||
.child(render_markdown("doc", doc, window, cx)),
|
||||
),
|
||||
)
|
||||
})
|
||||
.on_mouse_down_out(cx.listener(|this, _, _, cx| {
|
||||
this.hide(cx);
|
||||
})),
|
||||
)
|
||||
.into_any_element()
|
||||
}
|
||||
}
|
||||
@@ -1,142 +0,0 @@
|
||||
use gpui::prelude::FluentBuilder as _;
|
||||
use gpui::{
|
||||
Anchor, App, AppContext as _, Context, DismissEvent, Entity, IntoElement, MouseDownEvent,
|
||||
ParentElement as _, Pixels, Point, Render, Styled, Subscription, Window, anchored, deferred,
|
||||
div, px,
|
||||
};
|
||||
|
||||
use crate::input::popovers::ContextMenu;
|
||||
use crate::input::{self, InputState};
|
||||
use crate::menu::PopupMenu;
|
||||
|
||||
/// Context menu for mouse right clicks.
|
||||
pub(crate) struct InputContextMenu {
|
||||
editor: Entity<InputState>,
|
||||
menu: Entity<PopupMenu>,
|
||||
mouse_position: Point<Pixels>,
|
||||
open: bool,
|
||||
|
||||
_subscriptions: Vec<Subscription>,
|
||||
}
|
||||
|
||||
impl InputState {
|
||||
pub(crate) fn handle_right_click_menu(
|
||||
&mut self,
|
||||
event: &MouseDownEvent,
|
||||
offset: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
// Show Mouse context menu
|
||||
if !self.selected_range.contains(offset) {
|
||||
self.move_to(offset, None, cx);
|
||||
}
|
||||
|
||||
self.context_menu_content = Some(ContextMenu::RightClick(self.context_menu.clone()));
|
||||
|
||||
let is_code_editor = self.mode.is_code_editor();
|
||||
if is_code_editor {
|
||||
self.handle_hover_definition(offset, window, cx);
|
||||
}
|
||||
|
||||
let is_enable = !self.disabled;
|
||||
let has_goto_definition = is_enable && self.lsp.definition_provider.is_some();
|
||||
let has_code_action = is_enable && !self.lsp.code_action_providers.is_empty();
|
||||
let is_selected = !self.selected_range.is_empty();
|
||||
let has_paste = is_enable && cx.read_from_clipboard().is_some();
|
||||
|
||||
let action_context = self.focus_handle.clone();
|
||||
self.context_menu.update(cx, |this, cx| {
|
||||
this.mouse_position = event.position;
|
||||
this.menu.update(cx, |menu, cx| {
|
||||
let new_menu = if let Some(builder) = &self.context_menu_builder {
|
||||
builder(PopupMenu::new(cx), window, cx)
|
||||
} else {
|
||||
PopupMenu::new(cx)
|
||||
.when(is_code_editor, |m| {
|
||||
m.menu_with_enable(
|
||||
"Go to Definition",
|
||||
Box::new(input::GoToDefinition),
|
||||
has_goto_definition,
|
||||
)
|
||||
.menu_with_enable(
|
||||
"Show Code Actions",
|
||||
Box::new(input::ToggleCodeActions),
|
||||
has_code_action,
|
||||
)
|
||||
.separator()
|
||||
})
|
||||
.menu_with_enable("Cut", Box::new(input::Cut), is_enable && is_selected)
|
||||
.menu_with_enable("Copy", Box::new(input::Copy), is_selected)
|
||||
.menu_with_enable("Paste", Box::new(input::Paste), has_paste)
|
||||
.separator()
|
||||
.menu("Select All", Box::new(input::SelectAll))
|
||||
};
|
||||
|
||||
menu.menu_items = new_menu.menu_items;
|
||||
menu.action_context = Some(action_context);
|
||||
cx.notify();
|
||||
});
|
||||
cx.defer_in(window, |this, _, cx| {
|
||||
this.open = true;
|
||||
cx.notify();
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl InputContextMenu {
|
||||
pub(crate) fn new(
|
||||
editor: Entity<InputState>,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> Entity<Self> {
|
||||
cx.new(|cx| {
|
||||
let menu = cx.new(|cx| PopupMenu::new(cx).small());
|
||||
|
||||
let _subscriptions = vec![cx.subscribe_in(&menu, window, {
|
||||
move |this: &mut Self, _, _: &DismissEvent, window, cx| {
|
||||
this.close(window, cx);
|
||||
}
|
||||
})];
|
||||
|
||||
Self {
|
||||
editor,
|
||||
menu,
|
||||
mouse_position: Point::default(),
|
||||
open: false,
|
||||
_subscriptions,
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn is_open(&self) -> bool {
|
||||
self.open
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn close(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.open = false;
|
||||
self.editor.update(cx, |this, cx| {
|
||||
this.focus(window, cx);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for InputContextMenu {
|
||||
fn render(&mut self, _: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
|
||||
if !self.open {
|
||||
return div().into_any_element();
|
||||
}
|
||||
|
||||
deferred(
|
||||
anchored()
|
||||
.snap_to_window_with_margin(px(8.))
|
||||
.anchor(Anchor::TopLeft)
|
||||
.position(self.mouse_position)
|
||||
.child(div().cursor_default().child(self.menu.clone())),
|
||||
)
|
||||
.into_any_element()
|
||||
}
|
||||
}
|
||||
@@ -1,95 +0,0 @@
|
||||
use std::rc::Rc;
|
||||
|
||||
use gpui::{
|
||||
prelude::FluentBuilder as _, px, App, AppContext as _, Bounds, Context, Empty, Entity,
|
||||
IntoElement, Pixels, Point, Render, Styled, Window,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
highlighter::DiagnosticEntry,
|
||||
input::{
|
||||
popovers::{render_markdown, Popover},
|
||||
InputState,
|
||||
},
|
||||
};
|
||||
|
||||
pub struct DiagnosticPopover {
|
||||
state: Entity<InputState>,
|
||||
pub(crate) diagnostic: Rc<DiagnosticEntry>,
|
||||
bounds: Bounds<Pixels>,
|
||||
open: bool,
|
||||
}
|
||||
|
||||
impl DiagnosticPopover {
|
||||
pub fn new(
|
||||
diagnostic: &DiagnosticEntry,
|
||||
state: Entity<InputState>,
|
||||
cx: &mut App,
|
||||
) -> Entity<Self> {
|
||||
let diagnostic = Rc::new(diagnostic.clone());
|
||||
|
||||
cx.new(|_| Self {
|
||||
diagnostic,
|
||||
state,
|
||||
bounds: Bounds::default(),
|
||||
open: true,
|
||||
})
|
||||
}
|
||||
|
||||
pub(crate) fn show(&mut self, cx: &mut Context<Self>) {
|
||||
self.open = true;
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
pub(crate) fn hide(&mut self, cx: &mut Context<Self>) {
|
||||
self.open = false;
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
pub(crate) fn check_to_hide(&mut self, mouse_position: Point<Pixels>, cx: &mut Context<Self>) {
|
||||
if !self.open {
|
||||
return;
|
||||
}
|
||||
|
||||
let padding = px(5.);
|
||||
let bounds = Bounds {
|
||||
origin: self.bounds.origin.map(|v| v - padding),
|
||||
size: self.bounds.size.map(|v| v + padding * 2.),
|
||||
};
|
||||
|
||||
if !bounds.contains(&mouse_position) {
|
||||
self.hide(cx);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for DiagnosticPopover {
|
||||
fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
if !self.open {
|
||||
return Empty.into_any_element();
|
||||
}
|
||||
|
||||
let message = self.diagnostic.message.clone();
|
||||
|
||||
let (border, bg, fg) = (
|
||||
self.diagnostic.severity.border(cx),
|
||||
self.diagnostic.severity.bg(cx),
|
||||
self.diagnostic.severity.fg(cx),
|
||||
);
|
||||
|
||||
Popover::new(
|
||||
"diagnostic-popover",
|
||||
self.state.clone(),
|
||||
self.diagnostic.range.clone(),
|
||||
move |window, cx| render_markdown("message", message.clone(), window, cx),
|
||||
)
|
||||
.when(!self.open, |this| this.invisible())
|
||||
.px_1()
|
||||
.py_0p5()
|
||||
.bg(bg)
|
||||
.text_color(fg)
|
||||
.border_1()
|
||||
.border_color(border)
|
||||
.into_any_element()
|
||||
}
|
||||
}
|
||||
@@ -1,292 +0,0 @@
|
||||
use std::{ops::Range, rc::Rc};
|
||||
|
||||
use gpui::{
|
||||
AnyElement, App, AppContext as _, AvailableSpace, Bounds, Element, ElementId, Entity,
|
||||
InteractiveElement, IntoElement, MouseDownEvent, MouseMoveEvent, ParentElement as _, Pixels,
|
||||
Render, StatefulInteractiveElement as _, StyleRefinement, Styled, Window, deferred, div, point,
|
||||
px,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
StyledExt,
|
||||
input::{InputState, popovers::render_markdown},
|
||||
};
|
||||
|
||||
pub struct HoverPopover {
|
||||
editor: Entity<InputState>,
|
||||
/// The symbol range byte of the hover trigger.
|
||||
pub(crate) symbol_range: Range<usize>,
|
||||
pub(crate) hover: Rc<lsp_types::Hover>,
|
||||
}
|
||||
|
||||
impl HoverPopover {
|
||||
pub fn new(
|
||||
editor: Entity<InputState>,
|
||||
symbol_range: Range<usize>,
|
||||
hover: &lsp_types::Hover,
|
||||
cx: &mut App,
|
||||
) -> Entity<Self> {
|
||||
let hover = Rc::new(hover.clone());
|
||||
|
||||
cx.new(|_| Self {
|
||||
editor,
|
||||
symbol_range,
|
||||
hover,
|
||||
})
|
||||
}
|
||||
|
||||
pub(crate) fn is_same(&self, offset: usize) -> bool {
|
||||
self.symbol_range.contains(&offset)
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for HoverPopover {
|
||||
fn render(&mut self, _: &mut Window, _: &mut gpui::Context<Self>) -> impl IntoElement {
|
||||
let contents = match self.hover.contents.clone() {
|
||||
lsp_types::HoverContents::Scalar(scalar) => match scalar {
|
||||
lsp_types::MarkedString::String(s) => s,
|
||||
lsp_types::MarkedString::LanguageString(ls) => ls.value,
|
||||
},
|
||||
lsp_types::HoverContents::Array(arr) => arr
|
||||
.into_iter()
|
||||
.map(|item| match item {
|
||||
lsp_types::MarkedString::String(s) => s,
|
||||
lsp_types::MarkedString::LanguageString(ls) => ls.value,
|
||||
})
|
||||
.collect::<Vec<_>>()
|
||||
.join("\n\n"),
|
||||
lsp_types::HoverContents::Markup(markup) => markup.value,
|
||||
};
|
||||
|
||||
Popover::new(
|
||||
"hover-popover",
|
||||
self.editor.clone(),
|
||||
self.symbol_range.clone(),
|
||||
move |window, cx| render_markdown("message", contents.clone(), window, cx),
|
||||
)
|
||||
.into_any_element()
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) struct Popover {
|
||||
id: ElementId,
|
||||
style: StyleRefinement,
|
||||
editor: Entity<InputState>,
|
||||
range: Range<usize>,
|
||||
width_limit: Range<Pixels>,
|
||||
content_builder: Box<dyn Fn(&mut Window, &mut App) -> AnyElement>,
|
||||
}
|
||||
|
||||
impl Styled for Popover {
|
||||
fn style(&mut self) -> &mut StyleRefinement {
|
||||
&mut self.style
|
||||
}
|
||||
}
|
||||
|
||||
impl Popover {
|
||||
pub fn new<F, E>(
|
||||
id: impl Into<ElementId>,
|
||||
editor: Entity<InputState>,
|
||||
range: Range<usize>,
|
||||
f: F,
|
||||
) -> Self
|
||||
where
|
||||
F: Fn(&mut Window, &mut App) -> E + 'static,
|
||||
E: IntoElement,
|
||||
{
|
||||
Self {
|
||||
id: id.into(),
|
||||
editor,
|
||||
range,
|
||||
style: StyleRefinement::default(),
|
||||
width_limit: px(200.)..px(500.),
|
||||
content_builder: Box::new(move |window, cx| (f)(window, cx).into_any_element()),
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the bounds of the range in the editor, if it is visible.
|
||||
fn trigger_bounds(&self, cx: &App) -> Option<Bounds<Pixels>> {
|
||||
let editor = self.editor.read(cx);
|
||||
let Some(last_layout) = editor.last_layout.as_ref() else {
|
||||
return None;
|
||||
};
|
||||
|
||||
let Some(last_bounds) = editor.last_bounds else {
|
||||
return None;
|
||||
};
|
||||
|
||||
let (_, _, start_pos) = editor.line_and_position_for_offset(self.range.start);
|
||||
let (_, _, end_pos) = editor.line_and_position_for_offset(self.range.end);
|
||||
|
||||
let Some(start_pos) = start_pos else {
|
||||
return None;
|
||||
};
|
||||
let Some(end_pos) = end_pos else {
|
||||
return None;
|
||||
};
|
||||
|
||||
Some(Bounds::from_corners(
|
||||
last_bounds.origin + start_pos,
|
||||
last_bounds.origin + end_pos + point(px(0.), last_layout.line_height),
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
impl IntoElement for Popover {
|
||||
type Element = Self;
|
||||
|
||||
fn into_element(self) -> Self::Element {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) struct PopoverLayoutState {
|
||||
bounds: Bounds<Pixels>,
|
||||
element: Option<AnyElement>,
|
||||
}
|
||||
|
||||
impl Element for Popover {
|
||||
type RequestLayoutState = PopoverLayoutState;
|
||||
type PrepaintState = ();
|
||||
|
||||
fn id(&self) -> Option<ElementId> {
|
||||
Some(self.id.clone())
|
||||
}
|
||||
|
||||
fn source_location(&self) -> Option<&'static std::panic::Location<'static>> {
|
||||
None
|
||||
}
|
||||
|
||||
fn request_layout(
|
||||
&mut self,
|
||||
_: Option<&gpui::GlobalElementId>,
|
||||
_: Option<&gpui::InspectorElementId>,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> (gpui::LayoutId, Self::RequestLayoutState) {
|
||||
let trigger_bounds = match self.trigger_bounds(cx) {
|
||||
Some(bounds) => bounds,
|
||||
None => {
|
||||
return (
|
||||
div().into_any_element().request_layout(window, cx),
|
||||
PopoverLayoutState {
|
||||
bounds: Bounds::default(),
|
||||
element: None,
|
||||
},
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
let max_width = self
|
||||
.width_limit
|
||||
.end
|
||||
.min(window.bounds().size.width - SNAP_TO_EDGE * 2)
|
||||
.max(px(200.));
|
||||
let max_height = (window.bounds().size.height - SNAP_TO_EDGE * 2).min(px(320.));
|
||||
|
||||
let mut popover = deferred(
|
||||
div()
|
||||
.id("hover-popover-content")
|
||||
.flex_none()
|
||||
.occlude()
|
||||
.p_1()
|
||||
.text_xs()
|
||||
.popover_style(cx)
|
||||
.shadow_md()
|
||||
.max_w(max_width)
|
||||
.max_h(max_height)
|
||||
.overflow_y_scroll()
|
||||
.refine_style(&self.style)
|
||||
.child((self.content_builder)(window, cx)),
|
||||
)
|
||||
.into_any_element();
|
||||
|
||||
let popover_size = popover.layout_as_root(AvailableSpace::min_size(), window, cx);
|
||||
const SNAP_TO_EDGE: Pixels = px(8.);
|
||||
let top_space = trigger_bounds.top() - SNAP_TO_EDGE;
|
||||
let right_space = window.bounds().size.width - trigger_bounds.left() - SNAP_TO_EDGE;
|
||||
|
||||
let mut pos = point(
|
||||
trigger_bounds.left(),
|
||||
trigger_bounds.top() - popover_size.height,
|
||||
);
|
||||
if popover_size.height > top_space {
|
||||
pos.y = trigger_bounds.bottom();
|
||||
}
|
||||
if popover_size.width > right_space {
|
||||
pos.x = trigger_bounds.right() - popover_size.width;
|
||||
}
|
||||
|
||||
let mut empty = div().into_any_element();
|
||||
let layout_id = empty.request_layout(window, cx);
|
||||
(
|
||||
layout_id,
|
||||
PopoverLayoutState {
|
||||
bounds: Bounds {
|
||||
origin: pos,
|
||||
size: popover_size,
|
||||
},
|
||||
element: Some(popover),
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn prepaint(
|
||||
&mut self,
|
||||
_: Option<&gpui::GlobalElementId>,
|
||||
_: Option<&gpui::InspectorElementId>,
|
||||
_: Bounds<Pixels>,
|
||||
request_layout: &mut Self::RequestLayoutState,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> Self::PrepaintState {
|
||||
let bounds = request_layout.bounds;
|
||||
let Some(popover) = request_layout.element.as_mut() else {
|
||||
return;
|
||||
};
|
||||
|
||||
window.with_absolute_element_offset(bounds.origin, |window| {
|
||||
popover.prepaint(window, cx);
|
||||
})
|
||||
}
|
||||
|
||||
fn paint(
|
||||
&mut self,
|
||||
_: Option<&gpui::GlobalElementId>,
|
||||
_: Option<&gpui::InspectorElementId>,
|
||||
_: Bounds<Pixels>,
|
||||
request_layout: &mut Self::RequestLayoutState,
|
||||
_: &mut Self::PrepaintState,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) {
|
||||
let bounds = request_layout.bounds;
|
||||
let Some(popover) = request_layout.element.as_mut() else {
|
||||
return;
|
||||
};
|
||||
|
||||
popover.paint(window, cx);
|
||||
|
||||
let editor = self.editor.clone();
|
||||
// Mouse down out to hide.
|
||||
window.on_mouse_event(move |event: &MouseDownEvent, _, _, cx| {
|
||||
if !bounds.contains(&event.position) {
|
||||
let _ = editor.update(cx, |editor, cx| {
|
||||
editor.clear_hover_state(cx);
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
// Mouse out of trigger + popover bounds
|
||||
let editor = self.editor.clone();
|
||||
let trigger_bounds = self.trigger_bounds(cx).unwrap_or(bounds);
|
||||
let keep_open_region = trigger_bounds.union(&bounds);
|
||||
window.on_mouse_event(move |event: &MouseMoveEvent, _, _, cx| {
|
||||
if !keep_open_region.contains(&event.position) {
|
||||
let _ = editor.update(cx, |editor, cx| {
|
||||
editor.clear_hover_state(cx);
|
||||
});
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
mod code_action_menu;
|
||||
mod completion_menu;
|
||||
mod context_menu;
|
||||
mod diagnostic_popover;
|
||||
mod hover_popover;
|
||||
|
||||
pub(crate) use code_action_menu::*;
|
||||
pub(crate) use completion_menu::*;
|
||||
pub(crate) use context_menu::*;
|
||||
pub(crate) use diagnostic_popover::*;
|
||||
use gpui::{
|
||||
App, Div, ElementId, Entity, InteractiveElement as _, IntoElement, SharedString, Stateful,
|
||||
StyleRefinement, Styled as _, Window, div, px, rems,
|
||||
};
|
||||
pub(crate) use hover_popover::*;
|
||||
|
||||
use crate::StyledExt as _;
|
||||
|
||||
pub(crate) enum ContextMenu {
|
||||
Completion(Entity<CompletionMenu>),
|
||||
CodeAction(Entity<CodeActionMenu>),
|
||||
RightClick(Entity<InputContextMenu>),
|
||||
}
|
||||
|
||||
impl ContextMenu {
|
||||
pub(crate) fn is_open(&self, cx: &App) -> bool {
|
||||
match self {
|
||||
ContextMenu::Completion(menu) => menu.read(cx).is_open(),
|
||||
ContextMenu::CodeAction(menu) => menu.read(cx).is_open(),
|
||||
ContextMenu::RightClick(menu) => menu.read(cx).is_open(),
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn render(&self) -> impl IntoElement {
|
||||
match self {
|
||||
ContextMenu::Completion(menu) => menu.clone().into_any_element(),
|
||||
ContextMenu::CodeAction(menu) => menu.clone().into_any_element(),
|
||||
ContextMenu::RightClick(menu) => menu.clone().into_any_element(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -99,9 +99,6 @@ actions!(
|
||||
MoveToPreviousWord,
|
||||
MoveToNextWord,
|
||||
Escape,
|
||||
ToggleCodeActions,
|
||||
Search,
|
||||
GoToDefinition,
|
||||
]
|
||||
);
|
||||
|
||||
@@ -250,14 +247,6 @@ pub(crate) fn init(cx: &mut App) {
|
||||
KeyBinding::new("ctrl-z", Undo, Some(CONTEXT)),
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
KeyBinding::new("ctrl-y", Redo, Some(CONTEXT)),
|
||||
#[cfg(target_os = "macos")]
|
||||
KeyBinding::new("cmd-.", ToggleCodeActions, Some(CONTEXT)),
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
KeyBinding::new("ctrl-.", ToggleCodeActions, Some(CONTEXT)),
|
||||
#[cfg(target_os = "macos")]
|
||||
KeyBinding::new("cmd-f", Search, Some(CONTEXT)),
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
KeyBinding::new("ctrl-f", Search, Some(CONTEXT)),
|
||||
]);
|
||||
}
|
||||
|
||||
@@ -355,7 +344,6 @@ pub struct InputState {
|
||||
pub(super) clean_on_escape: bool,
|
||||
pub(super) submit_on_enter: bool,
|
||||
pub(super) soft_wrap: bool,
|
||||
pub(super) show_whitespaces: bool,
|
||||
/// This flag tells the renderer to prefer the end of the current visual line.
|
||||
pub(crate) cursor_line_end_affinity: bool,
|
||||
pub(super) pattern: Option<regex::Regex>,
|
||||
@@ -435,7 +423,6 @@ impl InputState {
|
||||
clean_on_escape: false,
|
||||
submit_on_enter: false,
|
||||
soft_wrap: true,
|
||||
show_whitespaces: false,
|
||||
loading: false,
|
||||
pattern: None,
|
||||
validate: None,
|
||||
@@ -480,33 +467,6 @@ impl InputState {
|
||||
self
|
||||
}
|
||||
|
||||
/// Set Input to use [`InputMode::CodeEditor`] mode.
|
||||
///
|
||||
/// Default options:
|
||||
///
|
||||
/// - line_number: true
|
||||
/// - tab_size: 2
|
||||
/// - hard_tabs: false
|
||||
/// - height: 100%
|
||||
/// - multi_line: true
|
||||
/// - indent_guides: true
|
||||
///
|
||||
/// If `highlighter` is None, will use the default highlighter.
|
||||
///
|
||||
/// Code Editor aim for help used to simple code editing or display, not a full-featured code editor.
|
||||
///
|
||||
/// ## Features
|
||||
///
|
||||
/// - Syntax Highlighting
|
||||
/// - Auto Indent
|
||||
/// - Line Number
|
||||
/// - Large Text support, up to 50K lines.
|
||||
pub fn code_editor(mut self, language: impl Into<SharedString>) -> Self {
|
||||
let language: SharedString = language.into();
|
||||
self.mode = InputMode::code_editor(language);
|
||||
self
|
||||
}
|
||||
|
||||
/// Set whether search UI allows replacement, default is true.
|
||||
pub fn replaceable(mut self, allow: bool) -> Self {
|
||||
self.replaceable = allow;
|
||||
@@ -519,49 +479,6 @@ impl InputState {
|
||||
self
|
||||
}
|
||||
|
||||
/// Set enable/disable code folding, only for [`InputMode::CodeEditor`] mode.
|
||||
///
|
||||
/// Default: true
|
||||
pub fn folding(mut self, folding: bool) -> Self {
|
||||
debug_assert!(self.mode.is_code_editor());
|
||||
if let InputMode::CodeEditor { folding: f, .. } = &mut self.mode {
|
||||
*f = folding;
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
/// Set code folding at runtime, only for [`InputMode::CodeEditor`] mode.
|
||||
///
|
||||
/// When disabling, all existing folds are cleared.
|
||||
pub fn set_folding(&mut self, folding: bool, _: &mut Window, cx: &mut Context<Self>) {
|
||||
debug_assert!(self.mode.is_code_editor());
|
||||
if let InputMode::CodeEditor { folding: f, .. } = &mut self.mode {
|
||||
*f = folding;
|
||||
}
|
||||
if !folding {
|
||||
self.display_map.clear_folds();
|
||||
}
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Set enable/disable line number, only for [`InputMode::CodeEditor`] mode.
|
||||
pub fn line_number(mut self, line_number: bool) -> Self {
|
||||
debug_assert!(self.mode.is_code_editor() && self.mode.is_multi_line());
|
||||
if let InputMode::CodeEditor { line_number: l, .. } = &mut self.mode {
|
||||
*l = line_number;
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
/// Set line number, only for [`InputMode::CodeEditor`] mode.
|
||||
pub fn set_line_number(&mut self, line_number: bool, _: &mut Window, cx: &mut Context<Self>) {
|
||||
debug_assert!(self.mode.is_code_editor() && self.mode.is_multi_line());
|
||||
if let InputMode::CodeEditor { line_number: l, .. } = &mut self.mode {
|
||||
*l = line_number;
|
||||
}
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Set the number of rows for the multi-line Textarea.
|
||||
///
|
||||
/// This is only used when `multi_line` is set to true.
|
||||
@@ -569,9 +486,7 @@ impl InputState {
|
||||
/// default: 2
|
||||
pub fn rows(mut self, rows: usize) -> Self {
|
||||
match &mut self.mode {
|
||||
InputMode::PlainText { rows: r, .. } | InputMode::CodeEditor { rows: r, .. } => {
|
||||
*r = rows
|
||||
}
|
||||
InputMode::PlainText { rows: r, .. } => *r = rows,
|
||||
InputMode::AutoGrow {
|
||||
max_rows: max_r,
|
||||
rows: r,
|
||||
@@ -584,31 +499,6 @@ impl InputState {
|
||||
self
|
||||
}
|
||||
|
||||
/// Set highlighter language for for [`InputMode::CodeEditor`] mode.
|
||||
pub fn set_highlighter(
|
||||
&mut self,
|
||||
new_language: impl Into<SharedString>,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
if let InputMode::CodeEditor {
|
||||
language,
|
||||
parse_task,
|
||||
..
|
||||
} = &mut self.mode
|
||||
{
|
||||
*language = new_language.into();
|
||||
parse_task.borrow_mut().take();
|
||||
}
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
fn reset_highlighter(&mut self, cx: &mut Context<Self>) {
|
||||
if let InputMode::CodeEditor { parse_task, .. } = &mut self.mode {
|
||||
parse_task.borrow_mut().take();
|
||||
}
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Set placeholder
|
||||
pub fn set_placeholder(
|
||||
&mut self,
|
||||
@@ -726,7 +616,6 @@ impl InputState {
|
||||
let text: SharedString = text.into();
|
||||
let range = 0..self.text.chars().map(|c| c.len_utf16()).sum();
|
||||
self.replace_text_in_range_silent(Some(range), &text, window, cx);
|
||||
self.reset_highlighter(cx);
|
||||
self.disabled = was_disabled;
|
||||
}
|
||||
|
||||
@@ -779,12 +668,6 @@ impl InputState {
|
||||
self
|
||||
}
|
||||
|
||||
/// Set whether to show whitespace characters.
|
||||
pub fn show_whitespaces(mut self, show: bool) -> Self {
|
||||
self.show_whitespaces = show;
|
||||
self
|
||||
}
|
||||
|
||||
/// Update the soft wrap mode for multi-line input, default is true.
|
||||
pub fn set_soft_wrap(&mut self, wrap: bool, _: &mut Window, cx: &mut Context<Self>) {
|
||||
debug_assert!(self.mode.is_multi_line());
|
||||
@@ -808,12 +691,6 @@ impl InputState {
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Update whether to show whitespace characters.
|
||||
pub fn set_show_whitespaces(&mut self, show: bool, _: &mut Window, cx: &mut Context<Self>) {
|
||||
self.show_whitespaces = show;
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Set the regular expression pattern of the input field.
|
||||
///
|
||||
/// Only for [`InputMode::SingleLine`] mode.
|
||||
@@ -1038,7 +915,7 @@ impl InputState {
|
||||
let row = self.text.offset_to_point(self.cursor()).row;
|
||||
let logical_start = self.text.line_start_offset(row);
|
||||
|
||||
if self.soft_wrap && self.mode.is_code_editor() {
|
||||
if self.soft_wrap {
|
||||
let wrap_point = self.display_map.offset_to_wrap_display_point(self.cursor());
|
||||
if let Some(line) = self.display_map.lines().get(row)
|
||||
&& let Some(range) = line.wrapped_lines.get(wrap_point.local_row)
|
||||
@@ -1066,7 +943,7 @@ impl InputState {
|
||||
let logical_start = self.text.line_start_offset(row);
|
||||
let logical_end = self.text.line_end_offset(row);
|
||||
|
||||
if self.soft_wrap && self.mode.is_code_editor() {
|
||||
if self.soft_wrap {
|
||||
let wrap_point = self.display_map.offset_to_wrap_display_point(self.cursor());
|
||||
if let Some(line) = self.display_map.lines().get(row)
|
||||
&& let Some(range) = line.wrapped_lines.get(wrap_point.local_row)
|
||||
@@ -1264,7 +1141,7 @@ impl InputState {
|
||||
|
||||
if insert_newline {
|
||||
// Get current line indent
|
||||
let indent = if self.mode.is_code_editor() {
|
||||
let indent = if self.mode.is_indentable() {
|
||||
self.indent_of_next_line()
|
||||
} else {
|
||||
"".to_string()
|
||||
@@ -1465,11 +1342,7 @@ impl InputState {
|
||||
|
||||
// Check if row_offset_y is out of the viewport
|
||||
// If row offset is not in the viewport, scroll to make it visible
|
||||
let edge_height = if direction.is_some() && self.mode.is_code_editor() {
|
||||
3 * line_height
|
||||
} else {
|
||||
line_height
|
||||
};
|
||||
let edge_height = line_height;
|
||||
if row_offset_y - edge_height + line_height < -scroll_offset.y {
|
||||
// Scroll up
|
||||
scroll_offset.y = -row_offset_y + edge_height - line_height;
|
||||
@@ -1749,34 +1622,6 @@ impl InputState {
|
||||
self.offset_from_utf16(range_utf16.start)..self.offset_from_utf16(range_utf16.end)
|
||||
}
|
||||
|
||||
/// If offset falls on a hidden (folded) line, clamp backward to the end of
|
||||
/// the fold header line (last visible position before the fold).
|
||||
fn clamp_offset_to_visible_backward(&self, offset: usize) -> usize {
|
||||
let line = self.text.offset_to_point(offset).row;
|
||||
if self.display_map.is_buffer_line_hidden(line) {
|
||||
for fold in self.display_map.folded_ranges() {
|
||||
if line > fold.start_line && line <= fold.end_line {
|
||||
return self.text.line_end_offset(fold.start_line);
|
||||
}
|
||||
}
|
||||
}
|
||||
offset
|
||||
}
|
||||
|
||||
/// If offset falls on a hidden (folded) line, clamp forward to the start of
|
||||
/// the fold end line (first visible position after the fold).
|
||||
fn clamp_offset_to_visible_forward(&self, offset: usize) -> usize {
|
||||
let line = self.text.offset_to_point(offset).row;
|
||||
if self.display_map.is_buffer_line_hidden(line) {
|
||||
for fold in self.display_map.folded_ranges() {
|
||||
if line > fold.start_line && line <= fold.end_line {
|
||||
return self.text.line_start_offset(fold.end_line);
|
||||
}
|
||||
}
|
||||
}
|
||||
offset
|
||||
}
|
||||
|
||||
pub(super) fn previous_boundary(&self, offset: usize) -> usize {
|
||||
let mut offset = self.text.clip_offset(offset.saturating_sub(1), Bias::Left);
|
||||
if let Some(ch) = self.text.char_at(offset)
|
||||
@@ -1785,7 +1630,7 @@ impl InputState {
|
||||
offset -= 1;
|
||||
}
|
||||
|
||||
self.clamp_offset_to_visible_backward(offset)
|
||||
offset
|
||||
}
|
||||
|
||||
pub(super) fn next_boundary(&self, offset: usize) -> usize {
|
||||
@@ -1796,7 +1641,7 @@ impl InputState {
|
||||
offset += 1;
|
||||
}
|
||||
|
||||
self.clamp_offset_to_visible_forward(offset)
|
||||
offset
|
||||
}
|
||||
|
||||
/// Returns the true to let InputElement to render cursor, when Input is focused and current BlinkCursor is visible.
|
||||
|
||||
Reference in New Issue
Block a user