chore: improve performance (#42)

* use uniform list for rooms list

* move profile cache to outside gpui context

* update comment

* refactor

* refactor

* .

* .

* add avatar component

* .

* refactor

* .
This commit is contained in:
reya
2025-05-27 07:34:22 +07:00
committed by GitHub
parent 45564c7722
commit 0f884f8142
25 changed files with 1087 additions and 1373 deletions

99
crates/ui/src/avatar.rs Normal file
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use gpui::{
div, img, prelude::FluentBuilder, px, rems, AbsoluteLength, App, Hsla, ImageSource, Img,
IntoElement, ParentElement, RenderOnce, Styled, StyledImage, Window,
};
use theme::ActiveTheme;
/// An element that renders a user avatar with customizable appearance options.
///
/// # Examples
///
/// ```
/// use ui::{Avatar};
///
/// Avatar::new("path/to/image.png")
/// .grayscale(true)
/// .border_color(gpui::red());
/// ```
#[derive(IntoElement)]
pub struct Avatar {
image: Img,
size: Option<AbsoluteLength>,
border_color: Option<Hsla>,
}
impl Avatar {
/// Creates a new avatar element with the specified image source.
pub fn new(src: impl Into<ImageSource>) -> Self {
Avatar {
image: img(src),
size: None,
border_color: None,
}
}
/// Applies a grayscale filter to the avatar image.
///
/// # Examples
///
/// ```
/// use ui::{Avatar, AvatarShape};
///
/// let avatar = Avatar::new("path/to/image.png").grayscale(true);
/// ```
pub fn grayscale(mut self, grayscale: bool) -> Self {
self.image = self.image.grayscale(grayscale);
self
}
/// Sets the border color of the avatar.
///
/// This might be used to match the border to the background color of
/// the parent element to create the illusion of cropping another
/// shape underneath (for example in face piles.)
pub fn border_color(mut self, color: impl Into<Hsla>) -> Self {
self.border_color = Some(color.into());
self
}
/// Size overrides the avatar size. By default they are 1rem.
pub fn size<L: Into<AbsoluteLength>>(mut self, size: impl Into<Option<L>>) -> Self {
self.size = size.into().map(Into::into);
self
}
}
impl RenderOnce for Avatar {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let border_width = if self.border_color.is_some() {
px(2.)
} else {
px(0.)
};
let image_size = self.size.unwrap_or_else(|| rems(1.).into());
let container_size = image_size.to_pixels(window.rem_size()) + border_width * 2.;
div()
.flex_shrink_0()
.size(container_size)
.rounded_full()
.overflow_hidden()
.when_some(self.border_color, |this, color| {
this.border(border_width).border_color(color)
})
.child(
self.image
.size(image_size)
.rounded_full()
.object_fit(gpui::ObjectFit::Fill)
.bg(cx.theme().ghost_element_background)
.with_fallback(move || {
img("brand/avatar.png")
.size(image_size)
.rounded_full()
.into_any_element()
}),
)
}
}